Radamante Level 1 of the Dungeon (0, 15, D:1) a +2 sling of flaming (2, -7, D:1) a +0 ring mail (10, -19, D:1) a +0 dagger a +0 dagger 2 stones a goblin skeleton (22, 17, D:1) a rat skeleton (23, 13, D:1) a quokka skeleton (35, -3, D:1) a hobgoblin corpse (skeletalised by now) (36, -13, D:1) a rat corpse (skeletalised by now) (38, 14, D:1) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (39, 14, D:1) 8 stones (40, -5, D:1) a frilled lizard corpse (skeletalised by now) (41, 10, D:1) a +0 leather armour of willpower Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 7, D:2) a riddle talisman (18, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 9, D:2) a +0 club a +0 robe the human skeleton of Jessica (21, -5, D:2) a frilled lizard skeleton (24, 27, D:2) 5 stones (26, 11, D:2) 6 stones (29, 26, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (31, -8, D:2) a +0 flail (40, -12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (54, -7, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -15, D:3) a +0 halberd (5, -16, D:3) a +0 leather armour a +0 whip a +0 flail (6, -17, D:3) a +0 whip a +0 leather armour the orb of Jeher {light, Str-5 Slay+6 Summ} Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Summ: It increases the power of your Summonings spells. (12, -13, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, -27, D:3) a +0 short sword an orc corpse (skeletalised by now) (21, -31, D:3) a howler monkey skeleton (21, -28, D:3) a +0 dagger a +0 robe an orc skeleton (23, -41, D:3) a +0 sling (23, -30, D:3) a +0 club (26, 0, D:3) a rat corpse (skeletalised by now) (29, 6, D:3) a +0 scale mail (35, -24, D:3) a hobgoblin skeleton (36, -37, D:3) a +0 dagger a goblin skeleton (53, -27, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail an orc corpse (1, 1, D:4) a +0 club an orc corpse (3, 3, D:4) a +0 orcbow