Seeded DCSS version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 4334695257546049407 (custom seed) 41 Radamante the Conjurer (level 3, -2/24 HPs) Began as a Merfolk Conjurer on Nov 17, 2025. Slain by a phantom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:23 (2525 turns). Radamante the Conjurer (Merfolk Conjurer) Turns: 2525, Time: 00:06:23 Health: -2/24 AC: 3 Str: 7 XL: 3 Next: 52% Magic: 1/6 EV: 11 Int: 19 God: Gold: 67 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls c - 4 scrolls of revelation {unknown} e - 4 scrolls of fear {unknown} t - a scroll of teleportation N - a scroll of noise h - 2 scrolls of enchant weapon {unknown} Potions d - a potion of moonshine {unknown} Skills: + Level 0.1 Fighting + Level 3.2 Dodging + Level 2.4 Stealth + Level 2.3 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Soul Splinter Necr 8% N/A 17% 1 Gloom Hex/Necr 4% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Death Channel Necr 1% N/A 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ?*(=[ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History (Press . to maintain the ray.) The phantom barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 69% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You stop channelling your searing ray. You hit the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You completely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You hit the phantom. The phantom is almost destroyed. The phantom closely misses you. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you but does no damage. You barely miss the phantom. The phantom is almost destroyed. The phantom hits you. You die... #....#[# #.#... ##.##...#####.#.#. #...÷............. #.............###. ########..########.#.# ## #...§.....# #.#.# # #.######..# #.#.# # #.# #W.########.#.# # #.# #@.......##.#.# # #.# #.######.##.#.# #.######.# ##.##.#.# #........# ##...#.#.# #.######.####......#.#### #§# #................. ###§# ########......###### #...# #...........#># #>#.# #.#.#########.# You could see a phantom. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 endoplasms 3 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:2) A goblin (D:1) 5 kobolds 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Found Necvuah's Magic Scroll Shoppe. 470 | D:1 | Found Keifecik's Jewellery Shop. 571 | D:1 | Found Xuatz's Antique Weapon Shoppe. 577 | D:1 | Found Hiwetes's General Store. 656 | D:1 | Found Fuireely's Armour Emporium. 683 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1356 | D:1 | Bought a scroll of identify for 22 gold pieces 1658 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1839 | D:2 | Learned a level 2 spell: Searing Ray 2489 | D:3 | Noticed a phantom 2525 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, shop, nicolae_shop_glassy, shop, shop, nicolae_shop_peninsula D:2: layout_loops_ring, kennysheep_cross_bottleneck D:3: minmay_chambers_of_twos, layout_basic, portal_sewer_entry_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | | 0.1 Stealth | | 2.4 Spellcasting | | 2.3 Conjurations | | 3.8 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Unarmed || 2 Dagger || 23 Cast: Magic Dart || 77 Searing Ray || 4 Drink: Curing || 2 Might || 1 Magic || 1 Read: Identify || 2 Armour: Robe || 44 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2524 | 2420 | 104 | 36 | 1951 | 3 | 841.3 | Dungeon | 2524 | 2420 | 104 | 36 | 1951 | 3 | 841.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1400 daAuts D:2: 1120 daAuts D:3: 3 daAuts