Radamante Level 1 of the Dungeon (8, 25, D:1) a rat skeleton (11, 20, D:1) a jackal skeleton (11, 22, D:1) a jackal skeleton (11, 33, D:1) a +0 robe (15, -4, D:1) a +3 dagger a goblin skeleton (16, 34, D:1) a maw talisman (26, 23, D:1) a +0 whip (27, 1, D:1) a +0 dagger a kobold skeleton (29, -7, D:1) 4 stones (31, 9, D:1) a +0 robe (35, 11, D:1) a +0 mace (36, 24, D:1) a jackal skeleton (36, 37, D:1) a +0 leather armour (38, 23, D:1) a hobgoblin corpse (skeletalised by now) (43, -2, D:1) a +0 chain mail (46, 15, D:1) a book of Cantrips (51, -4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, -22, D:2) a +0 sling (6, -1, D:2) a +0 quarterstaff (12, -15, D:2) a +0 club a jackal skeleton (21, -23, D:2) a hobgoblin skeleton (22, -34, D:2) a ball python skeleton (30, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (32, -32, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -35, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 10, D:3) a rat corpse (skeletalised by now) (1, 9, D:3) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (1, 10, D:3) a +0 trident an orc corpse (skeletalised by now) (6, -8, D:3) a human skeleton (6, -3, D:3) a hobgoblin skeleton (6, 23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -8, D:3) a hobgoblin skeleton (8, -5, D:3) a bat skeleton (8, 6, D:3) a +0 dagger a kobold skeleton (9, -7, D:3) a rat skeleton (10, -4, D:3) a bat skeleton (10, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, 6, D:3) a +0 club a +0 whip a +0 whip 5 stones (11, 6, D:3) a +0 club 5 stones (15, 31, D:3) a frilled lizard skeleton (17, 15, D:3) a ball python skeleton (19, -1, D:3) 3 flux baubles (22, 2, D:3) 2 stones (23, -5, D:3) a +2 dagger of venom (26, 20, D:3) a +0 dagger 3 stones (28, 26, D:3) a +0 dagger a +0 robe (29, 15, D:3) 4 stones (29, 25, D:3) an adder skeleton (29, 29, D:3) a bat skeleton (32, 34, D:3) a +0 leather armour (32, 37, D:3) a +0 club (33, -2, D:3) a +0 dagger (34, -4, D:3) an adder skeleton (34, 38, D:3) 5 stones (35, -4, D:3) a +0 hand axe an orc skeleton (39, -4, D:3) a +0 club (41, 13, D:3) a +0 war axe (43, 26, D:3) a bat corpse (skeletalised by now) (46, -2, D:3) a rat corpse (skeletalised by now) (50, 2, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (1, -9, D:4) a +0 club (9, 25, D:4) a Grand Grimoire (10, 20, D:4) an adder skeleton (14, 1, D:4) 3 stones (15, 20, D:4) a +0 giant spiked club an ogre skeleton (20, 12, D:4) a +0 scale mail (20, 21, D:4) a +0 mace (28, -9, D:4) a +0 whip a kobold skeleton (32, -14, D:4) a hobgoblin skeleton (34, 12, D:4) a +0 leather armour (34, 22, D:4) a +0 leather armour (43, 13, D:4) a ball python skeleton (53, 5, D:4) a quokka corpse (skeletalised by now) (53, 8, D:4) 5 stones (54, -18, D:4) the +4 ring mail of Forking Paths {rElec rN+ Int+2 Slay-3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (1, 31, D:5) an adder skeleton (5, 26, D:5) a +0 hand axe a +0 ring mail (24, 26, D:5) a +0 robe (39, -7, D:5) a +0 flail a +0 ring mail an orc skeleton (54, -7, D:5) a +0 leather armour (64, -3, D:5) a +0 ring mail (67, -10, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (14, -40, D:6) a Handbook of Applied Construction (14, -7, D:6) a +1 dagger of venom a +0 robe (16, -5, D:6) a +0 robe (19, -33, D:6) a +0 flail an orc corpse (skeletalised by now) (20, -9, D:6) a +0 quarterstaff (21, -19, D:6) a +0 whip a +0 leather armour (25, -30, D:6) a +0 dagger of venom a +0 robe (31, -28, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (3, -3, D:7) a +1 pair of boots (8, 4, D:7) a book of Frost (11, -9, D:7) a wyvern corpse (skeletalised by now) (12, -10, D:7) a hound corpse (skeletalised by now) (22, 0, D:7) a +0 dagger (22, 1, D:7) a +0 plate armour (27, 30, D:7) 7 stones (34, 17, D:7) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (34, 22, D:7) a +0 robe (35, 16, D:7) a +0 club (37, -31, D:7) a staff of death (41, 6, D:7) a +0 long sword (46, -22, D:7) a +0 spear a +0 robe (53, 20, D:7) a +0 partisan (57, 19, D:7) a howler monkey corpse (skeletalised by now) (58, -16, D:7) the +7 dagger "Grim" {drain, Will+ rCorr MP+7} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). (60, -22, D:7) a +5 scimitar a +0 robe (60, -19, D:7) a +0 flail a +0 robe (63, -18, D:7) a +4 short sword of freezing a +0 robe (63, -3, D:7) a +0 shortbow (63, -2, D:7) a +0 dagger a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, -4, D:8) 4 stones (3, -3, D:8) 19 gold pieces (4, -2, D:8) 5 gold pieces (16, -34, D:8) a +0 hand axe (17, -37, D:8) a +0 falchion an orc corpse (17, -35, D:8) a +0 dagger a +0 flail an orc corpse (18, -36, D:8) a +0 whip a boomerang a +0 hand axe (21, -39, D:8) a +1 spear of venom (still there?) a +3 scale mail (still there?) a gnoll corpse (still there?) (21, -38, D:8) a +0 whip a +0 club a gnoll corpse (21, -37, D:8) a +0 club (22, -39, D:8) a +0 whip (27, -36, D:8) a +0 long sword (27, -1, D:8) a quill talisman