Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 15188458481819174121 65 Radamante the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Feb 8, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1666 turns). Radamante the Magician (Djinni Fire Elementalist) Turns: 1666, Time: 00:02:13 Health: -1/31 AC: 3 Str: 7 XL: 4 Next: 35% Gold: 79 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + + (20%) b - staff of fire rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) c - a +0 cloak (worn) Magical Staves b - a staff of fire (weapon) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} Potions f - a potion of magic {unknown} j - a potion of ambrosia {unknown} k - a potion of moonshine {unknown} l - a potion of curing {unknown} n - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 2.4 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 3% 1 b - Scorch Fire 48% 2d7 4% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 10% 3 d - Inner Flame Hex/Fire 24% N/A 10% 3 e - Flame Wave Conj/Fire 24% 2d8 32% 4 f - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! Flames lash the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal misses you. You miss the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal is no longer more vulnerable to fire. The jackal bites you. You die... #....<..#.# #.#####.#.# .# #.........# .# #######.### .# #.# .## # ###.# ..## ## ##.#.# ...#### .####....##########....?.. .'..............@h†...# .####....##########..## ## ##.#)# ...# # ###.# ..:.. #)# ..hr..! ##)## ....... #...# ....... #.#.# ....... #...# You could see a jackal. Vanquished Creatures Robin (D:2) 3 adders (D:2) 2 ribbon worms (D:2) 2 endoplasms A hobgoblin (D:2) 2 jackals (D:2) 4 quokkas A ball python (D:1) 2 bats 3 frilled lizards (D:2) 8 goblins A kobold (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Radamante set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 718 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1275 | D:2 | Identified the +1 mace "Nuuruf Tyuz" {freeze, rC++ Stlth+} 1301 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1301 | D:2 | Learned a level 1 spell: Summon Small Mammal 1331 | D:2 | Found a shimmering altar of Xom. 1403 | D:2 | Encountered Robin 1418 | D:2 | Killed Robin 1652 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 1664 | D:2 | HP: 1/31 [jackal (1)] 1666 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_loops_corners, basic_altar, serial_shops, shop, nicolae_half_adder, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Stealth | 2 | 2.4 Fighting | | 0.1 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 10 || 17 Melee: Staff | 7 | 10 || 17 Cast: Foxfire | 81 | || 81 Scorch | 2 | 5 || 7 Armour: Robe | 19 | 9 || 28 Dodge: Dodged | 16 | 12 || 28