Radamante Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 2, D:1) a +0 dagger (5, 35, D:1) a bat corpse (skeletalised by now) (7, 8, D:1) a bat corpse (skeletalised by now) (8, 11, D:1) a +0 club a gnoll corpse (skeletalised by now) (9, 6, D:1) a hobgoblin skeleton (9, 9, D:1) a +0 club a gnoll corpse (skeletalised by now) (9, 11, D:1) a +0 flail a gnoll corpse (skeletalised by now) (10, 30, D:1) a hobgoblin corpse (skeletalised by now) (19, -5, D:1) a hobgoblin corpse (skeletalised by now) (19, 25, D:1) a +0 robe (20, -5, D:1) a bat corpse (skeletalised by now) (23, 9, D:1) a +0 dagger 5 stones a kobold skeleton (25, 6, D:1) a frilled lizard skeleton (35, 11, D:1) a ball python skeleton (36, -6, D:1) a ball python corpse (skeletalised by now) (41, -7, D:1) a frilled lizard corpse (skeletalised by now) (59, 35, D:1) a +0 club a stone (63, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (3, -1, D:2) a +0 cloak a +0 buckler a +0 scale mail a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (3, 20, D:2) 2 flux baubles (9, -15, D:2) a +0 short sword (10, -17, D:2) a +2 whip of freezing (16, -10, D:2) a bat skeleton (16, 4, D:2) an adder skeleton (18, -2, D:2) a storm talisman (19, 14, D:2) a rat skeleton (25, -11, D:2) an adder skeleton (25, 0, D:2) a +0 hand axe (28, -5, D:2) a +0 spear a +0 hand axe (29, -15, D:2) a +0 buckler a +0 ring mail a +0 trident a gnoll skeleton (29, -14, D:2) a +0 spear a gnoll skeleton (29, -5, D:2) a +0 spear a gnoll skeleton (29, -4, D:2) a +0 halberd (31, -2, D:2) a +0 hand axe (31, 16, D:2) a frilled lizard corpse (skeletalised by now) (33, -13, D:2) a ball python skeleton (33, 3, D:2) the +5 hand axe of Moderation {sunder, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (37, -1, D:2) a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger the +0 helmet of Haotyum {Snipe, Rampage MP+6} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a +0 animal skin a +0 whip a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (37, 1, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (40, -2, D:2) a +0 flail (41, 12, D:2) a +0 dagger (43, -11, D:2) a +0 robe (45, 21, D:2) a +0 leather armour (53, -20, D:2) a rat corpse (skeletalised by now) (54, -10, D:2) a ball python skeleton Level 3 of the Dungeon (23, 27, D:3) a +0 club (27, 37, D:3) a +0 spear (30, 18, D:3) a +0 leather armour (36, 27, D:3) a +0 robe a +0 dagger an orc skeleton (38, 28, D:3) a +0 chain mail a +0 whip an orc skeleton (39, 28, D:3) a +0 flail (46, 8, D:3) a +0 war axe (49, 14, D:3) 7 stones (50, 18, D:3) 6 stones (53, 18, D:3) 5 stones (55, 14, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton an adder skeleton (1, 0, D:4) a ball python skeleton (19, 6, D:4) a +0 leather armour a +1 falchion of valour (19, 9, D:4) a +0 dagger (47, 15, D:4) a hound corpse (skeletalised by now) (57, -1, D:4) a +0 robe a +0 whip of flaming the kobold skeleton of Pikel (61, -8, D:4) an iguana skeleton (61, 9, D:4) a +0 dagger of speed Level 5 of the Dungeon (3, -4, D:5) an adder corpse (skeletalised by now) (20, -5, D:5) a +0 dagger a +0 robe (20, 1, D:5) a hound corpse (skeletalised by now) (28, 28, D:5) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) (29, 28, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a -2 chain mail (3, -4, D:6) a -2 helmet of ice (7, -4, D:6) a -2 pair of gloves Level 7 of the Dungeon (1, 43, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (2, 29, D:7) a +0 mace a +1 spear of flaming a +1 leather armour of cold resistance (5, 2, D:7) a howler monkey corpse (skeletalised by now) (32, 13, D:7) a ring of resist corrosion (41, 9, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +2 dagger a +0 robe (1, -11, D:8) a +3 halberd a +0 robe (1, 6, D:8) a +1 dagger a +0 robe Level 9 of the Dungeon (20, 5, D:9) a parchment of Scorch (29, 43, D:9) a howler monkey corpse (skeletalised by now) (30, 44, D:9) a howler monkey corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Marduk's Dragon-Slaying Spoils the +0 steam dragon scales of Barnacled Awe {rElec rPois Int-2 Stlth+} (852 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 acid dragon scales (600 gold) +1 swamp dragon scales (780 gold) +2 fire dragon scales (930 gold) +0 ice dragon scales (750 gold) the +0 pearl dragon scales of Erohoj {rElec rPois rN+ Str-3 Int+2} (1666 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +7 shadow dragon scales of the Flute {rElec rN+ Stlth+} (1687 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. +0 storm dragon scales (975 gold) +0 golden dragon scales (1200 gold) quicksilver dragon scales (750 gold) (0, 0, D:10) a +0 whip 5 stones a kobold corpse (skeletalised by now) (0, 1, D:10) a +0 short sword a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 dagger of speed a +0 robe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, 0, D:10) a +0 short sword a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 0, D:10) a +0 great mace a +0 giant club a two-headed ogre corpse (skeletalised by now) (5, 2, D:10) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (17, 51, D:10) a +0 orcbow (38, 19, D:10) a +0 long sword (41, 38, D:10) the quill talisman of Dramatic Exits {Dex+7 Slay-2} [quill talisman] Dex+7: It affects your dexterity (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (21, 2, D:11) a +0 ring mail (46, 3, D:11) a yak corpse (skeletalised by now) (46, 4, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Neehuem's Magic Scroll Shop 2 scrolls of immolation (172 gold) a scroll of poison (86 gold) a scroll of blinking (204 gold) a scroll of poison (86 gold) a scroll of teleportation (64 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) [Shop] Joerphet's Blood Bar a +2 vampiric dagger (270 gold) a +1 vampiric dagger (195 gold) a +2 vampiric falchion (315 gold) the Grimoire of Unspeakable Arts (390 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Haunt Necromancy/Summoning 7 the sanguine talisman "Zuqomir" {-Tele rCorr Dex+7 Slay+2} (2008 gold) [sanguine talisman] -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the sanguine talisman of the Ten of Cups {rCorr Slay+3} (1875 gold) [sanguine talisman] rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the Papyrus of Bitter Rot (270 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Hoarfrost Cannonade Ice/Forgecraft 5 a +2 plate armour of death (525 gold) (0, 0, D:12) a +0 club an orc corpse (skeletalised by now) (1, 0, D:12) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (3, -2, D:12) a +3 hand axe of freezing a +0 plate armour an orc corpse (skeletalised by now) (4, -1, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -38, D:12) a potion of moonshine (9, -37, D:12) a potion of moonshine (9, -36, D:12) a potion of moonshine (17, -32, D:12) a +0 dagger a +0 robe (28, -33, D:12) a +0 dagger a +0 robe (31, -35, D:12) a +0 club (31, -34, D:12) a +0 club an orc corpse (skeletalised by now) (31, -33, D:12) a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (32, -34, D:12) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (34, -37, D:12) a potion of moonshine Level 13 of the Dungeon (2, -2, D:13) a +0 helmet (2, 14, D:13) a +0 mace (8, 44, D:13) a +0 short sword (14, 0, D:13) a +0 shortbow (15, 7, D:13) a +0 dagger a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (16, 6, D:13) a +0 short sword 4 stones (16, 7, D:13) a +0 short sword a +0 dagger a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (16, 56, D:13) an amulet of the acrobat (17, 7, D:13) a +0 short sword a +0 dagger a +0 robe a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, 11, D:13) a +0 short sword a +0 robe (48, 5, D:13) a human skeleton