Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17240430261127958602 46 Radamante the Gusty (level 3, -1/26 HPs) Began as a Demigod Air Elementalist on Apr 2, 2026. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (1783 turns). Radamante the Gusty (Demigod Air Elementalist) Turns: 1783, Time: 00:02:28 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 27% Magic: 1/8 EV: 11 Int: 21 God: Gold: 102 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 3.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Blink Tloc 4% N/A 22% 2 Stone Arrow Conj/Erth 8% 3d7 34% 3 Airstrike Air 8% 2d(2-18) 36% 4 Bombard Conj/Erth 2% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is moderately wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 spear. The zap misses the gnoll. You see here a hobgoblin skeleton. You see here a +0 club. There is a stone staircase leading up here. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. The zap hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! The zap hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The zap hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The zap misses the gnoll. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 72% to hit) The zap misses the gnoll. The gnoll closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 72% to hit) The zap misses the gnoll. The gnoll hits you with a +0 flail! You die... ÷.####....######P..#.#~~P##..# ..##......##...##PP#.#PP###.## ...##......#...#####+#####..# ....#......#.....###.# #.## ....#####÷..#÷.......#####.# ....#####..................# ....#....÷.........######### ....#.###.#.÷......# #####.# #.#....j@.## ### # #.# #.#..###.## #.# #####.###.#..###.#####.# .......................# #####.#####..###..####.# #........# ##.# #.# ########.# #.# #.# #.####.# #.# #......####.######### You could see a gnoll. Vanquished Creatures A dart slug (D:1) 6 endoplasms 6 hobgoblins 6 jackals (D:1) 2 quokkas 4 ball pythons (D:1) 3 bats (D:1) 12 frilled lizards (D:1) 5 goblins A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radamante the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 190 | D:1 | Reached skill level 3 in Air Magic 275 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/7 405 | D:1 | Reached skill level 1 in Conjurations 1110 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/8 1783 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, hangedman_glass_teeth, minmay_lizard_king D:2: layout_rooms, basic_altar, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, dreamdust_ecumenical_altar_grove, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.6 Air Magic | 3 | 3.3 Conjurations | 1 | 1.1 Spellcasting | 2 | 2.1 Dodging | | 1.8 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Shock || 105 Armour: Robe || 30 Dodge: Dodged || 20