Radamante Level 1 of the Dungeon [Shop] Teijithiotu's Weapon Shoppe a +0 club (7 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1120 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (7 gold) a +0 war axe (49 gold) a +0 mace (42 gold) 6 poisoned darts (50 gold) 3 poisoned darts (25 gold) the +8 shortbow of Ointment {antimagic, Dex+4} (901 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:1) a hobgoblin skeleton (6, 16, D:1) a +0 scale mail (9, 15, D:1) a quokka skeleton (12, -3, D:1) a bat skeleton (13, -3, D:1) a frilled lizard skeleton a rat skeleton (18, 9, D:1) 7 stones (21, 36, D:1) a +0 short sword (22, 19, D:1) a bat skeleton (22, 20, D:1) a ball python skeleton (22, 27, D:1) a +0 whip 4 stones a frilled lizard corpse (skeletalised by now) (24, 14, D:1) a +0 ring mail (25, 20, D:1) a +0 dagger a goblin skeleton (26, -13, D:1) a hobgoblin corpse (skeletalised by now) (27, -15, D:1) a hobgoblin corpse (skeletalised by now) (30, 24, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 24, D:1) a +0 leather armour (39, -2, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, -1, D:1) a hobgoblin corpse (skeletalised by now) (41, -1, D:1) a ball python corpse (skeletalised by now) (47, 6, D:1) a hobgoblin corpse (skeletalised by now) (48, 17, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Xawnydoh's Weapon Shoppe the +4 great mace "Minotaur's Regret" {drain, Str+4} (534 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 whip (25 gold) a +0 hand axe (30 gold) a +0 morningstar (60 gold) a +1 heavy mace (124 gold) a +0 rapier (55 gold) a +0 great sword of protection (140 gold) a +6 heavy quarterstaff (410 gold) 6 poisoned darts (36 gold) a +0 sling (15 gold) (1, 0, D:2) a quokka skeleton (1, 2, D:2) a ball python skeleton (3, -17, D:2) a quokka corpse (skeletalised by now) (3, -11, D:2) a quokka corpse (skeletalised by now) (3, 5, D:2) a +0 mace (4, 2, D:2) a +0 club (12, -29, D:2) a +0 spear (14, -29, D:2) a rat corpse (skeletalised by now) (14, -6, D:2) a +0 sling (15, 6, D:2) a rat skeleton (20, 2, D:2) a rat corpse (skeletalised by now) (22, -11, D:2) a +0 dagger (22, -10, D:2) a +0 short sword (29, 9, D:2) a frilled lizard corpse (skeletalised by now) (43, -24, D:2) a +0 robe (46, -13, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 46, D:3) a scarab talisman (2, 10, D:3) a +0 robe (3, 50, D:3) a bat corpse (skeletalised by now) (5, 12, D:3) a hobgoblin skeleton (6, 22, D:3) a quokka skeleton (13, 23, D:3) a ball python skeleton (14, 11, D:3) a +0 dagger (14, 50, D:3) an adder corpse (skeletalised by now) (15, 15, D:3) a +0 mace (34, 35, D:3) a +0 trident (37, 39, D:3) a +0 club a goblin skeleton (39, 2, D:3) a +0 club a +0 robe (41, 33, D:3) a +0 dagger (47, 40, D:3) a bat skeleton (48, 33, D:3) a rat corpse (skeletalised by now) (57, 58, D:3) the +2 leather armour of Vice {Bane Will+++ Int-2 Stlth+} Bane: It inflicts you with a random bane when you equip it. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (60, 50, D:3) a bat corpse (skeletalised by now) (61, 51, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail