Radamante Level 1 of the Dungeon [Shop] Mewoigg's Weapon Shoppe the +6 arbalest "Damnation" {damnation} (1120 gold) It cannot be enchanted further. the +4 sling "Qogoogau" {antimagic, Int-3 Dex+8 SInv} (646 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (21 gold) a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +1 dagger of Propriety {distort, rC- rN+ Int+8} (434 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (0, 0, D:1) a +0 mace of holy wrath (2, -7, D:1) a ball python corpse (skeletalised by now) (4, -5, D:1) a bat corpse (skeletalised by now) (4, 4, D:1) a bat corpse (skeletalised by now) (10, 5, D:1) a frilled lizard corpse (skeletalised by now) (14, -7, D:1) a quokka corpse (skeletalised by now) (15, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -2, D:1) a +0 sling (23, 16, D:1) a +0 dagger (24, -2, D:1) a +0 robe (25, -2, D:1) a +0 quarterstaff (30, 21, D:1) a +0 ring mail (30, 30, D:1) a +0 dagger (31, 29, D:1) a frilled lizard corpse (skeletalised by now) (34, 17, D:1) a +0 whip 4 stones a kobold skeleton (36, 14, D:1) a +0 short sword a kobold skeleton (37, 7, D:1) a ball python skeleton (37, 13, D:1) a +0 club a quokka skeleton (39, 7, D:1) a quokka skeleton (39, 8, D:1) a hobgoblin skeleton (42, 6, D:1) a +0 leather armour (49, 28, D:1) a hobgoblin corpse (skeletalised by now) (50, 0, D:1) a +0 club Level 2 of the Dungeon (2, -11, D:2) a +0 dagger (2, -3, D:2) an adder corpse (11, -26, D:2) an adder corpse (skeletalised by now) (12, 15, D:2) a +0 hand axe (16, 11, D:2) a frilled lizard corpse