Radamante Level 1 of the Dungeon [Shop] Mewoigg's Weapon Shoppe the +4 sling "Qogoogau" {antimagic, Int-3 Dex+8 SInv} (646 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (21 gold) a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +1 dagger of Propriety {distort, rC- rN+ Int+8} (434 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (0, 0, D:1) a +0 mace of holy wrath (15, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -2, D:1) a +0 sling (22, 20, D:1) a quokka corpse (skeletalised by now) (23, 16, D:1) a +0 dagger (24, -2, D:1) a +0 robe (25, -2, D:1) a +0 quarterstaff (30, 21, D:1) a +0 ring mail (31, 27, D:1) a frilled lizard skeleton (31, 31, D:1) a +0 dagger (36, 14, D:1) a +0 short sword a kobold skeleton (37, 7, D:1) a ball python skeleton (37, 14, D:1) a +0 club a goblin skeleton (37, 15, D:1) a rat skeleton (39, 7, D:1) a quokka skeleton (39, 8, D:1) a hobgoblin skeleton (41, 5, D:1) a +0 whip 4 stones a kobold skeleton (42, 6, D:1) a +0 leather armour (50, 0, D:1) a +0 club Level 2 of the Dungeon (2, -11, D:2) a +0 dagger (2, -4, D:2) an adder corpse (skeletalised by now) (6, 3, D:2) a jackal skeleton a jackal skeleton (7, 14, D:2) a +0 scythe a +0 robe (12, 15, D:2) a +0 hand axe (17, 3, D:2) a +0 buckler (52, -21, D:2) a rat corpse (skeletalised by now) (52, -8, D:2) a +0 leather armour (55, -8, D:2) a +2 flail of protection a +0 chain mail the human corpse of Terence (skeletalised by now) (56, -3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 club a goblin skeleton (1, 6, D:3) a +0 mace an orc skeleton (2, 40, D:3) a +0 quarterstaff (4, 4, D:3) a +0 helmet of light a +0 animal skin a +2 short sword of flaming the hobgoblin skeleton of Robin (5, 5, D:3) a +0 dagger a +1 dagger of venom a +0 club a goblin skeleton (6, 6, D:3) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (7, 6, D:3) a rat skeleton (7, 7, D:3) a +0 club a goblin skeleton (7, 8, D:3) a +0 dagger a hobgoblin skeleton (8, 7, D:3) a +0 club a goblin skeleton a rat skeleton (32, 9, D:3) a +0 whip an orc corpse (skeletalised by now) (36, 4, D:3) a +0 dagger (42, 51, D:3) a rat corpse (skeletalised by now) (51, -9, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, 10, D:4) an adder corpse (skeletalised by now) (3, -10, D:4) a staff of air (5, 5, D:4) a ball python corpse (skeletalised by now) (6, -7, D:4) a ball python corpse (skeletalised by now) (22, -16, D:4) a +0 buckler (27, -17, D:4) a +0 flail of protection (32, -5, D:4) an adder skeleton (33, -10, D:4) a +0 plate armour (36, -9, D:4) a +0 robe (38, -6, D:4) a +0 dagger a kobold skeleton (43, 4, D:4) a +0 rapier (45, -7, D:4) a +0 whip a +0 leather armour an orc skeleton (48, 6, D:4) a quokka skeleton (68, -3, D:4) the +11 whip of the Saviour {elec, Bane rElec rC++ rCorr} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 5 of the Dungeon (6, -12, D:5) an adder skeleton (7, -4, D:5) a hound skeleton (12, -7, D:5) a +0 giant spiked club (13, 4, D:5) a +7 flail a +0 ring mail (17, 20, D:5) a +0 sling (18, 4, D:5) a +0 flail (24, 21, D:5) a +0 whip a +0 leather armour an orc skeleton (25, 16, D:5) a +0 giant club (28, 23, D:5) a +0 short sword (41, -20, D:5) a hound skeleton (42, -19, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon [Shop] Hoz Big's Book Boutique a parchment of Forge Phalanx Beetle (300 gold) a parchment of Curse of Agony (220 gold) a parchment of Passwall (105 gold) a parchment of Vampiric Draining (105 gold) a parchment of Static Discharge (69 gold) a parchment of Mercury Arrow (69 gold) a parchment of Jinxbite (69 gold) a parchment of Rending Blade (156 gold) a parchment of Alistair's Walking Alembic (220 gold) [Shop] Jenul's One-of-a-Kind Rings a +2 ring of slaying (unknown) (150 gold) a +2 ring of dexterity (unknown) (45 gold) a +2 ring of protection (unknown) (150 gold) a +8 ring of intelligence (825 gold) the ring "Sunabeic" {+Blink EV+5} (750 gold) [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). a +3 ring of intelligence (150 gold) a +3 ring of evasion (unknown) (150 gold) the ring "Enigin" {rC+ MP+13 Str+2 Dex+2 Stlth+} (1057 gold) [ring of protection from cold] rC+: It protects you from cold. MP+13: It affects your magic capacity (+13). Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. [Shop] Reluprir's Antique Armour Emporium a +2 plate armour of willpower (945 gold) a +0 helmet of sniping (310 gold) a +0 robe (24 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) [Shop] Butamaus's Antique Weapon Emporium a +0 falchion (93 gold) a +0 rapier (170 gold) a +0 war axe (108 gold) the +6 quarterstaff "Killer Klown's Death" {freeze, rC+ SInv} (1773 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +1 antimagic trident (542 gold) a +0 long sword (108 gold) a +1 heavy mace (384 gold) a +0 quarterstaff (155 gold) a +0 war axe (108 gold) a +0 long sword (108 gold) (0, 0, D:6) a +0 short sword (17, 5, D:6) a +0 shortbow a centaur skeleton (20, 4, D:6) an iguana skeleton (20, 30, D:6) a black bear skeleton (22, 31, D:6) an adder skeleton (25, 31, D:6) a +0 ring mail a +1 war axe of venom an orc skeleton (26, 30, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 mace (34, 4, D:6) a +0 whip (35, 3, D:6) a +0 dagger a +0 dagger a +0 ring mail a +0 short sword (35, 4, D:6) a +0 dagger a +0 robe (39, 16, D:6) a +0 rapier (49, 9, D:6) a +0 dagger an orc corpse (skeletalised by now) (51, 14, D:6) a +0 rapier (55, 2, D:6) a +0 ring mail Level 7 of the Dungeon (3, 4, D:7) a +0 flail (3, 9, D:7) a +0 whip a gnoll skeleton (3, 10, D:7) a serpent talisman (5, 8, D:7) a +0 spear (23, 17, D:7) a +0 helmet (26, -16, D:7) a parchment of Eringya's Surprising Crocodile (28, 30, D:7) a staff of alchemy (34, 26, D:7) a +0 long sword (38, -21, D:7) a +0 dagger (38, -20, D:7) a +0 dagger a +0 robe (38, -19, D:7) a +2 vampiric dagger a +0 chain mail (40, 17, D:7) a bullfrog skeleton (43, -17, D:7) a +0 plate armour (49, 29, D:7) 3 flux baubles (61, 28, D:7) a +0 dagger of draining a +0 robe an orc corpse (skeletalised by now) (63, 23, D:7) a water moccasin corpse (skeletalised by now) (64, 23, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) Level 8 of the Dungeon (2, -7, D:8) a +0 trident (14, -27, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (23, -22, D:8) a +0 halberd (25, -33, D:8) a +0 dagger a +0 robe (26, -34, D:8) a +0 club a +0 leather armour an orc skeleton (27, -34, D:8) a +0 dagger a +0 robe an orc skeleton (35, -43, D:8) an orb of glass (39, -30, D:8) a +0 short sword 3 stones a +0 short sword a +0 short sword (39, -29, D:8) a +0 whip a +0 club a +0 club a kobold skeleton a kobold skeleton a kobold skeleton (39, -28, D:8) a +0 short sword a stone a kobold skeleton (40, -21, D:8) a +0 chain mail (41, -45, D:8) a scarab talisman (44, -26, D:8) a +0 dagger a stone a kobold skeleton Level 9 of the Dungeon (1, 14, D:9) an orb of mesmerism (2, 14, D:9) a +0 quarterstaff (5, -3, D:9) a ring of protection from fire the Necropolis (0, 0, Necropolis) 13 gold pieces (1, 0, Necropolis) a potion of resistance (2, -6, Necropolis) a +0 short sword of chaos (still there?) 3 curare-tipped darts (still there?) a kobold corpse (still there?) (2, -5, Necropolis) the +1 whip of Gallantry {distort, *Noise Dex+2 Stlth+} (still there?) *Noise: It may make a loud noise when swung. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. 4 poisoned darts (still there?) (2, -4, Necropolis) a +0 whip 5 curare-tipped darts a wand of charming (5) a kobold corpse (2, 0, Necropolis) 15 gold pieces (3, -6, Necropolis) a +0 dagger a +0 robe a kobold corpse (3, -5, Necropolis) a +0 dagger (still there?) a curare-tipped dart (still there?) (3, 0, Necropolis) 9 gold pieces (25, 0, Necropolis) 12 gold pieces (26, -37, Necropolis) a parchment of Dispel Undead (26, -36, Necropolis) a potion of mutation (26, -35, Necropolis) a potion of cancellation (26, -34, Necropolis) a +0 falchion (27, -37, Necropolis) the +4 halberd of Big Damage {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (27, -34, Necropolis) 3 gold pieces (27, -33, Necropolis) 23 gold pieces (30, -36, Necropolis) a potion of lignification (31, -11, Necropolis) a +0 scale mail (32, -2, Necropolis) a scroll of teleportation (35, -11, Necropolis) a potion of heal wounds (35, 0, Necropolis) a scroll of torment (36, -11, Necropolis) a book of Spatial Translocations