Radamante Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -49, D:1) a rat skeleton (7, -44, D:1) a bat skeleton (10, -20, D:1) a +0 dagger (10, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -45, D:1) a ball python skeleton (21, -52, D:1) a frilled lizard corpse (skeletalised by now) (24, -42, D:1) a +0 whip 4 stones (26, -11, D:1) a +0 leather armour (27, -42, D:1) a ball python skeleton (27, -40, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -16, D:1) a +0 dagger (30, -6, D:1) a +0 dagger a goblin skeleton (33, -12, D:1) a quokka skeleton (35, -21, D:1) a +0 ring mail (42, -41, D:1) a +0 short sword (42, -27, D:1) a hobgoblin skeleton a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a +0 leather armour (1, 0, D:2) a ball python corpse (skeletalised by now) (1, 1, D:2) a +0 helmet (1, 5, D:2) a +0 dagger (1, 18, D:2) a +0 robe (5, -6, D:2) a +0 dagger (6, -6, D:2) a +0 scale mail (20, 5, D:2) a +0 whip (21, 13, D:2) a quokka skeleton (27, 20, D:2) a ball python corpse (skeletalised by now) (29, 11, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 11, D:2) a +0 mace of protection a +0 animal skin a +0 helmet a +0 club a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (31, 12, D:2) a +0 dagger (32, -24, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (35, 0, D:2) a hobgoblin skeleton (44, 14, D:2) a ball python corpse (skeletalised by now) (45, -8, D:2) an adder corpse (skeletalised by now) (46, -12, D:2) a +0 spear (54, 12, D:2) a quokka corpse (skeletalised by now) (55, 15, D:2) a +0 dagger (58, 5, D:2) a +0 dagger Level 3 of the Dungeon (4, 25, D:3) a rat skeleton (5, 24, D:3) a +0 giant club (7, 3, D:3) a +0 robe (9, 39, D:3) a +0 leather armour (10, 22, D:3) a hobgoblin skeleton (12, 3, D:3) a +0 dagger a goblin skeleton (17, 20, D:3) a +0 long sword (18, 6, D:3) a scarab talisman (19, 24, D:3) a +0 long sword (20, 32, D:3) a +0 club 5 stones (23, 36, D:3) a +0 dagger (24, 35, D:3) a frilled lizard skeleton (33, 11, D:3) a +0 spear (35, 26, D:3) a +0 trident (35, 34, D:3) a +0 club a +0 sling a goblin skeleton (38, 31, D:3) a +0 club a +0 sling Level 4 of the Dungeon (13, -43, D:4) a +0 dagger (17, -13, D:4) a +0 dagger (19, -27, D:4) a +0 hat (24, -20, D:4) a +0 dagger (25, -50, D:4) a +0 mace (25, -47, D:4) a +0 ring mail (26, -49, D:4) a +0 dagger (27, -27, D:4) an adder skeleton (28, -54, D:4) a +0 short sword (33, -14, D:4) a parchment of Kinetic Grapnel (43, -34, D:4) a quokka skeleton (48, -20, D:4) a maw talisman (51, -30, D:4) a +0 short sword a stone a kobold skeleton (51, -18, D:4) a +0 short sword a kobold skeleton (53, -35, D:4) the +4 whip of the Shining Light {pain, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. The Shining One disapproves of the use of such an item. Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -13, D:5) a +0 mace (10, 9, D:5) a +0 falchion a boomerang (24, -32, D:5) a +0 mace a +0 ring mail (24, -31, D:5) a +2 flail of protection a +0 short sword a +0 leather armour a +2 dagger of holy wrath a +0 robe a gnoll skeleton an orc skeleton (24, -30, D:5) a +0 flail a +0 hand axe a +0 leather armour a gnoll skeleton (24, -29, D:5) a +2 spear of freezing (24, -27, D:5) a +0 club (28, 3, D:5) an iguana skeleton (30, -23, D:5) a +0 whip (48, -23, D:5) a parchment of Kinetic Grapnel (61, -17, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, -14, D:6) a black bear corpse the Ecumenical Temple