Radamante Level 1 of the Dungeon [Shop] Mewoigg's Weapon Shoppe the +6 arbalest "Damnation" {damnation} (1120 gold) It cannot be enchanted further. the +4 sling "Qogoogau" {antimagic, Int-3 Dex+8 SInv} (646 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (21 gold) a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +1 dagger of Propriety {distort, rC- rN+ Int+8} (434 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (0, 0, D:1) a +0 mace of holy wrath (2, -7, D:1) a ball python corpse (skeletalised by now) (4, -4, D:1) a bat corpse (skeletalised by now) (4, 4, D:1) a bat corpse (skeletalised by now) (15, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -7, D:1) a quokka corpse (skeletalised by now) (22, -2, D:1) a +0 sling (23, 16, D:1) a +0 dagger (24, -2, D:1) a +0 robe (25, -2, D:1) a +0 quarterstaff (30, 21, D:1) a +0 ring mail (30, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 16, D:1) a +0 whip 4 stones a kobold skeleton (31, 17, D:1) a +0 club a goblin skeleton (31, 29, D:1) a frilled lizard corpse (skeletalised by now) (35, 7, D:1) a ball python skeleton (36, 14, D:1) a +0 short sword (37, 14, D:1) a rat skeleton (42, 6, D:1) a +0 leather armour (45, 0, D:1) a +0 club (49, 1, D:1) a hobgoblin skeleton Level 2 of the Dungeon (2, -11, D:2) a +0 dagger (2, -7, D:2) an adder corpse (7, 3, D:2) 13 gold pieces (11, -26, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 dagger (still there?) a +1 dagger of venom (still there?) a +0 club (still there?) a +0 club (still there?) a +0 club (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (2, 5, D:3) a +0 mace (11, 12, D:3) a +0 club (13, 6, D:3) a rat corpse