Dungeon Crawl Stone Soup version 0.20-a0-1127-g1289703 (webtiles) character file. 1 Raine357 the Charmwright (level 1, -2/16 HPs) Began as a Merfolk Skald on May 19, 2017. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (69 turns). Raine357 the Charmwright (Merfolk Skald) Turns: 69, Time: 00:00:19 Health: -2/16 AC: 3 Str: 11 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of random uselessness {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 2 bread rations Skills: + Level 2.2 Fighting + Level 3.1 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko is severely wounded. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. The leopard gecko bites you. You die... ##### ..#######...# #...........# ?...#####...# . ##...# #....# .## ###l...# .#.## ##.@....# ....###.....### #...........# #..##.......# ##..#...###### .##.......# ..........### ............## ..........#..# You could see a leopard gecko. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 69 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lightli_arrival_lavapool, st_stairs_13 Action || total -------------------------++------- Melee: Spear || 16 Armor: Leather armour || 4 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.2 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_lavapool, st_stairs_13