Dungeon Crawl Stone Soup version 0.20-b1 (webtiles) character file. 5 Raine357 the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Arcane Marksman on May 26, 2017. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (123 turns). Raine357 the Vexing (Deep Elf Arcane Marksman) Turns: 123, Time: 00:01:25 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 4/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger b - a +0 shortbow (weapon) Missiles g - 26 stones (quivered) Armour e - a +0 robe (worn) Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: - Level 0.7 Fighting - Level 2.1 Bows - Level 2.4 Dodging + Level 2.0 Spellcasting + Level 4.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You shoot an arrow. The arrow hits the kobold! You kill the kobold! The bat hits you but does no damage. The bat misses you. Items here: $ ( ) † an arrow; a dagger; 4 gold pieces; a kobold corpse The bat hits you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): d - 2 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot an arrow. The arrow completely misses the bat. The bat hits you but does no damage. Firing (i - inventory. (,) - cycle): d - an arrow (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot an arrow. The arrow barely misses the bat. The bat hits you. You die... .# . ##############.# .. +.....<.....'..# ... #############).# .... #......(#.#..... ..........(..... .....(..†.##### #######.#(######### #b#(b@......# #####.#(#######.# #.............. #....(.....#### #..........# .............# ###....?.....# ............# .............# You could see a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 123 | D:1 | Slain by a bat Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Fighting | | 0.7 Bows | | 2.1 Dodging | | 2.4 Hexes | | 4.3 Action || total -------------------------++------- Melee: Dagger || 3 Fire: Shortbow || 23 Cast: Corona || 5 Armor: Robe || 11 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.1 | 1.6 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.1 | 1.6 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_run_for_it