Dungeon Crawl Stone Soup version 0.20.0 (webtiles) character file. 1 Raine357 the Vexing (level 1, -3/13 HPs) Began as a Barachi Enchanter on May 27, 2017. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (40 turns). Raine357 the Vexing (Barachi Enchanter) Turns: 40, Time: 00:00:23 Health: -3/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 0.2 Fighting + Level 1.2 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The giant cockroach is almost dead. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! The hobgoblin hits you with a club. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 64%) The hobgoblin is outlined in light. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... ..♣ #♣.♣# ##### ..♣♣♣...♣♣♣ ##.<.## .......$. #.....## .......# #.#8≈8#.# ###......# # #≈≈≈#.# ........# #8≈8#.# #......# # #≈≈≈#.# #..g...# #.#8≈8#.# #...@..# #.....## #......# ####.##### #......# #........# #......# #.#####.#####....### # #.....#.#### #####.#.# #.#.# #.#.# You could see a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 5 Cast: Corona || 2 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.6 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_statue_moat, minmay_stone_trees_large, serial_bayou_pond_e