Dungeon Crawl Stone Soup version 0.20.0 (webtiles) character file. 7 Raine357 the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on May 27, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (98 turns). Raine357 the Grave Robber (Vampire Necromancer) Turns: 98, Time: 00:00:53 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles d - 12 poisoned needles Armour a - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} Potions c - a potion of blood Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... k - Animate Skeleton Necr N/A 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony! You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. A jackal comes into view. The jackal barks! The jackal closely misses you. A jackal comes into view. The jackal bites you. You die... ... #.##8###8##†.# ...# ##.%#.........# #...##.%.#.....#..!# #........#..<..#..## .#.......#.....#..# ....##.........#..# ###.##..##8###8##.# #.......#.....#..# #...##......h.@...# #.# ###......h.### . ####...[...# #.........h #........## ##.[.....# #......## ........ You could see 2 jackals. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 98 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 5 Animate Skeleton || 2 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.5 | 67.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.5 | 67.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: scummos_arrival_simple_crosswalls, minmay_misc_feat_secret_circle