Raine357 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 4, D:1) a +0 leather armour (4, 30, D:1) a +0 pair of gloves (7, 8, D:1) an uncursed ring of teleportation (14, 6, D:1) 4 needles of confusion (17, -10, D:1) a +0 club (23, -16, D:1) a +0 robe (37, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (23, -23, D:2) a +0 club (34, -28, D:2) a +0 club (43, -22, D:2) a +0 robe (44, -29, D:2) a +1 pair of boots (48, -36, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 dagger of the Penguin {flame, rN+} (2480 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. the cursed +0 leather armour "Qomocib" {rElec rF+ MP+9 Dex+3} (4520 gold) It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. the ring "Desa" {rF++ MR+ MP+9 Int+2 Dex-4} (4590 gold) [ring of magical power] It affects your intelligence (+2). It affects your dexterity (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +6 leather armour of Unuexkiu {rElec Str-5 Int+7 Slay-5} (3200 gold) It affects your strength (-5). It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. (7, 14, D:3) a rat corpse (skeletalised by now) (10, 24, D:3) a +1 dagger (11, 4, D:3) a +0 dagger (14, 26, D:3) a +0 dagger a +0 leather armour (29, 35, D:3) a +0 ring mail (29, 46, D:3) a +0 war axe of flaming (35, 34, D:3) a +0 dagger (38, 32, D:3) an uncursed ring of ice (43, 7, D:3) a -1 short sword (44, 12, D:3) a +0 robe (44, 25, D:3) a +0 leather armour a +0 hand axe (46, 13, D:3) a +0 whip a +0 hunting sling (47, 13, D:3) a +0 hand axe a cursed +0 leather armour (48, 8, D:3) a potion of degeneration (49, 13, D:3) a +1 mace of protection (51, 21, D:3) a cursed +0 whip (56, 37, D:3) a +0 short sword (57, 36, D:3) an uncursed amulet of the gourmand Level 4 of the Dungeon (0, 0, D:4) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (0, 12, D:4) a +2 hand axe of electrocution (unseen) (1, 12, D:4) 10 gold pieces (3, 9, D:4) 24 stones (6, 16, D:4) 16 bolts (7, 5, D:4) a +0 dagger (unseen)