Dungeon Crawl Stone Soup version 0.23-a0-332-g9fe5f10 (webtiles) character file. 2897 Raine357 the Frost Mage (level 9, -14/57 HPs) Began as an Octopode Ice Elementalist on Oct 14, 2018. Was a Follower of Vehumet. Demolished by a spiny frog (22 damage) ... on level 1 of the Lair of Beasts on Oct 16, 2018. The game lasted 00:37:54 (13115 turns). Raine357 the Frost Mage (OpIE) Turns: 13115, Time: 00:37:54 Health: -14/57 AC: 1 Str: 8 XL: 9 Next: 77% Magic: 1/16 EV: 13 Int: 20 God: Vehumet [*.....] Gold: 394 SH: 6 Dex: 14 Spells: 1/18 levels left rFire . . . SeeInvis . b - +1 trident rCold . . . Gourm . x - +1 buckler rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . j - ring of poison resistance rCorr . Harm . (no ring) MR ..... u - ring of stealth Stlth ++++...... (no ring) HPRegen 0.19/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: very slightly contaminated, drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 1, camouflage 1, agile 1, gelatinous body 1 a: Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was aware of your devotion. You were hungry. You visited 3 branches of the dungeon, and saw 10 of its levels. You also visited: Bailey. You collected 394 gold pieces. Inventory: Hand Weapons a - a +0 spear (You found it on level 3 of the Dungeon) b - a +1 trident (weapon) (You took it off an orc on level 4 of the Dungeon) Missiles k - 187 arrows p - 217 stones (quivered) w - 3 exploding tomahawks y - 65 bolts E - 60 sling bullets Armour x - a +1 buckler (worn) (You found it on level 4 of the Dungeon) Magical Staves s - an uncursed staff of power (You found it on level 7 of the Dungeon) Jewellery j - a ring of poison resistance (left tentacle) (You found it on level 1 of the Dungeon) t - an uncursed ring of fire (You found it on level 3 of the Dungeon) u - a ring of stealth (on tentacle) (You found it on level 8 of the Dungeon) Wands B - a wand of iceblast (16) (You found it on level 5 of the Dungeon) Scrolls c - 2 scrolls of magic mapping d - a scroll of identify f - 3 scrolls of remove curse h - 2 scrolls of teleportation n - a scroll of enchant armour Potions e - a potion of mutation i - 2 potions of flight {unknown} l - a potion of ambrosia {unknown} m - a potion of magic {unknown} o - 3 potions of might {unknown} q - 2 potions of berserk rage {unknown} r - 8 potions of curing v - 3 potions of lignification {unknown} D - a potion of agility {unknown} Comestibles g - 3 rations Skills: + Level 3.2(2.8) Fighting + Level 4.8(4.4) Polearms - Level 2.0(1.6) Dodging - Level 3.1(2.7) Stealth - Level 4.0(3.6) Shields - Level 5.0(4.6) Spellcasting + Level 3.2(2.8) Conjurations - Level 2.0(1.7) Charms - Level 4.1(3.7) Summonings - Level 8.0(7.5) Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 1% 1 None d - Dazzling Spray Conj/Hex ##.... 21% 3 ##..... i - Throw Icicle Conj/Ice ####.... 14% 4 ####... o - Ozocubu's Armour Chrm/Ice ###..... 5% 3 ##..... t - Throw Frost Conj/Ice ####.. 2% 2 #...... u - Summon Ice Beast Ice/Summ ####.... 12% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air ##.. 7% 1 None Corona Hex #...... 13% 1 None Ensorcelled Hibernation Hex/Ice ###... 4% 2 #...... Poisonous Vapours Pois/Air #..... 19% 2 #...... Conjure Flame Conj/Fire ##...... 21% 3 ##..... Mephitic Cloud Conj/Pois/Air #....... 26% 3 ##..... Confuse Hex #....... 36% 3 ##..... Tukima's Dance Hex #....... 36% 3 ##..... Freezing Cloud Conj/Ice/Air ###....... 99% 6 ####### Ring of Flames Chrm/Fire #......... 100% 7 ####### Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (1/6) D:8 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:5 ! D:8 % Annotations: D:5 3 runed doors, smop's ghost, novice HOBe D:6 exclusion: ice beast D:8 exclusions: crimson imp and two-headed ogre Lair:1 1 runed door, exclusion: oklob plant, chequers's ghost, journeyman HOMo Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a spike. You are agile. (Dex +2) Message History Found 14 gold pieces. r - 9 viscous inky potions (gained 1) You start resting. HP restored. Saving game... please wait. Welcome back, Raine357 the Octopode Ice Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. There is a staircase to the Lair here. k - 149 arrows (gained 22) k - 165 arrows (gained 16) You see here a +0 shortbow. k - 166 arrows (gained 1) k - 167 arrows (gained 1) y - 65 bolts (gained 20) Found a white marble altar of Elyvilon. Found a spear. A quokka skeleton comes into view. Found a green potion. The helpless quokka skeleton fails to defend itself. You hit the quokka skeleton. Your grab misses the quokka skeleton. Your squeeze misses the quokka skeleton. The quokka skeleton is heavily damaged. The quokka skeleton bites you. You hit the quokka skeleton. You destroy the quokka skeleton! Vehumet accepts your kill. HP restored. o - 3 green potions (gained 1) k - 187 arrows (gained 20) You see here a spear. You now have 359 gold pieces (gained 14). A two-headed ogre and a crimson imp come into view. Found 13 gold pieces. Press: ? - help, v - describe, . - travel Here: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club The floor. Welcome back, Raine357 the Octopode Ice Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Press: ? - help, v - describe, . - travel, g - get item Here: a crimson imp (resting) 13 gold pieces. The floor. Placed new exclusion. You now have 365 gold pieces (gained 6). You are feeling hungry. An orc warrior comes into view. It is wielding a +0 dagger. Found 13 gold pieces. Found a ration. Cast which spell? (? or * to list) A chill wind blows around you. Casting: Summon Ice Beast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. An orc warrior opens the door. You swap places. Attack whom? Press: ? - help, Dir - move target cursor, f - orc warrior Aim: an orc warrior, wielding a +0 dagger You reach to attack! You hit the orc warrior but do no damage. You miss the orc warrior. You grab the orc warrior. You constrict the orc warrior. You block the orc warrior's attack. You hit the orc warrior. The orc warrior is lightly wounded. You constrict the orc warrior. You block the orc warrior's attack. Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior! You hit the orc warrior but do no damage. You pierce the orc warrior, but do no damage. The orc warrior is almost dead. You constrict the orc warrior. The orc warrior hits you with a +0 dagger! Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior! The orc warrior dies! Vehumet accepts your kill. Things that are here: a +0 dagger; an orc corpse You butcher the orc corpse. z - 2 chunks of flesh Things that are here: a +0 dagger; an orc skeleton There is an open door here. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Your ice beast disappears in a puff of smoke! HP restored. Magic restored. Your ice beast disappears in a puff of smoke! You now have 378 gold pieces (gained 13). g - 3 rations (gained 1) You open the door. There is an open door here. There is an open door here. Things that are here: a +0 dagger; an orc skeleton The wight is too close now for your liking. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +0 halberd and wearing a +0 robe (hasn't noticed you) The floor. Casting: Summon Ice Beast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe Attack! You swap places. You block the wight's attack. Your ice beast closely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe You could not reach far enough! The wight barely misses you. Your ice beast barely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe You could not reach far enough! The wight closely misses you. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged) You could not reach far enough! Your ice beast misses the wight. The wight hits you from afar with a cursed +0 halberd! Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged) You reach to attack! You hit the wight but do no damage. The wight is heavily damaged. Your ice beast hits the wight but does no damage. You block the wight's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged) You could not reach far enough! The wight hits your ice beast but does no damage. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged) You could not reach far enough! The wight misses you. The wight barely misses your ice beast. Your ice beast barely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged) You could not reach far enough! The wight barely misses you. Your ice beast hits the wight but does no damage. The wight barely misses your ice beast. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged) You could not reach far enough! The wight hits your ice beast with a cursed +0 halberd. The wight drains your ice beast! x2; Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. The wight closely misses your ice beast. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +0 halberd and wearing a +0 robe (almost destroyed) You reach to attack! You hit the wight. You destroy the wight! Vehumet accepts your kill. Your Fighting skill increases to level 3! The wight hits your ice beast with a +0 war axe! Attack whom? Press: ? - help, Dir - move target cursor, f - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe You could not reach far enough! The wight hits your ice beast with a +1 falchion. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. The wight hits your ice beast with a +0 war axe! Your ice beast dies! Casting: Summon Ice Beast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You are feeling hungry. You swap places. The wight barely misses your ice beast. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You reach to attack! You hit the wight but do no damage. The wight is lightly damaged. The wight hits your ice beast with a +1 falchion. The wight drains your ice beast! Your ice beast barely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You reach to attack! You barely miss the wight. The wight is lightly damaged. The wight hits your ice beast with a +1 falchion. Your ice beast barely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You could not reach far enough! The wight hits your ice beast with a +1 falchion. Your ice beast hits the wight but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You could not reach far enough! The wight hits your ice beast with a +1 falchion. Your ice beast hits the wight but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You reach to attack! You barely miss the wight. The wight is lightly damaged. The wight closely misses your ice beast. Your ice beast completely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You reach to attack! You completely miss the wight. The wight is lightly damaged. The wight hits your ice beast with a +1 falchion. Your ice beast barely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You reach to attack! You hit the wight but do no damage. The wight is lightly damaged. The wight hits your ice beast but does no damage. Your ice beast barely misses the wight. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (lightly damaged) You reach to attack! You hit the wight. The wight is moderately damaged. The wight hits your ice beast with a +1 falchion. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (heavily damaged) You could not reach far enough! Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. The wight hits your ice beast with a +1 falchion. Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (severely damaged) You could not reach far enough! Your ice beast hits the wight but does no damage. The wight hits your ice beast with a +1 falchion. Your ice beast dies! Attack whom? Press: ? - help, Dir - move target cursor, f/p - wight Aim: a wight, wielding a +1 falchion and wearing a +0 robe (severely damaged) You reach to attack! You hit the wight but do no damage. The wight is severely damaged. You completely miss the wight. Your grab misses the wight. Your squeeze misses the wight. The wight is severely damaged. The wight hits you but does no damage. The wight hits you with a +1 falchion. You hit the wight. You grab the wight. The wight is almost destroyed. You constrict the wight. The wight misses you. You hit the wight but do no damage. You squeeze the wight, but do no damage. The wight is almost destroyed. You constrict the wight. The wight hits you from afar with a +2 trident of freezing! You feel drained. The wight freezes you. The wight completely misses you. You puncture the wight! You destroy the wight! Vehumet accepts your kill. The wight hits you from afar with a +2 trident of freezing! You feel drained. The wight freezes you. You block the wight's attack. The wight throws a stone. You block the stone. Saving game... please wait. Level annotation: exclusions: crimson imp and two-headed ogre Welcome back, Raine357 the Octopode Ice Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 trident of freezing and wearing a cursed +0 robe The wight is unaffected. The wight throws a stone. The stone misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 trident of freezing and wearing a cursed +0 robe The wight is unaffected. The wight throws a stone. The stone misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 trident of freezing and wearing a cursed +0 robe The wight is unaffected. The wight throws a stone. You block the stone. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 trident of freezing and wearing a cursed +0 robe The wight is unaffected. The wight throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 trident of freezing and wearing a cursed +0 robe The wight is unaffected. The wight throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 trident of freezing and wearing a cursed +0 robe The wight is unaffected. The now-empty wand crumbles to dust. The wight throws a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * You see here a stone. Cast which spell? (? or * to list) A chill wind blows around you. The wight throws a stone. The stone closely misses your ice beast. The stone barely misses you. The wight closely misses your ice beast. Your ice beast hits the wight. Your ice beast freezes the wight. The wight resists. The wight throws a stone. The stone closely misses you. It was a potion of curing. You feel better. The wight barely misses your ice beast. Your ice beast hits the wight but does no damage. The wight hits your ice beast with a +0 war axe. The wight drains your ice beast! x2; Your ice beast barely misses the wight. Your ice beast hits the wight but does no damage. The wight throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Your ice beast barely misses the wight. There is a staircase to the Lair here. The wight throws a stone. The stone barely misses you. Your ice beast misses the wight. You climb downwards. Welcome to the Lair of Beasts! Found a scroll of identify and a leather armour. Found a stone staircase leading down. There is a staircase back to the Dungeon here. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. Found a scroll of noise. d - a scroll of identify Okay, then. There is a staircase back to the Dungeon here. Annotate level on other end of current stairs? New annotation for Lair:1 (include '!' for warning): Okay, then. Okay, then. Okay, then. Found a long sword. Found a paperback book. Found 16 gold pieces. You pick up a book of Clouds and begin reading... You add the spells Poisonous Vapours, Mephitic Cloud, Conjure Flame, Freezing Okay, then. You now have 394 gold pieces (gained 16). You swing at nothing. Marking area around the oklob plant as unsafe for travelling. An oklob plant comes into view. Found a wand of polymorph (11). Found a long sword. A porcupine comes into view. Found a fizzy green potion. Found a runed door. Casting: Summon Ice Beast (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine The puff of frost misses the porcupine. Casting: Throw Frost (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine The puff of frost misses the porcupine. Casting: Throw Frost (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You block the porcupine's attack. Casting: Ozocubu's Armour (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine You freeze the porcupine. The porcupine is heavily wounded. The porcupine misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (heavily wounded) You freeze the porcupine. You kill the porcupine! Vehumet accepts your kill. You feel your power returning. Your icy armour cracks and falls away as you move. You see here a porcupine corpse. You butcher the porcupine corpse. z - a chunk of flesh You see here a porcupine skeleton. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Magic restored. Found a robe and a glowing hunting sling. Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel, g - get item Here: chequers's ghost (resting, fire blocked by a translucent stone wall) A glowing hunting sling. Some shallow water. Chequers's ghost turns its malevolent gaze towards you. A spiny frog comes into view. The spiny frog gives a loud, deep croak! You hear a screech! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. Frost spreads across the the floor. Casting: Summon Ice Beast (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You swap places. The spiny frog stings your ice beast! Your ice beast hits the spiny frog but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog You could not reach far enough! The spiny frog barely misses your ice beast. Your ice beast hits the spiny frog but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog You could not reach far enough! The spiny frog stings your ice beast. Your ice beast barely misses the spiny frog. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog You could not reach far enough! The spiny frog stings your ice beast. Your ice beast barely misses the spiny frog. The spiny frog closely misses your ice beast. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog You reach to attack! You barely miss the spiny frog. The spiny frog closely misses your ice beast. Your ice beast barely misses the spiny frog. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog You reach to attack! You completely miss the spiny frog. The spiny frog barely misses your ice beast. Your ice beast hits the spiny frog but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog You reach to attack! You hit the spiny frog. The spiny frog is lightly wounded. The spiny frog stings your ice beast! Your ice beast dies! A hippogriff comes into view. Casting: Summon Ice Beast (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. A fistful of eyes flickers past your view. You are feeling hungry. The hippogriff screeches! You hear an angry hiss. The spiny frog stings you!! Casting: Summon Ice Beast (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You block the spiny frog's attack. You hit the spiny frog. You grab the spiny frog. The spiny frog is lightly wounded. You constrict the spiny frog, but do no damage. The spiny frog stings you!! * * * LOW HITPOINT WARNING * * * Your ice beast hits the spiny frog. Your ice beast freezes the spiny frog! The spiny frog closely misses you. Casting: Summon Ice Beast (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded, constricted by you) You freeze the spiny frog. The spiny frog is heavily wounded. You constrict the spiny frog. The spiny frog stings you!! You die... ....##......# #### ###+##.### #.≈.#...# # #.≈.#..## .# #.≈.#...#.# . #.W.#....#... ## #[).#.......# #P..#####H......# #....@F.##.....# #......Y.# ...... ##......#...##... ###.###...## ... #.# ..## .. ## .## ## You could see a hippogriff, a spiny frog and a friendly ice beast. Vanquished Creatures A hungry ghost (D:8) A naga (D:7) An acid dragon (D:7) 2 porcupines A sky beast (D:7) 2 ice beasts 2 ogres 3 centaurs 5 bullfrogs A gnoll sergeant (D:6) 3 scorpions 2 wights (D:8) A howler monkey (D:4) 2 jellies (D:6) 2 crimson imps (D:5) A centaur zombie (D:6) 5 hounds 2 orc priests A bullfrog skeleton (D:4) A centaur skeleton (D:8) Natasha (thrice) (D:2) 2 orc wizards 6 worker ants A hound zombie (D:7) 4 gnolls (D:6) 6 adders 2 shadow imps An ooze (D:4) An adder zombie (D:6) 4 worms 4 dart slugs 3 leopard geckos 20 orcs 5 bats 6 giant cockroaches 10 goblins 8 hobgoblins 21 jackals 7 kobolds A quokka (D:3) A ball python (D:5) 5 frilled lizards A leopard gecko skeleton (D:5) A quokka skeleton (D:8) 6 rats 168 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:8) 1 creature vanquished. Vanquished Creatures (others) A plant (Lair:1) 1 creature vanquished. Grand Total: 170 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 587 | D:1 | Learned a level 2 spell: Throw Frost 1076 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 2087 | D:2 | Reached skill level 4 in Ice Magic 2310 | D:2 | Reached XP level 4. HP: 14/27 MP: 2/8 2471 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2811 | D:2 | Noticed Natasha 2819 | D:2 | Killed Natasha 2893 | D:2 | Noticed Natasha 2900 | D:2 | Killed Natasha 2900 | D:2 | Reached XP level 5. HP: 24/31 MP: 5/9 3269 | D:2 | Noticed Natasha 3272 | D:2 | Killed Natasha 3341 | D:3 | Reached skill level 1 in Fighting 3979 | D:3 | Found a stormy altar of Qazlal. 4192 | D:3 | Reached skill level 5 in Ice Magic 4305 | D:4 | Reached XP level 6. HP: 27/39 MP: 8/10 4311 | D:4 | HP: 5/39 [orc priest/divine providence (11)] 4730 | D:4 | Found a staircase to the Ecumenical Temple. 4767 | Temple | Entered the Ecumenical Temple 4907 | Temple | Became a worshipper of Vehumet 4926 | D:4 | Reached skill level 1 in Charms 4948 | D:4 | Learned a level 4 spell: Summon Ice Beast 5056 | D:4 | HP: 6/39 [worker ant (6)] 5468 | D:4 | Reached XP level 7. HP: 37/45 MP: 6/11 5789 | D:5 | Entered Level 5 of the Dungeon 5796 | D:5 | Reached skill level 1 in Shields 6226 | D:5 | Found Kiqer's Distillery. 6395 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 6430 | D:5 | Reached skill level 6 in Ice Magic 6714 | D:5 | Found a runed gate. 6715 | D:5 | Found a runed gate. 6716 | D:5 | Found a runed gate. 7427 | D:5 | Noticed smop's ghost (novice HOBe) 7431 | D:5 | Found a roughly hewn altar of Beogh. 7536 | D:5 | Reached * piety under Vehumet 7536 | D:5 | Offered knowledge of Shock by Vehumet. 7536 | D:5 | Reached XP level 8. HP: 50/50 MP: 6/12 7641 | D:5 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 7641 | D:5 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 7925 | D:6 | Reached skill level 1 in Polearms 8590 | D:6 | Reached skill level 7 in Ice Magic 8961 | D:6 | Reached skill level 1 in Summonings 9456 | D:6 | HP: 10/50 [ice beast (7)] 9730 | D:6 | Reached XP level 9. HP: 33/54 MP: 10/15 9735 | D:6 | Learned a level 3 spell: Dazzling Spray 10678 | D:7 | Found a shadowy altar of Dithmenos. 10977 | D:7 | Reached skill level 8 in Ice Magic 11276 | D:8 | Found a flagged portal. 11326 | D:8 | Upgraded the game from 0.23-a0-319-gb40ba49 to | 0.23-a0-321-g6bcb69f 11328 | Bailey | Entered a bailey 11329 | Bailey | Upgraded the game from 0.23-a0-321-g6bcb69f to | 0.23-a0-322-g02c3efa 11821 | D:8 | Found Poedukh's Food Shoppe. 11835 | D:8 | Learned a level 4 spell: Throw Icicle 11931 | D:8 | Reached skill level 5 in Spellcasting 12086 | D:8 | Found a staircase to the Lair. 12093 | D:8 | HP: 8/55 [centaur (6)] 12408 | D:8 | Found a white marble altar of Elyvilon. 12513 | D:8 | Noticed a two-headed ogre 12726 | D:8 | Upgraded the game from 0.23-a0-322-g02c3efa to | 0.23-a0-332-g9fe5f10 12730 | D:8 | HP: 10/56 [wight/stone (5)] 12732 | D:8 | HP: 3/56 [wight/stone (7)] 12738 | D:8 | HP: 9/56 [wight/stone (2)] 12740 | Lair:1 | Entered Level 1 of the Lair of Beasts 13023 | Lair:1 | Noticed an oklob plant 13030 | Lair:1 | Found a runed door. 13088 | Lair:1 | Noticed chequers's ghost (journeyman HOMo) 13099 | Lair:1 | Noticed a spiny frog 13114 | Lair:1 | HP: 8/57 [spiny frog (25)] 13115 | Lair:1 | Demolished by a spiny frog Vault maps used: D:1: dpeg_arrival_water_fire D:2: minmay_misc_feat_tower, uniq_natasha D:3: nicolae_overflow_crystal_walls D:4: minmay_temple_entry_hall, first_ration, minmay_tree_intersection D:5: kiku_gazebo_garden_becter, biasface_ghost_orc_armoury, serial_shops, shop D:6: kennysheep_six_static_rooms D:7: nicolae_dithmenos_the_darkroom D:8: lemuel_coloured_pillars_altar, lair_entry_dummy, serial_shops, shop, enter_bailey_3, grunt_pizzeria Temple: compressed_dpeg_circular_temple Lair:1: ebering_ghost_reflecting_pool, minmay_lair_oklob_chamber Bailey: bailey_polearm_1, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 | 5.0 Ice Magic | 4 5 6 7 8 | 8.0 Conjurations | 2 3 | 3.2 Fighting | 1 2 3 | 3.2 Stealth | 3 | 3.1 Charms | 1 2 | 2.0 Shields | 3 4 | 4.0 Polearms | 3 4 | 4.8 Summonings | 2 4 | 4.1 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Constrict | 13 | 17 | 27 || 57 Short sword | 29 | 27 | || 56 Whip | 2 | | || 2 Tentacles | 2 | 12 | 25 || 39 Spear | | 44 | 106 || 150 Kick | | | 29 || 29 Trident | | | 45 || 45 Cast: Freeze | 41 | 76 | 132 || 249 Throw Frost | | | 24 || 24 Ozocubu's Armour | | | 11 || 11 Summon Ice Beast | | | 7 || 7 Throw Icicle | | | 2 || 2 Dazzling Spray | | | 2 || 2 Evoke: Wand | | | 10 || 10 Use: Scroll | | | 11 || 11 Potion | | | 2 || 2 Stab: Sleeping | 4 | 10 | 7 || 21 Distracted | | | 1 || 1 Eat: Chunk | 4 | 10 | 11 || 25 Ration | | | 6 || 6 Armor: Skin | 6 | 5 | 19 || 30 Dodge: Dodged | 61 | 76 | 136 || 273 Block: Buckler | | 2 | 63 || 65 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3874 | 265 | 6.4 | 158 | 11 | 6.5 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 133 | 35 | 20.8 | 26 | 1 | 3.7 D:3 | 97 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 348 | 0 | 0.0 | 20 | 0 | 0.0 D:5 | 631 | 0 | 0.0 | 16 | 0 | 0.0 D:6 | 980 | 136 | 12.2 | 23 | 5 | 17.9 D:7 | 966 | 0 | 0.0 | 16 | 0 | 0.0 D:8 | 538 | 94 | 14.9 | 13 | 5 | 27.8 Lair:1 | 143 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 19.5 | 65.4 | 1142.4 Dungeon | 94.4 | 94.3 | 4.3 | 16.7 | 68.5 | 1482.0 Temple | 1.1 | 1.0 | 12.9 | 0.0 | 80.5 | 128.0 Lair | 2.9 | 3.0 | 0.0 | 80.3 | 0.0 | 375.0 Bailey | 1.6 | 1.6 | 0.0 | 81.2 | 0.0 | 207.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 376.3 Dungeon | 99.4 | 99.4 | 100.0 | N/A | 96.5 | 499.5 Lair | 0.6 | 0.6 | 0.0 | N/A | 3.5 | 143.0 +-------+-------+-------+-------+-------+----------------------