Dungeon Crawl Stone Soup version 0.23-a0-336-g43d87f4 (webtiles) character file. 5137 Raine357 the Fighter (level 10, 0/79 HPs) Began as a Barachi Chaos Knight on Oct 17, 2018. Was a Plaything of Xom. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 9 of the Dungeon. The game lasted 00:17:22 (10097 turns). Raine357 the Fighter (Barachi Chaos Knight) Turns: 10097, Time: 00:17:23 Health: 0/79 AC: 14 Str: 16 XL: 10 Next: 58% Magic: 13/15 EV: 13 Int: 14 God: Xom [...*..] Gold: 509 SH: 4 Dex: 11 Spells: 11/15 levels left rFire + . . SeeInvis . a - +1 scimitar rCold + . . Gourm . (no shield) rNeg + + + Faith . y - +3 leather armour {MR+} rPois ∞ Spirit . (no helmet) rElec + Reflect . q - +1 cloak rCorr . Harm . (no gloves) MR ++++. (no boots) Stlth +......... (no amulet) HPRegen 0.23/turn x - ring of protection from fire MPRegen 0.14/turn v - ring of protection from magic @: lich-form, slow A: +LOS, swims, talons 1, large bone plates 1, deterioration 1, frail 1, magic resistance 1, poison resistance, electricity resistance, slowness 1, wild magic 1, MP-powered wands, strong legs 1 a: Hop, Renounce Religion You were on level 9 of the Dungeon. You worshipped Xom. You were a favourite toy of Xom. You were not hungry. You were a lich. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 509 gold pieces. Inventory: Hand Weapons a - a +1 scimitar (weapon) (You took it off an orc warrior on level 6 of the Dungeon) b - a +0 falchion of chaos c - the +1 rapier of Doom {speed, Str+5} (You found it on level 4 of the Dungeon) Attacks with this weapon are significantly faster. It affects your strength (+5). Missiles f - 63 arrows k - 81 sling bullets l - 176 stones p - 16 tomahawks (quivered) w - 46 bolts Armour m - a +0 ring mail of magic resistance (You found it on level 6 of the Dungeon) q - a +1 cloak (worn) (You found it on level 2 of the Dungeon) y - a +3 leather armour of magic resistance (worn) (You took it off an orc on level 5 of the Dungeon) Jewellery o - an uncursed ring of protection from fire (You found it on level 2 of the Dungeon) u - an uncursed ring of magical power (Xom gifted it to you on level 8 of the Dungeon) v - a ring of protection from magic (right hand) (You found it on level 4 of the Dungeon) x - a ring of protection from fire (left hand) (You took it off a crimson imp on level 5 of the Dungeon) F - a +2 ring of dexterity (You found it on level 8 of the Dungeon) H - an uncursed ring of protection from fire (You found it on level 9 of the Dungeon) Wands D - a wand of paralysis (11) (You took it off a wight on level 7 of the Dungeon) Scrolls d - a scroll of identify h - 3 scrolls of remove curse n - 4 scrolls of teleportation A - a scroll of enchant weapon C - a scroll of fog Potions e - 2 potions of agility g - a potion of invisibility j - 2 potions of brilliance s - 2 potions of flight z - 4 potions of heal wounds B - a potion of ambrosia E - a potion of curing G - 2 potions of haste Comestibles i - 8 rations r - a chunk of flesh Skills: + Level 11.4 Fighting + Level 11.4 Long Blades - Level 5.2 Armour - Level 4.2 Dodging + Level 3.4 Spellcasting - Level 4.0 Hexes - Level 2.3 Transmutations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 14% 1 N/A c - Confuse Hex ###..... 21% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###... 8% 1 N/A Call Imp Summ #....... 45% 2 N/A Call Canine Familiar Summ #....... 67% 3 N/A Gell's Gravitas Tloc #......... 67% 3 N/A Recall Summ/Tloc N/A 67% 3 N/A Petrify Tmut/Erth #....... 88% 4 N/A Yara's Violent Unravell Hex/Tmut ##........ 91% 5 N/A Summon Ice Beast Ice/Summ #....... 96% 4 N/A Metabolic Englaciation Hex/Ice ##........ 98% 5 N/A Summon Hydra Summ #......... 100% 7 N/A Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Orc (0/2) D:9 Lair: D:8-11 Altars: Ashenzari Dithmenos Kikubaaqudgha Sif Muna Uskayaw Vehumet Xom Beogh Shops: D:5 ( Annotations: D:4 2 transporters D:5 dig Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have sharp toenails. You are partially covered in large bone plates. (SH +4) Your body sometimes deteriorates upon taking damage. You are frail. (-10% HP) You are resistant to hostile enchantments. (MR+) Your system is resistant to poisons. (rPois) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History Xom grants you some temporary aid. The hungry ghost misses you. You slash the hungry ghost! You claw the hungry ghost. The hungry ghost is moderately damaged. You slash the hungry ghost! The hungry ghost is severely damaged. The hungry ghost misses you. You riposte. You miss the hungry ghost. You claw the hungry ghost. The hungry ghost is almost destroyed. You closely miss the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you. You are feeling hungry. You miss the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you. You are feeling very hungry. You barely miss the hungry ghost. Your kick misses the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you. You are near starving! You miss the hungry ghost. Your kick misses the hungry ghost. The hungry ghost is almost destroyed. The hungry ghost hits you. You are starving! You are too hungry to fight recklessly! You are too hungry to fight recklessly! You are too hungry to fight recklessly! You eat one of the 9 rations. That ration really hit the spot! The hungry ghost barely misses you. You closely miss the hungry ghost. The hungry ghost is almost destroyed. You slice the hungry ghost!! You destroy the hungry ghost! You now have 459 gold pieces (gained 8). Your white imp disappears in a puff of smoke! Your white imp disappears in a puff of smoke! There is a stone staircase leading up here. Found a stone staircase leading up. You now have 471 gold pieces (gained 12). l - 176 stones (gained 16) H - a scroll labeled UJENAN IWKUA Found a stone staircase leading up. You now have 481 gold pieces (gained 10). A bullfrog comes into view. The bullfrog croaks. You block the bullfrog's attack. You slash the bullfrog! The bullfrog is heavily wounded. The bullfrog barely misses you. You closely miss the bullfrog. You claw the bullfrog. The bullfrog is severely wounded. The bullfrog closely misses you. You barely miss the bullfrog. You claw the bullfrog. The bullfrog is almost dead. The bullfrog barely misses you. The bullfrog misses you. You hit the bullfrog. You kill the bullfrog! As you read the scroll labeled ISUATA JEISK, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labeled RYEVIBL MASSUO, it crumbles to dust. It is a scroll of enchant weapon. Your +0 scimitar glows red for a moment. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Okay, then. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of immolation. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled UJENAN IWKUA, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled MENEXZ NALISS, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. You don't have any unidentified items. You see here a scroll of immolation. Found a bardiche. Found a stone staircase leading down. You pick up Sif Muna's Collected Works on the Entourage and begin reading... You add the spells Call Imp, Call Canine Familiar, Recall, Summon Ice Beast and Your magical contamination has completely faded away. There is a stone staircase leading down here. You see here a bardiche. A hippogriff comes into view. The hippogriff screeches! Xom titters. The hippogriff looks rather confused. You block the hippogriff's attack. The hippogriff pecks you. The hippogriff claws you. You strike the helpless hippogriff from behind! You slash the hippogriff! You claw the hippogriff. The hippogriff is heavily wounded. You block the hippogriff's attack. The hippogriff pecks you. The hippogriff claws you but does no damage. You hit the hippogriff but do no damage. The hippogriff is heavily wounded. You hit the hippogriff but do no damage. You claw the hippogriff. The hippogriff is heavily wounded. The hippogriff bites you! The hippogriff pecks you. The hippogriff claws you. You hit the hippogriff but do no damage. You claw the hippogriff. The hippogriff is severely wounded. You catch the helpless hippogriff completely off-guard! You slash the hippogriff! The hippogriff is almost dead. You slash the hippogriff! You kill the hippogriff! No target in view! Magic restored. You butcher the hippogriff corpse. r - 6 chunks of flesh You see here a hippogriff skeleton. x2 Xom grants you a gift! Something appears at your feet! u - a bronze ring {god gift} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or x - a ring of protection from fire > or v - a ring of protection from magic You remove your ring of protection from fire. You feel your magic capacity increase. u - a ring of magical power (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or u - a ring of magical power > or v - a ring of protection from magic You remove your ring of magical power. You feel your magic capacity decrease. x - a ring of protection from fire (left hand) Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:7 @ (x,y), ? - help) Okay, then. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Found a war axe. An iguana comes into view. The iguana hisses angrily. The iguana moves out of view. A quasit and a zombie come into view. The quasit gives a chilling moan. Casting: Confuse (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The iguana misses you. You closely miss the iguana. The iguana barely misses you. You riposte. You slash the iguana! Your kick misses the iguana. The iguana is almost dead. You hit the iguana but do no damage. Your headbutt misses the iguana. The iguana is almost dead. You barely miss the iguana. You claw the iguana. You kill the iguana! You hit the quasit but do no damage. Your kick misses the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. x2 You miss the quasit. Your kick misses the quasit. The quasit bites you but does no damage. The quasit closely misses you. The quasit barely misses you. You closely miss the quasit. Your kick misses the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. x2 You hit the quasit. Your kick misses the quasit. The quasit is moderately wounded. The quasit bites you but does no damage. The quasit completely misses you. The quasit claws you but does no damage. You closely miss the quasit. Your kick misses the quasit. The quasit is moderately wounded. The quasit completely misses you. You riposte. You completely miss the quasit. You claw the quasit, but do no damage. Your headbutt misses the quasit. The quasit is moderately wounded. The quasit barely misses you. The quasit claws you but does no damage. You hit the quasit. Your kick misses the quasit. The quasit is heavily wounded. The quasit closely misses you. You riposte. You hit the quasit but do no damage. Your kick misses the quasit. You headbutt the quasit! You kill the quasit! You feel your intelligence returning. You slash the quokka zombie! You destroy the quokka zombie! A hippogriff comes into view. The hippogriff screeches! A hippogriff is nearby! Your transformation is almost over. You are feeling hungry. Found 10 gold pieces. You slash the hippogriff! Your kick misses the hippogriff. Your headbutt misses the hippogriff. The hippogriff is moderately wounded. You slash the hippogriff! Your headbutt misses the hippogriff. The hippogriff is heavily wounded. The hippogriff bites you. The hippogriff closely misses you. The hippogriff claws you! A shadow imp comes into view. The shadow imp shouts, "Remove thy stench, thou defiled toot-wallowing You slash the hippogriff! Your kick misses the hippogriff. Your headbutt misses the hippogriff. The hippogriff is almost dead. The hippogriff misses you. You riposte. You slash the hippogriff! You kill the hippogriff! Your Spellcasting skill increases to level 3! The shadow imp shouts, "Fly, thou venomed weather-bitten tiler!" Casting: Beastly Appendage (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the shadow imp. You headbutt the shadow imp. You kill the shadow imp! Your horns disappear. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, Aborting. Casting: Beastly Appendage (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, Aborting. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, Input macro trigger key: 2 Current Action: zk Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zcf Created macro '2' => 'zcf'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, Saving macros. HP restored. You now have 491 gold pieces (gained 10). Found a short sword. You see here a short sword. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You hear an angry hiss. Found 18 gold pieces. Casting: Beastly Appendage (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to defeat MR: 48%) The ogre appears confused. A centaur skeleton comes into view. The ogre chortles and stares into space. You slash the ogre! You claw the ogre. The ogre is moderately wounded. The centaur skeleton hits you but does no damage. You slash the ogre! You claw the ogre, but do no damage. The ogre is almost dead. The centaur skeleton hits you. The ogre cries. You slash the ogre! You kill the ogre! You block the centaur skeleton's attack. You slash the centaur skeleton! You claw the centaur skeleton. The centaur skeleton is severely damaged. You block the centaur skeleton's attack. You slash the centaur skeleton! The centaur skeleton is almost destroyed. The centaur skeleton hits you. The centaur skeleton hits you but does no damage. You slash the centaur skeleton! You destroy the centaur skeleton! No target in view! An adder comes into view. The adder hisses angrily. The adder closely misses you. You riposte. You barely miss the adder. Things that are here: a +0 giant spiked club; an ogre corpse You hit the adder. The adder is moderately wounded. Xom makes a sudden noise! You hear a rumbling sound. You hear an angry hiss. The adder bites you. You barely miss the adder. You claw the adder. The adder is almost dead. You block the adder's attack. You closely miss the adder. Your kick misses the adder. The adder is almost dead. You block the adder's attack. You slice the adder!! You kill the adder! No target in view! Magic restored. A sky beast comes into view. "Serve the toy, my child!" The sky beast hits your ufetubus. The sky beast shocks your ufetubus. Your ufetubus dies! Casting: Confuse (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your transformation is almost over. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. x2 No target in view! No target in view! You barely miss something. Your kick misses something. You headbutt something. You hit something but do no damage. Something hits you but does no damage. You closely miss something. You claw something. Something barely misses you. You closely miss something. You claw something. Something hits you. Something shocks you. You resist. You barely miss something. Your kick misses something. Your headbutt misses something. A sky beast appears from thin air! Reactivating autopickup. The sky beast misses you. You riposte. You slash the sky beast! The sky beast is moderately wounded. You barely miss the sky beast. Your kick misses the sky beast. You headbutt the sky beast! The sky beast is severely wounded. You slash the sky beast! You kill the sky beast! You see here a sky beast corpse. You are feeling very hungry. Your horns disappear. You see here a sky beast corpse. You now have 509 gold pieces (gained 18). You butcher the ogre corpse. r - 4 chunks of flesh Things that are here: a +0 giant spiked club; an ogre skeleton Things that are here: a +0 giant spiked club; an ogre skeleton Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. You butcher the adder corpse. r - 4 chunks of flesh (gained 1) You see here an adder skeleton. x2 H - a ring of protection from fire An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Beastly Appendage (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 48%) The ogre resists with some effort. Casting: Confuse (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 48%) The ogre resists with some effort. Casting: Confuse (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 48%) The ogre appears confused. You are feeling hungry. You hit the ogre. You claw the ogre. The ogre is moderately wounded. You slash the ogre! You claw the ogre. You kill the ogre! No target in view! No target in view! Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. 3 orcs, an orc warrior and 3 orc priests come into view. The orc warrior shouts! The orc shouts! The orc priest shouts! x3 The orc shouts! You hear a shout! x4 An orc comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a -3 club. You hear a shout! Found a roughly hewn altar of Beogh. Found a staircase to the Orcish Mines. 4 orcs and an orc warrior come into view. The orc shouts! The orc warrior shouts! The orc shouts! x2 The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An orc comes into view. It is wielding a +2 dagger of speed. You hear a shout! x2 Found a crooked copper wand. Xom's power touches on your mind for a moment. The orc looks rather confused. The orc warrior looks rather confused. The orc looks rather confused. x2; The orc warrior looks rather confused. The orc looks rather confused. x3; The orc priest looks rather confused. The orc looks rather confused. The orc priest looks rather confused. x2 The orc seems less confused. The orc priest barely misses the orc. The orc hits something but does no damage. The orc priest hits the orc. The orc hits the orc with a +0 trident! The orc is killed! The orc warrior hits something with a +0 dire flail! You feel a bit more experienced. The orc warrior hits something with a +0 war axe!! You feel a bit more experienced. The orc hits you but does no damage. You feel a bit more experienced. Some of the chunks of flesh in your inventory have rotted away. You barely miss the orc. You feel a bit more experienced. The orc closely misses you. You riposte. You hit the orc. Your kick misses the orc. The orc is lightly wounded. You hit the orc. You claw the orc. The orc is severely wounded. The orc misses you. You slash the orc! You kill the orc! You see here a +0 dagger. You hit the orc but do no damage. Your kick misses the orc. The orc closely misses you. You riposte. You hit the orc but do no damage. Your kick misses the orc. You feel a bit more experienced. You slash the orc! You kill the orc! The orc hits you but does no damage. The orc hits you with a +0 trident. Things that are here: a cursed +0 leather armour; a +0 dagger You slash the orc! You kill the orc! An orc warrior comes into view. It is wielding a +0 hand axe. The orc warrior shouts! You block the orc's attack. You see here a +0 trident. You hit the orc but do no damage. The orc is heavily wounded. The orc warrior laughs at nothing. The orc misses you. You hit the orc. The orc is heavily wounded. Xom plays with reality for a moment. Your body is suffused with negative energy! The orc warrior barely misses the orc. The orc hits you but does no damage. The orc warrior shouts, "What's happening?!" An orc comes into view. The orc shouts! You slash the orc! You kill the orc! You hear a shout! x2 An orc warrior comes into view. It is wielding a +0 short sword. An orc comes into view. It is wielding a +0 falchion. An orc and an orc warrior come into view. The orc shouts! The orc warrior shouts! An orc comes into view. It is wielding a -2 short sword. You see here a cursed -3 club. Casting: Confuse (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour of The orc warrior appears confused. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc warrior hits the orc warrior with a +0 dire flail!! Casting: Confuse (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest seems less confused. The orc warrior hits the orc with a +0 dire flail! The orc is killed! The orc priest looks encouraged for a moment. You block the orc warrior's attack. The orc warrior hits you from afar with a cursed -1 halberd! You barely miss the orc warrior. The orc warrior barely misses you. The orc priest asks, "Where am I?" The orc priest looks satisfied for a moment. You strike the helpless orc warrior from behind! You hit the orc warrior. You claw the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you with a +0 hand axe! The orc warrior barely misses you. The orc warrior closely misses the orc. The orc barely misses you. You catch the helpless orc warrior completely off-guard! You slash the orc warrior! You claw the orc warrior. The orc warrior is heavily wounded. The orc priest seems less confused. The orc warrior hits you with a +0 hand axe. The orc warrior hits you from afar with a cursed -1 halberd. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior barely misses the orc. The orc closely misses you. The orc warrior closely misses you. You completely miss the orc warrior. You claw the orc warrior, but do no damage. The orc warrior is moderately wounded. The orc warrior hits you from afar with a cursed -1 halberd. * * * LOW HITPOINT WARNING * * * The orc warrior hits the orc with a +0 dire flail! The orc is killed! The orc warrior hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Xom is interested. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc warrior looks frightened! The orc looks frightened! The orc warrior looks frightened! The orc looks frightened! The orc priest looks frightened! The orc looks frightened! The orc warrior looks frightened! The orc priest looks frightened! The orc warrior looks frightened! The orc priest cries, "Help!" The orc warrior screams, "Help!"; The orc wails, "Oh dear! Oh dear!" The orc priest casts a cantrip, but nothing happens. The orc warrior completely misses the orc warrior. The orc warrior begs, "Please! I have a lot of children!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... "It's all fun and games until someone loses an eye." #.# #......#..##...# #.# #......#.<##...# #.# #......#..##...# #.# #......#..##...# #.# #......#..##...# #.# #......#..##)..## #.# #......#........## #.# #......#.......o.###..##. #.# #.###.....>.L))..oo...... #.# #.# #.......[##8)8#####8' ..# #.# #......).#.)....8. ..# #)# #.###....#...[..)).. #.###.# #.# #....#...⌠o._o/⌠ #.....# #.# #....#.o....o.... #..†..# #.# #....#...oo.>.... #..#..# #.# #....############ #..#..# #..... You could see 2 orc warriors and an orc priest. Vanquished Creatures A troll (D:8) Prince Ribbit (D:8) 3 hippogriffs Eustachio (D:5) A hungry ghost (D:8) An orc warrior (D:6) 4 ice beasts 2 sky beasts 2 phantoms A centaur (D:7) 9 ogres A crocodile (D:8) 2 big kobolds 3 bullfrogs 5 scorpions 6 killer bees (D:8) 5 wights (D:7) 4 crimson imps A quasit (D:9) A gnoll shaman (D:8) 2 orc priests 5 hounds 2 iguanas 2 bullfrog skeletons A centaur skeleton (D:9) 5 orc wizards 6 worker ants A hound zombie (D:2) 2 hound skeletons 4 gnolls (D:8) 12 adders A shadow imp (D:9) An ooze (D:3) An adder zombie (D:8) 3 worms 3 dart slugs 10 leopard geckos 35 orcs 3 ball pythons 6 giant cockroaches 9 goblins 6 hobgoblins 2 jackals (D:3) 6 quokkas 9 bats 2 frilled lizards A jackal zombie (D:5) 14 kobolds 2 quokka skeletons A quokka zombie (D:9) 6 rats 217 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:2) 2 kobolds 3 creatures vanquished. Grand Total: 220 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Barachi Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:1 | Reached XP level 2. HP: 15/25 MP: 2/2 522 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 533 | D:1 | XOM: god gift: 21 gold pieces 736 | D:1 | XOM: god gift: 15 stones 1264 | D:2 | Reached XP level 4. HP: 34/38 MP: 4/4 1313 | D:2 | Reached skill level 5 in Fighting 1442 | D:2 | Reached skill level 5 in Long Blades 1612 | D:2 | XOM is BORED! 1612 | D:2 | XOM: confusion (+ monsters) 1681 | D:2 | Reached XP level 5. HP: 41/44 MP: 5/5 2336 | D:3 | XOM: polymorph leopard gecko -> ooze 2367 | D:3 | XOM: give mutations 2367 | D:3 | Gained mutation: You evolve. [Xom's grace] 2367 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Xom's grace] 2367 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [Xom's grace] 2367 | D:3 | Gained mutation: You have sharp toenails. [Xom's grace] 2807 | D:3 | Found a deep blue altar of Sif Muna. 2819 | D:3 | XOM: harmless Summ miscast 2917 | D:4 | Noticed a phantom 2917 | D:4 | XOM: cast spell 'Summon Hydra' 2926 | D:4 | Found a transporter. 2929 | D:4 | XOM: summons friendly shadow imp 2972 | D:4 | Reached XP level 6. HP: 24/52 MP: 6/6 3271 | D:4 | Killed a phantom 3361 | D:4 | Found a transporter. 3424 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3481 | D:4 | Found a radiant altar of Vehumet. 3487 | D:4 | Reached XP level 7. HP: 32/60 MP: 7/7 3707 | D:4 | Found a deep blue altar of Sif Muna. 3713 | D:4 | Identified Sif Muna's Catalogue of Transmutation 3717 | D:4 | Learned a level 1 spell: Beastly Appendage 3760 | D:4 | Got an ichor-stained rapier 3761 | D:4 | Identified the cursed +1 rapier of Doom {speed, Str+5} (You | found it on level 4 of the Dungeon) 3835 | D:4 | XOM: blink monster(s) 4016 | D:5 | Entered Level 5 of the Dungeon 4019 | D:5 | XOM: harmless Summ miscast 4022 | D:4 | Reached skill level 1 in Transmutations 4046 | D:5 | Found a shimmering altar of Xom. 4226 | D:5 | XOM: harmless Hex miscast 4318 | D:4 | XOM: give mutations 4318 | D:4 | Lost mutation: You evolve. [Xom's mischief] 4318 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [Xom's mischief] 4318 | D:4 | Gained mutation: Your system is resistant to poisons. | (rPois) [Xom's mischief] 4389 | D:4 | XOM: mild Hex miscast 4506 | D:5 | XOM: 2-stop teleportation journey 4516 | D:5 | XOM: scenery: create altars 4522 | D:5 | Found a shadowy altar of Dithmenos. 4620 | D:5 | Reached XP level 8. HP: 63/68 MP: 8/8 4829 | D:5 | Noticed Eustachio 4839 | D:5 | Killed Eustachio 4839 | D:5 | Reached skill level 1 in Spellcasting 4945 | D:5 | Found Lyuzijoll's Antique Weapon Emporium. 5130 | D:5 | XOM: enchant monster (good) 5853 | D:6 | XOM: god gift: 10 bolts 6032 | D:6 | Found a staircase to the Ecumenical Temple. 6037 | D:6 | XOM: summons friendly shadow imp 6041 | D:6 | XOM: divination: detect creatures 6046 | D:6 | XOM: 3-stop teleportation journey 6068 | D:5 | XOM: cleaving 6085 | D:5 | XOM is BORED! 6085 | D:5 | XOM: give mutation 6085 | D:5 | Gained mutation: You are frail. (-10% HP) [Xom's mischief] 6192 | D:6 | XOM: cleaving 6208 | D:6 | HP: 2/63 [orc warrior/+0 scimitar (21)] 6254 | D:5 | XOM: cloud trail 6331 | D:5 | XOM: give mutations 6331 | D:5 | Gained mutation: You are resistant to hostile enchantments. | (MR+) [Xom's grace] 6331 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Xom's grace] 6331 | D:5 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [Xom's grace] 6505 | D:6 | Reached XP level 9. HP: 68/68 MP: 12/12 6626 | D:6 | XOM: scenery: create altars 6726 | D:6 | Found a hide-covered altar of Uskayaw. 6726 | D:6 | Found a shattered altar of Ashenzari. 6727 | D:6 | Found a shadowy altar of Dithmenos. 6837 | D:6 | XOM: polymorph bullfrog -> scorpion 6857 | D:6 | XOM: confuse monster(s) 6967 | D:6 | XOM: fog 6980 | D:6 | XOM: fake destruction 7162 | D:7 | XOM: cast spell 'Call Canine Familiar' 7329 | D:7 | XOM: confuse monster(s) 7351 | D:7 | Reached skill level 10 in Fighting 7351 | D:7 | Reached skill level 5 in Armour 7373 | D:7 | Reached skill level 10 in Long Blades 7416 | D:7 | XOM: scenery: 1 doors close 7436 | D:7 | Learned a level 3 spell: Confuse 7460 | D:7 | XOM: enchant monster (good) 7513 | D:7 | XOM: scenery: create altars 7530 | D:7 | XOM: summons 8 friendly demons 7546 | D:7 | Reached skill level 1 in Hexes 7705 | D:7 | XOM: divination: detect items 8009 | D:7 | XOM: butterfly on damage 8238 | D:7 | XOM: cloud trail 8380 | D:8 | Noticed Prince Ribbit 8388 | D:8 | XOM: summons friendly shadow imp 8399 | D:8 | Killed Prince Ribbit 8399 | D:8 | Reached XP level 10. HP: 74/77 MP: 13/13 8731 | D:8 | XOM: 1-stop teleportation journey 8768 | D:8 | XOM: scenery: create altars 8775 | D:8 | XOM: summons friendly shadow imp 9062 | D:8 | XOM: 1-stop teleportation journey 9300 | D:8 | XOM: scenery: create altars 9323 | D:8 | XOM: summons 2 friendly demons 9470 | D:8 | Identified Sif Muna's Collected Works on the Entourage 9557 | D:8 | XOM: confuse monster(s) 9677 | D:8 | XOM: god gift: bronze ring {god gift} 9882 | D:9 | XOM: noise 9920 | D:9 | XOM: summons friendly ufetubus 10066 | D:9 | Found a roughly hewn altar of Beogh. 10066 | D:9 | Found a staircase to the Orcish Mines. 10068 | D:9 | XOM: confuse monster(s) 10082 | D:9 | XOM: cast spell 'Necromutation' 10093 | D:9 | HP: 9/79 [orc warrior/+0 hand axe (13)] 10097 | D:9 | Killed from afar by an orc priest Vault maps used: D:1: lemuel_arrival_hallway D:3: lemuel_blue_sif_altar D:4: gammafunk_wand_slinger, grunt_temple_overflow_magic_moments, serial_glass, glass_columns_a, glass_columns_c D:5: first_ration, basic_altar, serial_shops, shop_statue, nicolae_dithmenos_through_a_glass_darkly, uniq_eustachio D:6: cheibrodos_barr_body, gammafunk_temple_overflow_claw, minmay_temple_entry_overgrown D:8: uniq_prince_ribbit1 D:9: david_orc_5, uniq_gastronok Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 4 5 6 7 8 9 10 11 | 11.4 Long Blades | 4 5 6 7 9 10 11 | 11.4 Transmutations | 2 | 2.3 Spellcasting | 2 3 | 3.4 Armour | 3 5 | 5.2 Dodging | 2 4 | 4.2 Hexes | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Falchion | 76 | 172 | 18 | || 266 Kick | | 18 | 117 | 49 || 184 Rapier | | | 192 | || 192 Scimitar | | | 190 | 161 || 351 Headbutt | | | 4 | 5 || 9 Throw: Tomahawk | | 1 | 4 | || 5 Cast: Beastly Appendage | | | 2 | 3 || 5 Confuse | | | | 6 || 6 Evoke: Wand | | | | 3 || 3 Use: Scroll | | 8 | 8 | 7 || 23 Potion | | | 4 | || 4 Stab: Paralysed | 1 | 1 | | 3 || 5 Confused | | 1 | 5 | 4 || 10 Sleeping | | 1 | | || 1 Petrified | | 6 | 5 | || 11 Eat: Chunk | 1 | 9 | 11 | 2 || 23 Ration | | | 2 | 2 || 4 Armor: Leather armour | 27 | 51 | 88 | 45 || 211 Dodge: Dodged | 53 | 106 | 175 | 90 || 424 Block: Other | | 7 | 53 | 19 || 79 Rpst.: Falchion | 15 | 35 | 6 | || 56 Scimitar | | | 33 | 33 || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6268 | 1071 | 14.6 | 195 | 25 | 11.4 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 155 | 0 | 0.0 | 28 | 0 | 0.0 D:3 | 72 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 571 | 0 | 0.0 | 21 | 0 | 0.0 D:5 | 805 | 182 | 18.4 | 24 | 1 | 4.0 D:6 | 788 | 606 | 43.5 | 22 | 11 | 33.3 D:7 | 1260 | 0 | 0.0 | 19 | 0 | 0.0 D:8 | 1790 | 257 | 12.6 | 24 | 1 | 4.0 D:9 | 776 | 26 | 3.2 | 10 | 12 | 54.5 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 10.0 | 71.5 | 1076.9 Dungeon | 100.0 | 100.0 | 4.0 | 10.0 | 71.5 | 1076.9 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 815.4 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 815.4 +-------+-------+-------+-------+-------+----------------------