Dungeon Crawl Stone Soup version 0.23-a0-808-gd21de94 (webtiles) character file. 19 Raine357 the Poker (level 2, -1/21 HPs) Began as an Octopode Fighter on Jan 20, 2019. Slain by an orc (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1232 turns). Raine357 the Poker (Octopode Fighter) Turns: 1232, Time: 00:01:31 Health: -1/21 AC: 1 Str: 15 XL: 2 Next: 75% Magic: 2/2 EV: 11 Int: 10 God: Gold: 62 SH: 11 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . e - +3 amulet of reflection rElec . Reflect + (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles f - 62 arrows Armour b - a +0 shield (worn) Jewellery e - a +3 amulet of reflection (around mantle) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} j - a scroll of remove curse {unknown} k - a scroll of random uselessness {unknown} Potions c - a potion of might i - a potion of invisibility {unknown} Comestibles d - 2 rations Skills: - Level 3.0 Fighting + Level 3.2 Polearms - Level 3.0 Dodging - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Raine357 the Octopode Fighter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. You now have 14 gold pieces. Found an embroidered scarf. A goblin comes into view. It is wielding a +0 dagger. You see here a ration. The goblin shouts! You barely miss the goblin. Your grab misses the goblin. You block the goblin's attack. You puncture the goblin! You kill the goblin! No target in view! No target in view! You see here an embroidered scarf. Things that are here: a +0 dagger; a goblin corpse You butcher the goblin corpse. f - 3 chunks of flesh Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton d - 2 rations (gained 1) A rat and a giant cockroach come into view. You puncture the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! The rat is too close now for your liking. You see here a giant cockroach corpse. You puncture the rat! You kill the rat! No target in view! You butcher the giant cockroach corpse. f - 5 chunks of flesh (gained 2) Found an escape hatch in the floor. A kobold comes into view. Found a lumpy platinum amulet. The kobold shouts! You hit the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You block the kobold's attack. You completely miss the kobold. Your grab misses the kobold. You squeeze the kobold, but do no damage. The kobold is severely wounded. You block the kobold's attack. You hit the kobold. You kill the kobold! No target in view! e - a lumpy platinum amulet Put on which piece of jewellery? (? for menu, Esc to quit) e - a +3 amulet of reflection (around mantle) Found a stone staircase leading down. You now have 21 gold pieces (gained 7). Found a dagger. A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko moves out of view. The leopard gecko is too close now for your liking. A leopard gecko is nearby! You hit the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is lightly wounded. You block the leopard gecko's attack. The leopard gecko bites you. You hit the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. HP restored. f - 20 arrows f - 34 arrows (gained 14) Found a stone staircase leading down. g - 20 stones Found an escape hatch in the floor. You now have 39 gold pieces (gained 18). You now have 49 gold pieces (gained 10). h - a scroll labeled XIOGUA MEIJEF Found a dagger. f - 62 arrows (gained 28) i - a bubbling coppery potion A giant cockroach comes into view. A giant cockroach is nearby! A jackal comes into view. Found 40 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - giant cockroach Aim: a giant cockroach (resting) You reach to attack! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. The giant cockroach is moderately wounded. The jackal barks! You hit the giant cockroach. You kill the giant cockroach! No reachable target in view! No reachable target in view! A jackal is nearby! Throwing (i - inventory) g - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a stone. The stone barely misses the jackal. Throwing (i - inventory) g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone barely misses the jackal. Throwing (i - inventory) g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone closely misses the jackal. Throwing (i - inventory) g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. A jackal is nearby! Found 14 gold pieces. Really walk into a travel-excluded area? Found 5 gold pieces. You see here a scroll labeled NENARCHONOA. j - a scroll labeled NENARCHONOA The jackal pauses to sniff the ground. A jackal is nearby! The jackal is too close now for your liking. k - a scroll labeled GUOGAO SUEMANA You now have 62 gold pieces (gained 13). There is a stone staircase leading down here. A leopard gecko and a goblin come into view. The goblin shouts! The goblin moves out of view. Attack whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a +0 dagger You reach to attack! You closely miss the goblin. You barely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! You miss the leopard gecko. You grab the leopard gecko. You constrict the leopard gecko. You block the leopard gecko's attack. The leopard gecko closely misses you. You puncture the leopard gecko! You kill the leopard gecko! No target in view! You butcher the leopard gecko corpse. l - 2 chunks of flesh You see here a leopard gecko skeleton. x2 You see here a leopard gecko skeleton. The jackal is too close now for your liking. A jackal is nearby! You see here a +0 dagger. Found a stone staircase leading down. There is a stone staircase leading down here. A giant cockroach comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - giant cockroach Aim: a giant cockroach (clinging) You reach to attack! You hit the giant cockroach. The giant cockroach is almost dead. You block the giant cockroach's attack. Your shield prevents you from hitting the giant cockroach. You grab the giant cockroach. The giant cockroach is almost dead. You constrict the giant cockroach. You kill the giant cockroach! Your Polearms skill increases to level 3! You butcher the giant cockroach corpse. l - 3 chunks of flesh (gained 1) Some of the chunks of flesh in your inventory have rotted away. You see here a +0 dagger. You see here a +0 dagger. The jackal is too close now for your liking. A jackal is nearby! The jackal is too close now for your liking. Throwing (i - inventory) g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a stone. The stone hits the jackal. The jackal is heavily wounded. Throwing (i - inventory) g - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone closely misses the jackal. Throwing (i - inventory) g - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone closely misses the jackal. Throwing (i - inventory) g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is heavily wounded. Throwing (i - inventory) g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone barely misses the jackal. Throwing (i - inventory) g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is heavily wounded. Throwing (i - inventory) g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is heavily wounded. Throwing (i - inventory) g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is heavily wounded. Throwing (i - inventory) g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone barely misses the jackal. All of the chunks of flesh in your inventory have rotted away. Throwing (i - inventory) g - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal. The jackal is severely wounded. Throwing (i - inventory) g - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone hits the jackal but does no damage. The jackal is severely wounded. Throwing (i - inventory) g - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone completely misses the jackal. Throwing (i - inventory) g - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone completely misses the jackal. Throwing (i - inventory) g - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone completely misses the jackal. Throwing (i - inventory) g - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You throw a stone. The stone hits the jackal. The jackal is severely wounded. Throwing (i - inventory) g - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You throw a stone. The stone closely misses the jackal. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) Okay, then. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) Okay, then. Really walk into a travel-excluded area? You are engulfed in blazing flames. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A jackal is nearby! You start resting. You are feeling hungry. You start resting. HP restored. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. A jackal and a hobgoblin come into view. Found a scroll labeled GAUKLYCKIRPH. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. A jackal comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You reach to attack! You closely miss the jackal. The jackal barks! The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. x2 You hit the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. You block the jackal's attack. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. You kill the jackal! An orc comes into view. It is wielding a +0 mace. The jackal barely misses you. You completely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. Your squeeze misses the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. You block the hobgoblin's attack. You block the jackal's attack. You puncture the jackal! You kill the jackal! You block the hobgoblin's attack. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin completely misses you. You puncture the hobgoblin! You kill the hobgoblin! An orc comes into view. The orc shouts! You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! You hear a shout! An orc priest comes into view. An orc comes into view. Things that are here: a +0 mace; a jackal corpse Found a scroll labeled GUOGAO SUEMANA and 8 gold pieces. Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc You reach to attack! You hit the orc. The orc is moderately wounded. Your shield prevents you from hitting the orc. You grab the orc. Your squeeze misses the orc. The orc is moderately wounded. You constrict the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits you. * * * LOW HITPOINT WARNING * * * You release your grip on the orc. You block the orc's attack. Things that are here: a +0 mace; a jackal corpse The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hear a shout! You see here a +0 club. There is a stone staircase leading up here. The orc hits you. You die... ### #.. #.# # #.# #? #.# ##..####.####.?## #.>...o.o@....... ....<.....o###.#.#. #..#o.......... # #...#######.# ....# #.#.. .....$ ###### You could see an orc priest, an orc wizard and 2 orcs. Vanquished Creatures 2 leopard geckos (D:1) An orc (D:2) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:2) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (others) A jackal (D:1) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 12/21 MP: 2/2 935 | D:1 | HP: 4/21 [something (17)] 1227 | D:2 | HP: 4/21 [orc priest/divine providence (13)] 1227 | D:2 | HP: 1/21 [orc (3)] 1232 | D:2 | Slain by an orc Vault maps used: D:1: dpeg_arrival_boxorama, hangedman_decor_riveting, lemuel_flame_loot_1 D:2: minmay_wonky_spiral, first_ration, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 3 | 3.2 Fighting | | 3.0 Dodging | | 3.0 Shields | | 3.0 Action || total -------------------------++------- Melee: Trident || 30 Tentacles || 4 Constrict || 8 Throw: Stone || 20 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 5 Block: Shield || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.6 | 19.7 | 68.6 | 600.0 Dungeon | 100.0 | 100.0 | 2.6 | 19.7 | 68.6 | 600.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------