Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Game seed: 17990286786763275014 868 Raine357 the Ogre Mage (level 8, -5/78 HPs) Began as an Ogre Wizard on May 7, 2019. Slain by Pikel ... wielding a +0 whip of flaming (6 damage) ... on level 4 of the Dungeon. The game lasted 00:13:36 (5916 turns). Raine357 the Ogre Mage (Ogre Wizard) Turns: 5916, Time: 00:13:37 Health: -5/78 AC: 3 Str: 13 XL: 8 Next: 3% Magic: 5/17 EV: 10 Int: 23 God: Gold: 205 SH: 2 Dex: 7 Spells: 8/19 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . s - +0 hat rElec . Reflect + (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... n - +2 amulet of reflection HPRegen 0.23/turn r - +3 ring of intelligence MPRegen 0.15/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +2 hunting sling of freezing (You found it on level 3 of the Dungeon) m - a +1 dagger of holy wrath (You took it off a goblin on level 3 of the Dungeon) w - a +0 trident (You took it off an orc on level 4 of the Dungeon) z - a +0 spear (You found it on level 3 of the Dungeon) F - a +0 broad axe (You found it on level 4 of the Dungeon) Missiles c - 59 stones (quivered) x - 82 sling bullets y - 4 tomahawks Armour e - a +0 robe (worn) p - a +0 ring mail (You took it off a kobold on level 2 of the Dungeon) s - a +0 hat (worn) Jewellery n - a +2 amulet of reflection (around neck) (You took it off a goblin on level 2 of the Dungeon) r - a +3 ring of intelligence (left hand) (You found it on level 3 of the Dungeon) v - an uncursed amulet of the acrobat (You found it on level 3 of the Dungeon) Wands o - a wand of polymorph (6) (You found it on level 3 of the Dungeon) Scrolls f - 2 scrolls of noise {unknown} h - a scroll of fear {unknown} i - 2 scrolls of magic mapping {unknown} j - 4 scrolls of blinking k - 2 scrolls of remove curse u - a scroll of teleportation {unknown} B - a scroll of random uselessness {unknown} E - a scroll of enchant armour {unknown} G - a scroll of identify Potions g - 4 potions of flight l - 2 potions of heal wounds t - a potion of resistance A - 2 potions of curing C - 2 potions of haste D - 2 potions of degeneration {unknown} Comestibles d - 9 rations Skills: - Level 4.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth - Level 6.0 Spellcasting + Level 5.7 Conjurations - Level 2.0 Summonings - Level 0.8 Translocations - Level 1.3 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 9% 2 None c - Conjure Flame Conj/Fire ###..... 8% 3 #...... i - Call Imp Summ ###..... 5% 2 None m - Mephitic Cloud Conj/Pois/Air ###..... 10% 3 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 13% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund D:4 Pikel D:5 Grinder Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. There is a stone staircase leading down here. Natasha claws your white imp. Your white imp barely misses Natasha. Something closely misses your white imp. Your white imp gestures at Natasha. The puff of frost misses Natasha. You swap places. Natasha barely misses you. You closely miss Natasha. Natasha claws you. You hit Natasha. Natasha is poisoned. Natasha is lightly wounded. Natasha claws you! You hit Natasha. Natasha is lightly wounded. Natasha claws you. You hit Natasha. Natasha looks as sick as possible! Natasha is moderately wounded. Natasha barely misses you. You hit Natasha. Natasha looks as sick as possible! Natasha is moderately wounded. Natasha claws you! Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (heavily wounded, poisoned) The magic dart hits Natasha but does no damage. Natasha is heavily wounded. Natasha claws you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded, poisoned) The magic dart hits Natasha. Natasha is almost dead. You kill Natasha! Natasha screams in fury as she dies! Training target 6.0 for Spellcasting reached! Your Spellcasting skill increases to level 6! There is a stone staircase leading down, spattered with blood here. You see here the felid corpse of Natasha. You butcher the felid corpse of Natasha. q - 3 chunks of flesh (gained 1) There is a stone staircase leading down, spattered with blood here. You see here the felid skeleton of Natasha. Your white imp disappears in a puff of smoke! Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. Natasha, Servant of Life and Death comes into view. Natasha is nearby! Natasha hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha The magic dart hits Natasha. Natasha is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (lightly wounded) The magic dart hits Natasha. Natasha is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (heavily wounded) The magic dart hits Natasha. Natasha is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (severely wounded) The magic dart hits Natasha but does no damage. Natasha is severely wounded. Natasha claws you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (severely wounded) The magic dart hits Natasha. Natasha is almost dead. Natasha barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (almost dead) The magic dart hits Natasha. You kill Natasha! Natasha screams in pain as she dies! Training target 1.0 for Poison Magic reached! Your Poison Magic skill increases to level 1! You need to enable at least one skill for training. There is a stone staircase leading down, spattered with blood here. You see here the felid skeleton of Natasha. An orc comes into view. It is wielding a +0 trident. You see here 27 sling bullets. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident The magic dart hits the orc! You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) x - 82 sling bullets (gained 27) You see here a +0 trident. Eustachio the Magnificent comes into view. He is wielding a +0 rapier. Eustachio shouts! Eustachio gestures wildly while chanting. Eustachio blinks! Eustachio moves out of view. An orc comes into view. It is wielding a +0 war axe. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Eustachio Aim: Eustachio, wielding a +0 rapier and wearing a +3 leather armour The ball explodes into a vile cloud! The stinking cloud engulfs Eustachio but does no damage. You hear a shout! x2 Eustachio is engulfed in noxious fumes. Eustachio appears confused. You hit Eustachio. Eustachio is poisoned. Eustachio is lightly wounded. You hit Eustachio. Eustachio is moderately wounded. Eustachio is engulfed in noxious fumes. Eustachio appears confused. Casting: Mephitic Cloud (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Eustachio misses your crimson imp. You closely miss the orc. Your crimson imp hits Eustachio but does no damage. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you with a cursed +0 war axe! The orc barely misses your crimson imp. Your crimson imp blinks! The orc closely misses your crimson imp. The orc hits you with a cursed +0 war axe. Eustachio hits you with a +0 rapier. You are feeling hungry. You hit Eustachio but do no damage. Eustachio looks even sicker. Eustachio is heavily wounded. The orc hits you but does no damage. You hit Eustachio but do no damage. Eustachio looks as sick as possible! Eustachio is severely wounded. You kill the orc! You strike the helpless Eustachio from behind! You hit Eustachio. Eustachio looks as sick as possible! Eustachio is severely wounded. Eustachio closely misses you. You hit Eustachio but do no damage. Eustachio looks as sick as possible! Eustachio is almost dead. You kill Eustachio! Your Fighting skill increases to level 3! Your crimson imp hits the orc. The orc misses your crimson imp. Your crimson imp closely misses the orc. Your crimson imp hits the orc but does no damage. Things that are here: a +0 rapier; a +3 leather armour; the human corpse of Eustachio An orc is nearby! You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc hits you but does no damage. Your crimson imp closely misses the orc. You hit the orc. You kill the orc! Your crimson imp disappears in a puff of smoke! No target in view! Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Your magical contamination has completely faded away. You butcher the human corpse of Eustachio. q - a chunk of flesh Things that are here: a +0 rapier; a +3 leather armour; the human skeleton of Eustachio Things that are here: a +0 rapier; a +3 leather armour; the human skeleton of Eustachio Things that are here: a +0 ring mail; an orc corpse You butcher the orc corpse. q - 3 chunks of flesh (gained 2) Things that are here: a +0 ring mail; an orc skeleton Things that are here: a +0 ring mail; an orc skeleton Found a stone staircase leading up. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 dagger. The orc shouts! A worker ant comes into view. There are monsters nearby! You hit the orc but do no damage. The orc is poisoned. The orc hits you but does no damage. You barely miss the orc. The orc misses you. You barely miss the orc. The orc is lightly wounded. The orc hits you with a +0 dagger. You hit the orc. The orc is moderately wounded. The worker ant barely misses you. The orc barely misses you. The worker ant bites you. You hit the orc but do no damage. The orc looks as sick as possible! The orc is almost dead. You kill the orc! The worker ant barely misses you. You closely miss the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! You hit the worker ant but do no damage. The worker ant is poisoned. You feel sick. The worker ant bites you. You are more poisoned. The worker ant poisons you! You closely miss the worker ant. The worker ant is moderately wounded. You feel sick. The worker ant bites you but does no damage. You closely miss the worker ant. The worker ant is heavily wounded. You feel sick. The worker ant barely misses you. The worker ant bites you. You are more poisoned. The worker ant poisons you! You hit the worker ant but do no damage. The worker ant looks as sick as possible! The worker ant is severely wounded. You feel sick. The worker ant barely misses you. You hit the worker ant. You kill the worker ant! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. All of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. You are feeling hungry. You now have 205 gold pieces (gained 3). Things that are here: a +0 dagger; a +0 chain mail; an orc skeleton Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. d - 9 rations (gained 1) There is an escape hatch in the floor here. Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. A centaur and Grinder come into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You hear a shout! You see here an arrow. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. You hear a shout! The centaur shoots an arrow. The arrow hits you! You hear a shout! Something bites your white imp. Something barely misses your white imp. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp says, "I'm here!" A hound comes into view. Your white imp barely misses the hound. The hound bites your white imp. The hound bites your white imp but does no damage. Your white imp barely misses the hound. The hound closely misses your white imp. Your white imp gestures at the hound. The puff of frost hits the hound! There is a stone staircase leading up here. The hound closely misses your white imp. The hound misses your white imp. Your white imp barely misses the hound. Your white imp hits the hound but does no damage. The hound bites your white imp but does no damage. Your white imp barely misses the hound. x2 The hound closely misses your white imp. The hound barely misses your white imp. Your white imp gestures at the hound. The puff of frost hits the hound! The hound dies! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! A jackal zombie comes into view. The jackal zombie completely misses your white imp. The centaur shoots an arrow. The arrow closely misses your white imp. The arrow hits your white imp! Your white imp dies! The centaur shoots an arrow. The arrow closely misses your white imp. The arrow hits you! The centaur shoots an arrow. The arrow hits your white imp. The centaur shoots an arrow. The arrow hits your white imp. The centaur shoots an arrow. The arrow hits your white imp! Your white imp dies! You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You are feeling very hungry. You start resting. HP restored. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder A hound, 4 slaves and Pikel come into view. Pikel is wielding a +0 whip of flaming. The slave shouts! x2; The hound barks! Pikel shouts! The hound closely misses you. The slave barely misses you. The slave hits you. The hound bites you but does no damage. The slave shouts! Found 14 gold pieces and a potion of resistance. There is a stone staircase leading up here. The hound stops to sniff the ground. The hound closely misses you. The slave misses you. The slave barely misses you. You climb upwards. You are near starving! There is a stone staircase leading down here. Pikel drinks a potion. Pikel seems to speed up. The slave hits you. The hound bites you but does no damage. The hound barely misses you. The slave hits you! The hound bites you. The hound pauses to sniff the ground. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. The hound bites you. x2 Pikel hits your iron imp with a +0 whip of flaming. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The hound bites you. The slave barely misses your iron imp. Your iron imp barely misses Pikel. The hound bites you. Pikel closely misses your crimson imp. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The magic dart hits the hound. The hound is moderately wounded. The hound completely misses you. Pikel closely misses your crimson imp. The slave barely misses your iron imp. Your iron imp closely misses Pikel. Your crimson imp closely misses the hound. You hit the hound. The hound is poisoned. The hound is heavily wounded. The hound bites you but does no damage. Pikel hits your crimson imp with a +0 whip of flaming. The slave hits your iron imp. The hound misses you. Pikel barely misses your crimson imp. Your iron imp hits Pikel but does no damage. Your crimson imp barely misses Pikel. You hit the hound but do no damage. The hound looks as sick as possible! The hound is heavily wounded. The hound bites you but does no damage. Pikel misses your crimson imp. The slave barely misses your iron imp. Your crimson imp closely misses Pikel. Your iron imp closely misses Pikel. You hit the hound. The hound looks as sick as possible! The hound is severely wounded. The hound bites you. Pikel hits your crimson imp with a +0 whip of flaming. The slave barely misses your iron imp. The hound bites you. Pikel closely misses your crimson imp. Your crimson imp closely misses Pikel. You miss the hound. The hound is almost dead. The hound bites you. Pikel hits your crimson imp with a +0 whip of flaming. The slave hits your iron imp! Your iron imp barely misses Pikel. Your crimson imp misses Pikel. You barely miss the hound. The hound is almost dead. You kill the hound! You have reached level 8! Pikel hits your crimson imp with a +0 whip of flaming. The slave hits your iron imp. Your iron imp misses the slave. Pikel hits your crimson imp with a +0 whip of flaming! Your crimson imp dies! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (fast) The ball explodes into a vile cloud! The stinking cloud engulfs Pikel but does no damage. The stinking cloud engulfs the slave but does no damage. The stinking cloud engulfs your iron imp but does no damage. Your iron imp is almost dead. The stinking cloud engulfs the slave but does no damage. Pikel is engulfed in noxious fumes. The slave is engulfed in noxious fumes. The slave appears confused. Your iron imp hits the slave! Pikel hits you with a +0 whip of flaming. Pikel burns you. The slave is engulfed in noxious fumes. Pikel hits you with a +0 whip of flaming. Pikel burns you. You barely miss Pikel. Pikel says, "You'll fetch a fair price!" Pikel hits you with a +0 whip of flaming. Pikel burns you. The slave is engulfed in noxious fumes. The slave appears confused. The slave closely misses Pikel. You hit Pikel. Pikel is lightly wounded. Pikel hits you but does no damage. Your iron imp barely misses the slave. The slave hits Pikel. Pikel hits you with a +0 whip of flaming. Pikel burns you. You hit Pikel. Pikel is poisoned. Pikel is moderately wounded. Pikel hits you with a +0 whip of flaming! Pikel burns you. * * * LOW HITPOINT WARNING * * * You closely miss Pikel. Pikel is moderately wounded. Pikel hits you with a +0 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * The slave hits Pikel but does no damage. Pikel hits you but does no damage. Your iron imp hits the slave. Pikel hits you with a +0 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * The slave hits your iron imp. Your iron imp is killed! Pikel hits you with a +0 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Casting: Mephitic Cloud (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Pikel hits you with a +0 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * You swap places. Pikel hits your white imp with a +0 whip of flaming! Pikel burns your white imp. Your white imp dies! The slave barely misses the slave. The slave hits itself but does no damage. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. Pikel barely misses you. Pikel hits you but does no damage. Pikel hits you with a +0 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Your shadow imp hits Pikel but does no damage. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Pikel hits you with a +0 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Pikel hits you with a +0 whip of flaming. You die... ######### #.......# #.##.##.##### ########.#.........# #..5.@K5....##.###.### #.######.#####........ #.# #.#####........ #.# #.....pp....... #.# ########....... #.# #...>... #.# ####### #....... ###.# #.....# #....... ###...# #.....# ###..... You could see Pikel, a friendly crimson imp and a friendly shadow imp. Vanquished Creatures Eustachio (D:4) 3 phantoms (D:4) A scorpion (D:4) A howler monkey (D:4) 2 hounds (D:4) An orc priest (D:4) Natasha (twice) (D:4) 2 worker ants (D:4) 9 adders An adder skeleton (D:4) 3 worms A dart slug (D:2) 2 leopard geckos (D:3) 11 orcs 6 giant cockroaches 9 goblins 3 hobgoblins (D:3) 11 kobolds 2 quokkas 11 bats 3 frilled lizards 9 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:5) 2 worker ants (D:4) 2 adders A worm (D:3) A leopard gecko (D:3) A goblin (D:3) A bat (D:3) A frilled lizard (D:2) 10 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 15 | D:1 | Reached skill level 1 in Conjurations 155 | D:1 | Reached skill level 1 in Fighting 199 | D:1 | Reached XP level 2. HP: 25/27 MP: 0/6 203 | D:1 | Learned a level 2 spell: Call Imp 206 | D:1 | Learned a level 2 spell: Blink 1025 | D:2 | Noticed Sigmund 1089 | D:2 | Reached XP level 3. HP: 35/35 MP: 5/8 1148 | D:2 | Learned a level 3 spell: Mephitic Cloud 1244 | D:2 | Reached skill level 1 in Summonings 1313 | D:2 | Found a runed translucent door. 1314 | D:2 | Noticed Crazy Yiuf 2412 | D:3 | Reached XP level 4. HP: 44/44 MP: 7/9 3277 | D:3 | Reached skill level 4 in Spellcasting 3278 | D:3 | Reached XP level 5. HP: 41/50 MP: 1/11 3508 | D:3 | Learned a level 3 spell: Conjure Flame 4073 | D:4 | Noticed a phantom 4094 | D:4 | Reached XP level 6. HP: 59/59 MP: 9/13 4105 | D:4 | Killed a phantom 4105 | D:4 | Reached skill level 5 in Spellcasting 4208 | D:4 | Noticed a phantom 4235 | D:4 | Killed a phantom 4548 | D:4 | Reached XP level 7. HP: 66/66 MP: 10/15 4698 | D:4 | Reached skill level 5 in Conjurations 5013 | D:4 | Noticed Natasha 5027 | D:4 | Killed Natasha 5027 | D:4 | Reached skill level 6 in Spellcasting 5135 | D:4 | Noticed Natasha 5142 | D:4 | Killed Natasha 5142 | D:4 | Reached skill level 1 in Poison Magic 5203 | D:4 | Noticed Eustachio 5217 | D:4 | Killed Eustachio 5660 | D:5 | Entered Level 5 of the Dungeon 5664 | D:5 | Noticed Grinder 5882 | D:5 | Noticed Pikel 5899 | D:4 | Reached XP level 8. HP: 51/78 MP: 12/17 5908 | D:4 | HP: 15/78 [Pikel/+0 whip of flaming (1)] 5914 | D:4 | HP: 7/78 [Pikel/+0 whip of flaming (4)] 5916 | D:4 | HP: 2/78 [Pikel/+0 whip of flaming (4)] 5916 | D:4 | Slain by Pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 2 3 4 5 | 5.7 Fighting | 1 2 4 | 4.0 Summonings | 1 2 | 2.0 Spellcasting | 4 5 6 | 6.0 Poison Magic | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.4 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 6 | 60 | 47 || 113 Fire: Hunting sling | | 3 | || 3 Cast: Magic Dart | 106 | 98 | 37 || 241 Call Imp | 9 | 17 | 14 || 40 Mephitic Cloud | | | 2 || 2 Use: Scroll | 2 | 5 | || 7 Stab: Distracted | | 1 | || 1 Confused | | | 1 || 1 Eat: Chunk | 4 | 7 | 3 || 14 Armor: Robe | 6 | 16 | 9 || 31 Dodge: Dodged | 14 | 54 | 25 || 93 Block: Other | 1 | 9 | 1 || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 4.4 | 79.9 | 1146.6 Dungeon | 100.0 | 100.0 | 3.1 | 4.4 | 79.9 | 1146.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 248.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 248.2 +-------+-------+-------+-------+-------+----------------------