Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf73 (webtiles) character file. Game seed: 15509915132219700332, levelgen mode: deterministic 855 Raine357 the Caller (level 8, -2/57 HPs) Began as a Gnoll Summoner on May 21, 2020. Slain by an orc warrior ... wielding a +0 glaive (15 damage) ... on level 6 of the Dungeon. The game lasted 00:22:19 (5771 turns). Raine357 the Caller (Gnoll Summoner) Turns: 5771, Time: 00:22:19 Health: -2/57 AC: 8 Str: 12 XL: 8 Next: 1% Magic: 4/16 EV: 13 Int: 18 God: Gold: 270 SH: 5 Dex: 16 Spells: 9/18 levels left rFire + . . SeeInvis . b - +2 fustibalus (vorpal) rCold + + . Gourm . E - +0 buckler rNeg . . . Faith . r - +0 ring mail rPois . Spirit . v - +0 helmet rElec . Reflect . o - +0 cloak rCorr . Harm . (no gloves) MR ..... A - +0 pair of boots Stlth ++........ m - amulet of the acrobat HPRegen 0.19/turn n - ring of protection from cold MPRegen 0.15/turn h - ring of protection from fire @: no status effects A: distributed training, fangs 1, blurry vision 1, cold resistance 1, strong nose a: no special abilities You were on level 6 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons a - the +6 war axe of Tender Mercy {holy, rN+} (You took it off a gnoll on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. b - a +2 vorpal fustibalus (weapon) (You found it on level 4 of the Dungeon) c - a +3 quarterstaff of chaos (You took it off Crazy Yiuf on level 3 of the Dungeon) Missiles d - 154 stones e - 31 sling bullets (quivered) g - 28 bolts s - 16 arrows B - 14 poisoned darts Armour o - a +0 cloak (worn) (You found it on level 2 of the Dungeon) r - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) v - a +0 helmet (worn) (You found it on level 3 of the Dungeon) A - a +0 pair of boots (worn) (You found it on level 4 of the Dungeon) E - a +0 buckler (worn) (You found it on level 5 of the Dungeon) Jewellery h - a ring of protection from fire (right hand) (You found it on level 4 of the Dungeon) m - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) n - a ring of protection from cold (left hand) (You found it on level 2 of the Dungeon) Wands t - a wand of digging (5) (You found it on level 3 of the Dungeon) Scrolls i - a scroll of amnesia q - a scroll of blinking y - 5 scrolls of remove curse Potions f - 3 potions of ambrosia j - 3 potions of stabbing {unknown} k - a potion of brilliance l - 3 potions of curing p - a potion of cancellation u - 2 potions of lignification {unknown} x - 2 potions of degeneration {unknown} z - 2 potions of haste {unknown} D - a potion of resistance {unknown} Comestibles w - 12 rations Skills: + Level 2.8 Fighting + Level 2.8 Short Blades + Level 2.8 Long Blades + Level 2.8 Axes + Level 2.8 Maces & Flails + Level 2.8 Polearms + Level 2.8 Staves + Level 2.8 Slings + Level 2.8 Bows + Level 2.8 Crossbows + Level 2.8 Throwing + Level 2.8 Armour + Level 5.4 Dodging + Level 5.1 Stealth + Level 2.8 Shields + Level 2.8 Unarmed Combat + Level 5.8 Spellcasting + Level 2.2 Conjurations + Level 2.2 Hexes + Level 2.2 Charms + Level 7.5 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Transmutations + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Poison Magic + Level 3.1 Invocations + Level 2.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Call Imp Summ ####.... 2% 2 None c - Call Canine Familiar Summ ####.... 4% 3 ##..... l - Summon Lightning Spi Summ/Air ###..... 38% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ #### 1% 1 None Summon Guardian Golem Hex/Summ ###..... 12% 3 ##..... Summon Ice Beast Ice/Summ ###..... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Nemelex Xobeh Qazlal Ru Vehumet Yredelemnul Shops: D:4 % Annotations: D:4 3 runed translucent doors, Illumine's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Scrolls take you a little longer to read. Your flesh is cold resistant. (rC+) Message History Your Fire Magic skill increases to level 2! Your Ice Magic skill increases to level 2! Your Air Magic skill increases to level 2! Your Earth Magic skill increases to level 2! Your Poison Magic skill increases to level 2! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. An orc comes into view. It is wielding a +0 club. An orc and a shadow imp come into view. Found a stone staircase leading down. 2 orcs come into view. The orc shouts! The shadow imp shouts! The orc shouts! Found a stone staircase leading up. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your wolf disappears in a puff of smoke! You hit the orc. The orc is heavily wounded. You closely miss the orc. The orc hits you with a +0 club. The orc barely misses you. Your white imp gestures at the orc. The puff of frost hits the orc! The orc dies! The orc closely misses you. The shadow imp gestures at you. Pain shoots through your body! Your white imp hits the orc but does no damage. Things that are here: a +0 short sword; a buckler You take 7 damage. You slash the orc! You kill the orc! You closely miss the orc. Your ring mail prevents you from hitting the shadow imp. Your hound bites the shadow imp. The orc misses you. The shadow imp closely misses you. Your hound bites the shadow imp. Your iron imp closely misses the shadow imp. Your white imp barely misses the orc. The orc closely misses you. The orc hits you but does no damage. You barely miss the orc. You bite the orc, but do no damage. You slash the orc! You kill the orc! You slash the shadow imp! You kill the shadow imp! The orc closely misses you. You hit the orc. The orc is almost dead. Your hound bites the orc. The orc dies! Things that are here: a +0 trident; a +0 ring mail You swap places. Things that are here: a +0 short sword; a buckler You swap places. Items here: )) [ † a +0 mace; a +0 club; a +0 scale mail; an orc corpse You butcher the orc corpse. C - 3 chunks of flesh (gained 1) Items here: )) [ ÷ a +0 mace; a +0 club; a +0 scale mail; an orc skeleton You swap places. Things that are here: a +0 short sword; a buckler Your hound disappears in a puff of smoke! You swap places. Things that are here: a +0 short sword; a buckler E - a buckler You start putting on your armour. You continue putting on your buckler. x4 You finish putting on your +0 buckler. Some of the chunks of flesh in your inventory have rotted away. Your white imp disappears in a puff of smoke! Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Your iron imp disappears in a puff of smoke! You now have 263 gold pieces (gained 7). An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre shouts! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. You block the ogre's attack. Your hound bites the ogre. Your hound barely misses the ogre. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ogre misses you. Your hound barely misses the ogre. You swap places. Your hound barely misses the ogre. The ogre hits your white imp with a +0 giant club!! Your white imp dies! Your crimson imp hits the ogre. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your hound barely misses the ogre. Your hound bites the ogre. You slash the ogre! The ogre is severely wounded. The ogre barely misses you. Your crimson imp barely misses the ogre. You hit the ogre. The ogre is severely wounded. Your crimson imp hits the ogre. The ogre misses you. You slash the ogre! You kill the ogre! You swap places. Things that are here: a +0 giant club; an ogre corpse Your crimson imp disappears in a puff of smoke! Your hound disappears in a puff of smoke! You butcher the ogre corpse. C - 6 chunks of flesh Things that are here: a +0 giant club; an ogre skeleton Things that are here: a +0 giant club; an ogre skeleton An adder comes into view. The adder hisses angrily. You block the adder's attack. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You slash the adder! You kill the adder! Your Stealth skill increases to level 5! y - 5 scrolls of remove curse (gained 1) As you open the door, it creaks loudly! Found a sacrificial altar of Ru. There is an open door here. You swap places. You open the door. Found a radiant altar of Vehumet. There is an open door here. There is a radiant altar of Vehumet here. u - 2 fizzy white potions (gained 1) There is an open door here. You open the door. Found a burning altar of Makhleb. You open the door. Found a sparkling altar of Nemelex Xobeh. There is a fountain of clear blue water here. You now have 270 gold pieces (gained 7). You open the door. There is an open door here. You open the door. There is an open door here. You see here a mace. Your white imp disappears in a puff of smoke! All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. An ice beast comes into view. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are feeling hungry. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The ice beast hits you but does no damage. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your hound bites the ice beast. The ice beast hits you. The ice beast freezes you. You resist. Your white imp completely misses the ice beast. You take 5 damage. You slash the ice beast! The ice beast is heavily wounded. Your hound bites the ice beast. The ice beast closely misses you. Your hound bites the ice beast. Your white imp hits the ice beast. Your white imp freezes the ice beast. The ice beast completely resists. Your crimson imp closely misses the ice beast. The ice beast hits your white imp but does no damage. Your hound bites the ice beast. The ice beast dies! Your Invocations skill increases to level 3! Okay, then. Your hound disappears in a puff of smoke! Your white imp disappears in a puff of smoke! A centaur skeleton comes into view. A centaur skeleton is nearby! The centaur skeleton misses you. You hit the centaur skeleton. The centaur skeleton convulses. The centaur skeleton is moderately damaged. The centaur skeleton hits you. Your crimson imp hits the centaur skeleton. The centaur skeleton hits you but does no damage. You take 3 damage. You slash the centaur skeleton! The centaur skeleton convulses! You destroy the centaur skeleton! You swap places. You see here a leather armour. You open the door. There is an open door here. You see here a glowing mace. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling very hungry. Search for what [Enter for "."]? . (D) Dungeon Where to? (Enter - D:5 @ (x,y), ? - help) You see here a glowing mace. Your crimson imp disappears in a puff of smoke! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A jelly comes into view. Found 22 stones. You slash the jelly! The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly closely misses you. You take 5 damage. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly barely misses you. The jelly hits you but does no damage. You take 1 damage. Your ring mail prevents you from hitting the jelly. You bite the jelly, but do no damage. The jelly is almost dead. The jelly barely misses you. You slash the jelly! You kill the jelly! An adder comes into view. You see here 22 stones. An adder is nearby! An orc warrior comes into view. It is wielding a +0 glaive. Found a stone staircase leading up. The helpless adder fails to defend itself. You hit the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 1 damage. The orc warrior shouts! You slash the adder! You kill the adder! You have reached level 8! You feel stronger. You feel sick. You hear a shout! x2 A worker ant comes into view. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior barely misses your hound. An orc comes into view. An orc comes into view. You feel sick. The orc shouts! The orc warrior barely misses your hound. Your hound closely misses the orc warrior. You take 1 damage. You see here 22 stones. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The worker ant bites you. You are more poisoned. The worker ant poisons you! Your hound bites the worker ant. You take 3 damage. You feel sick. Your hound bites the worker ant. The worker ant closely misses your hound. Something barely misses your hound. Your hound bites the worker ant. Your white imp hits the worker ant. Your white imp freezes the worker ant. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. You are no longer corroded. You feel sick. The worker ant bites your hound. Your hound misses the worker ant. Something hits your hound! The worker ant misses your hound. Your white imp barely misses the worker ant. You take 1 damage. Unknown command. You swap places. You feel sick. Your hound bites the worker ant. The worker ant dies! You take 1 damage. You feel sick. Something closely misses your hound. You take 1 damage. You feel sick. You feel sick. You take 1 damage. You feel sick. You take 1 damage. You feel sick. The orc warrior barely misses your white imp. You swap places. The orc warrior misses you. You swap places. You feel sick. You block the orc warrior's attack. You take 1 damage. You hit the orc warrior but do no damage. You block the orc warrior's attack. You slash the orc warrior! The orc warrior is moderately wounded. You feel sick. You block the orc warrior's attack. You take 1 damage. Your ring mail prevents you from hitting the orc warrior. Your bite misses the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 glaive! You take 13 damage. You hit the orc warrior. You bite the orc warrior, but do no damage. The orc warrior is heavily wounded. You feel sick. The orc warrior hits you but does no damage. You take 1 damage. You hit the orc warrior but do no damage. Your bite misses the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 glaive! * * * LOW HITPOINT WARNING * * * You take 16 damage. You swap places. Your white imp gestures at the orc warrior. The puff of frost hits the orc warrior! The orc warrior hits your white imp with a +0 glaive! Your white imp dies! You swap places. Your hound bites the orc warrior but does no damage. You feel sick. Your hound closely misses the orc warrior. The orc warrior barely misses your hound. You take 1 damage. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your hound closely misses the orc warrior. The orc warrior hits your hound with a +0 glaive! Your hound dies! Your hound's corpse disappears in a puff of smoke! The orc warrior hits your white imp with a +0 glaive! Your white imp dies! Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded, unaware, hasn't noticed you) Attack! You feel sick. The orc warrior hits your white imp from afar with a +0 glaive!! Your white imp dies! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc warrior shouts! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc warrior closely misses your crimson imp. You feel sick. You are no longer poisoned. Your crimson imp completely misses the orc warrior. The orc warrior closely misses your crimson imp. You take 1 damage. Your crimson imp barely misses the orc warrior. What are your orders? t - Bark! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) Attack! Your crimson imp blinks! Your crimson imp hits the orc warrior. The orc warrior misses your crimson imp. Your crimson imp barely misses the orc warrior. Your crimson imp hits the orc warrior but does no damage. The orc warrior hits your crimson imp with a +0 glaive! Your crimson imp dies! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. Your crimson imp hits the orc warrior but does no damage. What are your orders? t - Bark! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) Attack! Your crimson imp barely misses the orc warrior. The orc misses your crimson imp. The orc warrior misses your crimson imp. The +6 war axe of Tender Mercy {holy, rN+} stops glowing. b - a +2 vorpal fustibalus (weapon) Your crimson imp hits the orc warrior. Firing (i - inventory. (/) - cycle) e - 38 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) You shoot a sling bullet. The sling bullet closely misses the orc warrior. The sling bullet hits the orc! You kill the orc! Your crimson imp hits the orc warrior but does no damage. The orc warrior hits your crimson imp with a +0 glaive!! Your crimson imp dies! Firing (i - inventory. (/) - cycle) e - 37 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) You shoot a sling bullet. The sling bullet barely misses the orc warrior. Firing (i - inventory. (/) - cycle) e - 36 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) You shoot a sling bullet. The sling bullet closely misses the orc warrior. Firing (i - inventory. (/) - cycle) e - 35 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) You shoot a sling bullet. The sling bullet barely misses the orc warrior. Something hits your iron imp! Something hits your iron imp! Your iron imp dies! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Firing (i - inventory. (/) - cycle) e - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded, wandering, hasn't noticed you) Okay, then. The orc warrior hits your crimson imp from afar with a +0 glaive! Firing (i - inventory. (/) - cycle) e - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) Okay, then. Your crimson imp blinks! Firing (i - inventory. (/) - cycle) e - 34 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) You shoot a sling bullet. The sling bullet barely misses the orc warrior. Firing (i - inventory. (/) - cycle) e - 33 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (severely wounded) You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is almost dead. Your crimson imp closely misses the orc warrior. There are no items here. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You block the orc warrior's attack. Your crimson imp closely misses the orc warrior. An orc warrior is nearby! Firing (i - inventory. (/) - cycle) e - 32 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almost dead) You shoot a sling bullet. The sling bullet closely misses the orc warrior. Your crimson imp blinks! The orc warrior hits you from afar with a +0 glaive! You die... .# #.###.# .# ######.###.# .####(.......#.# ....(.####>#.#.##### .###### #.#(#.....# .# #..5(§###.# .# # ###.#o###.# ##.... #.....#.# ho<... ###.#@#.# #...o. #.#h#.# .o.. #....<# ... ##.#### #. #. #.# #. #. .. ∆ You could see an orc warrior, a friendly hound (summoned) and a friendly crimson imp (summoned). Vanquished Creatures An ogre (D:5) A howler monkey (D:5) 2 crimson imps (D:5) 2 jellies Crazy Yiuf (D:3) An orc wizard (D:3) 2 centaur skeletons (D:5) A hound zombie (D:5) 2 gnolls (D:4) 4 adders A shadow imp (D:5) An ooze (D:1) An adder zombie (D:5) An adder skeleton (D:4) A worm (D:5) A dart slug (D:4) A leopard gecko (D:1) 7 orcs 2 bats (D:2) 3 giant cockroaches 2 goblins 2 hobgoblins A kobold (D:1) A frilled lizard (D:2) 3 rats (D:1) A bush (D:3) 46 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) An ogre (D:5) A howler monkey (D:5) 2 crimson imps (D:5) A bullfrog zombie (D:5) An orc priest (D:3) A hound (D:5) A gnoll shaman (D:3) A centaur skeleton (D:5) Natasha (thrice) (D:2) A worker ant (D:6) A gnoll (D:3) An ooze (D:4) An adder skeleton (D:4) A worm (D:3) A dart slug (D:1) 4 orcs 2 giant cockroaches 3 hobgoblins 2 bats (D:1) 2 frilled lizards (D:1) 4 goblins 2 kobolds (D:1) A rat (D:1) 39 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 84 | D:1 | Reached XP level 2. HP: 18/19 MP: 7/7 101 | D:1 | Learned a level 2 spell: Call Imp 523 | D:1 | Reached XP level 3. HP: 15/25 MP: 2/9 805 | D:1 | Learned a level 3 spell: Call Canine Familiar 821 | D:2 | Found a stormy altar of Qazlal. 861 | D:2 | Reached skill level 5 in Spellcasting 1276 | D:2 | Noticed Natasha 1285 | D:2 | Killed Natasha 1285 | D:2 | Reached skill level 1 in Invocations 1661 | D:2 | Found a stormy altar of Qazlal. 1693 | D:2 | Noticed Natasha 1702 | D:2 | Killed Natasha 1702 | D:2 | Reached skill level 1 in Fighting 1702 | D:2 | Reached skill level 1 in Short Blades 1702 | D:2 | Reached skill level 1 in Long Blades 1702 | D:2 | Reached skill level 1 in Axes 1702 | D:2 | Reached skill level 1 in Maces & Flails 1702 | D:2 | Reached skill level 1 in Polearms 1702 | D:2 | Reached skill level 1 in Staves 1702 | D:2 | Reached skill level 1 in Slings 1702 | D:2 | Reached skill level 1 in Bows 1702 | D:2 | Reached skill level 1 in Crossbows 1702 | D:2 | Reached skill level 1 in Throwing 1702 | D:2 | Reached skill level 1 in Armour 1702 | D:2 | Reached skill level 1 in Shields 1702 | D:2 | Reached skill level 1 in Unarmed Combat 1702 | D:2 | Reached skill level 1 in Evocations 1702 | D:2 | Reached XP level 4. HP: 25/32 MP: 4/11 1710 | D:2 | Noticed Natasha 1717 | D:2 | Killed Natasha 2453 | D:3 | Found a basalt altar of Yredelemnul. 2512 | D:3 | Reached skill level 1 in Conjurations 2512 | D:3 | Reached skill level 1 in Hexes 2512 | D:3 | Reached skill level 1 in Charms 2512 | D:3 | Reached skill level 1 in Necromancy 2512 | D:3 | Reached skill level 1 in Translocations 2512 | D:3 | Reached skill level 1 in Transmutations 2512 | D:3 | Reached skill level 1 in Fire Magic 2512 | D:3 | Reached skill level 1 in Ice Magic 2512 | D:3 | Reached skill level 1 in Air Magic 2512 | D:3 | Reached skill level 1 in Earth Magic 2512 | D:3 | Reached skill level 1 in Poison Magic 2798 | D:3 | Reached XP level 5. HP: 26/37 MP: 6/12 3673 | D:3 | Found a runed translucent door. 3674 | D:3 | Noticed Crazy Yiuf 3686 | D:3 | Killed Crazy Yiuf 3804 | D:3 | Learned a level 4 spell: Summon Lightning Spire 4178 | D:4 | Identified the +6 war axe of Tender Mercy {holy, rN+} 4208 | D:4 | Found Idea's Food Boutique. 4238 | D:4 | Found a runed translucent gate. 4238 | D:4 | Found a runed translucent gate. 4238 | D:4 | Found a runed translucent gate. 4486 | D:4 | Noticed Illumine's ghost (amateur MiFi) 4519 | D:5 | Entered Level 5 of the Dungeon 4558 | D:5 | Reached XP level 6. HP: 41/44 MP: 13/13 4711 | D:5 | Reached skill level 5 in Dodging 4810 | D:5 | Reached XP level 7. HP: 46/50 MP: 15/15 4996 | D:5 | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 4996 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 5330 | D:5 | Reached skill level 5 in Stealth 5360 | D:5 | Found a sacrificial altar of Ru. 5365 | D:5 | Found a radiant altar of Vehumet. 5377 | D:5 | Found a burning altar of Makhleb. 5380 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5715 | D:6 | Reached XP level 8. HP: 50/57 MP: 16/16 5737 | D:6 | HP: 9/57 [orc warrior/+0 glaive (16)] 5744 | D:6 | HP: 9/57 [poisoned by a worker ant] 5771 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, ebering_dispersal_statue_hall D:2: layout_basic, nicolae_qazlal_general_emergency, uniq_natasha D:3: layout_basic, overflow_temple_1_default, first_ration, grunt_ministairs_2, uniq_crazy_yiuf_cottage D:4: layout_rooms, serial_shops, nicolae_shop_waterfront, gammafunk_ghost_necromancy D:5: layout_gridville, grunt_temple_overflow_cloverleaf, chequers_serial_rivers_large_a D:6: layout_loops_cross, serial_shops, kennysheep_mini_moat Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.1 Fighting | 1 2 | 2.8 Short Blades | 1 2 | 2.8 Long Blades | 1 2 | 2.8 Axes | 1 2 | 2.8 Maces & Flails | 1 2 | 2.8 Polearms | 1 2 | 2.8 Staves | 1 2 | 2.8 Slings | 1 2 | 2.8 Bows | 1 2 | 2.8 Crossbows | 1 2 | 2.8 Throwing | 1 2 | 2.8 Armour | 1 2 | 2.8 Shields | 1 2 | 2.8 Unarmed Combat | 1 2 | 2.8 Evocations | 1 2 | 2.8 Conjurations | 1 2 | 2.2 Hexes | 1 2 | 2.2 Charms | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Transmutations | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Poison Magic | 1 2 | 2.2 Dodging | 5 | 5.4 Stealth | 5 | 5.1 Summonings | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 41 | | || 41 Bite | 4 | 39 | 5 || 48 Spear | 22 | 56 | || 78 Short sword | 5 | 130 | || 135 Quarterstaff | | 20 | || 20 War axe | | 23 | 38 || 61 Punch | | 1 | || 1 Fire: Fustibalus | | 7 | 7 || 14 Throw: Stone | | 2 | || 2 Cast: Summon Small Mamm | 4 | | || 4 Call Imp | 12 | 11 | 14 || 37 Call Canine Famil | 2 | 9 | 8 || 19 Use: Scroll | 1 | 6 | 3 || 10 Potion | | | 1 || 1 Stab: Sleeping | 4 | 2 | 2 || 8 Distracted | 2 | 3 | || 5 Eat: Chunk | 2 | 8 | 2 || 12 Ration | | 1 | || 1 Armor: Robe | 6 | | || 6 Ring mail | 8 | 20 | 9 || 37 Dodge: Dodged | 56 | 48 | 25 || 129 Block: Buckler | | | 6 || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1162 | 60 | 4.9 | 80 | 4 | 4.8 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 47 | 18 | 27.7 | 9 | 1 | 10.0 D:3 | 110 | 42 | 27.6 | 11 | 3 | 21.4 D:4 | 63 | 0 | 0.0 | 9 | 0 | 0.0 D:5 | 831 | 0 | 0.0 | 26 | 0 | 0.0 D:6 | 76 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 0.1 | 80.0 | 921.8 Dungeon | 100.0 | 100.0 | 4.2 | 0.1 | 80.0 | 921.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 203.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 203.7 +-------+-------+-------+-------+-------+----------------------