Raine357 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, 12, D:1) a +0 club (22, -18, D:1) a +0 club a +0 club a +0 dagger (24, -13, D:1) a +0 robe (33, -15, D:1) a +0 club (33, 6, D:1) a +0 leather armour (34, -13, D:1) a +0 spear a +0 robe (37, -3, D:1) a +0 dagger a +0 club (39, -2, D:1) a +0 club (47, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (0, 6, D:2) a +0 robe a +0 club (0, 10, D:2) a +0 club (1, 5, D:2) a +0 dagger (5, 16, D:2) a +0 rapier (5, 20, D:2) a +0 ring mail a +0 flail (10, -3, D:2) a +0 whip (16, -1, D:2) a +0 dagger (25, 17, D:2) a +0 dagger (26, 1, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 0, D:3) a +0 cloak (1, 26, D:3) a +0 hand axe (1, 27, D:3) a +0 club a +0 short sword (4, -5, D:3) a +0 club (4, 25, D:3) a +0 club (7, 15, D:3) a +0 dagger a +0 chain mail a +0 hand axe (7, 16, D:3) a +0 club (17, 14, D:3) a +0 scale mail a +0 dagger (17, 15, D:3) a +0 robe a +0 dagger (19, 11, D:3) a +0 club (21, 11, D:3) a +0 robe a +0 scythe (22, -2, D:3) a +0 club (23, 19, D:3) a +0 hand axe (25, 18, D:3) a +0 hunting sling (36, 19, D:3) a +0 short sword (40, 22, D:3) a +0 club (40, 23, D:3) a +0 war axe a +0 mace a +0 leather armour (41, 18, D:3) a +0 leather armour a +0 club (46, -7, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +6 ring of dexterity (10, 8, D:4) a +0 falchion (11, 10, D:4) a +0 hand axe (48, 27, D:4) a +0 leather armour (52, 1, D:4) a +0 whip (54, 16, D:4) a +0 leather armour (58, 10, D:4) a +0 pair of boots Level 5 of the Dungeon [Shop] Tyqina's Antique Weapon Shop a +0 spectral quarterstaff (264 gold) a +0 falchion (66 gold) a +1 morningstar of freezing (312 gold) a +0 rapier (88 gold) a +0 long sword (77 gold) a +0 great mace (143 gold) a +0 falchion (66 gold) a +0 morningstar (88 gold) a +0 trident (77 gold) (0, 0, D:5) a +4 quarterstaff of chaos a +0 cloak (2, -11, D:5) a +0 chain mail (3, -1, D:5) a +0 mace (4, -26, D:5) a +0 halberd (4, -25, D:5) a +4 spear of venom a +0 scale mail (6, -12, D:5) a +0 scale mail (10, -36, D:5) a +0 hand axe (10, -7, D:5) a +0 halberd (10, -6, D:5) a +0 flail (17, -5, D:5) a +0 rapier (21, -41, D:5) a +0 flail (23, -7, D:5) a +0 leather armour (25, -31, D:5) a +0 giant club (27, -38, D:5) a +0 halberd (27, -34, D:5) a +0 club a +0 robe (29, -38, D:5) a +0 dagger (30, -28, D:5) a +0 scale mail a +0 trident (35, -26, D:5) a +0 dagger (35, -25, D:5) a +0 spear (37, -4, D:5) a +0 halberd (38, -23, D:5) a +0 leather armour a +0 club (41, -5, D:5) a +0 halberd (42, -17, D:5) 3 potions of degeneration (43, -30, D:5) a +4 spear a +0 scale mail (46, -31, D:5) a +0 whip a +0 club (48, -28, D:5) a +0 spear Level 6 of the Dungeon [Shop] Wolyzikh's Armour Shoppe the +1 ring mail of Cemogh {Dex+2} (282 gold) It affects your dexterity (+2). the +1 scale mail of Restlessness {Rampage +Inv rC-} (224 gold) It makes you vulnerable to cold. It lets you turn invisible. It bestows one free step when moving towards enemies. a +0 ring mail (56 gold) a +3 scale mail of cold resistance (364 gold) a +2 pair of boots (231 gold) a +3 scale mail of willpower (364 gold) a +0 leather armour (28 gold) the +0 cloak of the Wild Haggis {rN++ Int+2 Dex+3 Stlth-} (435 gold) It affects your intelligence (+2). It affects your dexterity (+3). It greatly protects you from negative energy. It makes you less stealthy. a +0 helmet (63 gold) a +0 chain mail (63 gold) (2, 6, D:6) a +0 club (3, 5, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (4, 6, D:6) a +0 dagger a +0 leather armour (9, 1, D:6) a +0 short sword (10, -1, D:6) a +0 scale mail a +0 ring mail a +0 mace a +0 robe a +0 dagger (16, 22, D:6) a +0 scale mail (28, 0, D:6) a +0 leather armour (29, -7, D:6) a +0 short sword (29, 39, D:6) a +0 pair of boots (30, 31, D:6) a +0 robe a +0 dagger (31, 31, D:6) a +0 leather armour a +0 rapier (33, 41, D:6) a +0 spear (34, 44, D:6) a +0 ring mail (36, 13, D:6) a potion of degeneration (50, 13, D:6) a +0 hunting sling (50, 22, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Budgh's Assorted Antiques 2 scrolls of enchant armour (315 gold) a scroll of teleportation (63 gold) a +0 pair of boots (94 gold) a +0 morningstar (84 gold) a +0 plate armour (483 gold) a +0 kite shield (94 gold) a +5 great sword of protection (730 gold) a +0 trident (73 gold) a book of Changes (525 gold) a +0 cloak of poison resistance (178 gold) a scroll of identify (42 gold) the +9 flail "Ziequera" {antimagic, +Rage rElec rC+ Dex+2} (1768 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It lets you go berserk. a ring of magical power (420 gold) [Shop] Ywoifyer's Antique Weapon Shop a +4 hand axe of freezing (876 gold) a +0 arbalest (144 gold) the +7 demon trident of Doaxzit {drain, Int+6 Stlth-} (2566 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It makes you less stealthy. The Shining One disapproves of the use of such an item. the +11 flail of Honour {freeze, Dex+2} (2320 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (2278 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +4 quarterstaff of speed (1088 gold) a +0 short sword (96 gold) a +0 giant club (54 gold) a +2 dagger of venom (460 gold) a +0 arbalest (144 gold) a +3 mace (640 gold) [Shop] Eggual's Weapon Shop the +6 battleaxe "Yguneuta" {vorpal, rF++ Dex-3} (636 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). It greatly protects you from fire. a +0 flail (38 gold) a +0 trident (38 gold) a +0 shortbow (33 gold) a +0 war axe (38 gold) a +0 war axe (38 gold) 29 stones (31 gold) a +0 war axe (38 gold) a +0 spear (33 gold) the +9 spear of Hospitality {speed, *Slow rN+++ Int-2 Stlth+} (825 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-2). It renders you almost immune to negative energy. It may slow you when you take damage. It makes you more stealthy. (0, 0, D:7) a +0 shortbow (2, 31, D:7) a +0 spear (3, 30, D:7) a +0 club (4, 30, D:7) a +0 spear (5, 0, D:7) a +0 robe (5, 15, D:7) a +0 giant club (11, 41, D:7) a +0 shortbow (19, 26, D:7) a +0 long sword a +0 plate armour (25, 21, D:7) a +0 falchion (29, 36, D:7) a +0 flail a +0 leather armour (40, 6, D:7) a +0 longbow (47, -8, D:7) a +0 dagger a +0 whip a +0 short sword a +0 whip (58, 11, D:7) a +0 scale mail a +0 quarterstaff a +0 hunting sling (68, 17, D:7) a scarf of shadows Level 8 of the Dungeon (2, -18, D:8) 22 gold pieces (2, -17, D:8) an amulet of guardian spirit (2, -16, D:8) a +6 ring of strength (2, -15, D:8) the +4 hand crossbow of Ascent {elec, rPois Int+9 Dex+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+9). It affects your dexterity (+3). It protects you from poison. (2, -14, D:8) 2 scrolls of magic mapping (3, -18, D:8) 13 gold pieces (3, -17, D:8) 9 gold pieces (3, -16, D:8) the amulet "Fuzxoomm" {Faith rPois rC++ Str+2 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It greatly protects you from cold. It protects you from poison. It makes you more stealthy. (3, -15, D:8) 19 gold pieces (3, -14, D:8) 6 gold pieces (still there?) 16 gold pieces (still there?) (7, 13, D:8) a +0 club (12, 6, D:8) a +0 dagger a +0 leather armour a potion of degeneration (12, 7, D:8) a +0 shortbow a +0 robe (12, 8, D:8) a +0 glaive a +0 chain mail (13, -17, D:8) a +0 leather armour (13, 7, D:8) a +0 flail a +0 scale mail (13, 8, D:8) a +0 club a +0 leather armour (14, -4, D:8) a +0 whip a +0 shortbow (23, -5, D:8) a +0 dagger (36, 4, D:8) a +0 quarterstaff (37, 11, D:8) a +0 long sword a +0 plate armour (39, 6, D:8) a +0 robe (39, 10, D:8) a +0 hand axe (39, 11, D:8) a +0 dagger a +0 robe (48, 16, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +2 trident of protection (7, 0, D:9) a +0 trident (10, -5, D:9) a +0 club a +0 whip (12, -5, D:9) a +0 long sword a +0 plate armour (12, -4, D:9) a +0 dagger a +0 robe (17, 11, D:9) a +0 pair of boots (31, 26, D:9) a staff of earth (38, 12, D:9) a potion of flight 3 potions of invisibility (39, 9, D:9) a +0 long sword (48, 20, D:9) a +0 dagger a +0 robe (52, -21, D:9) a +0 robe (57, -14, D:9) a +0 short sword (57, -13, D:9) a +0 dagger (57, -12, D:9) a +0 flail a +0 dire flail a +0 plate armour a +0 ring mail a +0 spear (57, -11, D:9) a +0 flail a +0 leather armour Level 10 of the Dungeon [Shop] Qileusk's Armour Boutique a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 plate armour (230 gold) a +0 scale mail (40 gold) the +2 ring mail of the Invisible Hand {Harm} (210 gold) It increases damage dealt and taken. a +0 plate armour (230 gold) (1, 34, D:10) a +0 shortbow (7, 24, D:10) a +0 giant spiked club (11, -15, D:10) a +0 giant spiked club (12, 9, D:10) a +0 scale mail a +2 demon trident of draining (39, 13, D:10) a +0 giant spiked club (42, 3, D:10) a +0 leather armour a +0 long sword (46, -6, D:10) a +0 spear (46, -4, D:10) a +0 ring mail a +0 club a +3 chain mail of poison resistance a +2 battleaxe of freezing (49, -11, D:10) a +0 kite shield a +0 robe a +0 long sword (62, -20, D:10) a +0 leather armour Level 11 of the Dungeon (33, 20, D:11) a +0 leather armour (35, 29, D:11) a +0 dagger (41, 20, D:11) a +0 rapier (44, 33, D:11) 3 large rocks (50, 19, D:11) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (3, -4, Lair:1) a staff of earth (3, 2, Lair:1) a +0 hand axe (7, -8, Lair:1) the +1 rapier of the Eternal Void {vamp, rF+ rN+ Str+3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from fire. It protects you from negative energy. It makes you more stealthy. The Shining One disapproves of the use of such an item. (15, 13, Lair:1) a +0 leather armour (21, 1, Lair:1) a +0 flail (21, 7, Lair:1) a +0 leather armour (29, 21, Lair:1) a +0 quarterstaff (55, 9, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (still there?) 12 gold pieces (still there?) (1, 1, Lair:2) 23 stones (1, 2, Lair:2) 5 stones (1, 3, Lair:2) 24 stones (2, 0, Lair:2) 25 arrows (2, 3, Lair:2) a +2 hand axe of flaming (3, 0, Lair:2) 12 gold pieces (3, 1, Lair:2) 21 gold pieces (3, 3, Lair:2) an amulet of the acrobat (5, 3, Lair:2) a javelin (7, 1, Lair:2) 21 stones (9, -13, Lair:2) a +0 quarterstaff (13, 3, Lair:2) a +0 plate armour (15, 8, Lair:2) a +0 short sword (23, 20, Lair:2) a scroll of noise (51, -3, Lair:2) a +0 ring mail (60, 5, Lair:2) a +0 long sword (60, 14, Lair:2) a +0 hand axe of flaming (63, -15, Lair:2) a scroll of immolation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (18, 23, Lair:3) a +0 glaive (30, -2, Lair:3) a scroll of noise (35, -25, Lair:3) a +0 robe (42, 17, Lair:3) a +0 morningstar a +0 shortbow (46, 13, Lair:3) a +0 shortbow (52, 27, Lair:3) a +0 shortbow (63, 17, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd a +0 robe (3, -1, Lair:4) a +0 short sword (4, -1, Lair:4) a +0 hand axe (6, 3, Lair:4) a +0 battleaxe (27, 0, Lair:4) 15 arrows (38, -12, Lair:4) 7 javelins 2 silver javelins 282 arrows 3 datura-tipped darts a curare-tipped dart (39, 28, Lair:4) a +0 ring mail (54, -16, Lair:4) a potion of flight Level 5 of the Lair of Beasts (2, 10, Lair:5) a +0 leather armour (17, -23, Lair:5) a +0 scale mail (21, -17, Lair:5) a +0 plate armour (26, 2, Lair:5) 3 scrolls of random uselessness (38, -22, Lair:5) a ring of see invisible (still there?) a +0 mace (still there?) (49, -18, Lair:5) a +0 quarterstaff (57, 12, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 sling bullets (still there?) a potion of curing (still there?) (3, -9, Lair:6) 12 gold pieces (still there?) 15 gold pieces (still there?) (3, -7, Lair:6) a tin of tremorstones (2/2) (still there?) 14 gold pieces (still there?) 4 gold pieces (still there?) 4 gold pieces (still there?) (6, -7, Lair:6) a potion of invisibility (7, -12, Lair:6) a scroll of silence (still there?) 18 gold pieces (still there?) (7, -2, Lair:6) 19 gold pieces (still there?) a +0 flail (still there?) (9, -6, Lair:6) 21 gold pieces (still there?) 17 bolts (still there?) (23, 10, Lair:6) a yak corpse (27, 10, Lair:6) a wyvern corpse (29, 12, Lair:6) a wolf corpse