Raine357 Level 1 of the Dungeon (1, -10, D:1) a +0 dagger (12, -7, D:1) a +0 robe (16, 12, D:1) a +0 dagger (22, 29, D:1) a +0 chain mail (34, 10, D:1) a +0 scale mail (34, 29, D:1) a +0 dagger (34, 33, D:1) a +0 ring mail (37, 12, D:1) a +0 whip Level 2 of the Dungeon (0, 7, D:2) a +0 club (8, -7, D:2) a +0 club (9, -6, D:2) a +0 spear (10, -12, D:2) a +0 club a +0 club (10, -11, D:2) a +0 whip (15, -41, D:2) a +0 club (15, -4, D:2) a +0 dagger (30, -24, D:2) a +0 short sword a +0 scale mail (32, -20, D:2) a +0 ring mail (52, 18, D:2) a +0 leather armour (56, 18, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 12, D:3) a +0 hand axe (8, 14, D:3) a +0 hand axe a +0 leather armour (9, 6, D:3) a +0 ring mail (9, 9, D:3) a +0 club (10, 21, D:3) a +0 dagger (11, 21, D:3) a +0 mace (14, -1, D:3) a +0 leather armour (15, -2, D:3) a -2 club (28, 28, D:3) 2 scrolls of random uselessness (30, 34, D:3) a +0 long sword (35, 36, D:3) a +0 pair of boots (43, -4, D:3) a -3 club (45, 34, D:3) a +0 club (56, -4, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, -15, D:4) a +0 dagger (9, 8, D:4) a +0 dagger (11, 8, D:4) a +0 giant spiked club (36, -21, D:4) a +0 dagger (38, -15, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Moysab's Jewellery Emporium a ring of protection from cold (275 gold) a ring of resist corrosion (220 gold) a +6 ring of dexterity (643 gold) an amulet of the acrobat (330 gold) an amulet of guardian spirit (330 gold) a ring of fire (275 gold) an amulet of regeneration (330 gold) a +6 ring of dexterity (643 gold) an amulet of magic regeneration (330 gold) a ring of willpower (275 gold) a ring of poison resistance (220 gold) a +4 ring of protection (396 gold) (6, 22, D:5) 227 arrows (35, -4, D:5) a +0 chain mail (47, 0, D:5) a +0 club a +0 dagger (48, 1, D:5) a +0 ring mail a +0 dagger a +0 dagger a +0 scale mail a +0 flail (48, 2, D:5) a +0 leather armour of cold resistance a +0 flail a +0 leather armour a +0 club (49, 1, D:5) a +0 robe a +0 dagger (49, 2, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Heann's Assorted Antiques a scroll of blinking (187 gold) 2 scrolls of identify (100 gold) a potion of curing (75 gold) a +0 rapier (100 gold) a potion of curing (75 gold) a scroll of torment (187 gold) a scroll of identify (50 gold) a ring of positive energy (500 gold) a +2 vorpal hunting sling (355 gold) the +1 shortbow of the Wraith {venom, +Inv Dex+3} (722 gold) It poisons the ammo it fires. It affects your dexterity (+3). It lets you turn invisible. a box of beasts (1000 gold) a scroll of teleportation (75 gold) a +0 hunting sling (37 gold) a scroll of fog (50 gold) (0, 0, D:6) a +0 hunting sling (5, -11, D:6) a +1 robe of fire resistance a +2 robe of willpower (17, 2, D:6) a -2 dagger (18, -1, D:6) a scroll of random uselessness (22, -7, D:6) a -2 plate armour a +0 flail (24, -4, D:6) a +0 flail a +1 scale mail of poison resistance (28, 4, D:6) a +0 quarterstaff (31, 29, D:6) a +0 club (37, -2, D:6) a +0 shortbow (40, 6, D:6) the -2 pair of gloves "Edatoed" {+Blink} It lets you blink. (43, 6, D:6) a +0 rapier (50, 25, D:6) a +0 hand axe a +0 leather armour (51, 25, D:6) a -3 hand axe (52, 26, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 0, D:7) a +0 club a +0 short sword (4, -1, D:7) a +0 dagger a +0 robe a +0 war axe (4, 0, D:7) a +0 club a +0 ring mail (14, 9, D:7) a +0 scale mail (30, 30, D:7) a +0 whip (31, -5, D:7) a book of Callings (45, 4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 4, D:7) a +0 short sword a +0 ring mail (47, 4, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, 13, D:8) a +0 dagger (8, 7, D:8) a +0 giant spiked club (8, 8, D:8) a +0 robe a +0 dagger of chaos (20, 8, D:8) a +0 hand axe (34, 21, D:8) a +0 dagger (36, 0, D:8) a +0 dagger (36, 15, D:8) a +0 chain mail a +0 hand axe (39, 26, D:8) a +1 whip of flaming a +2 robe of willpower (40, 24, D:8) a +0 dagger a +0 robe (40, 34, D:8) a +0 flail a +0 leather armour (44, 18, D:8) a +0 long sword (44, 22, D:8) a +0 club a +0 robe (47, 24, D:8) a +0 hand axe a +0 animal skin (56, 38, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a book of Callings (7, -19, D:9) a +0 short sword (14, -18, D:9) a +0 giant club (25, -19, D:9) a +0 robe (25, -7, D:9) a +0 hand axe (27, -3, D:9) a +0 shortbow (36, -23, D:9) 16 poisoned darts (41, -19, D:9) 18 gold pieces Level 10 of the Dungeon [Shop] Awnua's Weapon Shoppe a +0 hand crossbow (42 gold) a +0 long sword (42 gold) a +0 mace (36 gold) 4 datura-tipped darts (19 gold) a +0 spear (36 gold) a +0 hand crossbow (42 gold) a +0 war axe (42 gold) a +0 great mace (78 gold) a +0 dagger (24 gold) a +1 great sword of distortion (278 gold) (0, 0, D:10) a +0 spear (8, 27, D:10) a +1 morningstar of protection (14, 28, D:10) a +0 shortbow 15 arrows (20, 12, D:10) a +0 giant club a +0 giant club (32, 7, D:10) a +0 flail (33, 7, D:10) a +0 halberd a +0 plate armour (33, 8, D:10) a +0 dagger a +0 short sword (34, 7, D:10) a +0 hand axe a +0 chain mail (34, 8, D:10) a +0 club a +0 leather armour (36, 2, D:10) a +0 quarterstaff (41, 28, D:10) a +0 robe (still there?) an ogre corpse (still there?) (43, 27, D:10) a +0 glaive (47, 25, D:10) a scroll of identify Level 11 of the Dungeon (0, 0, D:11) 2 potions of invisibility (1, 3, D:11) a potion of resistance (3, -1, D:11) a scroll of identify (6, 14, D:11) 15 gold pieces (8, 3, D:11) a scroll of removedness (9, -1, D:11) 19 gold pieces (10, 0, D:11) a scroll of enchant armour (10, 6, D:11) a scroll of enchant weapon Level 2 of the Lair of Beasts (0, 0, Lair:2) the ring "Syptinut" {Will+ Int-4} [ring of intelligence] It affects your intelligence (-4). It affects your willpower, your defense against some magical effects. (4, 20, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (29, -10, Lair:2) a +0 chain mail (32, 31, Lair:2) a +0 shortbow (54, 33, Lair:2) a +0 robe (55, 34, Lair:2) 2 potions of degeneration the +7 battleaxe "Pemen" {pain, rElec Str+3 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (-3). It insulates you from electricity. (59, 10, Lair:2) a +2 hat of stealth (59, 30, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (9, 4, Lair:3) a +0 war axe (13, -19, Lair:3) a +0 ring mail (20, 14, Lair:3) a -2 dire flail (30, 8, Lair:3) a +0 halberd (32, 9, Lair:3) a +0 trident (45, 10, Lair:3) a +0 falchion (58, -1, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 barding a +1 longbow of flaming (7, -2, Lair:4) a ring of ice (17, -12, Lair:4) a +0 leather armour (28, -7, Lair:4) a +1 trident a +0 dagger a +0 scale mail (30, 31, Lair:4) a +0 long sword (33, 25, Lair:4) a +1 falchion of holy wrath (46, 1, Lair:4) a +0 tower shield Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (2, 2, Lair:5) a +0 dagger (14, 16, Lair:5) a potion of mutation (17, 20, Lair:5) a +0 scale mail of cold resistance (30, 23, Lair:5) a +0 ring mail (31, 15, Lair:5) a +0 leather armour (39, 9, Lair:5) a +0 robe (43, 16, Lair:5) a +0 shortbow (55, 29, Lair:5) 11 arrows (62, 27, Lair:5) a -2 dagger Level 6 of the Lair of Beasts (5, -8, Lair:6) 11 arrows (9, 3, Lair:6) a +0 ring mail (16, 0, Lair:6) 3 boomerangs 4 javelins the +6 flail of Insomnia {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (16, 21, Lair:6) a +0 halberd (17, 19, Lair:6) a +0 cloak (17, 22, Lair:6) a ring of ice (18, 19, Lair:6) a +0 leather armour (19, 19, Lair:6) a +2 ring mail of positive energy (19, 21, Lair:6) a ring of ice (19, 22, Lair:6) a +0 plate armour (28, 43, Lair:6) a +0 scale mail (38, 10, Lair:6) a +0 robe (49, -8, Lair:6) a +0 scimitar (52, 4, Lair:6) a +0 hunting sling (56, -1, Lair:6) a +0 dagger (59, 15, Lair:6) a +0 club