Seeded DCSS version 0.27-a0-380-g150de4c (webtiles) character file. Game seed: 6872251770755799278 (custom seed) 3892 Raine357 the Geomancer (level 10, -3/54 (61) HPs) Began as an Octopode Earth Elementalist on Feb 16, 2021. Was a Priest of Makhleb. Slain by a wight ... wielding a +1 mace of freezing (5 damage) ... on level 9 of the Dungeon on Feb 17, 2021. The game lasted 00:45:59 (10600 turns). Raine357 the Geomancer (OpEE) Turns: 10600, Time: 00:45:59 HP: -3/54 (61) AC: 1 Str: 13 XL: 10 Next: 19% MP: 4/19 EV: 13 Int: 22 God: Makhleb [***...] Gold: 516 SH: 5 Dex: 12 Spells: 6/21 levels left rFire . . . SeeInvis . a - +4 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + f - amulet of reflection rElec . Harm . x - +6 ring of strength rCorr . Rampage . z - ring of wizardry Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.18/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: heavily drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 516 gold pieces. Inventory: Hand Weapons a - a +4 short sword of venom (weapon) (You took it off Duvessa on level 4 of the Dungeon) b - a +2 dagger of draining (You took it off Dowan on level 4 of the Dungeon) Missiles h - 61 poisoned darts (quivered) k - 36 bolts n - 347 stones p - 3 boomerangs u - 24 sling bullets y - 92 arrows Jewellery f - an amulet of reflection (around mantle) (You found it on level 1 of the Dungeon) x - a +6 ring of strength (left tentacle) (You found it on level 5 of the Dungeon) z - a ring of wizardry (right tentacle) (You found it on level 6 of the Dungeon) J - a +4 ring of evasion {unknown} (You found it on level 8 of the Dungeon) Wands v - a wand of iceblast (8) (You found it on level 5 of the Dungeon) D - a wand of paralysis (7) (You found it on level 7 of the Dungeon) I - a wand of acid (11) (You took it off an orc on level 8 of the Dungeon) Scrolls c - a scroll of identify d - 11 scrolls of teleportation e - a scroll of fear {unknown} g - 3 scrolls of immolation {unknown} i - 4 scrolls of enchant armour {unknown} l - 2 scrolls of random uselessness {unknown} m - 3 scrolls of amnesia {unknown} r - a scroll of noise {unknown} B - a scroll of blinking {unknown} C - 2 scrolls of magic mapping {unknown} G - a scroll of enchant weapon {unknown} Potions j - 3 potions of berserk rage o - 3 potions of might q - 4 potions of haste s - a potion of ambrosia t - 3 potions of invisibility w - 5 potions of attraction A - a potion of mutation {unknown} E - a potion of curing F - 2 potions of flight {unknown} H - a potion of resistance {unknown} Skills: + Level 2.4 Fighting - Level 4.0 Short Blades - Level 2.0 Dodging - Level 6.0 Stealth - Level 6.0 Spellcasting - Level 4.0 Conjurations + Level 2.7 Summonings - Level 1.0 Transmutations + Level 10.1 Earth Magic - Level 3.0 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth 100% 1% 1 b - Magic Dart Conj 96% 1% 1 c - Call Canine Familiar Summ 18% 3% 3 i - Call Imp Summ 18% 1% 2 l - Lee's Rapid Deconstr Erth 25% 1% 5 t - Stone Arrow Conj/Erth 74% 1% 3 Your spell library contained the following spells: Spells Type Power Failure Level Summon Small Mammal Summ 72% 1% 1 Passwall Tmut/Erth 25% 1% 2 Searing Ray Conj 48% 1% 2 Petrify Tmut/Erth 31% 3% 4 Dazzling Flash Conj/Hex 30% 4% 3 Summon Guardian Golem Hex/Summ 12% 6% 3 Fulminant Prism Conj/Hex 7% 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 16% 4 Summon Ice Beast Ice/Summ 12% 21% 4 Summon Lightning Spire Summ/Air 12% 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (0/6) D:9 Orc: D:9-12 Altars: Elyvilon Makhleb Okawaru Ru Xom Yredelemnul Shops: D:6 [ Annotations: D:3 1 runed translucent door D:5 exclusion: centaur D:6 Grinder D:7 exclusions: 3 doors and 4 killer bees Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Makhleb accepts your kill. You feel better. The orc throws a stone. The stone barely misses you. Found 16 gold pieces. You see here a leopard gecko corpse. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, quivering stones and carrying a wand of acid (11) (17% to evade) The blast of sand hits the orc!! You kill the orc! Makhleb accepts your kill. You feel better. n - 293 stones You hear the rapid hiss of a distant avalanche of sand. You hear the rapid hiss of a distant avalanche of sand. n - 307 stones (gained 14) You hear the rapid hiss of a distant avalanche of sand. n - 350 stones (gained 43); I - a wand of acid (11) You see here an orc corpse. You now have 444 gold pieces (gained 16). The hiss of flowing sand is almost imperceptible now. You see here a leopard gecko corpse. You now have 457 gold pieces (gained 13). The walls and floor vibrate strangely for a moment. You now have 477 gold pieces (gained 20). You now have 479 gold pieces (gained 2). An ufetubus comes into view. An ufetubus is nearby! You see here a scroll labelled AGHEQ LERAIME. An ufetubus is nearby! The helpless ufetubus fails to defend itself. You impale the ufetubus!! You kill the ufetubus! Makhleb accepts your kill. i - 3 scrolls labelled AGHEQ LERAIME (gained 1) Found a chain mail. Okay, then. z - a ring of wizardry (right tentacle) This spell is dangerous to cast! Memorise Call Canine Familiar, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Found a plate armour. t - 3 potions of invisibility (gained 1) 2 jackals come into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A killer bee comes into view. You hit the killer bee. The killer bee is poisoned. Your grab misses the killer bee. Your squeeze misses the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. Your hound closely misses the killer bee. The killer bee completely misses you. Your hound closely misses the killer bee. You hit the killer bee. The killer bee looks as sick as possible! Your grab misses the killer bee. The killer bee is almost dead. You kill the killer bee! Makhleb accepts your kill. You swap places. A killer bee comes into view. A jackal comes into view. Casting: Call Canine Familiar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (asleep, 0% to evade) The stone arrow hits the killer bee. The killer bee is moderately wounded. The killer bee buzzes angrily. The jackal barks! x2; You hear a bark! x2 The killer bee stings your hound. A killer bee comes into view. Your hound bites the killer bee but does no damage. The killer bee closely misses your hound. Your hound barely misses the killer bee. The killer bee closely misses your hound. The killer bee closely misses your hound. Your hound barely misses the killer bee. The killer bee closely misses your hound. Your hound completely misses the killer bee. Something barely misses your hound. Something stings your hound. The killer bee completely misses your hound. The jackal barely misses your hound. Your hound misses the killer bee. The jackal closely misses your hound. The killer bee closely misses your hound. Your hound bites the killer bee. The jackal bites your hound. The killer bee misses your hound. Your hound completely misses the killer bee. The jackal barely misses your hound. The killer bee stings your hound. Your hound is poisoned. The killer bee poisons your hound! The jackal bites your hound. The killer bee stings your hound. Your hound looks as sick as possible! The killer bee poisons your hound! Your hound misses the killer bee. The jackal bites your hound but does no damage. The jackal barely misses your hound. The killer bee stings your hound. Your hound dies! Your hound's corpse disappears in a puff of smoke! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - killer bee A rock wall. The wall shatters! The blast of rock fragments hits the killer bee!! You kill the killer bee! Makhleb accepts your kill. The blast of rock fragments hits the jackal!! You kill the jackal! Makhleb accepts your kill. x2 You feel a bit more experienced. A jackal comes into view. You have reached level 10! You feel clever. The killer bee stings you! The jackal bites you. You take 10 damage. Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The wall shatters! The blast of rock fragments hits the killer bee! You kill the killer bee! Makhleb accepts your kill. You feel better. The blast of rock fragments hits the jackal!! You kill the jackal! Makhleb accepts your kill. The blast of rock fragments hits the jackal! You kill the jackal! Makhleb accepts your kill. You feel better. The jackal misses you. Your Fighting skill increases to level 1! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You take 1 damage. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. x2 You barely miss the jackal. Your grab misses the jackal. The jackal bites you but does no damage. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal closely misses you. You hit the jackal. The jackal is poisoned. You grab the jackal. You squeeze the jackal. You kill the jackal! Makhleb accepts your kill. A quokka zombie comes into view. You hit the quokka zombie. You grab the quokka zombie. The quokka zombie is heavily damaged. You constrict the quokka zombie. The quokka zombie closely misses you. You hit the quokka zombie. You destroy the quokka zombie! Makhleb accepts your kill. You see here a jackal corpse. You see here a hound corpse. i - 4 scrolls labelled AGHEQ LERAIME (gained 1) You see here a hound corpse. Found a flail. J - a knobbly coral ring You now have 493 gold pieces (gained 14). As you open the door, it creaks loudly! There is an open door here. There is an open door here. You see here a jackal corpse. You see here a cloak. There is a stone staircase leading down here. You open the door. There is an open door here. Done exploring. Done exploring. There is an escape hatch in the floor here. There is an open door here. There is a stone staircase leading down here. You climb downwards. A howler monkey comes into view. There is a stone staircase leading up here. The helpless howler monkey fails to defend itself. You impale the howler monkey!! You kill the howler monkey! Makhleb accepts your kill. You open the door. There is an open door here. You open the door. There is an open door here. w - 5 potions of attraction (gained 1) A leopard gecko comes into view. The leopard gecko hisses angrily. A leopard gecko is nearby! The leopard gecko bites you. The leopard gecko barely misses you. You take 3 damage. You hit the leopard gecko. You kill the leopard gecko! Makhleb accepts your kill. You feel better. HP restored. You now have 504 gold pieces (gained 11). Found a stone staircase leading down. You now have 516 gold pieces (gained 12). A worker ant zombie comes into view. The worker ant zombie moves out of view. A warg comes into view. 2 orcs and 2 orc wizards come into view. The orc shouts! The warg howls! Something shouts, "Bolt, thou jarring common-kissing buzzard-bait!" The orc wizard shouts! x2; You hear a howl! Found a staircase to the Lair. Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you! A warg comes into view. x2 You take 11 damage. Your hound bites the warg but does no damage. Casting: Call Canine Familiar (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The warg closely misses you. Your hound barely misses the warg. You block the warg's attack. Your hound bites the warg. The orc wizard hits your hound but does no damage. You swap places. The warg bites your crimson imp! Your hound closely misses the warg. Your hound barely misses the orc wizard. Your crimson imp hits the warg. The orc wizard hits your hound but does no damage. The orc wizard points at itself and mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your hound bites the orc wizard. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp hits the warg but does no damage. Your hound bites the orc wizard. You block the warg's attack. The orc wizard hits your hound with a +0 dagger. Your hound misses the orc wizard. The orc wizard barely misses your hound. Your hound bites the orc wizard. You hit the warg. The warg is poisoned. The warg is moderately wounded. The warg misses you. Your hound barely misses the orc wizard. Your crimson imp hits the warg. The orc wizard points at you and mumbles some strange words. The magic dart hits your hound! You hit the warg. The warg looks as sick as possible! The warg is heavily wounded. The warg bites you. Your hound barely misses the orc wizard. The warg barely misses you. You hit the warg. The warg is heavily wounded. Your hound bites the orc wizard but does no damage. The orc wizard casts a spell at you. The puff of flame hits your hound! Your hound dies! Your hound's corpse disappears in a puff of smoke! Your crimson imp hits the warg. You block the warg's attack. You hit the warg. The warg is almost dead. Your crimson imp misses the warg. The warg closely misses you. You puncture the warg! You kill the warg! Makhleb accepts your kill. You feel better. Your Summonings skill increases to level 2! Your Earth Magic skill increases to level 10! Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The wall shatters! The blast of rock fragments hits the orc wizard!! You kill the orc wizard! Makhleb accepts your kill. The blast of rock fragments hits the warg!! The warg is severely wounded. You hear a shout! The warg bites your crimson imp! Your crimson imp dies! Your crimson imp blinks! Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The wall shatters! The blast of rock fragments hits the warg!! The warg is almost dead. The blast of rock fragments hits the warg!! You kill the warg! Makhleb accepts your kill. You feel better. Your Fighting skill increases to level 2! Throw: 62 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - warg Aim: a warg (almost dead, 50% to hit) You throw a poisoned dart. The poisoned dart hits the warg. The warg is poisoned. The warg is almost dead. You swap places. A howler monkey comes into view. You hit the warg. You kill the warg! Makhleb accepts your kill. A shadow imp comes into view. Something hits you. The howler monkey hoots and howls with incredible vigour! You hear a bark! You see here a warg corpse. You take 4 damage. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. Your crimson imp misses the howler monkey. You take 3 damage. You miss something. Your squeeze misses something. The shadow imp disappears for a moment. The orc hits you with a +0 hand axe. The howler monkey barely misses you. Something hits you. Your crimson imp hits the howler monkey. You take 10 damage. You swap places. The shadow imp shouts, "Decamp, thou impertinent shard-borne reprobate!" The orc hits your crimson imp with a +0 hand axe. The howler monkey closely misses you. Something hits your crimson imp. Your crimson imp closely misses the orc. Your crimson imp disappears in a puff of smoke! Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The wall shatters! The blast of rock fragments hits the howler monkey! The howler monkey is severely wounded. The blast of rock fragments hits something!! Makhleb accepts your kill. You can now summon a lesser servant of Makhleb. Reactivating autopickup. You feel a bit more experienced. The blast of rock fragments hits the orc!! You kill the orc! Makhleb accepts your kill. The howler monkey hits you. The howler monkey hoots and howls with incredible vigour! You take 2 damage. You hit the howler monkey. The howler monkey is poisoned. Your grab misses the howler monkey. The howler monkey is almost dead. The howler monkey closely misses you. You closely miss the howler monkey. Your grab misses the howler monkey. Your squeeze misses the howler monkey. The howler monkey is almost dead. You kill the howler monkey! Makhleb accepts your kill. Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The shadow imp hits you. You take 6 damage. Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. * * * LOW MAGIC WARNING * * * The shadow imp gestures at you. Pain shoots through your body! You take 6 damage. You barely miss the shadow imp. Your grab misses the shadow imp. The shadow imp completely misses you. You closely miss the shadow imp. You grab the shadow imp. You squeeze the shadow imp. The shadow imp is severely wounded. You constrict the shadow imp. The shadow imp closely misses you. You completely miss the shadow imp. The shadow imp is almost dead. You constrict the shadow imp. You kill the shadow imp! Makhleb accepts your kill. You feel better. You puncture the orc! You kill the orc! Makhleb accepts your kill. Things that are here: a +0 hand axe; an orc corpse A wight comes into view. It is wielding a +0 scimitar. You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe Attack! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (ally target, 26% to evade) The stone arrow hits the wight!! You destroy the wight! Makhleb accepts your kill. A wight comes into view. It is wielding a +4 flail. A wight comes into view. It is wielding a +0 spear of freezing. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (26% to evade) The stone arrow hits the wight! The wight is heavily damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (heavily damaged, ally target, 16% to evade) The blast of sand hits the wight! You destroy the wight! Makhleb accepts your kill. You feel better. n - 349 stones A wight comes into view. It is wielding a +5 halberd. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 spear of freezing and wearing a +0 robe (16% to evade) The blast of sand hits the wight. The wight is lightly damaged. n - 348 stones The wight hits you from afar with a +0 spear of freezing. You feel drained. The wight freezes you. You take 7 damage. The wight hits you from afar with a +0 spear of freezing. The wight freezes you. Your shadow imp hits the wight but does no damage. You take 7 damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 spear of freezing and wearing a +0 robe (lightly damaged, ally target, 16% to evade) Really fire in your shadow imp's direction? [Y]es or [N]o only, please. Really fire in your shadow imp's direction? Okay, then. A wight comes into view. It is wielding a +1 mace of freezing. The wight completely misses you. You block the wight's attack. Your shadow imp barely misses the wight. You hit the wight but do no damage. Your grab misses the wight. The wight is lightly damaged. The wight hits you with a +0 spear of freezing. You feel drained. The wight freezes you. Your shadow imp closely misses the wight. The wight closely misses you. You take 9 damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 spear of freezing and wearing a +0 robe (lightly damaged, ally target, 16% to evade) The blast of sand hits the wight! The wight is almost destroyed. n - 347 stones The wight hits you with a +0 spear of freezing! You feel drained. The wight freezes you. * * * LOW HITPOINT WARNING * * * Your shadow imp hits the wight. You take 10 damage. The wight hits your shadow imp with a +5 halberd! Your shadow imp dies! The wight hits you from afar with a +0 spear of freezing. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * You take 10 damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a stone staircase leading down here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight hits you with a +1 mace of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... ######..##.#.......#######.#. ...........#.......##......#. #######.####.......##......#. ...........#.......##........ ########.#.#.......##.....##. ...........#.......###....... ########...#.......# #.....#. ############...###########.....#. ................@zhz.z.....>...#. ########........#####.#######.##z ....# #......#.# #.# #.....##. ###.# #......#..# #.# #.######. #.# #......##.# #.# #.# #.... #.# #......# .# #.###.###.... #.# #......# #............ #.# #####.## ............... #.# .# ###............ You could see 3 wights and a friendly hound (summoned). Vanquished Creatures A two-headed ogre (D:8) Prince Ribbit (D:6) Sigmund (D:3) A wyvern (D:8) 3 wargs (D:9) Menkaure (D:6) Duvessa (D:4) An orc warrior (D:7) 2 ogres 3 centaurs Blork the orc (D:6) 7 bullfrogs Dowan (D:4) A wyvern skeleton (D:6) 3 killer bees (D:8) 2 wights (D:9) 2 howler monkeys (D:9) A jelly (D:5) A bullfrog skeleton (D:5) 3 orc priests 2 hounds A human skeleton (D:3) 3 iguanas 5 orc wizards 7 worker ants A hound skeleton (D:8) 7 adders A shadow imp (D:9) 4 white imps 3 ufetubi 2 oozes 2 adder skeletons An adder zombie (D:6) 2 worms (D:2) 3 dart slugs 7 leopard geckos 23 orcs 6 giant cockroaches 11 hobgoblins 10 jackals 6 quokkas A ball python (D:3) 15 bats A frilled lizard (D:1) 2 goblins A goblin zombie (D:3) A jackal skeleton (D:3) A jackal zombie (D:8) 6 kobolds A quokka zombie (D:8) 10 rats 183 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:7) A bullfrog (D:6) An orc (D:7) 3 creatures vanquished. Grand Total: 186 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | You fall into a shaft and drop 1 floor! 117 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 283 | D:1 | Reached skill level 1 in Short Blades 510 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 514 | D:1 | Learned a level 3 spell: Stone Arrow 1241 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1854 | D:3 | Found a runed translucent door. 1854 | D:3 | Noticed a human 1881 | D:3 | Reached skill level 1 in Conjurations 1891 | D:3 | Upgraded the game from 0.27-a0-362-g8331d79 to | 0.27-a0-380-g150de4c 1918 | D:3 | Noticed Sigmund 2163 | D:3 | Reached skill level 4 in Earth Magic 2367 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2395 | D:3 | Killed Sigmund 2396 | D:3 | Reached skill level 5 in Earth Magic 2396 | D:3 | Reached XP level 6. HP: 36/36 MP: 5/11 2533 | D:3 | HP: 10/36 [ooze (3)] 2982 | D:3 | Found a basalt altar of Yredelemnul. 3206 | D:4 | Found a burning altar of Makhleb. 3297 | D:4 | Became a worshipper of Makhleb the Destroyer 3522 | D:4 | Learned a level 5 spell: Lee's Rapid Deconstruction 3553 | D:4 | Learned a level 1 spell: Magic Dart 3841 | D:4 | Noticed Duvessa 3844 | D:4 | Noticed Dowan 3859 | D:4 | HP: 9/36 [Duvessa/+4 short sword of venom (12)] 3870 | D:4 | HP: 12/51 [Duvessa/+4 short sword of venom (7)] 3871 | D:4 | Killed Duvessa 3872 | D:4 | Reached XP level 7. HP: 13/41 MP: 7/13 3874 | D:4 | Killed Dowan 3875 | D:4 | HP: 8/61 [poisoned by Duvessa] 3877 | D:4 | HP: 3/41 [poisoned by Duvessa] 4838 | D:5 | Entered Level 5 of the Dungeon 4928 | D:5 | Learned a level 2 spell: Call Imp 5125 | D:5 | Reached skill level 6 in Earth Magic 5503 | D:5 | Reached * piety under Makhleb 5504 | D:5 | Reached skill level 1 in Summonings 5743 | D:6 | HP: 8/41 [centaur/arrow (7)] 5745 | D:6 | HP: 1/41 [white imp/puff of frost (8)] 6131 | D:6 | Found Xuamaudu's Armour Shoppe. 6223 | D:6 | Noticed Grinder 6225 | D:6 | Reached XP level 8. HP: 41/46 MP: 11/14 6233 | D:6 | HP: 12/46 [wyvern skeleton (6)] 6248 | D:6 | HP: 12/46 [adder skeleton (2)] 6880 | D:6 | Noticed Blork the orc 6886 | D:6 | Noticed Prince Ribbit 6890 | D:6 | Reached skill level 7 in Earth Magic 6890 | D:6 | Killed Blork the orc 6897 | D:6 | Killed Prince Ribbit 6898 | D:6 | Reached skill level 8 in Earth Magic 7280 | D:6 | Found an ornate altar of the Wu Jian Council. 7282 | D:6 | Found a sacrificial altar of Ru. 7282 | D:6 | Found a shimmering altar of Xom. 7284 | D:6 | Found a white marble altar of Elyvilon. 7284 | D:6 | Found an iron altar of Okawaru. 7284 | D:6 | Found a hazy altar of Hepliaklqana. 7462 | D:6 | Noticed Menkaure 7464 | D:6 | Killed Menkaure 7465 | D:6 | Reached skill level 5 in Stealth 8021 | D:7 | Reached XP level 9. HP: 42/51 MP: 6/16 8113 | D:7 | Reached skill level 5 in Spellcasting 8228 | D:7 | Reached ** piety under Makhleb 8519 | D:7 | Found a staircase to the Ecumenical Temple. 8828 | D:7 | Reached skill level 9 in Earth Magic 9369 | D:8 | Found a sand-covered staircase. 9380 | D:8 | Noticed a two-headed ogre 9395 | D:8 | Killed a two-headed ogre 10026 | D:8 | Learned a level 3 spell: Call Canine Familiar 10058 | D:8 | Reached XP level 10. HP: 57/57 MP: 9/19 10061 | D:8 | Reached skill level 1 in Fighting 10466 | D:9 | Found a staircase to the Lair. 10483 | D:9 | Reached skill level 10 in Earth Magic 10493 | D:9 | Reached *** piety under Makhleb 10572 | D:9 | HP: 18/55 [wight/+0 spear of freezing (3)] 10573 | D:9 | HP: 8/54 [wight/+0 spear of freezing (3)] 10600 | D:9 | HP: 2/54 [wight/+1 mace of freezing (11)] 10600 | D:9 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_rooms D:2: layout_basic D:3: kb_forest_paths, layout_rooms, dk_yredelemnul_ordeal, uniq_sigmund D:4: layout_cave_pods, lemuel_crystal_altar, uniq_duvessa D:5: layout_basic D:6: layout_loops_ring, serial_shops, shop, minmay_parallelograms, kennysheep_minor_cross, doesnt_xom_only_xom, uniq_blork_the_orc, uniq_menkaure, uniq_prince_ribbit1, uniq_grinder D:7: layout_loops_corners, minmay_temple_entry_junction D:8: layout_basic, nicolae_ossuary_entry_false_entrances D:9: layout_basic, erik_lair_orcish_takeover Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 5 6 | 6.0 Short Blades | 1 2 3 4 | 4.0 Spellcasting | 3 4 6 | 6.0 Conjurations | 1 2 3 4 | 4.0 Earth Magic | 4 5 6 8 9 10 | 10.1 Summonings | 1 2 | 2.7 Invocations | 3 | 3.0 Fighting | 2 | 2.4 Dodging | | 2.0 Transmutations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 50 | 124 | 3 | || 177 Unarmed | 3 | | | || 3 Constrict | 14 | 30 | 14 | 3 || 61 Tentacles | 9 | 22 | 9 | 3 || 43 Short sword | | | 66 | 23 || 89 Throw: Dart | 4 | 24 | 11 | 1 || 40 Cast: Sandblast | 18 | 20 | 21 | 3 || 62 Magic Dart | | 7 | 56 | || 63 Stone Arrow | | 2 | 45 | 2 || 49 Call Imp | | | 18 | 3 || 21 Lee's Rapid Decon | | | 4 | 4 || 8 Call Canine Famil | | | 1 | 2 || 3 Invok: Minor Destruction | | | 2 | || 2 Use: Scroll | 3 | 3 | 4 | || 10 Potion | | 2 | 1 | || 3 Stab: Sleeping | 11 | 6 | 4 | 1 || 22 Distracted | 1 | | | || 1 Armor: Skin | 5 | 11 | | 2 || 18 Dodge: Dodged | 21 | 92 | 57 | 18 || 188 Block: Other | 10 | 36 | 12 | 4 || 62 Reflection | 1 | | 3 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10601 | 10003 | 598 | 912 | 7485 | 9 | 1177.9 | Dungeon | 10601 | 10003 | 598 | 912 | 7485 | 9 | 1177.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1694 daAuts D:4: 1592 daAuts D:7: 1521 daAuts D:2: 1336 daAuts D:3: 1282 daAuts D:5: 1145 daAuts D:8: 1123 daAuts D:1: 635 daAuts D:9: 269 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 617.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 617.8 +-------+-------+-------+-------+-------+----------------------