Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11103463670779344685 112 Raine357 the Conjurer (level 4, -3/32 HPs) Began as a Palentonga Hedge Wizard on Feb 9, 2022. Killed from afar by Natasha (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:14 (2647 turns). Raine357 the Conjurer (Palentonga Hedge Wizard) Turns: 2647, Time: 00:05:15 Health: -3/32 AC: 4 Str: 14 XL: 4 Next: 63% Magic: 2/8 EV: 9 Int: 16 God: Gold: 79 SH: 0 Dex: 9 Spells: 4/9 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: slowed, very slow A: large, rugged brown scales 3, see invisible, deformed body, roll 1, armoured tail a: Rolling Charge You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 18 sling bullets f - 7 stones j - 27 arrows n - 4 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery k - an amulet of guardian spirit (You found it on level 2 of the Dungeon) Wands o - a wand of paralysis (5) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify g - a scroll of fog {unknown} i - a scroll of brand weapon {unknown} p - a scroll of enchant armour {unknown} Potions h - a potion of resistance l - a potion of attraction m - a potion of invisibility Skills: - Level 1.5 Dodging - Level 1.2 Stealth - Level 3.0 Spellcasting + Level 3.5 Conjurations + Level 2.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 10% N/A 19% 2 i - Call Imp Summ 8% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Conjure Flame Conj/Fire 8% 6-21 26% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [[! Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at nearby foes to attack. You have a long armoured tail. Message History * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! You take 2 damage. You barely miss Natasha. You tail-slap Natasha, but do no damage. Natasha is heavily wounded. Natasha stares at you and mumbles some strange words. You resist with significant effort. You hit Natasha. Your tail-slap misses Natasha. Natasha is heavily wounded. Natasha barely misses you. You barely miss Natasha. You tail-slap Natasha. You kill Natasha! Natasha yowls pathetically as she dies! Training target 2.0 for Summonings reached! Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You start resting. Your crimson imp disappears in a puff of smoke! You start to feel less resistant. Unknown command. You start resting. Your resistance to elements expires. You start resting. Magic restored. HP restored. Found an escape hatch in the ceiling. Found a stone staircase leading up. l - a sapphire potion Found an escape hatch in the floor. There is an escape hatch in the floor here. m - an orange potion Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Natasha, Servant of Life and Death comes into view. Okay, then. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Natasha hisses angrily. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (ally target, 100% to hit) The magic dart hits Natasha but does no damage. Natasha drinks a potion. Natasha's spells are empowered! Your crimson imp blinks! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (spells empowered, ally target, 100% to hit) The magic dart hits Natasha but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (spells empowered, ally target, 100% to hit) The magic dart hits Natasha. Natasha is lightly wounded. Natasha stares at you and mumbles some strange words. The magic dart hits you. You take 3 damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (lightly wounded, spells empowered, ally target, 100% to hit) The magic dart hits Natasha but does no damage. Natasha is lightly wounded. * * * LOW MAGIC WARNING * * * Your crimson imp hits Natasha. Natasha casts a spell at you. The magic dart hits you! You take 8 damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your crimson imp hits Natasha. Natasha casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage. You hit Natasha. Natasha is heavily wounded. Your crimson imp closely misses Natasha. Natasha mumbles some strange words. You barely miss Natasha. You tail-slap Natasha. Natasha is almost dead. Your crimson imp blinks! Natasha closely misses you. You hit Natasha. You kill Natasha! Moaning pathetically, Natasha's spirit plunges into the ground. The shadow imp disappears in a puff of smoke! Your Conjurations skill increases to level 3! You have reached level 4! You feel stronger. You start resting. Your crimson imp disappears in a puff of smoke! Magic restored. HP restored. You start waiting. Done waiting. n - 5 poisoned darts A frilled lizard comes into view. A frilled lizard is nearby! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A goblin comes into view. It is wielding a +0 dagger. Roll where? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 dagger (asleep) You roll forward with a clatter of scales! The goblin shouts! You hit the goblin. You kill the goblin! You see here a +0 dagger. You see here a +0 dagger. Found a whip. You see here a +0 whip. Terence the Incautious comes into view. He is wielding a +0 mace. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Your crimson imp hits Terence but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your crimson imp closely misses Terence. Your magical contamination has completely faded away. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, ally target, 61% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence is moderately wounded. Terence drinks a potion. Terence is healed! Terence looks more healthy. Your crimson imp hits Terence but does no damage. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (ally target, 61% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (ally target, 61% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence barely misses you. Your crimson imp blinks! You closely miss Terence. Terence hits you with a +0 mace. You take 2 damage. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You take 1 damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. * * * LOW MAGIC WARNING * * * Your crimson imp disappears in a puff of smoke! Terence hits you with a +0 mace. You take 3 damage. Terence asks, "Do you want it fast or slow?" Terence hits you with a +0 mace. You take 6 damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. You take 5 damage. You hit Terence but do no damage. Terence is moderately wounded. Your white imp hits Terence but does no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 3 damage. Terence looks more healthy. Your white imp hits Terence. Your white imp freezes Terence. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, ally target, 61% to hit) You throw a poisoned dart. The poisoned dart closely misses Terence. Terence hits you but does no damage. Your white imp gestures at Terence. The puff of frost hits Terence. Terence hits your white imp with a +0 mace! Your white imp gestures at Terence. The puff of frost hits Terence but does no damage. Terence hits your white imp with a +0 mace. Your white imp gestures at Terence. The puff of frost hits Terence! Terence dies! You swap places. Things that are here: a +0 mace; a +0 chain mail; the human corpse of Terence You swap places. Things that are here: a +0 mace; a +0 chain mail; the human corpse of Terence You start resting. Your white imp disappears in a puff of smoke! Magic restored. A kobold comes into view. It is wielding a +0 hand axe. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 hand axe, wearing a +0 robe and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hand axe, wearing a +0 robe and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hand axe, wearing a +0 robe and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Okay, then. HP restored. f - 7 stones (gained 4) Things that are here: a +0 hand axe; a +0 robe; a kobold corpse Things that are here: a +0 mace; a +0 chain mail; the human corpse of Terence n - 2 poisoned darts (gained 1) n - 3 poisoned darts (gained 1) A ball python comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You now have enough gold to buy a +0 helmet on D:1, buy a +0 buckler on D:1, or buy a potion of heal wounds on D:1. You can access your shopping list by pressing '$'. You now have 61 gold pieces (gained 15). A quokka comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) n - 4 poisoned darts (gained 1) There is a stone staircase leading down here. o - a wand of paralysis (5) A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You hear a bark! A jackal comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The jackal barks! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. A jackal comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * Your crimson imp blinks! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your crimson imp disappears in a puff of smoke! You see here a jackal corpse. p - a scroll labelled QILLYI XIOLUI You now have 79 gold pieces (gained 18). Things that are here: a +0 club; a goblin corpse Natasha, Servant of Life and Death comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Natasha hisses angrily. Natasha drinks a potion. Natasha seems to speed up. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Natasha stares at you and mumbles some strange words. You feel yourself slow down. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Natasha casts a spell at you. The magic dart hits you. You take 3 damage. Natasha claws you but does no damage. Natasha stares at you and mumbles some strange words. The magic dart hits you! You take 6 damage. Natasha barely misses you. Natasha casts a spell at you. You feel as though you will be slow longer. Your crimson imp blinks! Things that are here: a +0 club; a goblin corpse Natasha claws you but does no damage. Natasha barely misses you. You hit Natasha. Natasha is lightly wounded. Natasha wildly gestures. You feel troubled. Natasha closely misses you. Natasha claws you! You take 8 damage. You hit Natasha but do no damage. Natasha is lightly wounded. Natasha casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Natasha claws you. * * * LOW HITPOINT WARNING * * * You take 5 damage. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! Natasha claws you. * * * LOW HITPOINT WARNING * * * Natasha barely misses you. You take 6 damage. Natasha casts a spell at you. You resist with some effort. Your crimson imp blinks! Natasha misses you. Natasha claws you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You see here a jackal corpse. You swap places. Natasha completely misses your crimson imp. Your crimson imp hits Natasha. Natasha closely misses your crimson imp. Your crimson imp hits Natasha. Natasha claws your crimson imp. Natasha stares at you and mumbles some strange words. The magic dart hits your crimson imp! Your crimson imp hits Natasha. Natasha claws your crimson imp. As you read the scroll labelled FAIDIAC RAOS, it crumbles to dust. It is a scroll of identify. l - a potion of attraction Natasha barely misses your crimson imp. Your crimson imp blinks! As you read the scroll of identify, it crumbles to dust. m - a potion of invisibility Natasha casts a spell at your crimson imp. The magic dart hits you! You die... ...# .... ############### #..# ..............# ..# #############.# ... #.# #.# #.# #.# #.########.### #.5.@h†..)...# #.########.#.# ### #.#.# #.#.# #.#.# #.#.# #.#.# #...# ###.# You could see Natasha (fast, ally target) and a friendly crimson imp (summoned). Vanquished Creatures Natasha (twice) (D:2) 3 bats (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:2) 3 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas 3 ball pythons A frilled lizard (D:2) 4 kobolds 2 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) An adder (D:2) 2 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Palentonga Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 48 | D:1 | Reached skill level 1 in Conjurations 111 | D:1 | Found Giusiq's Distillery. 169 | D:1 | Reached skill level 1 in Summonings 547 | D:1 | Found Rah Koj's Armour Shop. 562 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/6 593 | D:1 | Learned a level 2 spell: Call Imp 821 | D:1 | Found Rotiasas's Antique Armour Shoppe. 872 | D:1 | Learned a level 2 spell: Blink 1379 | D:2 | Noticed Natasha 1382 | D:2 | Noticed a crimson imp 1385 | D:2 | HP: 8/20 [crimson imp[Natasha] (1)] 1389 | D:2 | HP: 3/20 [Natasha (3)] 1390 | D:2 | HP: 1/20 [Natasha (2)] 1393 | D:2 | Killed Natasha 1394 | D:2 | Reached XP level 3. HP: 2/25 MP: 1/7 1757 | D:2 | Noticed Natasha 1765 | D:2 | HP: 10/25 [Natasha/magic dart (4)] 1768 | D:2 | Killed Natasha 1769 | D:2 | Reached XP level 4. HP: 14/32 MP: 1/8 2152 | D:2 | Noticed Terence 2168 | D:2 | HP: 12/32 [Terence (3)] 2176 | D:2 | Killed Terence 2632 | D:2 | Noticed Natasha 2640 | D:2 | HP: 11/32 [Natasha/magic dart (4)] 2641 | D:2 | HP: 4/32 [Natasha (6)] 2647 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, serial_shops, shop, shop, shop, minmay_strange_pillars D:2: layout_basic, eino_tiny_chamber, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 3 | 3.5 Summonings | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 1.2 Spellcasting | | 3.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 26 | 7 || 33 Tailslap | 4 | || 4 Throw: Dart | | 4 || 4 Cast: Magic Dart | 51 | 18 || 69 Call Imp | 4 | 5 || 9 Abil: Rolling Charge | 2 | 1 || 3 Use: Potion | 1 | || 1 Scroll | | 2 || 2 Armor: Robe | 8 | 3 || 11 Dodge: Dodged | 15 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2586 | 66 | 719 | 1610 | 2 | 1326.0 | Dungeon | 2652 | 2586 | 66 | 719 | 1610 | 2 | 1326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1431 daAuts D:1: 1221 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 80.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 80.0 +-------+-------+-------+-------+-------+----------------------