Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 17901156316740636840 157 Raine357 the Skirmisher (level 5, -16/42 HPs) Began as a Formicid Air Elementalist on Feb 9, 2022. Was a Believer of Cheibriados. Demolished by an ogre (28 damage) ... on level 3 of the Dungeon. The game lasted 00:10:04 (3844 turns). Raine357 the Skirmisher (Formicid Air Elementalist) Turns: 3844, Time: 00:10:04 Health: -16/42 AC: 2 Str: 19 XL: 5 Next: 66% Magic: 1/9 EV: 12 Int: 19 (20) God: Cheibriados [**....] Gold: 95 SH: 4 Dex: 16 Spells: 7/10 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ j - amulet of the acrobat HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated, very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, large bone plates 1, deterioration 1, evolution 1, noise suppression a: Dig, Shaft Self, Renounce Religion, Bend Time You were on level 3 of the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) (You found it on level 1 of the Dungeon) b - a +0 flail (You found it on level 1 of the Dungeon) Missiles e - 108 stones m - 9 poisoned darts (quivered) n - 26 arrows Armour g - a +0 robe (worn) Jewellery j - an amulet of the acrobat (around neck) (You found it on level 2 of the Dungeon) l - an amulet of magic regeneration (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of torment {unknown} f - a scroll of fog h - 2 scrolls of teleportation {unknown} i - a scroll of immolation {unknown} k - a scroll of vulnerability {unknown} o - a scroll of summoning Potions c - a potion of curing {unknown} Skills: + Level 4.1 Fighting + Level 0.5 Polearms - Level 1.7 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations - Level 2.4 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 11% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 6% N/A 50% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Annotations: D:3 exclusion: door Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in large bone plates. (SH +4) Your body sometimes deteriorates upon taking damage. You have hidden genetic potential. You passively dampen the noise of your surroundings. Message History The adder is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is almost dead. The adder barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. You kill the adder! Cheibriados thoroughly appreciates the change of pace. Found a +0 dagger. A worm comes into view. A worm is nearby! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (wandering, hasn't noticed you, 89% to hit) The zap hits the worm. The worm is lightly wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 89% to hit) The zap hits the worm. The worm is moderately wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 89% to hit) The zap hits the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you. You take 6 damage. You hit the worm. The worm is heavily wounded. The worm barely misses you. You reach to attack! You hit the worm. The worm is heavily wounded. You hit the worm. The worm is almost dead. The worm bites you. You take 2 damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - worm The zap hits the worm. You kill the worm! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. HP restored. You see here a worm corpse. There is an open door here. o - a scroll labelled ZUJUOH HUCO An orc is nearby! Okay, then. As you read the scroll of identify, it crumbles to dust. o - a scroll of summoning Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and quivering stones (wandering, hasn't noticed you, 68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! The orc throws a stone. The stone closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and quivering stones (68% to hit) The zap hits the orc. The orc is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and quivering stones (heavily wounded, 68% to hit) The zap hits the orc. The orc is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and quivering stones (severely wounded, 68% to hit) The zap hits the orc. You kill the orc! Cheibriados thoroughly appreciates the change of pace. Your magical contamination has completely faded away. Found a stone staircase leading up. e - 98 stones (gained 9) Things that are here: a +0 club; an orc corpse Key pressed, stopping explore. h - 2 scrolls labelled JIJUOS POPEO (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 robe Done exploring. Done exploring. Search for what [Enter for "."]? . You are acrobatic and have increased evasion. Your movement speed is very slow. Your attack delay is about 1.1. Your base attributes are Str 14, Int 15, Dex 11. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. Found a ring mail. There is a stone staircase leading up here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (68% to hit) The zap hits the rat. You kill the rat! Cheibriados thoroughly appreciates the change of pace. The kobold shouts! Your Fighting skill increases to level 4! Unknown command. You feel a genetic drift. Large bone plates grow over parts of your arms. A frilled lizard comes into view. The kobold hits you with a +0 dagger. The kobold closely misses you. You take 4 damage. You hit the kobold but do no damage. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 dagger. You take 1 damage. You barely miss the kobold. The kobold misses you. You closely miss the kobold. The kobold hits you with a +0 dagger. You take 1 damage. You completely miss the kobold. The kobold hits you with a +0 dagger. You take 3 damage. You hit the kobold. You kill the kobold! Cheibriados thoroughly appreciates the change of pace. Things that are here: a +0 dagger; 5 stones; a kobold corpse Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The zap hits the frilled lizard. You kill the frilled lizard! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You sense a monster nearby. HP restored. e - 103 stones (gained 5) Things that are here: a +0 dagger; a kobold corpse A kobold comes into view. It is wielding a +0 whip. The kobold shouts! Found a robe. A frilled lizard comes into view. The kobold barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The frilled lizard hisses angrily. The kobold closely misses you. The kobold hits you with a +0 whip. You take 5 damage. The frilled lizard unfolds its giant frill. The kobold misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit) The zap hits the kobold. The kobold is severely wounded. The zap hits the frilled lizard. You kill the frilled lizard! Cheibriados appreciates the change of pace. You block the kobold's attack. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (severely wounded, 60% to hit) The zap misses the kobold. The kobold barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (severely wounded, 60% to hit) The zap hits the kobold. You kill the kobold! Cheibriados appreciates the change of pace. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. HP restored. You see here a +0 whip. You see here a frilled lizard corpse. You open the door. There is an open door here. You sense a monster nearby. Found a stone staircase leading down. You open the door. An endoplasm comes into view. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You take 3 damage. You puncture the endoplasm! You kill the endoplasm! Cheibriados appreciates the change of pace. There is an open door here. You open the door. You sense a monster nearby. There is an open door here. You open the door. You sense a monster nearby. A kobold comes into view. It is wielding a +0 short sword. There is an open door here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The zap hits the kobold. You kill the kobold! Cheibriados appreciates the change of pace. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; a kobold corpse You open the door. You sense a monster nearby. You sense a monster nearby. There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 club. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold. The kobold is moderately wounded. The zap hits the kobold. You kill the kobold! Cheibriados appreciates the change of pace. A bat comes into view. x2 Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the bat's attack. The bat closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bat. The bat is moderately wounded. You block the bat's attack. x2 Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the bat. You kill the bat! Cheibriados thoroughly appreciates the change of pace. The bat closely misses you. You barely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! Cheibriados thoroughly appreciates the change of pace. Your magical contamination has completely faded away. You sense a monster nearby. There is an open door here. You see here a bat corpse. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the goblin. x2; The goblin hits you with a +0 dagger. You take 1 damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. You kill the goblin! Cheibriados appreciates the change of pace. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 108 stones (gained 5) You see here a +0 club. c - a puce potion m - 9 poisoned darts (gained 4) Okay, then. Okay, then. You open the door. An ogre and a frilled lizard come into view. Found 13 sling bullets. You close the door. Press: ? - help, v - describe, . - travel A closed door. Placed new exclusion. Reduced exclusion size to a single square. There is an open door here. You see here a bat corpse. There is an open door here. You open the door. An endoplasm, an ogre, a gnoll and 2 snakes come into view. The gnoll shouts! The endoplasm quivers. The adder hisses angrily. The ogre shouts! Found 21 gold pieces, a book of Vapours and a scroll labelled NEECRIECIL. You aren't carrying any items that you can evoke. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the gnoll. The zap hits the ball python. You kill the ball python! Cheibriados thoroughly appreciates the change of pace. You block the gnoll's attack. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the adder. The zap hits the adder. The adder is moderately wounded. You block the gnoll's attack. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the ogre. The ogre is lightly wounded. The zap hits the ogre. The ogre is moderately wounded. The endoplasm hits you. The gnoll hits you from afar with a +0 halberd! You take 13 damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit) Okay, then. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the endoplasm. You kill the endoplasm! Cheibriados appreciates the change of pace. The zap hits the gnoll. You kill the gnoll! Cheibriados appreciates the change of pace. The zap hits the ogre. The ogre is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is severely wounded. The zap hits the ogre. The ogre is heavily wounded. You block the adder's attack. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is almost dead. The zap hits the ogre. The ogre is severely wounded. The adder closely misses you. x2 Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. You take 3 damage. You puncture the adder! You kill the adder! Cheibriados appreciates the change of pace. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! The ogre closely misses you. There is an open door here. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The ogre completely misses you. Your magical contamination has completely faded away. There is an open door here. You see here a bat corpse. The ogre hits you with a +0 giant spiked club! You take 10 damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. You take 6 damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .....##..).# #.# .... .....)'....# #.## .... ..8†..##..## #..# .... ..... ##'## ##.##.... ..:. ##..## #..#.... #+ #?$ ##....# ##.#.... ##..#####†....# #...... #....##.O##..## #####..... #....+.))@#### #...)..... ##Ol##....# #.###..... # ##..## #.#......# #### #...<....# #.####[.## # .... ..## ..# ..# You could see an ogre. Vanquished Creatures An orc wizard (D:2) 2 adders 2 gnolls A howler monkey skeleton (D:2) 5 worms (D:2) 2 dart slugs 3 orcs (D:2) 7 ball pythons 3 bats 4 endoplasms 2 giant cockroaches (D:2) 7 goblins 5 hobgoblins (D:1) 3 quokkas 6 frilled lizards 7 kobolds 6 rats 66 creatures vanquished. Vanquished Creatures (others) 4 plants (D:2) 4 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Formicid Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 42 | D:1 | Reached skill level 1 in Conjurations 126 | D:1 | Reached skill level 1 in Fighting 126 | D:1 | Reached XP level 2. HP: 9/21 MP: 1/5 655 | D:1 | Found a faded altar of an unknown god. 671 | D:1 | Prayed at the altar of an unknown god. 671 | D:1 | Became a worshipper of Cheibriados the Contemplative 671 | D:1 | Reached * piety under Cheibriados 788 | D:1 | Reached XP level 3. HP: 21/27 MP: 2/6 871 | D:1 | HP: 10/27 [gnoll (2)] 873 | D:1 | Reached skill level 2 in Fighting 1558 | D:1 | Learned a level 2 spell: Static Discharge 2080 | D:2 | Reached XP level 4. HP: 24/34 MP: 1/7 2235 | D:2 | Reached skill level 3 in Fighting 2313 | D:2 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 2447 | D:2 | Reached ** piety under Cheibriados 2799 | D:2 | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 2799 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 2799 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2799 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 3046 | D:2 | Reached XP level 5. HP: 42/42 MP: 3/8 3537 | D:3 | Reached skill level 4 in Fighting 3538 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [hidden potential] 3817 | D:3 | Noticed an ogre 3827 | D:3 | Noticed an ogre 3843 | D:3 | HP: 11/42 [ogre (6)] 3844 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, basic_ecumenical_altar D:2: kennysheep_six_static_rooms, layout_loops_corners, hangedman_decor_lopped, grunt_decor_fettered, serial_bayou_pond_e D:3: minmay_bubble_buster, layout_basic, zin_scriptorium Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 2 | 2.0 Fighting | 1 2 3 4 | 4.1 Spellcasting | 3 | 3.0 Polearms | | 0.5 Dodging | | 1.7 Stealth | | 2.4 Air Magic | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 10 | || 10 Spear | 18 | 33 || 51 Cast: Shock | 65 | 70 || 135 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 27 | 27 || 54 Block: Other | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4494 | 4369 | 125 | 666 | 3161 | 3 | 1498.0 | Dungeon | 4494 | 4369 | 125 | 666 | 3161 | 3 | 1498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2168 daAuts D:1: 1966 daAuts D:3: 359 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.0 +-------+-------+-------+-------+-------+----------------------