Dungeon Crawl Stone Soup version 0.30-a0-359-gd0147ac (webtiles) character file. Game seed: 6650844952849011478 1098 Raine357 the Magician (level 8, -17/58 HPs) Began as a Djinni Cinder Acolyte on Nov 12, 2022. Was a High Priest of Ignis. Demolished by a two-headed ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:14:27 (5598 turns). Raine357 the Magician (Djinni Cinder Acolyte) Turns: 5598, Time: 00:14:27 Health: -17/58 AC: 6 Str: 13 XL: 8 Next: 57% Gold: 19 EV: 10 Int: 18 God: Ignis [*****.] SH: 0 Dex: 9 rFire + + + SeeInvis . a - +0 scimitar rCold x . . Faith . (no shield) rNeg . . . Spirit . y - +0 ring mail rPois ∞ Reflect . l - +1 hat rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.29/turn f - ring of wizardry MPRegen 0.00/turn v - ring "Zitt" {+Blink rElec rCorr MP+9} @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Blink, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. You spent 155 gold pieces at shops. Inventory: Hand Weapons a - a +0 scimitar (weapon) (You took it off an orc on level 3 of the Dungeon) b - a +0 short sword of flaming (You took it off an orc on level 3 of the Dungeon) c - a +0 long sword (You found it on level 2 of the Dungeon) Missiles k - 41 stones q - a boomerang u - 5 poisoned darts (quivered) x - 2 atropa-tipped darts Armour l - a +1 hat (worn) (You found it on level 1 of the Dungeon) t - a +0 robe y - a +0 ring mail (worn) (You found it on level 5 of the Dungeon) Jewellery f - a ring of wizardry (left hand) (You found it on level 2 of the Dungeon) v - the ring "Zitt" (right hand) {+Blink rElec rCorr MP+9} (You bought it in a shop on level 1 of the Dungeon) [ring of magical power] rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. A - an amulet of reflection (You found it on level 5 of the Dungeon) Scrolls g - 4 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} n - a scroll of immolation {unknown} o - 2 scrolls of fear {unknown} r - a scroll of silence {unknown} Potions e - a potion of ambrosia i - 4 potions of curing j - a potion of might m - a potion of resistance s - a potion of lignification w - a potion of berserk rage {unknown} z - 2 potions of haste {unknown} Skills: + Level 4.3 Fighting - Level 5.0 Long Blades + Level 6.4 Spellcasting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 56% 2d7 1% 2 b - Beastly Appendage Tmut 56% N/A 1% 1 p - Portal Projectile Hex/Tloc 56% N/A 2% 3 r - Searing Ray Conj 56% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Cheibriados Shops: D:1 ** D:3 ? D:4 : Annotations: D:5 exclusion: two-headed ogre Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hound comes into view. The hound barks! The hound moves out of view. A hound is nearby! Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +1 hat melds into your body. The hound bites you but does no damage. The hound bites you. You take 1 damage. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is heavily wounded. The hound's fire resistance burns away. The hound bites you. You take 3 damage. You completely miss the hound. Your headbutt misses the hound. The hound is heavily wounded. The hound bites you. The hound bites you but does no damage. You take 4 damage. You closely miss the hound. Your headbutt misses the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you. You take 1 damage. You closely miss the hound. The hound is heavily wounded. The hound barely misses you. You hit the hound. The hound is severely wounded. The hound is no longer more vulnerable to fire. The hound bites you. x2 You take 7 damage. You hit the hound. Your headbutt misses the hound. The hound is almost dead. The hound bites you. The hound closely misses you. You take 1 damage. You slash the hound! You kill the hound! Your transformation is almost over. Your horns disappear. Your +1 hat unmelds from your body. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! x3 A gnoll comes into view. It is wielding a +0 halberd. A gnoll and an iguana come into view. The gnoll shouts! x2; The iguana hisses angrily. You hear a shout! x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 spear. You take 2 damage. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. An orc comes into view. It is wielding a +0 short sword and wearing a +0 chain mail of poison resistance. You take 1 damage. You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you from afar with a +0 halberd. You take 3 damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. You take 2 damage. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the iguana. The iguana is moderately wounded. The gnoll hits you from afar with a +0 halberd! You take 11 damage. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the iguana but does no damage. The iguana is moderately wounded. An orc comes into view. It is wielding a +0 war axe. The searing ray hits the iguana. The iguana is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. You take 1 damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the iguana. The iguana is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The gnoll barely misses you. The iguana bites you. You take 8 damage. The searing ray hits the iguana. You kill the iguana! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You take 6 damage. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 war axe. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Done exploring. You fly upwards. There is a stone staircase leading down here. There is a fountain of clear blue water here. Items here: ))) [. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 dagger You fly downwards. The orc shouts! There is a stone staircase leading up here. An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc but do no damage. You take 2 damage. The orc hits you but does no damage. You hit the orc but do no damage. The orc hits you but does no damage. You closely miss the orc. The orc closely misses you. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 club. You take 1 damage. You closely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! Things that are here: a +0 club; a +0 chain mail The orc wizard shouts! The gnoll shouts! The orc shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +1 hat melds into your body. You take 1 damage. The orc completely misses you. You barely miss the orc. The orc hits you but does no damage. You barely miss the orc. The orc hits you but does no damage. The orc wizard casts a spell at you. The puff of flame misses you. You hit the orc wizard. You headbutt the orc wizard. The orc wizard is severely wounded. The orc barely misses you. The gnoll barely misses you. The orc wizard closely misses you. The orc wizard hits you with a +0 dagger. The gnoll barely misses you. You take 2 damage. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. The orc misses you. The gnoll hits you with a +0 club. You take 5 damage. You hit the orc wizard. You headbutt the orc wizard, but do no damage. The orc wizard is almost dead. The orc hits you but does no damage. x2 The orc wizard casts a spell at you. You easily resist. The gnoll hits you with a +0 club! You take 8 damage. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. The magic dart hits you. The orc closely misses you. x2 The gnoll hits you with a +0 club. You take 5 damage. You closely miss the orc wizard. The orc wizard is almost dead. The orc hits you but does no damage. The orc wizard barely misses you. The orc barely misses you. The gnoll hits you but does no damage. You completely miss the orc wizard. The orc wizard is almost dead. The orc hits you with a +0 war axe! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. The orc hits you with a +0 war axe. The gnoll hits you but does no damage. You take 12 damage. You barely miss the orc wizard. The orc wizard is almost dead. The orc closely misses you. The gnoll closely misses you. The orc wizard hits you with a +0 dagger. The orc hits you but does no damage. x2 The orc wizard hits you but does no damage. The orc closely misses you. The gnoll barely misses you. You take 2 damage. You slash the orc wizard! You kill the orc wizard! The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 11 damage. As you read the scroll of butterflies, it crumbles to dust. You hear the tinkle of a tiny bell. The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc misses your butterfly. The orc hits your butterfly with a +0 war axe! Your butterfly dies! Your butterfly disappears in a burst of colours! The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc hits your butterfly with a +0 war axe! Your butterfly dies! Your butterfly disappears in a burst of colours! The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The orc misses your butterfly. The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc barely misses your butterfly. The gnoll hits you but does no damage. You take 11 damage. You swap places. The orc closely misses your butterfly. The orc misses your butterfly. The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc misses your butterfly. The gnoll hits your butterfly with a +0 club. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc closely misses your butterfly. x3 The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc misses your butterfly. x2 The orc completely misses your butterfly. The orc barely misses your butterfly. The orc hits your butterfly with a +0 war axe! Your butterfly dies! Your butterfly disappears in a burst of colours! The orc closely misses your butterfly. x2 The gnoll attacks as you move away! The gnoll closely misses you. The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc closely misses your butterfly. x2 The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc closely misses your butterfly. There is a stone staircase leading up here. You feel much better. The gnoll barely misses you. The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc closely misses your butterfly. The orc misses your butterfly. The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc hits your butterfly with a +0 war axe. Your butterfly dies! Your butterfly disappears in a burst of colours! The orc closely misses your butterfly. The orc barely misses your butterfly. The gnoll hits you with a +0 club. The orc barely misses your butterfly. The orc misses your butterfly. The orc closely misses your butterfly. The orc barely misses your butterfly. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 dagger Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Your transformation is almost over. The gnoll completely misses you. You take 2 damage. The searing ray hits the gnoll! You kill the gnoll! Your Fighting skill increases to level 4! You take 1 damage. You start resting. Your horns disappear. Your +1 hat unmelds from your body. You start resting. HP restored. Items here: ))) [. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Things that are here: a +0 spear; a +0 halberd Things that are here: a +0 chain mail of poison resistance; a +0 short sword Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! You hear a shout! A white imp comes into view. You take 2 damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You take 13 damage. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You take 6 damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the white imp. The white imp is burned terribly! You kill the white imp! You take 2 damage. HP restored. Found a plate armour. A scorpion comes into view. A scorpion is nearby! Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (56% to hit) Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. You take 3 damage. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (60% to hit) You magically throw a poisoned dart. The poisoned dart barely misses the scorpion. Throw: 4 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (60% to hit) You magically throw a poisoned dart. The poisoned dart closely misses the scorpion. You are no longer teleporting projectiles to their destination. You take 1 damage. Casting: Portal Projectile (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. The scorpion barely misses you. The scorpion stings you but does no damage. You take 2 damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! The scorpion is heavily wounded. The scorpion misses you. You take 1 damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! You hear a shout! You take 2 damage. A gnoll bouda comes into view. It is wielding a +0 club. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda shouts! The gnoll bouda is heavily wounded. The gnoll bouda's fire resistance burns away. You take 2 damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll bouda. The gnoll bouda is burned terribly! You kill the gnoll bouda! You hear a shout! You take 1 damage. An ufetubus comes into view. Things that are here: a +0 club; a +0 leather armour; a gnoll corpse Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +1 hat melds into your body. You take 1 damage. You barely miss the ufetubus. You headbutt the ufetubus. The ufetubus is heavily wounded. The ufetubus closely misses you. The ufetubus hits you. x2 The ufetubus hits you but does no damage. You take 2 damage. You miss the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. You slash the ufetubus! You kill the ufetubus! The gnoll shouts! A gnoll is nearby! Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. You take 4 damage. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! You take 1 damage. Your transformation is almost over. Your horns disappear. Your +1 hat unmelds from your body. Things that are here: a +0 club; a +0 leather armour; a gnoll corpse u - 4 poisoned darts (gained 1) u - 5 poisoned darts (gained 1) You see here a +0 plate armour. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre shouts in stereo! Press: ? - help, v - describe, . - travel Here: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club The floor. Placed new exclusion. A two-headed ogre is nearby! A two-headed ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) You take 2 damage. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You take 1 damage. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * You take 44 damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ### ####### ..# #.....# ...# #.....###...### #.............. #.......#...### ######.## ...# ##O.# ..# ##@.######.# ##..#.......O. #..##......... #[###.......# #.# ####.#### ####.#### #.# ## ..### #.......# #.# . ...... #.......###.## ###...# . #............### You could see a two-headed ogre. Vanquished Creatures Sigmund (D:2) A black bear (D:4) A necrophage (D:5) A scorpion (D:5) A hound (D:5) 3 orc priests 2 gnoll boudas 4 iguanas Natasha (thrice) (D:2) 4 orc wizards 9 gnolls 5 adders 2 white imps (D:5) An ufetubus (D:5) 4 worms A dart slug (D:1) 18 orcs 11 ball pythons 3 endoplasms 6 giant cockroaches 6 goblins 11 hobgoblins 3 jackals (D:2) 3 quokkas 3 bats 4 frilled lizards 6 kobolds 4 rats (D:2) 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Raine357 set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 65 | D:1 | Found Zeurinon's Assorted Antiques. 210 | D:2 | HP: 7/20 [worm (9)] 214 | D:2 | Reached XP level 2. HP: 10/25 MP: 0/0 285 | D:2 | HP: 6/25 [worm (11)] 388 | D:2 | Noticed Natasha 396 | D:2 | Killed Natasha 397 | D:2 | Reached XP level 3. HP: 13/30 MP: 0/0 397 | D:2 | Learned a level 1 spell: Beastly Appendage 484 | D:2 | Reached skill level 3 in Spellcasting 502 | D:2 | Noticed Natasha 507 | D:2 | Killed Natasha 508 | D:2 | Reached XP level 4. HP: 19/35 MP: 0/0 748 | D:2 | Noticed Natasha 754 | D:2 | Killed Natasha 755 | D:2 | Reached XP level 5. HP: 25/40 MP: 0/0 755 | D:2 | Learned a level 2 spell: Searing Ray 995 | D:1 | Found Zoomuken's Assorted Antiques. 1674 | D:2 | Noticed Sigmund 1871 | D:3 | Found a faded altar of an unknown god. 2001 | D:3 | Found a snail-covered altar of Cheibriados. 2087 | D:3 | HP: 16/40 [orc/+0 club (4)] 2092 | D:3 | Reached XP level 6. HP: 13/46 MP: 0/0 2093 | D:3 | Reached skill level 4 in Spellcasting 2336 | D:3 | Found Asifaheq's Magic Scroll Boutique. 2376 | D:2 | Killed Sigmund 2377 | D:2 | Reached XP level 7. HP: 34/50 MP: 0/0 2377 | D:2 | Learned a level 3 spell: Portal Projectile 2813 | D:1 | Bought a crude lead ring for 115 gold pieces 2813 | D:1 | Identified the ring "Zitt" {+Blink rElec rCorr MP+9} (You | bought it in a shop on level 1 of the Dungeon) 3387 | D:4 | Reached skill level 5 in Spellcasting 3496 | D:4 | Found Joca's Self-Improvement Boutique. 3555 | D:4 | Reached skill level 5 in Long Blades 4044 | D:4 | Reached XP level 8. HP: 35/56 MP: 0/0 4169 | D:4 | Found a staircase to the Ecumenical Temple. 4424 | D:3 | Bought a scroll of identify for 20 gold pieces 4424 | D:3 | Bought a scroll of identify for 20 gold pieces 4550 | D:5 | Entered Level 5 of the Dungeon 4553 | D:5 | HP: 18/56 [white imp/puff of frost (15)] 4554 | D:5 | HP: 5/56 [white imp (7)] 4803 | D:5 | Reached skill level 6 in Spellcasting 5157 | D:5 | HP: 21/58 [orc/+0 war axe (5)] 5158 | D:5 | HP: 6/58 [orc/+0 war axe (8)] 5587 | D:5 | Noticed a two-headed ogre 5597 | D:5 | HP: 11/58 [two-headed ogre/+0 giant club (19)] 5598 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, nicolae_shop_hallway_plus, shop_fountains, minmay_misc_feat_alley, minivault_14, roderic_roman_lattice D:2: layout_basic, uniq_sigmund, uniq_natasha D:3: layout_basic, lemuel_crystal_altar, serial_shops, nicolae_shop_trees, ebering_ecumenical_altar_box D:4: corexii_shack_village, layout_loops_cross, minmay_temple_entry_poolview, nicolae_shop_self_help D:5: layout_rooms, lemuel_tele_altar, corexii_hall_statues_deadend, nicolae_fountain_basement Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Long Blades | 3 4 5 | 5.0 Spellcasting | 3 4 5 6 | 6.4 Fighting | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Falchion | 20 | 4 | || 24 Headbutt | | 7 | 5 || 12 Long sword | | 36 | || 36 Scimitar | | | 61 || 61 Punch | | | 1 || 1 Throw: Dart | | 3 | 4 || 7 Cast: Scorch | 15 | 27 | 54 || 96 Beastly Appendage | 1 | 13 | 9 || 23 Searing Ray | | 6 | 13 || 19 Portal Projectile | | | 2 || 2 Use: Scroll | | 1 | 7 || 8 Potion | | | 1 || 1 Armor: Robe | 1 | 9 | 10 || 20 Ring mail | | | 20 || 20 Dodge: Dodged | 12 | 36 | 58 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5622 | 5128 | 494 | 1081 | 3190 | 5 | 1124.4 | Dungeon | 5622 | 5128 | 494 | 1081 | 3190 | 5 | 1124.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1446 daAuts D:4: 1444 daAuts D:3: 1061 daAuts D:1: 996 daAuts D:5: 673 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 313.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 313.8 +-------+-------+-------+-------+-------+----------------------