Seeded DCSS version 0.30-a0-364-gf6b3ef1 (webtiles) character file. Game seed: 6619344570588201013 (custom seed) 10944 Raine357 the Fighter (level 11, -3/64 HPs) Began as a Felid Cinder Acolyte on Nov 13, 2022. Was an Elder of Ignis. Slain by a cane toad (16 damage) ... on level 2 of the Lair of Beasts on Nov 14, 2022. The game lasted 01:19:57 (19920 turns). Raine357 the Fighter (Felid Cinder Acolyte) Turns: 19920, Time: 01:19:57 Health: -3/64 AC: 7 Str: 16 XL: 11 Next: 42% Magic: 17/21 EV: 9 Int: 17 God: Ignis [****..] Gold: 290 SH: 0 Dex: 15 Spells: 0/22 levels left Lives: 0 Deaths: 3 rFire . . . SeeInvis + - Unarmed rCold + + + Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will +.... Clarity + (boots unavailable) Stlth +++....... C - amulet of regeneration HPRegen 1.10/turn B - ring of wizardry MPRegen 0.17/turn p - +6 ring of strength @: lethally poisoned (-3 -> -5), ice-form A: freezing attack, amphibious, boosted hp, large, (claws 1), (fangs 3), see invisible, (speed 1), (shaggy fur 2), (stealthy paws), no weapons or thrown items, no armour, multi-lived, clarity, sense surroundings 1 a: End Transformation, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Lair of Beasts. You worshipped Ignis. Ignis was greatly pleased with you. You were a creature of crystalline ice. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 760 gold pieces. You spent 470 gold pieces at shops. Inventory: Hand Weapons v - a +0 rapier (You found it on level 6 of the Dungeon) Jewellery b - a ring of poison resistance (You found it on level 2 of the Dungeon) k - a ring of flight (You found it on level 2 of the Dungeon) p - a +6 ring of strength (right front paw) (You found it on level 4 of the Dungeon) w - a +6 ring of dexterity (You found it on level 2 of the Lair of Beasts) x - a ring of ice (You found it on level 2 of the Lair of Beasts) y - a ring of protection from cold (You found it on level 7 of the Dungeon) B - a ring of wizardry (left front paw) (You took it off a gnoll on level 8 of the Dungeon) C - an amulet of regeneration (around neck) (You bought it in a shop on level 5 of the Dungeon) I - a ring of magical power (You took it off an orc wizard on level 9 of the Dungeon) Wands n - a wand of flame (25) (You found it on level 3 of the Dungeon) E - a wand of charming (2) (You took it off an orc wizard on level 9 of the Dungeon) G - a wand of digging (4) (You found it on level 10 of the Dungeon) Scrolls a - a scroll of poison c - a scroll of immolation h - a scroll of silence i - a scroll of magic mapping j - 2 scrolls of amnesia r - a scroll of teleportation z - a scroll of identify A - a scroll of torment F - a scroll of fear Potions d - a potion of lignification e - a potion of resistance f - 4 potions of heal wounds g - a potion of cancellation l - 4 potions of curing m - 2 potions of might o - a potion of invisibility q - 2 potions of flight s - 2 potions of ambrosia u - 3 potions of mutation D - 2 potions of attraction H - a potion of brilliance Miscellaneous t - a piece from Xom's chessboard (12/15) (You found it on level 5 of the Dungeon) Skills: - Level 10.1 Fighting - Level 6.3 Stealth + Level 9.3 Unarmed Combat - Level 6.0 Spellcasting - Level 4.0 Conjurations - Level 7.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 5.4 Transmutations - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 36% 2d6 1% 2 b - Cigotuvi's Dreadful Necr/Pois/Air 28% N/A 2% 2 c - Ice Form Ice/Tmut 21% N/A 8% 4 l - Summon Lightning Spi Summ/Air 18% N/A 10% 4 p - Fulminant Prism Conj/Hex 11% 3d9 5% 4 r - Searing Ray Conj 36% 2d5 1% 2 t - Airstrike Air 9% 2d(2-18) 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 72% 1d6 1% 1 Ignite Poison Fire/Tmut/Pois 15% N/A 4% 3 Apportation Tloc 10% N/A 5% 1 Dispel Undead Necr 18% 3d11 10% 4 Lightning Bolt Conj/Air 9% 1d21 26% 5 Alistair's Intoxication Tmut/Pois 9% N/A 41% 5 Borgnjor's Vile Clutch Necr/Erth 5% N/A 50% 5 Death Channel Necr 9% N/A 80% 6 Eringya's Noxious Bog Tmut/Pois 7% N/A 92% 6 Necromutation Tmut/Necr 10% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Lair (2/5) D:9 Spider (0/4) Lair:2 Orc (0/2) D:10 Swamp: Lair:2-3 Shoals: Lair:2-3 Altars: Ashenzari Nemelex Xobeh Qazlal Wu Jian Yredelemnul Zin Shops: D:5 *(* D:8 ((![ D:9 * Annotations: D:9 4 runed translucent doors D:10 Urug Lair:2 exclusions: oklob plant and orb spider Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. You are amphibious. Your maximum health is increased. ((You have sharp claws.)) ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) ((You cover ground quickly. (Speed+))) ((You are covered in thick fur. (AC +2))) ((Your paws help you pounce on unaware monsters.)) You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You possess an exceptional clarity of mind. You passively map a small area around you. Message History Your transformation is almost over. You warm up again. Magic restored. A black bear comes into view. Casting: Ice Form (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Found 14 gold pieces. The black bear barely misses you. The black bear claws you but does no damage. x2 You punch the black bear! You freeze the black bear. The black bear is severely wounded. The black bear goes berserk! You pummel the black bear!! You freeze the black bear. You kill the black bear! q - 2 potions of flight (gained 1) You now have 261 gold pieces (gained 15). x - a ring of ice A basilisk and a dream sheep come into view. The dream sheep bleats! Casting: Ice Form (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The basilisk bites your fulminant prism! Your fulminant prism detonates feebly. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the basilisk. The basilisk is lightly wounded. The blast of energy engulfs the dream sheep! The dream sheep is heavily wounded. You hear a croak. You hear an angry hiss. You hear a loud, deep croak! You hear an angry hiss. You warm up again. A dream sheep comes into view. You take 10 damage. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The dream sheep bleats! A fulminant prism comes into view. A cane toad comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the dream sheep! The dream sheep is almost dead. The blast of energy engulfs the basilisk. The basilisk is moderately wounded. The blast of energy engulfs the cane toad!! The cane toad is heavily wounded. You hear an angry hiss. x2 Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. The dream sheep bites something. You hear an explosion! The blast of energy engulfs the dream sheep!! You kill the dream sheep! The blast of energy engulfs the cane toad. The cane toad is severely wounded. You hear an angry hiss. Casting: Fulminant Prism (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the basilisk. The basilisk is almost dead. (Press . to maintain the ray.) The basilisk gazes at you. You resist with almost no effort. The searing ray hits the basilisk. The basilisk is almost dead. * * * LOW MAGIC WARNING * * * The searing ray hits the cane toad but does no damage. The cane toad is severely wounded. The searing ray hits the dream sheep. The dream sheep is lightly wounded. * * * LOW MAGIC WARNING * * * The searing ray hits the cane toad! The cane toad is almost dead. The searing ray hits the basilisk! You kill the basilisk! The searing ray hits the dream sheep! The dream sheep is heavily wounded. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The cane toad barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A blink frog comes into view. You claw the cane toad! You kill the cane toad! Your piece from Xom's chessboard (15/15) has regained one charge. The dream sheep bites you! You take 12 damage. You claw the dream sheep! You kill the dream sheep! You closely miss the blink frog. You claw the blink frog! The blink frog is moderately wounded. The blink frog completely misses you. You claw the blink frog! You bite the blink frog! The blink frog is severely wounded. The blink frog closely misses you. You mangle the blink frog!! You kill the blink frog! Training target 4.0 for Air Magic reached! Your Air Magic skill increases to level 4! You start resting. HP restored. A rime drake comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. * * * LOW MAGIC WARNING * * * The rime drake hisses angrily. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You are encased in ice. You take 17 damage. You punch the rime drake! You freeze the rime drake. The rime drake is moderately wounded. The rime drake closely misses you. You punch the rime drake! You freeze the rime drake. The rime drake is severely wounded. The rime drake bites you but does no damage. You hit the rime drake. You freeze the rime drake. The rime drake is almost dead. The rime drake bites you but does no damage. You punch the rime drake! You freeze the rime drake. You kill the rime drake! The ice encasing you melts away. You see here a rime drake corpse. You start resting. HP restored. Your transformation is almost over. You warm up again. A rime drake comes into view. Casting: Ice Form (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. You hear an angry hiss. The rime drake breathes ice at you. The icy flash freeze hits you. You partially resist. You are encased in ice. You take 5 damage. The rime drake bites you but does no damage. You hit the rime drake. The rime drake is lightly wounded. The rime drake closely misses you. You punch the rime drake! You freeze the rime drake. The rime drake is heavily wounded. The rime drake bites you but does no damage. You punch the rime drake! You freeze the rime drake. The rime drake is almost dead. The rime drake barely misses you. You barely miss the rime drake. The rime drake is almost dead. The ice encasing you melts away. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You are encased in ice. You take 9 damage. You hit the rime drake. The rime drake is almost dead. The rime drake closely misses you. You pummel the rime drake!! You kill the rime drake! Training target 6.0 for Spellcasting reached! Your Spellcasting skill increases to level 6! You need to enable at least one skill for training. Unknown command. You start resting. The ice encasing you melts away. HP restored. Your transformation is almost over. You warm up again. A water moccasin comes into view. You take 2 damage. Casting: Ice Form (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ice Form. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin hisses angrily. Casting: Ice Form (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. The water moccasin bites you. You take 6 damage. You closely miss the water moccasin. The water moccasin bites you. You take 1 damage. You punch the water moccasin! The water moccasin seems to slow down. You freeze the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You take 1 damage. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You take 1 damage. You pummel the water moccasin!! You freeze the water moccasin. You kill the water moccasin! Your magical contamination has completely faded away. You start resting. HP restored. Your transformation is almost over. You warm up again. Magic restored. You take 4 damage. Okay, then. This spell is dangerous to cast! Memorise Airstrike, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Airstrike Adjust to which letter? t - Airstrike A seven-headed hydra is nearby! Casting: Ice Form (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The seven-headed hydra roars! Your lightning spire shoots out a bolt of lightning at the seven-headed hydra! The bolt of electricity hits the seven-headed hydra. Casting: Summon Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra! The seven-headed hydra is lightly wounded. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra! The seven-headed hydra is moderately wounded. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra! The seven-headed hydra is moderately wounded. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the seven-headed hydra!! The seven-headed hydra is heavily wounded. Okay, then. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the seven-headed hydra! The bolt of electricity hits the seven-headed hydra! The seven-headed hydra bites something. The seven-headed hydra bites something! The seven-headed hydra bites something. Casting: Summon Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW MAGIC WARNING * * * A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. * * * LOW MAGIC WARNING * * * Your lightning spire shoots out a bolt of lightning at the seven-headed hydra! The bolt of electricity hits the seven-headed hydra! 2 wolves come into view. You pounce on the unaware helpless wolf! You mangle the wolf!! You kill the wolf! A wolf comes into view. You see here a wolf corpse. The helpless wolf fails to defend itself. You eviscerate the wolf!!! You kill the wolf! You pounce on the unaware helpless wolf! You eviscerate the wolf!!! You kill the wolf! A bullfrog comes into view. The bullfrog gives a loud, deep croak! The bullfrog completely misses you. The bullfrog hits you. The bullfrog barely misses you. You take 2 damage. You closely miss the bullfrog. The bullfrog barely misses you. You scratch the bullfrog. The bullfrog is lightly wounded. The bullfrog closely misses you. You claw the bullfrog! You bite the bullfrog. The bullfrog is almost dead. The bullfrog hits you! You take 7 damage. You closely miss the bullfrog. Your bite misses the bullfrog. The bullfrog is almost dead. The bullfrog hits you but does no damage. The bullfrog closely misses you. You closely miss the bullfrog. Your bite misses the bullfrog. The bullfrog is almost dead. The bullfrog barely misses you. You scratch the bullfrog. You kill the bullfrog! You see here a bullfrog corpse. Found a scroll of amnesia. Found two stone staircases leading up. Found an escape hatch in the floor. There is an empty arch of ancient stone here. j - 2 scrolls of amnesia (gained 1) There is a stone staircase leading up here. You climb upwards. Found a tower shield. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: orb spider There is a stone staircase leading up here. There is an empty arch of ancient stone here. You now have 275 gold pieces (gained 14). An oklob plant comes into view. Marking area around an oklob plant as unsafe for travelling. A seven-headed hydra is nearby! You make a move on Xom's chessboard... The seven-headed hydra roars! The seven-headed hydra resists with almost no effort. You make a move on Xom's chessboard... The seven-headed hydra seems to grow stronger. You make a move on Xom's chessboard... The seven-headed hydra resists with almost no effort. You make a move on Xom's chessboard... The seven-headed hydra suddenly stops moving! You pounce on the unaware helpless seven-headed hydra! You eviscerate the seven-headed hydra!!! You bite the seven-headed hydra! The seven-headed hydra is severely wounded. You pounce on the unaware helpless seven-headed hydra! You eviscerate the seven-headed hydra!!!! You kill the seven-headed hydra! You see here a hydra corpse. A basilisk comes into view. You see here a hydra corpse. Casting: Summon Lightning Spire (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. You hear an angry hiss. The basilisk bites you. You take 2 damage. You punch the basilisk! The basilisk seems to slow down. You freeze the basilisk. The basilisk is heavily wounded. The basilisk closely misses you. You punch the basilisk! You freeze the basilisk. You kill the basilisk! Your Unarmed Combat skill increases to level 9! Magic restored. There is a shaft here. Your transformation is almost over. HP restored. You warm up again. A bullfrog comes into view. You take 10 damage. You see here 15 gold pieces. A bullfrog is nearby! You now have 290 gold pieces (gained 15). You pounce on the unaware helpless bullfrog! You eviscerate the bullfrog!!! You kill the bullfrog! You see here a bullfrog corpse. You open the door. There is an open door here. E - a wand of charming (2) (gained 1 charge) There is an open door here. Found a rapier. Found a stone staircase leading down. Found two stone staircases leading down. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. z - a scroll of identify A bullfrog and a cane toad come into view. A water moccasin comes into view. You pounce on the unaware helpless bullfrog! You eviscerate the bullfrog!!! You kill the bullfrog! A cane toad comes into view. Found 6 stones. Casting: Ice Form (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. The cane toad stings you but does no damage. You punch the cane toad! The cane toad seems to slow down. You freeze the cane toad. The cane toad is moderately wounded. The cane toad barely misses you. You punch the cane toad! The cane toad seems to slow down. You freeze the cane toad. The cane toad is almost dead. You hit the cane toad but do no damage. The cane toad is almost dead. The cane toad stings you but does no damage. You punch the cane toad! The cane toad seems to slow down. You freeze the cane toad. You kill the cane toad! Your piece from Xom's chessboard (12/15) has regained one charge. You pummel the water moccasin!! You freeze the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You take 3 damage. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You take 2 damage. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You take 2 damage. You pummel the water moccasin!! The water moccasin seems to slow down. You freeze the water moccasin. You kill the water moccasin! You see here a cane toad corpse. You see here a bullfrog corpse. Your transformation is almost over. You see here a bullfrog corpse. The cane toad gives a loud, deep croak! The cane toad stings you!! You are poisoned. The cane toad poisons you! You see here 6 stones. You take 18 damage. You punch the cane toad! You freeze the cane toad. The cane toad is moderately wounded. You feel very sick. The cane toad barely misses you. You take 3 damage. You punch the cane toad! You freeze the cane toad. The cane toad is severely wounded. You warm up again. You feel sick. The cane toad barely misses you. You take 8 damage. You scratch the cane toad but do no damage. The cane toad is severely wounded. You feel sick. The cane toad stings you!! * * * LOW HITPOINT WARNING * * * You take 24 damage. Casting: Ice Form (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. You feel sick. The cane toad stings you! You die... ## * , ,, ###∩###.PP..... ♣♣ , , #...♣ #..#..<.. .♣ * #.♣♣♣♣#.#...#.. ♣♣ , , #.....#...†...# ♣♣# * * * * #♣♣♣♣.#....#..# ..# , #.....#...##..# ♣.# ♣.♣♣♣* #†♣♣♣♣#...##.## ..♣ * ......♣♣♣♣.†...#..##### ♣♣...... ......FY...♣♣♣.#..# ♣♣♣♣.. ......♣♣♣♣.....#..# ♣.♣♣♣ #.♣♣♣♣#..# ♣♣# #############.. #.## ..#####.(..##.....#♣♣♣ #..# ♣.#.##....###.....# , #..# .♣#...............#, * #.## ♣♣#P.#....P.......# #..# ###P..####....#..########.## You could see a cane toad. Vanquished Creatures Josephine (D:10) A hydra (Lair:2) 2 two-headed ogres A black mamba (Lair:2) A torpor snail (Lair:2) 2 cane toads (Lair:2) 2 rime drakes (Lair:2) A troll (D:10) Grinder (D:5) A blink frog (Lair:2) 2 dream sheep (Lair:2) Sigmund (D:3) A wyvern (D:8) A shadow (D:10) 3 wraiths Grum (D:10) 15 yaks 2 basilisks (Lair:2) 3 steam dragons Duvessa (D:5) An acid dragon (D:10) 9 water moccasins 7 black bears (Lair:2) 3 ogres 4 sky beasts 3 centaurs 7 wolves 3 phantoms 3 kobold brigands 2 necrophages 8 bullfrogs 2 gnoll sergeants 2 scorpions (D:4) Dowan (D:5) 3 howler monkeys 7 hounds 2 jellies A gnoll bouda (D:8) 5 orc priests Crazy Yiuf (D:2) 2 iguanas 12 orc wizards 6 ogre zombies (D:10) Robin (D:2) 10 adders 22 gnolls A white imp (D:6) 2 ufetubi (D:6) 4 worms 4 dart slugs 43 orcs 8 ball pythons 3 endoplasms 3 giant cockroaches 9 goblins 12 hobgoblins 2 jackals (D:4) A quokka (D:3) 2 bats 3 frilled lizards A goblin skeleton (D:10) A goblin zombie (D:10) A hobgoblin skeleton (D:10) A hobgoblin zombie (D:10) 16 kobolds An orc skeleton (D:10) 11 orc zombies (D:10) 5 rats 2 fulminant prisms (D:10) 306 creatures vanquished. Vanquished Creatures (collateral kills) A death yak (Lair:1) 2 foxfires (Lair:2) 3 creatures vanquished. Vanquished Creatures (others) A wolf spider (Lair:1) 10 foxfires 34 fulminant prisms 6 fungi 11 plants 4 withered plants (D:1) 66 creatures vanquished. Grand Total: 375 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Raine357 the Felid Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 199 | D:1 | Reached skill level 1 in Stealth 389 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/4 392 | D:1 | Learned a level 2 spell: Scorch 703 | D:1 | Found a faded altar of an unknown god. 1222 | D:2 | Reached XP level 3. HP: 17/17 MP: 1/6 1246 | D:2 | Noticed Robin 1283 | D:2 | HP: 6/17 [goblin/+0 dagger[Robin] (4)] 1485 | D:2 | HP: 6/17 [worm (11)] 1834 | D:2 | Found a runed translucent door. 1835 | D:2 | Noticed Crazy Yiuf 1976 | D:2 | Killed Crazy Yiuf 1977 | D:2 | Reached XP level 4. HP: 21/21 MP: 0/8 2381 | D:3 | Noticed Sigmund 2475 | D:3 | Killed Sigmund 2476 | D:3 | Reached skill level 4 in Fighting 2476 | D:3 | Reached XP level 5. HP: 25/25 MP: 0/9 2729 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 2729 | D:3 | Reached XP level 6. HP: 25/29 MP: 3/10 2748 | D:3 | HP: 11/29 [gnoll/+0 flail (4)] 3197 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3583 | D:3 | Reached skill level 5 in Fighting 3683 | D:3 | Found a broken altar of Ashenzari. 4173 | D:4 | Noticed a two-headed ogre 4293 | D:4 | Killed a two-headed ogre 4294 | D:4 | Reached skill level 7 in Fighting 4294 | D:4 | Reached skill level 5 in Stealth 4294 | D:4 | Reached XP level 7. HP: 36/36 MP: 0/12 4294 | D:4 | Reached XP level 8. HP: 40/40 MP: 0/13 4518 | D:4 | Reached skill level 8 in Fighting 5610 | D:5 | Entered Level 5 of the Dungeon 5672 | D:5 | Identified the +2 leather armour of Plasticity {Harm rC+ | Str+4} 5825 | D:5 | Learned a level 2 spell: Cigotuvi's Dreadful Rot 5832 | D:5 | Noticed Duvessa 5917 | D:5 | Noticed a two-headed ogre 5918 | D:5 | Noticed Dowan 6003 | D:5 | Noticed Grinder 6010 | D:5 | Killed Grinder 6011 | D:5 | Reached skill level 5 in Unarmed Combat 6011 | D:5 | Reached skill level 1 in Necromancy 6090 | D:6 | Reached skill level 9 in Fighting 6240 | D:6 | HP: 12/42 [centaur/arrow (10)] 6394 | D:6 | Reached XP level 9. HP: 38/45 MP: 7/14 7103 | D:6 | HP: 18/46 [white imp/puff of frost (11)] 7391 | D:5 | Killed Duvessa 7394 | D:5 | HP: 13/46 [Dowan/stone arrow (12)] 7397 | D:5 | Killed from afar by Dowan 7398 | D:5 | Reached XP level 8. HP: -8/42 MP: 1/13 7446 | D:5 | Found Xutsaxeo's General Store. 7454 | D:5 | Found Ocay's Weapon Shoppe. 7456 | D:5 | Found Ufeblom's General Store. 7475 | D:5 | Bought a scroll of teleportation for 30 gold pieces 8561 | D:7 | HP: 6/42 [asphyx] 8571 | D:7 | HP: 13/42 [gnoll/+0 spear (4)] 8947 | D:7 | Reached XP level 9. HP: 43/45 MP: 16/16 9178 | D:7 | Found a staircase to the Ecumenical Temple. 9530 | D:8 | Found Anucan's Antique Weapon Emporium. 9550 | D:8 | Gained mutation: You passively map a small area around you. | [potion of mutation] 9550 | D:8 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 9563 | D:8 | HP: 17/46 [centaur/arrow (12)] 9716 | D:8 | Found Gaotum's Antique Weapon Emporium. 9761 | D:8 | Found Dappol's Antique Armour Boutique. 9844 | D:8 | Found Harhoomm's Distillery. 9868 | D:8 | Identified a scroll of acquirement 9868 | D:8 | Acquired Aseocs's Lectures on Orientation and Shaping 9875 | D:8 | Learned a level 4 spell: Ice Form 10257 | D:8 | Found a basalt altar of Yredelemnul. 10274 | D:8 | Reached skill level 1 in Transmutations 10274 | D:8 | Reached skill level 1 in Ice Magic 10636 | D:8 | Found an ornate altar of the Wu Jian Council. 11163 | D:5 | Bought an amulet of regeneration for 360 gold pieces 11301 | D:9 | Found a huge runed translucent gate. 11301 | D:9 | Found a huge runed translucent gate. 11301 | D:9 | Noticed a polar bear 11301 | D:9 | Noticed a polar bear 11330 | D:10 | Entered Level 10 of the Dungeon 11406 | D:10 | HP: 16/46 [gnoll sergeant/+2 spear of freezing (16)] 11453 | D:9 | Found Zin's Purification Station. 11456 | D:9 | Found a glowing silver altar of Zin. 11723 | D:9 | Found a staircase to the Lair. 11852 | D:9 | Found a huge runed translucent gate. 11853 | D:9 | Found a huge runed translucent gate. 11855 | D:9 | Noticed a death yak 11884 | D:9 | Reached XP level 10. HP: 39/49 MP: 15/17 12446 | D:10 | Reached skill level 5 in Transmutations 12583 | D:10 | Noticed Urug 12585 | D:10 | HP: 12/49 [Urug/+2 great mace of protection (37)] 12597 | D:10 | HP: 17/49 [Urug/javelin (6)] 12605 | D:10 | Slain by Urug 12606 | D:10 | Reached XP level 9. HP: -2/46 MP: 12/16 12810 | D:10 | Noticed Josephine 12875 | D:10 | Found a staircase to the Orcish Mines. 12924 | Lair:1 | Entered Level 1 of the Lair of Beasts 12931 | Lair:1 | Noticed a wolf spider 12933 | Lair:1 | Noticed a black mamba 12936 | Lair:1 | HP: 22/55 [yak (2)] 12937 | Lair:1 | HP: 8/55 [yak (7)] 12939 | D:9 | Slain by a yak 12940 | D:9 | Reached XP level 8. HP: 0/50 MP: 14/15 13002 | D:9 | Learned a level 4 spell: Fulminant Prism 13071 | D:9 | Reached skill level 1 in Hexes 13188 | D:9 | Reached skill level 1 in Conjurations 13308 | D:9 | Found Zin's Purification Station. 13310 | D:9 | Found a glowing silver altar of Zin. 13437 | D:9 | HP: 8/42 [yak (13)] 13439 | D:9 | Reached XP level 9. HP: 9/46 MP: 3/16 13737 | D:9 | Found a staircase to the Lair. 13758 | D:9 | Found a huge runed translucent gate. 13760 | D:9 | Found a huge runed translucent gate. 13761 | D:9 | Found a huge runed translucent gate. 13762 | D:9 | Found a huge runed translucent gate. 14006 | D:5 | Killed Dowan 14039 | D:5 | Found Ufeblom's General Store. 14040 | D:5 | Found Ocay's Weapon Shoppe. 14042 | D:5 | Found Xutsaxeo's General Store. 14050 | D:5 | Killed a two-headed ogre 14514 | D:3 | Found a sparkling altar of Nemelex Xobeh. 14858 | D:3 | Found a broken altar of Ashenzari. 15729 | D:2 | Killed Robin 16126 | D:5 | Bought 2 scrolls of fear for 80 gold pieces 16345 | D:10 | Noticed Grum 16356 | D:9 | HP: 9/46 [wolf[Grum] (11)] 16461 | D:10 | Killed Grum 16630 | D:9 | Reached skill level 5 in Spellcasting 16633 | D:9 | Learned a level 2 spell: Searing Ray 17146 | D:10 | Killed Josephine 17147 | D:10 | Reached XP level 10. HP: 39/51 MP: 3/18 17250 | D:10 | HP: 19/51 [phantom (5)] 17252 | D:10 | HP: 9/51 [phantom (6)] 17259 | D:10 | HP: 15/51 [wraith[Josephine] (4)] 17264 | D:10 | HP: 3/51 [wraith[Josephine] (9)] 17374 | D:10 | Found a stormy altar of Qazlal. 17461 | D:10 | Learned a level 5 spell: Lightning Bolt 17467 | D:10 | Learned a level 4 spell: Summon Lightning Spire 18089 | D:10 | Reached skill level 1 in Summonings 18284 | D:10 | Reached skill level 1 in Air Magic 18488 | Lair:1 | HP: 13/51 [wolf spider (12)] 18492 | Lair:1 | Noticed a death yak 18492 | Lair:1 | Noticed a death yak 18492 | Lair:1 | Noticed a death yak 18492 | Lair:1 | Noticed a death yak 18502 | Lair:1 | HP: 20/51 [bullfrog (5)] 18519 | Lair:1 | Killed a death yak 18520 | Lair:1 | Reached skill level 10 in Fighting 18536 | Lair:2 | Noticed a black mamba 18537 | Lair:2 | HP: 18/51 [bullfrog (8)] 18544 | Lair:2 | Killed a black mamba 18658 | Lair:2 | Found a hole to the Spider Nest. 18658 | Lair:2 | Noticed an orb spider 18719 | Lair:2 | Identified the +4 rapier of Light {pain, Dex+4 Stlth+} 18982 | Lair:2 | Noticed a torpor snail 19009 | Lair:2 | Killed a torpor snail 19050 | Lair:2 | Reached XP level 11. HP: 35/54 MP: 9/19 19388 | Lair:2 | Noticed a seven-headed hydra 19393 | Lair:2 | Learned a level 4 spell: Airstrike 19702 | Lair:2 | Noticed an oklob plant 19740 | Lair:2 | Killed a seven-headed hydra 19919 | Lair:2 | HP: 11/54 [cane toad (23)] 19920 | Lair:2 | Slain by a cane toad Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_corners, shapermc_ecumenical_altar_flowoftime, nrook_campfire, patterned_corridor D:2: layout_basic, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_basic, lemuel_coloured_pillars_altar, mainiacjoe_overflow_six_doors_small, minmay_misc_feat_chi, uniq_sigmund D:4: minmay_chambers_of_fours, layout_loops_ring D:5: layout_cave_pools, nicolae_wooded_promenade, hellmonk_bongcloud_opening, uniq_grinder, uniq_duvessa D:6: layout_rooms, kennysheep_generic_room_4 D:7: layout_basic, temple_hall D:8: layout_loops_corners, mainiacjoe_overflow_chevrons, nzn_wu_jian_council_hall, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, serial_shops, shop, shop, nicolae_shop_hallway_stairs, nicolae_shop_hallway_plus D:9: lemuel_bear_cage, layout_long_grid, zin_purify, lair_entry_dummy D:10: layout_roguey, nicolae_qazlal_eye_of_the_storm, zombieorc1_lemuel, uniq_grum, uniq_urug, uniq_josephine Lair:1: layout_long_grid, gauntlet_entry_generic, nicolae_lair_run_with_the_wolves Lair:2: nzn_winding_woodlands_stair_trap [nzn_winding_woodlands_5x15_parted, nzn_winding_woodlands_5x15_jagged, nzn_winding_woodlands_5x15_split_checker, nzn_winding_woodlands_15x15_five_gardens, nzn_winding_woodlands_5x15_default, nzn_winding_woodlands_5x15_cabin, nzn_winding_woodlands_5x15_sidewinder], layout_misc_corridors, nicolae_spider_entry_orb_guardian, beast_lair_carwin_10 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 1 2 3 4 5 6 | 6.3 Fire Magic | 3 4 | 4.0 Spellcasting | 2 3 4 5 6 | 6.0 Fighting | 4 7 9 10 | 10.1 Unarmed Combat | 7 8 9 | 9.3 Necromancy | 4 3 | 4.0 Transmutations | 4 5 | 5.4 Ice Magic | 3 4 | 4.0 Hexes | 4 7 | 7.0 Conjurations | 2 3 4 | 4.0 Summonings | 4 | 4.0 Air Magic | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 72 | 14 | 248 | 137 || 471 Bite | 8 | 1 | 23 | 10 || 42 Punch | 1 | | 14 | 8 || 23 Cast: Scorch | 23 | 57 | 300 | 47 || 427 Ice Form | | | 4 | 12 || 16 Cigotuvi's Dreadf | | | 2 | || 2 Fulminant Prism | | | 8 | 29 || 37 Searing Ray | | | 3 | 8 || 11 Summon Lightning | | | | 3 || 3 Invok: Foxfire Swarm | | | 1 | 1 || 2 Fiery Armour | | | | 1 || 1 Abil: End Transformatio | | | | 2 || 2 Evoke: Wand | | 3 | 12 | 3 || 18 Piece from Xom's | | | | 5 || 5 Use: Scroll | 5 | 2 | 15 | 7 || 29 Potion | | | 2 | || 2 Stab: Sleeping | 5 | | 10 | 6 || 21 Distracted | | | 1 | || 1 Paralysed | | | | 2 || 2 Armor: Skin | 1 | 2 | 29 | 23 || 55 Dodge: Dodged | 32 | 17 | 212 | 112 || 373 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17645 | 16554 | 1091 | 3107 | 9720 | 12 | 1470.4 | Dungeon | 16329 | 15266 | 1063 | 2734 | 9233 | 10 | 1632.9 | Lair | 1316 | 1288 | 28 | 373 | 487 | 2 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2487 daAuts D:3: 2079 daAuts D:10: 1899 daAuts D:4: 1718 daAuts D:7: 1649 daAuts D:2: 1572 daAuts D:5: 1418 daAuts D:8: 1294 daAuts Lair:2: 1260 daAuts D:6: 1209 daAuts D:1: 998 daAuts Lair:1: 55 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1852.4 Dungeon | 88.2 | 88.5 | 0.0 | N/A | 63.2 | 1404.0 Lair | 11.8 | 11.5 | 100.0 | N/A | 36.8 | 4094.5 +-------+-------+-------+-------+-------+----------------------