Dungeon Crawl Stone Soup version 0.32-a0-1234-gac1fde5 (webtiles) character file. RaineAsh the Skirmisher (Demonspawn Wanderer) Turns: 14481, Time: 01:43:27 Health: 106/106 AC: 15 Str: 25 XL: 13 Next: 34% Magic: 20/20 EV: 9 Int: 16 God: Xom [...*..] Gold: 1545 SH: 6 Dex: 10 Spells: 9/22 levels left rFire . . . b - +12 whip "RaineAsh's Doom" {heavy, rElec Stlth+} rCold . . . A - +0 kite shield rNeg . . . F - +1 steam dragon scales rPois . e - +0 helmet rElec + u - +2 cloak rCorr . R - +0 pair of gloves SInv . (no boots) Will ..... z - amulet of guardian spirit Stlth ++++ N - ring of wizardry HPRegen 0.37/turn D - +6 ring of intelligence MPRegen 0.17/turn %: clarity, guardian spirit, wizardry (x1) @: wreathed by umbra, studying Conjurations A: thin metallic scales 2, powered by pain 2, demonic touch 1, foul shadow 2, clarity, passive freeze, strong 1, MP-powered wands a: Renounce Religion You are on level 1 of the Lair of Beasts. You worship Xom. You are a favourite toy of Xom. You have visited 2 branches of the dungeon, and seen 13 of its levels. You have also visited: Sewer. You have collected 1545 gold pieces. Inventory: Hand Weapons a - the +9 sling of Loptya {elec, rF+ Will+ Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will+: It increases your willpower. b - the +12 whip "RaineAsh's Doom" (weapon) {heavy, rElec Stlth+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. L - a +3 morningstar of draining (You took it off an orc priest on level 9 of the Dungeon) Missiles d - 2 throwing nets g - 3 curare-tipped darts i - 108 stones t - 3 boomerangs P - 24 poisoned darts Armour e - a +0 helmet (worn) o - a +1 leather armour of cold resistance (You took it off Joseph on level 7 of the Dungeon) u - a +2 cloak (worn) (You found it on level 3 of the Dungeon) A - a +0 kite shield (worn) (You found it on level 10 of the Dungeon) F - +1 steam dragon scales (worn) (You took it off Maggie on level 7 of the Dungeon) H - the +5 chain mail of Ithonok {rC+ Will+} (You found it in a sewer) rC+: It protects you from cold. Will+: It increases your willpower. Q - the +3 leather armour of the Doldrums {Harm Will+ Stlth+} (You found it on level 7 of the Dungeon) Will+: It increases your willpower. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. R - a +0 pair of gloves (worn) (You found it on level 9 of the Dungeon) Jewellery q - a +4 ring of protection (You found it on level 1 of the Lair of Beasts) x - a +6 ring of dexterity (You found it on level 3 of the Dungeon) z - an amulet of guardian spirit (around neck) (You found it on level 3 of the Dungeon) D - a +6 ring of intelligence (right hand) (You found it on level 9 of the Dungeon) N - a ring of wizardry (left hand) (You found it on level 6 of the Dungeon) O - a ring of protection from cold (You found it on level 6 of the Dungeon) S - a ring of resist corrosion (You found it on level 10 of the Dungeon) T - a ring of protection from fire (You found it on level 11 of the Dungeon) Talismans J - a blade talisman (You found it in a sewer) Wands p - a wand of polymorph (8) (You found it on level 2 of the Dungeon) y - a wand of charming (29) (You found it on level 3 of the Dungeon) C - a wand of flame (57) (You took it off Natasha on level 4 of the Dungeon) G - a wand of warping (6) (You took it off Ijyb on level 4 of the Dungeon) Scrolls c - a scroll of silence h - 2 scrolls of fog m - a scroll of revelation s - a scroll of amnesia v - a scroll of immolation K - a scroll of vulnerability M - 4 scrolls of teleportation Potions f - 3 potions of might j - 3 potions of lignification k - 5 potions of heal wounds l - a potion of enlightenment r - 2 potions of magic w - a potion of brilliance B - 2 potions of curing E - 2 potions of cancellation I - 5 potions of haste Skills: + Level 11.4 Fighting - Level 2.2 Maces & Flails + Level 12.5 Ranged Weapons - Level 5.3 Armour - Level 3.0 Stealth - Level 5.0 Spellcasting + Level 11.2 Conjurations - Level 1.5 Necromancy - Level 3.0 Translocations - Level 2.6 Air Magic + Level 6.6 Earth Magic You have 9 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Brom's Barrelling Bo Conj/Erth 32% 2d5 3% 4 c - Blink Tloc 26% N/A 6% 2 d - Bombard Conj/Erth 16% 9d3 45% 6 Your spell library contains the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Mercury Vapours Alch/Air 16% N/A 12% 2 Slow Hex 16% N/A 14% 1 Flame Wave Conj/Fire 21% 2d8 14% 4 Call Imp Summ 8% N/A 21% 2 Vampiric Draining Necr 8% 2d6 22% 3 Petrify Alch/Erth 14% N/A 34% 4 Irradiate Conj/Alch 10% 3d15 36% 5 Confusing Touch Hex 4% N/A 38% 3 Inner Flame Hex/Fire 4% N/A 38% 3 Vhi's Electric Charge Tloc/Air 26% N/A 38% 4 Ignite Poison Fire/Alch 4% N/A 77% 4 Sticky Flame Fire/Alch 4% 2d4 77% 4 Hoarfrost Cannonade Ice/Alch 2% N/A 98% 5 Hellfire Mortar Fire/Erth 14% 3d14 100% 7 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:5 Lair (2/5) D:8 Shoals (0/4) Lair:2 Orc (0/2) D:9 Sewer (visited) Snake: Lair:2-3 Spider: Lair:2-3 Altars: Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Beogh Annotations: D:9 exclusion: 2 doors Innate Abilities, Weirdness & Mutations You are mostly covered in thin metallic scales. (AC +3) You sometimes gain power by taking damage. Your touch may inflict minor irresistible damage on your foes. You are shadowed, sometimes releasing foul flame when damaged in melee. You possess an exceptional clarity of mind. A frigid envelope surrounds you and freezes all who hurt you. Your muscles are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History The yak is lightly wounded. The yak is knocked back. Fire: a) +9 sling of Loptya {elec, rF+ Will+ Dex+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - blink frog, p - yak Aim: a blink frog (severely wounded, slow, umbra, 61% to hit) You shoot a sling bullet. The sling bullet hits the blink frog. The blink frog is severely wounded. The boulder barrels into the yak! The yak is moderately wounded. The blink frog is knocked back. The yak is knocked back. The water moccasin bites you but does no damage. The water moccasin is very cold. The water moccasin is lightly wounded. Fire: a) +9 sling of Loptya {elec, rF+ Will+ Dex+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (severely wounded, slow, umbra, 61% to hit) You shoot a sling bullet. The sling bullet hits the blink frog! The blink frog is almost dead. The boulder barrels into the yak! The yak is heavily wounded. Your boulder is destroyed! The blink frog hits you but does no damage. The water moccasin closely misses you. The blink frog blinks! Fire: a) +9 sling of Loptya {elec, rF+ Will+ Dex+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead, slow, umbra, 61% to hit) You shoot a sling bullet. The sling bullet hits the blink frog! You kill the blink frog! The blink frog blinks! The black mamba attacks as it pursues you! You block the black mamba's attack. The blink frog blinks! You shoot a sling bullet. The sling bullet hits the black mamba. The black mamba is lightly wounded. The black mamba bites you but does no damage. The black mamba is very cold. The black mamba seems to slow down. The black mamba is moderately wounded. You shoot a sling bullet. The sling bullet hits the black mamba! The black mamba is severely wounded. The water moccasin bites you but does no damage. The water moccasin is very cold. The water moccasin seems to slow down. The water moccasin is lightly wounded. You block the black mamba's attack. You shoot a sling bullet. The sling bullet closely misses the black mamba. Xom smiles on you. You feel yourself speed up. The water moccasin closely misses you. The black mamba bites you. You are poisoned. The black mamba poisons you! The black mamba is very cold. The black mamba seems to slow down. The black mamba is severely wounded. The black mamba is seared by the foul flame within you! You kill the black mamba! The blink frog blinks! You take 3 damage. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you. You take 5 damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin is no longer moving slowly. The water moccasin bites you but does no damage. The water moccasin is very cold. The water moccasin is heavily wounded. You take 2 damage. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The blink frog blinks! The water moccasin bites you but does no damage. The water moccasin is very cold. The water moccasin is severely wounded. You take 3 damage. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin! Lightning courses through the water moccasin! You kill the water moccasin! You feel sick. The blink frog blinks! You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You feel sick. The blink frog blinks! You shoot a sling bullet. The sling bullet barely misses the yak. You feel sick. Xom guffaws. You summon a manticore! You shoot a sling bullet. The sling bullet hits the yak! The yak is almost dead. You feel sick. You block the yak's attack. You shoot a sling bullet. The sling bullet hits the yak! You kill the yak! You feel sick. You shoot a sling bullet. The sling bullet hits the elephant. The elephant is lightly wounded. You shoot a sling bullet. The sling bullet hits the elephant! The elephant is moderately wounded. You feel sick. Your manticore bites the elephant!! Your manticore claws the elephant. x2 You shoot a sling bullet. The sling bullet hits the elephant! The elephant is severely wounded. You feel sick. The elephant barely misses you. The elephant trunk-slaps you but does no damage. The elephant is very cold. The elephant is almost dead. You shoot a sling bullet. The sling bullet hits the elephant. The elephant is almost dead. Your manticore bites the elephant!! The elephant dies! Your Conjurations skill increases to level 11! You shoot a sling bullet. The sling bullet hits the blink frog! The blink frog is heavily wounded. You feel sick. The blink frog blinks! Your manticore misses the blink frog. Your manticore claws the blink frog! Your manticore misses the blink frog. You shoot a sling bullet. The sling bullet hits the blink frog. The blink frog is almost dead. You feel sick. The blink frog hits your manticore! The blink frog blinks! x2 You shoot a sling bullet. The sling bullet hits the blink frog! Lightning courses through the blink frog! The blink frog is almost dead. You take 9 damage. You shoot a sling bullet. The sling bullet hits the blink frog! You kill the blink frog! You feel sick. You are no longer poisoned. You shoot a sling bullet. The sling bullet barely misses the blink frog. Your butterfly disappears in a puff of smoke! x2 You shoot a sling bullet. The sling bullet misses the blink frog. The blink frog blinks! The blink frog blinks! A blink frog is nearby! Unknown command. A blink frog is nearby! The blink frog blinks! Things that are here: an elephant corpse; an elephant corpse; a blink frog corpse You see here an elephant corpse. The blink frog blinks! A blink frog is nearby! You shoot a sling bullet. The sling bullet hits the blink frog! You kill the blink frog! Magic restored. Your extra speed is starting to run out. Your manticore disappears in a puff of smoke! Your cleaving frenzy subsides. You feel yourself slow down. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! i - 108 stones (gained 6) You now have 1545 gold pieces (gained 18). M - 5 scrolls of teleportation (gained 1) Found a stone staircase leading down. B - 2 potions of curing (gained 1) A steam dragon comes into view. You shoot a sling bullet. The sling bullet hits the steam dragon. The steam dragon is lightly wounded. You shoot a sling bullet. The sling bullet hits the steam dragon. Lightning courses through the steam dragon! The steam dragon is severely wounded. You shoot a sling bullet. The sling bullet hits the steam dragon! Lightning courses through the steam dragon! You kill the steam dragon! You hear a splash. The steam dragon scales are intact enough to wear. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: +0 steam dragon scales; a steam dragon corpse You open the door. A water elemental and a snapping turtle come into view. Found a staircase to the Shoals. There is an open door here. You shoot a sling bullet. The sling bullet hits the water elemental! The water elemental is moderately damaged. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is moderately damaged. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is moderately damaged. The water elemental hits you. The water elemental is very cold. The water elemental is heavily damaged. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is severely damaged. The snapping turtle bites you from afar!! You take 22 damage. You shoot a sling bullet. The sling bullet hits the water elemental! The water elemental is almost destroyed. You block the water elemental's attack. The snapping turtle bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water elemental. The water elemental closely misses you. You shoot a sling bullet. The sling bullet hits the water elemental! You destroy the water elemental! You block the snapping turtle's attack. You shoot a sling bullet. The sling bullet hits the snapping turtle! The snapping turtle is lightly wounded. The snapping turtle bites you from afar! You focus on the pain. You feel your power returning. You take 10 damage. You shoot a sling bullet. The sling bullet hits the snapping turtle but does no damage. The snapping turtle is lightly wounded. You shoot a sling bullet. The sling bullet hits the snapping turtle! Lightning courses through the snapping turtle! The snapping turtle is severely wounded. The snapping turtle bites you but does no damage. You shoot a sling bullet. The sling bullet hits the snapping turtle but does no damage. The snapping turtle is severely wounded. You block the snapping turtle's attack. You shoot a sling bullet. The sling bullet hits the snapping turtle. The snapping turtle is severely wounded. The snapping turtle bites you from afar. You take 2 damage. You shoot a sling bullet. The sling bullet hits the snapping turtle. The snapping turtle is severely wounded. You shoot a sling bullet. The sling bullet barely misses the snapping turtle. You block the snapping turtle's attack. You shoot a sling bullet. The sling bullet hits the snapping turtle but does no damage. Lightning courses through the snapping turtle! The snapping turtle is almost dead. The snapping turtle bites you from afar. You take 2 damage. You shoot a sling bullet. The sling bullet hits the snapping turtle but does no damage. The snapping turtle is almost dead. The snapping turtle bites you from afar!! You take 19 damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A snapping turtle is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +9 sling of Loptya {elec, rF+ Will+ Dex+2} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (almost dead, umbra, 86% to hit) You shoot a sling bullet. The sling bullet hits the snapping turtle but does no damage. Lightning courses through the snapping turtle! You kill the snapping turtle! You start resting. Magic restored. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. A death yak comes into view. The death yak bellows! You hear a bellow! You hear a loud, deep croak! A water moccasin comes into view. A death yak comes into view. There are monsters nearby! Okay, then. Okay, then. Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You send a boulder barrelling forward! The water moccasin hisses angrily. You hear a bellow! A death yak comes into view. Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - death yak Aim: a death yak (100% to hit) You send a boulder barrelling forward! A death yak comes into view. Okay, then. Okay, then. You feel very mighty all of a sudden. Your boulder crumbles as it rolls away. The boulder barrels into the death yak! The death yak is lightly wounded. The death yak is knocked back. The water moccasin bites you but does no damage. The water moccasin is very cold. The water moccasin is moderately wounded. A bullfrog comes into view. A death yak comes into view. The boulder barrels into the death yak! The death yak is knocked back. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin is very cold. The water moccasin is moderately wounded. The water moccasin is seared by the foul flame within you! The water moccasin is severely wounded. The boulder barrels into the death yak! The death yak is knocked back. The water moccasin bites you. The water moccasin is very cold. The water moccasin is almost dead. The water moccasin is seared by the foul flame within you. You kill the water moccasin! The death yak gores your boulder!! Your boulder is destroyed! You take 6 damage. You shoot a sling bullet. The sling bullet hits the death yak but does no damage. You feel very sick. You take 3 damage. You shoot a sling bullet. The sling bullet hits the death yak! Lightning courses through the death yak! The death yak is moderately wounded. You feel sick. You take 2 damage. You shoot a sling bullet. The sling bullet hits the death yak but does no damage. The death yak is moderately wounded. You feel sick. The death yak gores you but does no damage. The death yak is very cold. The death yak is lightly wounded. The death yak gores you!! You focus on the pain. You feel mightier all of a sudden. The death yak is very cold. The death yak is moderately wounded. You take 18 damage. You shoot a sling bullet. The sling bullet hits the death yak. The death yak is moderately wounded. You feel sick. You block the death yak's attack. The death yak snorts and paws the ground. You block the death yak's attack. You take 2 damage. You shoot a sling bullet. The sling bullet hits the death yak but does no damage. Lightning courses through the death yak! The death yak is heavily wounded. You feel sick. You block the death yak's attack. The death yak gores you! You take 7 damage. You shoot a sling bullet. The sling bullet hits the death yak!! The death yak is severely wounded. You feel sick. You block the bullfrog's attack. The death yak barely misses you. The bullfrog barely misses you. You shoot a sling bullet. The sling bullet hits the death yak. The death yak is severely wounded. The death yak gores you but does no damage. The death yak is very cold. The death yak is lightly wounded. The death yak gores you! The death yak is very cold. The death yak is lightly wounded. You block the death yak's attack. You take 10 damage. You shoot a sling bullet. The sling bullet hits the death yak but does no damage. Lightning courses through the death yak! The death yak is almost dead. You feel sick. The death yak gores you! The death yak is very cold. The death yak is lightly wounded. The death yak is seared by the foul flame within you! The death yak is moderately wounded. The death yak gores you. The death yak is very cold. You kill the death yak! You take 11 damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. You block the death yak's attack. x2 The death yak gores you. The death yak is very cold. The death yak is moderately wounded. You take 3 damage. You feel sick. You are no longer poisoned. The death yak gores you but does no damage. The death yak is very cold. The death yak is lightly wounded. The death yak attacks as it pursues you! The death yak gores you. * * * LOW HITPOINT WARNING * * * The death yak is very cold. The death yak is moderately wounded. You take 5 damage. Xom smirks. You detect creatures! The death yak attacks as it pursues you! The death yak gores you! * * * LOW HITPOINT WARNING * * * The death yak is very cold. The death yak is lightly wounded. The death yak is seared by the foul flame within you. The death yak is lightly wounded. The death yak attacks as it pursues you! The death yak misses you. You take 6 damage. Your surroundings suddenly seem different. You see here a blink frog skeleton. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You start resting. You feel a little less mighty now. You start resting. Magic restored. With a flash of green light, Xom rebuilds you. Your body is suffused with distortional energy. You feel vulnerable to heat. You no longer feel vulnerable to heat. Your skeletal structure returns to normal. You feel less energetic. You start resting. HP restored. Unknown command. Unknown command. Okay, then. Char dumped successfully. You are wreathed by an umbra. You are studying Conjurations. Your movement speed is average. Your attack delay is about 0.9 (and is slowed by your shield). Your damage rating with the +9 sling of Loptya {elec, rF+ Will+ Dex+2} is about 19 (Base 7 x 105% (Dex) x 148% (Skill) + 9 (Ench)). Your base attributes are Str 21, Int 11, Dex 11. The +9 sling of Loptya {elec, rF+ Will+ Dex+2} stops crackling. b - the +12 whip "RaineAsh's Doom" (weapon) {heavy, rElec Stlth+} You are wreathed by an umbra. You are studying Conjurations. Your movement speed is average. Your attack delay is about 1.6 (and is slowed by your shield). Your damage rating with the +12 whip "RaineAsh's Doom" {heavy, rElec Stlth+} is about 29 (Base [6 + 4 (Hvy)] x 137% (Str) x 123% (Skill) + 12 (Ench)). Your base attributes are Str 21, Int 11, Dex 11. You start removing your armour. You continue removing your +0 kite shield. x4 You finish removing your +0 kite shield. Okay, then. You start putting on your armour. You continue putting on your +0 kite shield. x4 You finish putting on your +0 kite shield. You start removing your armour. You continue removing your +0 kite shield. x4 You finish removing your +0 kite shield. Okay, then. You start removing your armour. You continue removing your +1 steam dragon scales. x4 You finish removing your +1 steam dragon scales. You start putting on your armour. You continue putting on the +3 leather armour of the Doldrums {Harm Will+ Stlth+}. x5 You finish putting on the +3 leather armour of the Doldrums {Harm Will+ Stlth+}. Okay, then. Unknown command. You start removing your armour. You continue removing the +3 leather armour of the Doldrums {Harm Will+ Stlth+}. x4 You finish removing the +3 leather armour of the Doldrums {Harm Will+ Stlth+}. You start putting on your armour. You continue putting on your +1 steam dragon scales. x5 You finish putting on your +1 steam dragon scales. You start removing your armour. You continue removing your +1 steam dragon scales. x4 You finish removing your +1 steam dragon scales. You start putting on your armour. You continue putting on the +5 chain mail of Ithonok {rC+ Will+}. x5 You finish putting on the +5 chain mail of Ithonok {rC+ Will+}. Okay, then. Unknown command. You start removing your armour. You continue removing the +5 chain mail of Ithonok {rC+ Will+}. x4 You finish removing the +5 chain mail of Ithonok {rC+ Will+}. You start putting on your armour. You continue putting on your +1 steam dragon scales. x5 You finish putting on your +1 steam dragon scales. You start putting on your armour. You continue putting on your +0 kite shield. x4 You finish putting on your +0 kite shield. Unknown command. Saving game... please wait. ##..........### #..........## ##.....#..## ##...###.# #....##### ##......# ###.#.....## ## ##..........##### ### .#####..........@.##P# ##.##### #....................###..<##.# ..................รท........#..# ...........)..................# ...#..........................# .[##..................#.......# .......[......................# .........................##...# #.#####...........##.###.###### There are no monsters in sight! Vanquished Creatures 7 two-headed ogres 2 boulder beetles A centaur warrior (D:11) A death yak (Lair:2) Pikel (D:4) 2 cyclopes (D:11) 2 ugly things (D:11) 2 manticores (D:11) Joseph (D:7) An elephant (Lair:2) 6 cane toads (Lair:1) 2 black mambas 3 gargoyles Maggie (D:7) An unseen horror (D:10) A komodo dragon (D:11) Jeremiah (D:6) A rime drake (D:8) 2 trolls 9 blink frogs (Lair:2) A polar bear (D:8) Blorkula the Orcula (D:8) 2 wraiths (D:11) 2 wyverns A snapping turtle (Lair:2) 6 shadows 5 vampires (D:9) A water elemental (Lair:2) 31 yaks 6 vampire mosquitoes (D:10) 3 steam dragons Edmund (D:6) 6 water moccasins Duvessa (D:6) 2 orc warriors (D:9) A sky beast (D:7) 5 ice beasts 9 wolves 5 ogres (D:9) 6 centaurs 4 kobold brigands A lemure (D:4) 12 bullfrogs A gnoll sergeant (D:11) 9 wights 3 scorpions 4 marrowcudas (D:10) Dowan (D:6) 9 killer bees 2 vampire bats (D:8) 4 electric eels (D:10) 4 howler monkeys Crazy Yiuf (D:6) 3 hounds 2 bombardier beetles 7 orc priests 2 jellies (D:6) Ijyb (D:4) Natasha (thrice) (D:4) An iguana (D:5) A sleepcap (D:5) 9 orc wizards A mummy (D:6) 3 gnolls (D:11) 8 adders 10 ufetubi A ribbon worm (D:3) 14 dart slugs 34 orcs 18 endoplasms 12 giant cockroaches 5 goblins 4 hobgoblins 2 quokkas 20 ball pythons 5 bats 14 frilled lizards 22 kobolds 4 rats 403 creatures vanquished. Vanquished Creatures (collateral kills) 3 elephants (Lair:2) A hornet (D:9) An ice beast (D:8) 2 boulders 7 creatures vanquished. Vanquished Creatures (others) A troll (D:9) A kobold brigand (D:9) A boulder (Lair:2) 3 creatures vanquished. Grand Total: 413 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | RaineAsh set off with the following items: a +0 mace, a +0 | helmet, a scroll of silence, a +0 leather armour; and the | following spell memorised: Shock; and the following spells | available to memorise: Mercury Vapours, Vhi's Electric | Charge. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 16 | D:1 | Noticed a redback 16 | D:1 | Noticed a hog 16 | D:1 | Noticed an iguana 17 | D:1 | Noticed a swamp worm 17 | D:1 | Noticed an anaconda 135 | D:1 | HP: 6/15 [frilled lizard (1)] 203 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 14/21 MP: 1/3 279 | D:1 | Found a faded altar of an unknown god. 294 | D:1 | Prayed at the altar of an unknown god. 294 | D:1 | Became a worshipper of Xom of Chaos 384 | D:1 | Reached skill level 1 in Conjurations 694 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 694 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 764 | D:2 | Identified the +9 sling of Loptya {elec, rF+ Will+ Dex+2} 1107 | D:3 | Found an opulent altar of Gozag. 1116 | D:3 | Found a snail-covered altar of Cheibriados. 1116 | D:3 | Found a radiant altar of Vehumet. 1116 | D:3 | Found a stormy altar of Qazlal. 1239 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1239 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/5 1240 | D:3 | Reached skill level 1 in Ranged Weapons 1353 | D:3 | XOM: silly message 1360 | D:3 | XOM: potion effect (invisibility) 1365 | D:3 | Gained mutation: You are mostly covered in thin metallic | scales. (AC +3) [demonic ancestry] 1365 | D:3 | Reached XP level 5. HP: 40/40 MP: 6/6 1370 | D:3 | Reached skill level 2 in Ranged Weapons 1854 | D:4 | Noticed Ijyb 1856 | D:4 | Killed Ijyb 1927 | D:4 | Noticed Natasha 1929 | D:4 | Killed Natasha 1930 | D:4 | Reached XP level 6. HP: 48/48 MP: 7/7 1970 | D:4 | Noticed Natasha 1971 | D:4 | Killed Natasha 1972 | D:4 | Reached skill level 3 in Ranged Weapons 2056 | D:4 | XOM: noise 2088 | D:4 | Noticed Natasha 2095 | D:4 | Killed Natasha 2264 | D:4 | XOM is BORED! 2264 | D:4 | XOM: give mutation 2264 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [Xom's mischief] 2362 | D:4 | Noticed Pikel 2368 | D:4 | Killed Pikel 2369 | D:4 | Reached skill level 5 in Ranged Weapons 2369 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2369 | D:4 | Reached XP level 7. HP: 58/58 MP: 9/9 2448 | D:4 | XOM: give mutations 2448 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) [Xom's | mischief] 2448 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [Xom's mischief] 2521 | D:5 | Entered Level 5 of the Dungeon 2562 | D:5 | XOM: confusion (+ monsters) 2564 | D:5 | XOM: confusion 2605 | D:5 | Found a staircase to the Ecumenical Temple. 2633 | D:5 | Reached XP level 8. HP: 64/64 MP: 10/10 3011 | D:5 | Found a hazy altar of Hepliaklqana. 3016 | D:5 | Found a shimmering altar of Xom. 3017 | D:5 | Found a bloodstained altar of Trog. 3019 | D:5 | Found an ornate altar of the Wu Jian Council. 3019 | D:5 | Found a burning altar of Makhleb. 3020 | D:5 | Found a shimmering blue altar of Sif Muna. 3022 | D:5 | Found an iron altar of Okawaru. 3029 | D:5 | Identified the +12 whip "RaineAsh's Doom" {heavy, rElec | Stlth+} 3241 | D:6 | Reached skill level 1 in Armour 3280 | D:6 | Found a glowing drain. 3296 | D:6 | Reached skill level 6 in Ranged Weapons 3302 | Sewer | Entered a sewer 3574 | Sewer | Identified the +5 chain mail of Ithonok {rC+ Will+} 3645 | D:6 | Noticed Jeremiah 3646 | D:6 | XOM: give mutation 3646 | D:6 | Gained mutation: You are dopey. (Int -2) [Xom's mischief] 3652 | D:6 | Killed Jeremiah 3652 | D:6 | XOM: divination: detect creatures 3653 | D:6 | Reached skill level 7 in Ranged Weapons 3655 | D:6 | Reached XP level 9. HP: 72/72 MP: 11/11 3772 | D:6 | Noticed Duvessa 3773 | D:6 | Noticed Dowan 3775 | D:6 | Noticed Edmund 3777 | D:6 | Killed Duvessa 3780 | D:6 | Killed Dowan 3782 | D:6 | XOM: potion effect (haste) 3789 | D:6 | HP: 27/72 [Edmund/+2 dire flail of holy wrath (3)] 3792 | D:6 | Killed Edmund 4032 | D:6 | XOM: silly message 4122 | D:6 | XOM: silly message 4135 | D:6 | Identified the +2 hammer "Sideil" {venom, rF+} 4137 | D:6 | Found a runed translucent door. 4137 | D:6 | Identified the +2 hammer of the Eternal Void {drain, Will++ | Dex-4 SInv Stlth+} 4138 | D:6 | Noticed Crazy Yiuf 4145 | D:6 | Killed Crazy Yiuf 4255 | D:6 | Reached skill level 8 in Ranged Weapons 4418 | D:6 | XOM: silly message 4518 | D:6 | Found a sparkling altar of Nemelex Xobeh. 4748 | D:7 | Noticed Joseph 5000 | D:7 | Identified the +3 leather armour of the Doldrums {Harm | Will+ Stlth+} 5049 | D:7 | XOM: potion effect (magic) 5209 | D:7 | Noticed Maggie 5221 | D:7 | Killed Maggie 5222 | D:7 | Reached skill level 9 in Ranged Weapons 5227 | D:7 | Reached skill level 5 in Armour 5255 | D:7 | XOM: silly message 5325 | D:7 | XOM: silly message 5348 | D:7 | Learned a level 4 spell: Brom's Barrelling Boulder 5377 | D:7 | Killed Joseph 5378 | D:7 | Reached skill level 1 in Necromancy 5378 | D:7 | Identified a scroll of acquirement 5378 | D:7 | Acquired 800 gold pieces 5895 | D:6 | XOM: draining 5961 | D:8 | Gained mutation: You are shadowed, sometimes releasing foul | flame when damaged in melee. [demonic ancestry] 5961 | D:8 | Reached XP level 10. HP: 69/70 MP: 12/12 5968 | D:8 | XOM: divination: magic mapping 6053 | D:8 | Reached skill level 1 in Earth Magic 6150 | D:8 | Noticed Blorkula the Orcula 6155 | D:8 | XOM: enchant monster (bad) 6165 | D:8 | XOM: divination: magic mapping 6166 | D:8 | Reached skill level 10 in Ranged Weapons 6173 | D:8 | XOM: potion effect (curing) 6198 | D:8 | Killed Blorkula the Orcula 6265 | D:8 | Found a staircase to the Lair. 6340 | D:8 | Noticed a two-headed ogre 6342 | D:8 | XOM: confuse monster(s) 6348 | D:8 | Killed a two-headed ogre 6413 | D:8 | XOM: noise 6655 | D:9 | XOM: scenery: 1 doors open 6711 | D:9 | XOM: potion effect (might) 6735 | D:9 | XOM: cast spell 'Summon Cactus Giant' 6738 | D:9 | Reached XP level 11. HP: 70/87 MP: 9/13 6933 | D:9 | Noticed a boulder beetle 6935 | D:9 | XOM: divination: magic mapping 6936 | D:9 | XOM: potion effect (brilliance) 6946 | D:9 | XOM: divination: detect items 6948 | D:9 | Killed a boulder beetle 6949 | D:9 | Reached skill level 5 in Conjurations 7087 | D:9 | HP: 31/87 [vampire/vampiric draining (13)] 7091 | D:9 | HP: 12/87 [vampire (8)] 7092 | D:9 | Found a staircase to the Orcish Mines. 7291 | D:9 | Found a roughly hewn altar of Beogh. 7299 | D:9 | XOM: enchant monster (bad) 7470 | D:9 | XOM: give mutations 7470 | D:9 | Gained mutation: You have hidden genetic potential. [Xom's | grace] 7470 | D:9 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [Xom's grace] 7470 | D:9 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Xom's grace] 7470 | D:9 | Gained mutation: You have great hidden genetic potential. | [Xom's grace] 7575 | D:9 | XOM: cloud trail 7685 | D:9 | XOM: scenery: create altars 7828 | D:9 | Noticed a two-headed ogre 7840 | D:9 | Killed a two-headed ogre 7842 | D:9 | XOM: polymorph centaur -> endoplasm 7949 | D:9 | Noticed a two-headed ogre 7950 | D:9 | XOM: divination: magic mapping 7957 | D:9 | Killed a two-headed ogre 8061 | D:9 | Noticed a two-headed ogre 8071 | D:9 | Killed a two-headed ogre 8072 | D:9 | Reached skill level 5 in Earth Magic 8101 | D:9 | XOM is BORED! 8227 | D:9 | Lost mutation: You have great hidden genetic potential. | [potion of mutation] 8227 | D:9 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 8227 | D:9 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 8227 | D:9 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 8227 | D:9 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 8228 | D:9 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 8228 | D:9 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 8228 | D:9 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 8228 | D:9 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 8228 | D:9 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 8229 | D:9 | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 8229 | D:9 | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 8229 | D:9 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 8229 | D:9 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 8230 | D:9 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 8230 | D:9 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 8230 | D:9 | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 8230 | D:9 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 8230 | D:9 | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 8230 | D:9 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 8230 | D:9 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 8275 | D:9 | XOM: 1-stop teleportation journey 8388 | D:9 | Noticed a two-headed ogre 8396 | D:9 | Killed a two-headed ogre 8470 | D:9 | XOM: cloud trail 8500 | D:9 | Reached skill level 11 in Ranged Weapons 8508 | D:9 | HP: 32/89 [something (5)] 8680 | D:9 | Found a shadowy altar of Dithmenos. 8680 | D:9 | Noticed a rakshasa 9039 | D:9 | Learned a level 2 spell: Blink 9090 | D:10 | Entered Level 10 of the Dungeon 9100 | D:10 | XOM: scenery: create altars 9360 | D:10 | XOM: noise 9612 | D:10 | Reached skill level 1 in Translocations 9860 | D:10 | XOM: god gift: scroll of acquirement {god gift} 9862 | D:10 | Acquired a manual of Conjurations 9879 | D:10 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 9879 | D:10 | Reached XP level 12. HP: 96/96 MP: 11/19 10117 | D:10 | XOM: enchant monster (good) 10167 | D:10 | XOM: give mutations 10167 | D:10 | Gained mutation: You possess an exceptional clarity of | mind. [Xom's grace] 10167 | D:10 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [Xom's grace] 10167 | D:10 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [Xom's grace] 10201 | D:10 | XOM: divination: detect creatures 10304 | D:11 | Noticed a two-headed ogre 10309 | D:11 | Killed a two-headed ogre 10389 | D:11 | XOM: scenery: create altars 10459 | D:11 | XOM: polymorph yak -> giant cockroach 10462 | D:11 | XOM: scenery: 2 doors open 10931 | D:11 | XOM: god gift: wand of flame (8) {god gift} 10992 | D:11 | Noticed a two-headed ogre 11001 | D:11 | Killed a two-headed ogre 11045 | D:11 | XOM: god gift: plate armour {god gift} 11101 | D:11 | Reached skill level 10 in Fighting 11265 | D:11 | Noticed a boulder beetle 11266 | D:11 | XOM: summons friendly ufetubus 11285 | D:11 | XOM: butterfly on damage 11288 | D:11 | Killed a boulder beetle 11414 | D:11 | XOM: summons 2 friendly demons 11422 | D:11 | Noticed a centaur warrior 11430 | D:11 | XOM: fake destruction 11433 | D:11 | Killed a centaur warrior 11434 | D:11 | Reached skill level 5 in Spellcasting 11651 | D:11 | XOM: destruction 11740 | D:11 | XOM is BORED! 11740 | D:11 | XOM: summons 4 hostile demons 12188 | Lair:1 | Entered Level 1 of the Lair of Beasts 12300 | Lair:1 | Found a dark tunnel. 12388 | Lair:1 | Reached skill level 12 in Ranged Weapons 12655 | Lair:1 | XOM: noise 12683 | Lair:1 | XOM: 1-stop teleportation journey 12735 | Lair:1 | Reached skill level 10 in Conjurations 12755 | Lair:1 | XOM: 1-stop teleportation journey 12942 | Lair:1 | Reached XP level 13. HP: 80/105 MP: 20/22 13016 | Lair:1 | XOM: 1-stop teleportation journey 13164 | Lair:1 | XOM: torment (63/106 hp) 13168 | Lair:1 | HP: 39/106 [poisoned by a cane toad] 13173 | Lair:1 | HP: 32/106 [poisoned by a cane toad] 13651 | Lair:1 | Learned a level 6 spell: Bombard 13740 | Lair:2 | XOM: cleaving 13751 | Lair:2 | XOM: scenery: summon butterflies 13753 | Lair:2 | XOM: summons 2 friendly demons 13760 | Lair:2 | XOM: silly message 13780 | Lair:2 | XOM: potion effect (haste) 13788 | Lair:2 | XOM: cast spell 'Monstrous Menagerie' 14015 | Lair:2 | Found a staircase to the Shoals. 14223 | Lair:2 | HP: 39/106 [death yak (4)] 14224 | Lair:2 | XOM: divination: detect creatures 14364 | Lair:1 | XOM: give mutations 14364 | Lair:1 | Gained mutation: You are vulnerable to heat. (rF-) [Xom's | mischief] 14364 | Lair:1 | Lost mutation: You are vulnerable to heat. (rF-) [Xom's | mischief] 14364 | Lair:1 | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [Xom's mischief] 14364 | Lair:1 | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [Xom's mischief] Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Maces & Flails | 2 | 2.2 Stealth | 3 | 3.0 Conjurations | 1 2 4 6 10 11 | 11.2 Fighting | 2 3 6 7 8 9 10 11 | 11.4 Ranged Weapons | 1 2 5 7 9 10 11 12 | 12.5 Armour | 3 5 | 5.3 Necromancy | 1 | 1.5 Earth Magic | 3 5 6 | 6.6 Spellcasting | 3 5 | 5.0 Translocations | 1 3 | 3.0 Air Magic | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Whip | 64 | | 6 | 8 | || 78 Mace | 5 | | | | || 5 Fire: Sling | 19 | 75 | 270 | 704 | 139 || 1207 Cast: Shock | 19 | | 1 | | || 20 Brom's Barrelling | | | | 3 | 3 || 6 Evoke: Wand | | | | 5 | || 5 Use: Scroll | | 5 | 7 | 18 | 1 || 31 Potion | | | | 5 | 1 || 6 Stab: Sleeping | 1 | | | | || 1 Armour: Leather armour | 42 | | | | || 42 Ring mail | | 9 | 6 | | || 15 Scale mail | | | 51 | | || 51 Chain mail | | | 95 | | || 95 Steam dragon scal | | | 3 | 289 | 57 || 349 Skin | | | 1 | | || 1 Dodge: Dodged | 34 | 9 | 92 | 164 | 23 || 322 Block: Kite shield | | | | 24 | 24 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14613 | 13998 | 615 | 3189 | 7586 | 14 | 1043.8 | Dungeon | 11960 | 11366 | 594 | 2647 | 6310 | 11 | 1087.3 | Lair | 2259 | 2238 | 21 | 542 | 1133 | 2 | 1129.5 | Sewer | 394 | 394 | 0 | 0 | 142 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2794 daAuts D:11: 1732 daAuts Lair:1: 1701 daAuts D:6: 1425 daAuts D:10: 1092 daAuts D:7: 1031 daAuts D:4: 722 daAuts D:5: 714 daAuts D:2: 710 daAuts D:3: 688 daAuts D:8: 611 daAuts Lair:2: 557 daAuts D:1: 436 daAuts Sewer: 394 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14613 | 13998 | 615 | 3189 | 7586 | 14 | 1043.8 | Dungeon | 11960 | 11366 | 594 | 2647 | 6310 | 11 | 1087.3 | Lair | 2259 | 2238 | 21 | 542 | 1133 | 2 | 1129.5 | Sewer | 394 | 394 | 0 | 0 | 142 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 2794 daAuts D:11: 1732 daAuts Lair:1: 1701 daAuts D:6: 1425 daAuts D:10: 1092 daAuts D:7: 1031 daAuts D:4: 722 daAuts D:5: 714 daAuts D:2: 710 daAuts D:3: 688 daAuts D:8: 611 daAuts Lair:2: 557 daAuts D:1: 436 daAuts Sewer: 394 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 3371.5 Dungeon | 73.3 | 73.8 | 40.0 | N/A | 68.0 | 2917.5 Lair | 14.8 | 14.2 | 60.0 | N/A | 31.4 | 7399.0 Sewer | 11.9 | 12.0 | 0.0 | N/A | 0.7 | 311.0 +-------+-------+-------+-------+-------+----------------------