Dungeon Crawl Stone Soup version 0.32-a0-1199-g31401ee (webtiles) character file. Game seed: 10331252207857279692 13914 RaineAsh the Thaumaturge (level 12, -9/91 HPs) Began as a Gnoll Air Elementalist on Apr 13, 2024. Was a Priest of Yredelemnul. Killed from afar by a rime drake (13 damage) ... with an icy flash freeze ... on level 1 of the Lair of Beasts on May 18, 2024. The game lasted 00:55:13 (12978 turns). RaineAsh the Thaumaturge (Gnoll Air Elementalist) Turns: 12978, Time: 00:55:13 Health: -9/91 AC: 12 Str: 12 XL: 12 Next: 11% Magic: 24/24 EV: 20 Int: 18 God: Yredelemnul [***...] Gold: 472 SH: 0 Dex: 16 Spells: 12/28 levels left rFire . . . b - +1 dire flail "Fuerew" {venom, rCorr} rCold + . . (shield currently unavailable) rNeg . . . f - +0 steam dragon scales rPois . x - +2 helmet rElec . H - scarf {shadows} rCorr + (no gloves) SInv . K - +1 pair of boots of Immorality {rC+ rCorr Str-3 Dex+3} Will +.... (no amulet) Stlth ++++++ O - +6 ring of strength HPRegen 0.35/turn S - ring "Purot" {Will+ rCorr EV+5} MPRegen 0.19/turn %: no passive effects @: lethally poisoned (-9 -> -31), frozen, wreathed by umbra, very slow A: fangs 1, strong nose, distributed training a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight You were on level 1 of the Lair of Beasts. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 612 gold pieces. You spent 140 gold pieces at shops. Inventory: Hand Weapons a - a +4 trident of draining (You took it off a wight on level 8 of the Dungeon) b - the +1 dire flail "Fuerew" (weapon) {venom, rCorr} (You took it off an orc knight on level 10 of the Dungeon) rCorr: It protects you from acid and corrosion. c - a +2 long sword of electrocution (You found it on level 3 of the Dungeon) p - a +2 whip of venom (You found it on level 5 of the Dungeon) Missiles h - 2 boomerangs m - 4 atropa-tipped darts D - 20 poisoned darts I - 6 silver javelins T - 62 stones Armour f - +0 steam dragon scales (worn) (You found it on level 7 of the Dungeon) k - a scarf of invisibility (You found it on level 2 of the Dungeon) x - a +2 helmet (worn) (You took it off Robin on level 3 of the Dungeon) H - a scarf of shadows (worn) (You found it on level 7 of the Dungeon) K - the +1 pair of boots of Immorality (worn) {rC+ rCorr Str-3 Dex+3} (You found it on level 7 of the Dungeon) Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Jewellery e - a ring of protection from cold (You found it on level 9 of the Dungeon) N - a ring of protection from fire (You found it on level 9 of the Dungeon) O - a +6 ring of strength (left hand) (You found it on level 9 of the Dungeon) Q - a ring of magical power (You found it on level 10 of the Dungeon) R - the ring "Ximnah Gesch" {EV+5 Str-3 Int+3 Dex+3} (You took it off an efreet on level 10 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). S - the ring "Purot" (right hand) {Will+ rCorr EV+5} (You took it off an orc knight on level 10 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Talismans j - a storm talisman (You found it on level 2 of the Dungeon) Wands z - a wand of paralysis (18) (You found it on level 5 of the Dungeon) G - a wand of iceblast (8) (You found it on level 6 of the Dungeon) Scrolls g - a scroll of poison n - a scroll of torment {unknown} o - 4 scrolls of fear q - 5 scrolls of silence s - a scroll of fog {unknown} u - 6 scrolls of teleportation v - a scroll of brand weapon w - 2 scrolls of blinking y - a scroll of immolation {unknown} C - a scroll of vulnerability {unknown} E - a scroll of noise F - a scroll of amnesia {unknown} M - a scroll of revelation P - a scroll of enchant armour Potions d - a potion of haste i - 3 potions of curing l - 2 potions of enlightenment r - a potion of magic t - 2 potions of might A - a potion of lignification B - a potion of ambrosia J - a potion of mutation L - 2 potions of heal wounds Miscellaneous U - a Gell's gravitambourine (2/2) (You found it on level 10 of the Dungeon) V - a box of beasts (You found it on level 10 of the Dungeon) Skills: + Level 7.2 Fighting + Level 7.2 Short Blades + Level 7.2 Long Blades + Level 7.2 Axes + Level 7.2 Maces & Flails + Level 7.2 Polearms + Level 7.2 Staves + Level 7.2 Ranged Weapons + Level 7.2 Throwing + Level 7.2 Armour + Level 8.6 Dodging + Level 8.4 Stealth + Level 7.2 Shields + Level 7.2 Unarmed Combat + Level 8.9 Spellcasting + Level 6.4 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 8.2 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy + Level 7.9 Invocations + Level 7.2 Evocations + Level 6.5 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 d - Static Discharge Conj/Air 68% 3-6/arc 1% 2 p - Fulminant Prism Conj/Alch 15% 3d10 7% 4 s - Scorch Fire 58% 2d7 1% 2 t - Airstrike Air 18% 2d(3-19) 3% 4 v - Vampiric Draining Necr 29% 2d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 58% 2d13 1% 1 Slow Hex 100% N/A 1% 1 Jinxbite Hex 58% N/A 1% 2 Searing Ray Conj 62% 2d6 1% 2 Hailstorm Conj/Ice 30% 3d8 1% 3 Swiftness Air 37% N/A 1% 3 Confusing Touch Hex 29% N/A 2% 3 Frozen Ramparts Ice 58% 1d9 2% 3 Passwall Erth 29% N/A 2% 3 Sigil of Binding Hex 29% N/A 2% 3 Flame Wave Conj/Fire 30% 2d9 7% 4 Leda's Liquefaction Alch/Erth 14% N/A 8% 4 Petrify Alch/Erth 29% N/A 8% 4 Metabolic Englaciation Hex/Ice 14% N/A 22% 5 Yara's Violent Unravell Hex/Alch 14% 3d7 22% 5 Summon Cactus Giant Summ 14% N/A 75% 6 Enfeeble Hex 14% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (1/5) D:11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 ! D:11 = Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund D:4 Edmund D:8 exclusion: two-headed ogre D:10 1 runed translucent door, exclusion: two-headed ogre, Loakagen's ghost, novice MiFi Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You take 8 damage. A nearby fungus withers and dies. A nearby plant withers and dies. A black bear comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is heavily wounded. The bullfrog's fire resistance burns away. Your water moccasin zombie closely misses the bullfrog. The bullfrog completely misses you. Your water moccasin zombie misses the bullfrog. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bullfrog. The bullfrog is burned terribly! You kill the bullfrog! Their soul becomes fuel for the torch. The black bear barely misses your tengu warrior zombie. The black bear claws your tengu warrior zombie. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is moderately wounded. The black bear's fire resistance burns away. Your tengu warrior zombie hits the black bear. Your tengu warrior zombie pecks the black bear. Your tengu warrior zombie claws the black bear. The black bear closely misses your tengu warrior zombie. The black bear claws your tengu warrior zombie. The black bear barely misses your tengu warrior zombie. Your tengu warrior zombie hits the black bear. Your tengu warrior zombie barely misses the black bear. x2 The black bear goes berserk! The black bear bites your tengu warrior zombie. The black bear closely misses your tengu warrior zombie. The black bear claws your tengu warrior zombie. Your water moccasin zombie bites the black bear. Your tengu warrior zombie hits the black bear. Your tengu warrior zombie pecks the black bear. Your tengu warrior zombie claws the black bear. The black bear dies! Their soul becomes fuel for the torch. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is moderately wounded. The black bear's fire resistance burns away. Your tengu warrior zombie hits the black bear. Your tengu warrior zombie pecks the black bear. Your tengu warrior zombie claws the black bear. Your water moccasin zombie bites the black bear but does no damage. You barely miss the black bear. The black bear is severely wounded. A wraith comes into view. The black bear barely misses you. The black bear claws you. The black bear barely misses you. Your water moccasin zombie bites the black bear but does no damage. You take 1 damage. You puncture the black bear! You kill the black bear! Their soul becomes fuel for the torch. Your water moccasin zombie barely misses the wraith. The wraith barely misses your water moccasin zombie. Your water moccasin zombie barely misses the wraith. The wraith hits your water moccasin zombie! The wraith drains your water moccasin zombie's vigour! Your water moccasin zombie seems to slow down. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wraith. The wraith is moderately damaged. The wraith's fire resistance burns away. Your water moccasin zombie closely misses the wraith. The wraith hits your water moccasin zombie. You swap places. The wraith completely misses you. You barely miss the wraith. The wraith is moderately damaged. Your tengu warrior zombie barely misses the wraith. Your tengu warrior zombie pecks the wraith but does no damage. Your tengu warrior zombie claws the wraith. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You take 10 damage. The wraith attacks as it pursues you! The wraith barely misses you. Your water moccasin zombie barely misses the wraith. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - wraith Aim: a wraith (moderately damaged, more vulnerable to fire, ally target, umbra, empty space bonus: 3/8) The air twists around and strikes the wraith! The wraith is severely damaged. The wraith is no longer more vulnerable to fire. The wraith barely misses you. Your water moccasin zombie bites the wraith. Your tengu warrior zombie hits the wraith. Your tengu warrior zombie barely misses the wraith. Your tengu warrior zombie claws the wraith but does no damage. The wraith hits your tengu warrior zombie. The wraith drains your tengu warrior zombie's vigour! Your tengu warrior zombie seems to slow down. You puncture the wraith! You destroy the wraith! You start resting. Your water moccasin zombie is no longer moving slowly. Your tengu warrior zombie is no longer moving slowly. You feel yourself speed up. You start resting. Magic restored. HP restored. Your tengu warrior zombie hits the plant. The plant begins to die. Your tengu warrior zombie pecks the plant. Your tengu warrior zombie claws the plant. Your tengu warrior zombie hits the plant! Your tengu warrior zombie pecks the plant. Your tengu warrior zombie claws the plant. A nearby plant withers and dies. There is a stone staircase leading up here. A howler monkey comes into view. A howler monkey comes into view. Casting: Airstrike (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The howler monkey howls! x2 Your water moccasin zombie bites the howler monkey. Your fulminant prism crackles loudly. The howler monkey hoots and howls with incredible vigour! The howler monkey hits your fulminant prism but does no damage. Your water moccasin zombie bites the howler monkey. Your fulminant prism explodes! The blast of energy engulfs your water moccasin zombie! Your water moccasin zombie is heavily damaged. The blast of energy engulfs the howler monkey!! The howler monkey is almost dead. The blast of energy engulfs the howler monkey!! You kill the howler monkey! Their soul becomes fuel for the torch. The blast of energy engulfs your cyclops zombie!! Your cyclops zombie is moderately damaged. The howler monkey hits your water moccasin zombie. Your water moccasin zombie bites the howler monkey. The howler monkey dies! Their soul becomes fuel for the torch. A boulder beetle comes into view. The boulder beetle bites your water moccasin zombie! Your water moccasin zombie bites the boulder beetle but does no damage. The boulder beetle bites your water moccasin zombie! Your water moccasin zombie is destroyed! You see here a howler monkey corpse. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle. The boulder beetle is lightly wounded. The boulder beetle's fire resistance burns away. You puncture the boulder beetle! The boulder beetle is poisoned. The boulder beetle is moderately wounded. The boulder beetle misses you. You hit the boulder beetle but do no damage. The boulder beetle is moderately wounded. The boulder beetle barely misses you. Your tengu warrior zombie hits the boulder beetle but does no damage. Your tengu warrior zombie pecks the boulder beetle but does no damage. Your tengu warrior zombie claws the boulder beetle but does no damage. You hit the boulder beetle but do no damage. The boulder beetle is moderately wounded. The boulder beetle leaps! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The boulder beetle leaps! The boulder beetle is no longer more vulnerable to fire. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the boulder beetle! The boulder beetle is heavily wounded. The blast of energy engulfs your tengu warrior zombie! Your tengu warrior zombie is heavily damaged. You hear a shout! The boulder beetle curls into a ball and begins rolling! Your tengu warrior zombie hits the boulder beetle but does no damage. Your tengu warrior zombie pecks the boulder beetle but does no damage. Your tengu warrior zombie barely misses the boulder beetle. You swap places. The boulder beetle hits you! The boulder beetle stops rolling and uncurls. You take 13 damage. You hit the boulder beetle. The boulder beetle looks even sicker. The boulder beetle is severely wounded. The boulder beetle completely misses you. You hit the boulder beetle but do no damage. The boulder beetle looks as sick as possible! You bite the boulder beetle, but do no damage. The boulder beetle is severely wounded. The boulder beetle bites you but does no damage. You hit the boulder beetle but do no damage. The boulder beetle looks as sick as possible! The boulder beetle is severely wounded. The boulder beetle leaps! You swap places. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the boulder beetle. The boulder beetle is almost dead. The boulder beetle's fire resistance burns away. You kill the boulder beetle! Their soul becomes fuel for the torch. You have reached level 12! You feel agile. A troll comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is lightly wounded. The troll's fire resistance burns away. You barely miss the troll. The troll is lightly wounded. Your tengu warrior zombie completely misses the troll. Your tengu warrior zombie pecks the troll. Your tengu warrior zombie claws the troll but does no damage. The troll barely misses you. The troll misses you. The troll barely misses you. You hit the troll. The troll is moderately wounded. Your tengu warrior zombie barely misses the troll. Your tengu warrior zombie pecks the troll. Your tengu warrior zombie claws the troll but does no damage. The troll closely misses you. The troll completely misses you. The troll closely misses you. You sock the troll! The troll looks as sick as possible! The troll is severely wounded. The troll completely misses you. The troll claws you but does no damage. The troll closely misses you. Your tengu warrior zombie hits the troll. Your tengu warrior zombie barely misses the troll. Your tengu warrior zombie claws the troll. You hit the troll. The troll looks as sick as possible! Your bite misses the troll. The troll is almost dead. The troll is no longer more vulnerable to fire. The troll bites you but does no damage. The troll claws you but does no damage. The troll completely misses you. You hit the troll but do no damage. The troll looks as sick as possible! The troll is almost dead. You kill the troll! Their soul becomes fuel for the torch. You swap places. You swap places. You swap places. You see here a boulder beetle corpse. You swap places. W - a scroll of identify As you read the scroll of identify, it crumbles to dust. J - a potion of mutation You swap places. You swap places. You swap places. u - 6 scrolls of teleportation (gained 1) You swap places. You swap places. A troll comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The troll shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is lightly wounded. The troll's fire resistance burns away. The troll bites you! The troll misses you. The troll completely misses you. You take 7 damage. You hit the troll but do no damage. The troll is poisoned. The troll is lightly wounded. Your tengu warrior zombie hits the troll. Your tengu warrior zombie pecks the troll but does no damage. Your tengu warrior zombie claws the troll. The troll completely misses you. The troll barely misses you. The troll completely misses you. You hit the troll. You bite the troll. The troll is heavily wounded. Your tengu warrior zombie barely misses the troll. Your tengu warrior zombie pecks the troll but does no damage. Your tengu warrior zombie claws the troll. The troll bites you. The troll barely misses you. x2 You take 3 damage. You sock the troll! The troll is almost dead. You kill the troll! Their soul becomes fuel for the torch. The dead are walking! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Your magical contamination has completely faded away. You swap places. An acid dragon comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - acid dragon Aim: an acid dragon (asleep, ally target, empty space bonus: 3/8) The air twists around and strikes the acid dragon. The acid dragon roars! The acid dragon is lightly wounded. Casting: Airstrike (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon Aim: an acid dragon (lightly wounded, ally target, empty space bonus: 7/8) The air twists around and strikes the acid dragon! The acid dragon is moderately wounded. Casting: Airstrike (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon Aim: an acid dragon (moderately wounded, ally target, empty space bonus: 6/8) The air twists around and strikes the acid dragon! The acid dragon is severely wounded. The acid dragon spits acid at you. The splash of acid hits you! You resist. The acid corrodes you! You take 7 damage. Casting: Airstrike (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon Aim: an acid dragon (severely wounded, catching its breath, ally target, empty space bonus: 6/8) The air twists around and strikes the acid dragon. The acid dragon is almost dead. Casting: Airstrike (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - acid dragon Aim: an acid dragon (almost dead, ally target, empty space bonus: 6/8) The air twists around and strikes the acid dragon! You kill the acid dragon! Their soul becomes fuel for the torch. You are no longer corroded. Found an escape hatch in the floor. W - a scroll of identify As you read the scroll of identify, it crumbles to dust. M - a scroll of revelation You swap places. You swap places. You swap places. There is an escape hatch in the floor here. You swap places. You swap places. You swap places. Found a stone staircase leading down. There is a stone staircase leading down here. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. There is a stone staircase leading down here. You swap places. Done exploring. Done exploring. Search for what [Enter for "rpois", or ? for help]? . Unknown command. You swap places. There is a staircase to the Lair here. Search for what [Enter for "."]? rpois Unknown command. Unknown command. Saving game... please wait. Welcome back, RaineAsh the Gnoll Air Elementalist. Yredelemnul says: Carry the black torch! Rouse the idle dead! Press ? for a list of commands and other information. Okay, then. Saving game... please wait. Welcome back, RaineAsh the Gnoll Air Elementalist. Yredelemnul says: Carry the black torch! Rouse the idle dead! Press ? for a list of commands and other information. Okay, then. Unknown command. You return your torch's flame to Yredelemnul, and they are glorified by your conquest! You climb downwards. Welcome to the Lair of Beasts! Your mindless puppets stay behind to rot. Found a stone staircase leading down. There is a staircase back to the Dungeon here. Unknown command. Okay, then. There is a staircase back to the Dungeon here. A rime drake comes into view. The rime drake hisses angrily. A black mamba comes into view. The rime drake breathes ice at you. The icy flash freeze hits you. You partially resist. You are encased in ice. The black mamba hisses angrily. You take 2 damage. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You take 8 damage. You closely miss the black mamba. The black mamba completely misses you. The rime drake barely misses you. The black mamba bites you! You take 12 damage. You miss the black mamba. You bite the black mamba. The black mamba is lightly wounded. The black mamba bites you. The rime drake completely misses you. The black mamba completely misses you. You take 3 damage. You barely miss the black mamba. The black mamba is lightly wounded. The ice encasing you melts away. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You are encased in ice. The black mamba misses you. You take 15 damage. You puncture the black mamba! The black mamba is moderately wounded. The black mamba closely misses you. The rime drake closely misses you. The black mamba bites you but does no damage. The rime drake misses you. You miss the black mamba. The black mamba is moderately wounded. The black mamba bites you. The black mamba misses you. The rime drake completely misses you. You take 1 damage. You miss the black mamba. The black mamba is moderately wounded. The black mamba closely misses you. The rime drake misses you. The black mamba bites you. You take 5 damage. You barely miss the black mamba. The black mamba is moderately wounded. The black mamba completely misses you. The rime drake closely misses you. You hit the black mamba. You bite the black mamba. The black mamba is heavily wounded. The ice encasing you melts away. The black mamba barely misses you. The rime drake breathes ice at you. The icy flash freeze hits you!! You partially resist. * * * LOW HITPOINT WARNING * * * You are encased in ice. The black mamba bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The black mamba poisons you! You take 23 damage. You closely miss the black mamba. The black mamba is moderately wounded. You feel very sick. The black mamba barely misses you. The rime drake closely misses you. The black mamba completely misses you. You take 2 damage. You closely miss the black mamba. The black mamba is moderately wounded. You feel very sick. The rime drake misses you. The black mamba barely misses you. The rime drake completely misses you. The black mamba bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The black mamba poisons you! You take 9 damage. Okay, then. Okay, then. You lift the black torch aloft and begin your conquest of Level 1 of the Lair of Beasts in Yredelemnul's name! Yredelemnul sends servants to aid you! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The black mamba closely misses you. The rime drake breathes ice at you. The icy flash freeze hits you! You partially resist. You die... Your body rises from the dead as a mindless zombie. .................# .................## ..................#### ...................#.# ....................## .....kSWW............## ......@.W.......<.....# ###......##.#.#.#....>. ##.....##########.... ##.....## ##... ##.....## #... ##.....## ###. ##.....## ## ##.....# # ####### You could see a black mamba (ally target), a rime drake (catching breath), a friendly freezing wraith (summoned) and 2 friendly shadows. Vanquished Creatures A boulder beetle (D:11) A centaur warrior (D:10) An occultist (D:10) A manticore (D:10) A cyclops (D:11) Joseph (D:7) A kobold demonologist (D:10) An efreet (D:10) A komodo dragon (D:10) A tengu conjurer (D:11) 2 trolls (D:11) A hornet (D:9) A vampire (D:11) A wraith (D:11) A yak (D:9) A steam dragon (D:7) 2 acid dragons 3 water moccasins 2 orc warriors (D:10) A sky beast (D:7) 2 black bears 2 ogres A centaur (D:9) 3 bullfrogs 2 scorpions 2 wights 16 killer bees 4 howler monkeys 2 bombardier beetles (D:5) A jelly (D:5) 5 orc priests A sleepcap (D:6) An iguana (D:7) 4 orc wizards Natasha (twice) (D:2) Robin (D:3) 2 gnolls (D:5) 7 adders A shadow imp (D:6) 2 white imps (D:7) A dart slug (D:2) A ribbon worm (D:3) 18 orcs 7 ball pythons 10 endoplasms 6 giant cockroaches 11 goblins 4 hobgoblins 7 jackals (D:2) 9 kobolds 3 quokkas 5 bats 2 frilled lizards (D:1) 11 rats 181 creatures vanquished. Vanquished Creatures (collateral kills) Gastronok (D:8) A two-headed ogre (D:11) A tengu warrior (D:11) An orc knight (D:10) A slime creature (D:10) A shadow (D:11) 3 wyverns 2 yaks (D:9) 4 water moccasins A sky beast (D:7) 2 black bears A centaur (D:10) 2 kobold brigands 4 bullfrogs 6 wights 4 killer bees (D:9) 2 howler monkeys A gnoll bouda (D:5) An orc priest (D:9) 2 iguanas 4 orc wizards A gnoll (D:5) 2 adders (D:5) 6 orcs A bat (D:2) A hobgoblin (D:7) A kobold (D:6) A butterfly (D:6) 58 creatures vanquished. Vanquished Creatures (others) A slime creature zombie (D:10) 2 water moccasin zombies A centaur zombie (D:10) 3 bullfrog zombies 9 killer bee zombies 2 ogre zombies 2 howler monkey zombies 5 orc zombies A spectral white imp (D:7) An iguana zombie (D:7) A gnoll zombie (D:5) A kobold zombie (D:8) 7 fulminant prisms 36 creatures vanquished. Grand Total: 275 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Gnoll Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 1071 | D:1 | Reached skill level 5 in Spellcasting 1071 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 1334 | D:2 | Noticed Natasha 1340 | D:2 | Killed Natasha 1341 | D:2 | Reached skill level 1 in Fighting 1341 | D:2 | Reached skill level 1 in Short Blades 1341 | D:2 | Reached skill level 1 in Long Blades 1341 | D:2 | Reached skill level 1 in Axes 1341 | D:2 | Reached skill level 1 in Maces & Flails 1341 | D:2 | Reached skill level 1 in Polearms 1341 | D:2 | Reached skill level 1 in Staves 1341 | D:2 | Reached skill level 1 in Ranged Weapons 1341 | D:2 | Reached skill level 1 in Throwing 1341 | D:2 | Reached skill level 1 in Armour 1341 | D:2 | Reached skill level 1 in Shields 1341 | D:2 | Reached skill level 1 in Unarmed Combat 1341 | D:2 | Reached skill level 1 in Invocations 1341 | D:2 | Reached skill level 1 in Evocations 1392 | D:2 | Noticed Sigmund 1447 | D:2 | Reached skill level 1 in Shapeshifting 1447 | D:2 | Reached XP level 4. HP: 32/32 MP: 9/11 1921 | D:2 | Found a runed translucent door. 1922 | D:2 | Noticed Crazy Yiuf 2023 | D:2 | Found a faded altar of an unknown god. 2030 | D:2 | Prayed at the altar of an unknown god. 2030 | D:2 | Became a worshipper of Yredelemnul the Fallen 2030 | D:2 | Reached * piety under Yredelemnul 2189 | D:2 | Reached skill level 1 in Hexes 2189 | D:2 | Reached skill level 1 in Summonings 2189 | D:2 | Reached skill level 1 in Necromancy 2189 | D:2 | Reached skill level 1 in Translocations 2189 | D:2 | Reached skill level 1 in Fire Magic 2189 | D:2 | Reached skill level 1 in Ice Magic 2189 | D:2 | Reached skill level 1 in Earth Magic 2189 | D:2 | Reached skill level 1 in Alchemy 2362 | D:2 | Noticed Natasha 2365 | D:2 | Killed Natasha 2539 | D:2 | Reached XP level 5. HP: 37/37 MP: 9/12 2719 | D:3 | Learned a level 2 spell: Static Discharge 3541 | D:3 | Noticed Robin 3547 | D:3 | Killed Robin 3547 | D:3 | Reached ** piety under Yredelemnul 3669 | D:3 | Found an ornate altar of the Wu Jian Council. 3908 | D:4 | Reached XP level 6. HP: 32/44 MP: 5/14 3917 | D:3 | Reached skill level 5 in Dodging 4027 | D:4 | Noticed a black bear 4034 | D:3 | HP: 16/44 [black bear (7)] 4035 | D:3 | Killed a black bear 4149 | D:4 | Noticed Edmund 4184 | D:5 | Entered Level 5 of the Dungeon 4198 | D:5 | Learned a level 4 spell: Airstrike 4305 | D:5 | Reached XP level 7. HP: 51/51 MP: 8/15 4674 | D:5 | Reached skill level 5 in Stealth 4828 | D:5 | Found a hazy altar of Hepliaklqana. 4829 | D:5 | Found a shadowy altar of Dithmenos. 4831 | D:5 | Noticed a shadow 4960 | D:5 | Found a shimmering altar of Xom. 5349 | D:5 | Learned a level 2 spell: Scorch 5366 | D:6 | Reached XP level 8. HP: 58/58 MP: 11/16 5608 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5895 | D:6 | Found a sacrificial altar of Ru. 5983 | D:6 | Found a staircase to the Ecumenical Temple. 6112 | D:7 | Noticed a wyvern 6119 | D:7 | Killed a wyvern 6223 | D:7 | Identified the +1 pair of boots of Immorality {rC+ rCorr | Str-3 Dex+3} 6293 | D:7 | Noticed Joseph 6307 | D:7 | Killed Joseph 6308 | D:7 | Reached XP level 9. HP: 65/65 MP: 15/18 6943 | D:8 | Noticed Gastronok 6979 | D:8 | Killed Gastronok 6980 | D:8 | Reached skill level 5 in Fighting 6980 | D:8 | Reached skill level 5 in Short Blades 6980 | D:8 | Reached skill level 5 in Long Blades 6980 | D:8 | Reached skill level 5 in Axes 6980 | D:8 | Reached skill level 5 in Maces & Flails 6980 | D:8 | Reached skill level 5 in Polearms 6980 | D:8 | Reached skill level 5 in Staves 6980 | D:8 | Reached skill level 5 in Ranged Weapons 6980 | D:8 | Reached skill level 5 in Throwing 6980 | D:8 | Reached skill level 5 in Armour 6980 | D:8 | Reached skill level 5 in Shields 6980 | D:8 | Reached skill level 5 in Unarmed Combat 6980 | D:8 | Reached skill level 5 in Invocations 6980 | D:8 | Reached skill level 5 in Evocations 6980 | D:8 | Reached XP level 10. HP: 74/74 MP: 2/20 7123 | D:8 | Found Lifaul's Distillery. 7131 | D:8 | Bought a potion of heal wounds for 70 gold pieces 7276 | D:8 | Found a glowing golden altar of the Shining One. 7276 | D:8 | Found a white marble altar of Elyvilon. 7281 | D:8 | Found a glowing silver altar of Zin. 7295 | D:8 | Found a sparkling altar of Nemelex Xobeh. 7295 | D:8 | Found a snail-covered altar of Cheibriados. 7295 | D:8 | Found a radiant altar of Vehumet. 7295 | D:8 | Found a broken altar of Ashenzari. 7381 | D:8 | Found an iron altar of Okawaru. 7489 | D:8 | Noticed a two-headed ogre 8068 | D:8 | Bought a potion of heal wounds for 70 gold pieces 8270 | D:9 | Reached skill level 5 in Conjurations 8311 | D:9 | Reached skill level 5 in Shapeshifting 8667 | D:9 | Found a shimmering blue altar of Sif Muna. 8813 | D:9 | HP: 29/74 [poisoned by a killer bee] 8816 | D:9 | Reached *** piety under Yredelemnul 8818 | D:9 | HP: 21/75 [poisoned by a killer bee] 8823 | D:9 | HP: 9/75 [water moccasin (7)] 9308 | D:9 | Learned a level 3 spell: Vampiric Draining 10038 | D:10 | Entered Level 10 of the Dungeon 10057 | D:10 | Noticed a two-headed ogre 10120 | D:10 | HP: 29/76 [killer bee (5)] 10322 | D:10 | Reached skill level 5 in Hexes 10322 | D:10 | Reached skill level 5 in Summonings 10322 | D:10 | Reached skill level 5 in Necromancy 10322 | D:10 | Reached skill level 5 in Translocations 10322 | D:10 | Reached skill level 5 in Fire Magic 10322 | D:10 | Reached skill level 5 in Ice Magic 10322 | D:10 | Reached skill level 5 in Earth Magic 10322 | D:10 | Reached skill level 5 in Alchemy 10322 | D:10 | Reached XP level 11. HP: 61/81 MP: 12/22 10462 | D:10 | Noticed a centaur warrior 10476 | D:10 | Killed a centaur warrior 10690 | D:10 | Identified the ring "Ximnah Gesch" {EV+5 Str-3 Int+3 Dex+3} 10702 | D:10 | HP: 27/81 [efreet/fireball (12)] 10704 | D:10 | HP: 11/81 [efreet/+4 scimitar of flaming (16)] 10940 | D:10 | Noticed a manticore 10945 | D:10 | Killed a manticore 11055 | D:10 | Found a runed translucent door. 11055 | D:10 | Noticed Loakagen's ghost (novice MiFi) 11096 | D:10 | Noticed an occultist 11105 | D:10 | Learned a level 4 spell: Fulminant Prism 11111 | D:10 | Killed an occultist 11234 | D:10 | Identified the +1 dire flail "Fuerew" {venom, rCorr} 11234 | D:10 | Identified the ring "Purot" {Will+ rCorr EV+5} 11234 | D:10 | Noticed an orc knight 11250 | D:10 | HP: 31/83 [orc knight/the +1 dire flail "Fuerew" {venom, | rCorr} (15)] 11253 | D:10 | Killed an orc knight 11409 | D:10 | Got Arphoont's Almanac of the Caves and Destiny 11695 | D:11 | Noticed a cyclops 11711 | D:11 | Killed a cyclops 11724 | D:11 | Noticed a tengu warrior 11730 | D:11 | Killed a tengu warrior 11746 | D:11 | Noticed a two-headed ogre 11750 | D:11 | Killed a two-headed ogre 11756 | D:11 | HP: 24/83 [something (12)] 11982 | D:11 | Found Ujawnu's Jewellery Shop. 12076 | D:11 | Found a staircase to the Lair. 12239 | D:11 | Noticed a boulder beetle 12257 | D:11 | Killed a boulder beetle 12258 | D:11 | Reached XP level 12. HP: 79/91 MP: 15/24 12921 | D:11 | Upgraded the game from 0.32-a0-931-g5a2cda0 to | 0.32-a0-1197-g13c1908 12921 | D:11 | Upgraded the game from 0.32-a0-1197-g13c1908 to | 0.32-a0-1199-g31401ee 12922 | Lair:1 | Entered Level 1 of the Lair of Beasts 12975 | Lair:1 | HP: 24/91 [rime drake/icy flash freeze (21)] 12977 | Lair:1 | HP: 11/91 [black mamba (6)] 12978 | Lair:1 | HP: 4/91 [poisoned by a black mamba] 12978 | Lair:1 | Killed from afar by a rime drake Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, nicolae_titane, uniq_natasha, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, uniq_robin D:4: minmay_angry_zag, layout_loops_ring, hangedman_decor_peaks_small, hangedman_abyss_or_decor_lesser_grid, uniq_edmund, uniq_duvessa, uniq_menkaure, uniq_eustachio D:5: layout_basic, riverfiend_overflow_shadow_ancestor, mainiacjoe_overflow_alcove_4, hangedman_decor_points, minmay_misc_feat_rugged D:6: cheibrodos_helix_gallery, layout_rooms, mainiacjoe_overflow_brackets, kiku_gazebo_garden_becter, minmay_temple_entry_butterflies, patterned_corridor D:7: layout_rooms, grunt_ministairs_7, corexii_checkpoint, uniq_joseph D:8: layout_rooms, minitemple, serial_shops, nicolae_shop_industrial_runoff, uniq_gastronok D:9: layout_layer_cave, kennysheep_mini_moat, hex_tiny D:10: layout_loops_ring, hellmonk_ghost_happy_afterlife, minmay_the_grid_2x2 [minmay_the_grid_holed_spiral, minmay_the_grid_fan, minmay_the_grid_gridbox, minmay_the_grid_prize_trominoes] D:11: layout_layer_cave, due_lair_maze_entry_diamond, serial_shops, shop Lair:1: layout_hall_layers, gammafunk_ghost_split, chequers_serial_rivers_marsh Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Conjurations | 2 3 4 5 6 | 6.4 Spellcasting | 5 6 7 8 | 8.9 Fighting | 1 2 3 4 5 6 7 | 7.2 Short Blades | 1 2 3 4 5 6 7 | 7.2 Long Blades | 1 2 3 4 5 6 7 | 7.2 Axes | 1 2 3 4 5 6 7 | 7.2 Maces & Flails | 1 2 3 4 5 6 7 | 7.2 Polearms | 1 2 3 4 5 6 7 | 7.2 Staves | 1 2 3 4 5 6 7 | 7.2 Ranged Weapons | 1 2 3 4 5 6 7 | 7.2 Throwing | 1 2 3 4 5 6 7 | 7.2 Armour | 1 2 3 4 5 6 7 | 7.2 Shields | 1 2 3 4 5 6 7 | 7.2 Unarmed Combat | 1 2 3 4 5 6 7 | 7.2 Invocations | 1 2 3 4 5 6 7 | 7.9 Evocations | 1 2 3 4 5 6 7 | 7.2 Shapeshifting | 1 2 3 4 5 6 | 6.5 Hexes | 1 2 3 4 5 6 | 6.0 Summonings | 1 2 3 4 5 6 | 6.0 Necromancy | 1 2 3 4 5 6 | 6.0 Translocations | 1 2 3 4 5 6 | 6.0 Fire Magic | 1 2 3 4 5 6 | 6.0 Ice Magic | 1 2 3 4 5 6 | 6.0 Earth Magic | 1 2 3 4 5 6 | 6.0 Alchemy | 1 2 3 4 5 6 | 6.0 Dodging | 5 6 7 8 | 8.6 Stealth | 5 6 7 8 | 8.4 Air Magic | 6 7 8 | 8.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 1 | | | || 1 Long sword | | 8 | 20 | 87 || 115 Whip | | | 27 | || 27 Bite | | | 5 | 16 || 21 Trident | | | | 13 || 13 Dire flail | | | | 49 || 49 Cast: Shock | 58 | 115 | 53 | 16 || 242 Static Discharge | | 4 | | 1 || 5 Scorch | | | 28 | 52 || 80 Airstrike | | | 6 | 21 || 27 Vampiric Draining | | | | 23 || 23 Fulminant Prism | | | | 7 || 7 Invoke: Light the Black T | | 2 | 4 | 4 || 10 Hurl Torchlight | | | 3 | 7 || 10 Evoke: Wand | | | 1 | 1 || 2 Use: Scroll | | 2 | 6 | 9 || 17 Potion | | | | 4 || 4 Stab: Sleeping | 1 | 2 | 1 | 2 || 6 Paralysed | | | 5 | || 5 Distracted | | | | 2 || 2 Armour: Leather armour | 2 | | | || 2 Robe | | 33 | 23 | || 56 Steam dragon scal | | | 11 | 167 || 178 Dodge: Dodged | 2 | 28 | 50 | 222 || 302 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12981 | 12566 | 415 | 1719 | 9315 | 12 | 1081.8 | Dungeon | 12926 | 12511 | 415 | 1719 | 9276 | 11 | 1175.1 | Lair | 55 | 55 | 0 | 0 | 39 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1942 daAuts D:10: 1570 daAuts D:3: 1527 daAuts D:2: 1371 daAuts D:11: 1312 daAuts D:1: 1256 daAuts D:8: 1236 daAuts D:5: 1170 daAuts D:7: 833 daAuts D:6: 676 daAuts Lair:1: 55 daAuts D:4: 28 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12981 | 12566 | 415 | 1719 | 9315 | 12 | 1081.8 | Dungeon | 12926 | 12511 | 415 | 1719 | 9276 | 11 | 1175.1 | Lair | 55 | 55 | 0 | 0 | 39 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1942 daAuts D:10: 1570 daAuts D:3: 1527 daAuts D:2: 1371 daAuts D:11: 1312 daAuts D:1: 1256 daAuts D:8: 1236 daAuts D:5: 1170 daAuts D:7: 833 daAuts D:6: 676 daAuts Lair:1: 55 daAuts D:4: 28 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1656.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1807.1 +-------+-------+-------+-------+-------+----------------------