Seeded DCSS version 0.33-a0-1350-g6e034a266e (webtiles) character file. Game seed: 3132163118243432786 (custom seed) 0 RaineAsh the Vexing (level 1, -2/12 HPs) Began as a Gargoyle Hexslinger on Apr 10, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (41 turns). RaineAsh the Vexing (Gargoyle Hexslinger) Turns: 41, Time: 00:01:12 Health: -2/12 AC: 4 Str: 11 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 13 God: Gold: 6 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of summoning {unknown} Potions d - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, RaineAsh the Gargoyle Hexslinger. Game seed: 3132163118243432786 (custom seed) Press ? for a list of commands and other information. Found a red potion, a scroll labelled OROHUTOEHI and 6 gold pieces. Found a staircase leading out of the dungeon. Unknown command. You don't know any spells. You don't know any spells. Okay, then. Okay, then. d - a red potion You now have 6 gold pieces. e - a scroll labelled OROHUTOEHI A gnoll comes into view. It is wielding a +0 flail. Found 3 scrolls labelled LYHUWI CUICOMN. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is heavily wounded. You hear an angry hiss. A ball python comes into view. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python misses you. The ball python closely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python barely misses you. x2; The ball python grabs you. The ball python constricts you. You take 1 damage. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail. The gnoll misses you. You take 2 damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 flail. You take 4 damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 60% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ####### ####.....# ##.....⌠..# ### ##.........## # ....####....#......#.# ..........###........# ...##...## #..<..#.... #.#..###.......... #@#....#......#.#. #j##.........## # #.###.....⌠..# #...####.....# ###.# ####### #.# ...........# #######.##.# #.# ?. You could see a gnoll. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Gargoyle Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 41 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 25 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 25 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 25 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 25 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------