Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 11046086179152077458 60 RaineAsh the Charlatan (level 3, 0/27 HPs) Began as a Demonspawn Wanderer on June 3, 2025. Was a Believer of Cheibriados. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:00 (1909 turns). RaineAsh the Charlatan (Demonspawn Wanderer) Turns: 1909, Time: 00:07:01 Health: 0/27 AC: 4 Str: 17 XL: 3 Next: 82% Magic: 6/6 EV: 10 Int: 18 God: Cheibriados [**....] Gold: 79 SH: 4 Dex: 15 Spells: 4/6 levels left rFire . . . a - +0 whip rCold . . . f - +0 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4), enlightened, flying, very slightly contaminated, very slow A: rugged brown scales 1, demonic magic 1 a: Renounce Religion, Bend Time You were on level 2 of the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 mace Missiles e - 2 stones Armour d - a +0 leather armour (worn) f - a +0 buckler (worn) Scrolls g - a scroll of enchant armour {unknown} i - a scroll of revelation {unknown} Potions c - a potion of might Skills: + Level 1.9 Fighting - Level 2.0 Maces & Flails - Level 1.0 Armour - Level 1.0 Dodging + Level 1.8 Shields - Level 2.0 Spellcasting + Level 1.0 Necromancy - Level 1.7 Forgecraft - Level 2.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 32% 1d5 14% 1 b - Soul Splinter Necr 20% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 28% 1 Passwall Erth 1% N/A 63% 3 Stone Arrow Conj/Erth 2% 3d7 63% 3 Forge Blazeheart Golem Fire/Frge 4% N/A 89% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 89% 4 Martyr's Knell Necr/Summ 3% N/A 92% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Shops: D:1 : Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Spells you cast may paralyse adjacent enemies. Message History You take 4 damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 2 damage. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 4 damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Cheibriados appreciates the change of pace. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Soul Splinter (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Casting: Soul Splinter (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (chance to affect: 58%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shoots a sling bullet. The sling bullet hits you. You take 5 damage. Casting: Soul Splinter (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shoots a sling bullet. The sling bullet completely misses you. Casting: Soul Splinter (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (chance to affect: 58%) You miscast Soul Splinter. Nothing appears to happen. Casting: Soul Splinter (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (chance to affect: 58%) The goblin resists with significant effort. Malevolent energies surge around you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. You take 6 damage. You hit the goblin but do no damage. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You take 1 damage. You hit the goblin. You kill the goblin! Cheibriados appreciates the change of pace. Things that are here: a +0 club; a +0 sling; a goblin corpse Your magical contamination has completely faded away. Found a stone staircase leading down. A giant cockroach comes into view. Casting: Soul Splinter (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (chance to affect: 58%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the giant cockroach. You kill the giant cockroach! Cheibriados appreciates the change of pace. A quokka comes into view. Your magical contamination has completely faded away. You hit the quokka but do no damage. The quokka barely misses you. x2 You barely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is almost dead. You block the quokka's attack. You hit the quokka. You kill the quokka! Cheibriados appreciates the change of pace. Found a mace. You see here a quokka corpse. j - a purple potion Found a leather armour. Found a stone staircase leading down. You now have 57 gold pieces (gained 11). Found a dagger. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Casting: Soul Splinter (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 89% to hit) The kinetic grapnel hits the ribbon worm but does no damage. Malevolent energies surge around you. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 89% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. Malevolent energies surge around you. You block the ribbon worm's attack. The grapnel guides your strike. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 4 damage. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 4 damage. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, chance to affect: 50%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the ribbon worm's attack. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You take 6 damage. Casting: Soul Splinter (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 89% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is heavily wounded. Malevolent energies surge around you. The grapnel guides your strike. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 89% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 89% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is severely wounded. Malevolent energies surge around you. The grapnel guides your strike. You hit the ribbon worm. You kill the ribbon worm! Your magical contamination has completely faded away. You see here a ribbon worm corpse. A kobold comes into view. It is wielding a +0 whip. Found an escape hatch in the floor. The kobold throws a stone. The stone hits you. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (60% to hit) The kinetic grapnel misses the kobold. Malevolent energies surge around you. The kobold throws a stone. The stone closely misses you. You miss the kobold. The kobold closely misses you. You miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold barely misses you. You closely miss the kobold. You block the kobold's attack. You barely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. You block the kobold's attack. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You take 3 damage. You hit the kobold. You kill the kobold! Cheibriados appreciates the change of pace. e - 2 stones (gained 1) You see here a +0 whip. You open the door. There is an open door here. A quokka comes into view. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The kinetic grapnel hits the quokka. The quokka is heavily wounded. Malevolent energies surge around you. The grapnel guides your strike. You whack the quokka! You kill the quokka! Cheibriados appreciates the change of pace. Your magical contamination has completely faded away. You now have 66 gold pieces (gained 9). Found a ring mail. Found a short sword. A frilled lizard comes into view. A frilled lizard is nearby! Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (48% to hit) The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! Cheibriados appreciates the change of pace. Malevolent energies surge around you. You see here a +0 ring mail. An adder comes into view. Found 13 gold pieces. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The kinetic grapnel hits the adder. The adder is moderately wounded. The adder hisses angrily. Malevolent energies surge around you. The grapnel guides your strike. You hit the adder. The adder is severely wounded. The adder closely misses you. x2 You barely miss the adder. The adder is severely wounded. The adder bites you. You take 2 damage. You barely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage. You miss the adder. The adder is severely wounded. You feel sick. You block the adder's attack. The adder closely misses you. You take 1 damage. You hit the adder. You kill the adder! Cheibriados appreciates the change of pace. You feel sick. Training target 2.0 for Maces & Flails reached! Your Maces & Flails skill increases to level 2! You feel sick. You feel sick. You feel sick. You are no longer poisoned. You now have 79 gold pieces (gained 13). An adder comes into view. The adder hisses angrily. You hear a shout! A hobgoblin comes into view. The hobgoblin moves out of view. Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You closely miss the adder. The adder is heavily wounded. You block the adder's attack. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder. The adder is almost dead. The adder bites you. The adder closely misses you. You take 2 damage. You miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage. You hit the adder. You kill the adder! Cheibriados appreciates the change of pace. You feel sick. Your magical contamination has completely faded away. You hit the hobgoblin. The hobgoblin is heavily wounded. You feel sick. The hobgoblin barely misses you. You take 1 damage. You hit the hobgoblin. You kill the hobgoblin! Cheibriados appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You feel sick. You take 1 damage. You feel sick. You are no longer poisoned. You see here an adder corpse. There is an open door here. Found a stone staircase leading up. A hobgoblin comes into view. A hobgoblin is nearby! Casting: Kinetic Grapnel (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 59%) The hobgoblin resists with significant effort. Malevolent energies surge around you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You take 1 damage. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Cheibriados appreciates the change of pace. There is a stone staircase leading up here. A quokka comes into view. A quokka is nearby! Found a leather armour. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. x2 You take 5 damage. You miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka. You kill the quokka! Cheibriados appreciates the change of pace. You see here a quokka corpse. A rat comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! Cheibriados appreciates the change of pace. Your Necromancy skill increases to level 1! There is an open door here. An adder comes into view. The adder hisses angrily. Unknown command. Casting: Soul Splinter (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to affect: 50%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Soul Splinter (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to affect: 50%) The adder resists with some effort. Malevolent energies surge around you. A frilled lizard comes into view. You closely miss the adder. You block the adder's attack. The adder bites you. You take 2 damage. You hit the adder but do no damage. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Your magical contamination has completely faded away. You take 3 damage. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder closely misses you. You take 2 damage. You barely miss the adder. The adder is heavily wounded. You feel sick. You block the adder's attack. The frilled lizard bites you. You take 3 damage. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. The frilled lizard barely misses you. The adder bites you but does no damage. You take 1 damage. You closely miss the adder. The adder is heavily wounded. The frilled lizard unfolds its giant frill. The frilled lizard closely misses you. The adder bites you. You take 4 damage. You closely miss the adder. The adder is heavily wounded. You feel sick. The frilled lizard bites you but does no damage. You block the adder's attack. You take 1 damage. You feel sick. The adder bites you but does no damage. The frilled lizard bites you but does no damage. There is an open door here. Casting: Soul Splinter (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 48% to hit) You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder barely misses you. The frilled lizard closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 2 damage. You feel sick. The adder attacks as it pursues you! The adder closely misses you. The adder barely misses you. You take 1 damage. Casting: Kinetic Grapnel (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 48% to hit) The kinetic grapnel hits the adder but does no damage. The adder is heavily wounded. Malevolent energies surge around you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. Unknown command. You miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 4 damage. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. You block the adder's attack. You take 1 damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... Cheibriados appreciates the motionlessness of death. # ############.# # #.......# #. #.#####.# ##'# #.# #.# ##...# #.#####.# #.....# #.##....# ### .......###.##.##.# #.. ........##.......#######.# .......lS@.........†...... ........####...#########÷# .......## ##.## #.. #.....# #.# #.# ##...# #.# #.# ##+# #.# #.. #.# #.# #.# #.# #.# #.# ##.## #.# ###.# You could see an adder and a frilled lizard. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 4 quokkas A ball python (D:1) 3 bats 4 frilled lizards A giant cockroach (D:2) A goblin (D:2) 4 kobolds 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | RaineAsh set off with the following items: a +0 mace, a +0 | buckler, a potion of might, a +0 leather armour; and the | following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Forge Blazeheart | Golem, Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | HP: 5/13 [frozen (3)] 171 | D:1 | Found Gunebla's Vocational Training. 202 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 218 | D:1 | Reached skill level 1 in Fighting 559 | D:1 | Found a faded altar of an unknown god. 562 | D:1 | Prayed at the altar of an unknown god. 562 | D:1 | Became a worshipper of Cheibriados the Contemplative 562 | D:1 | Reached * piety under Cheibriados 1078 | D:2 | Learned a level 1 spell: Soul Splinter 1154 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 1154 | D:2 | Reached XP level 3. HP: 21/26 MP: 4/6 1760 | D:2 | Reached ** piety under Cheibriados 1853 | D:2 | Reached skill level 1 in Necromancy 1903 | D:2 | HP: 10/27 [adder (1)] 1907 | D:2 | HP: 2/27 [adder (3)] 1909 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, chequers_ecumenical_altar_grove, nicolae_shop_vocational D:2: layout_loops_corners, basic_altar, minmay_between Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Maces & Flails | 2 | 2.0 Necromancy | 1 | 1.0 Armour | | 1.0 Dodging | | 1.0 Shields | | 1.8 Spellcasting | | 2.0 Forgecraft | | 1.7 Evocations | | 2.0 Action || total ---------------------------++------- Melee: Mace || 17 Whip || 118 Cast: Kinetic Grapnel || 13 Soul Splinter || 4 Use: Potion || 2 Stab: Sleeping || 2 Paralysed || 1 Armour: Leather armour || 69 Dodge: Dodged || 61 Block: Buckler || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2271 | 2244 | 27 | 0 | 1829 | 2 | 1135.5 | Dungeon | 2271 | 2244 | 27 | 0 | 1829 | 2 | 1135.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1210 daAuts D:1: 1061 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2271 | 2244 | 27 | 0 | 1829 | 2 | 1135.5 | Dungeon | 2271 | 2244 | 27 | 0 | 1829 | 2 | 1135.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1210 daAuts D:1: 1061 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.5 +-------+-------+-------+-------+-------+----------------------