Dungeon Crawl Stone Soup version 0.34-a0-795-g5fa5d96457 (webtiles) character file. Game seed: 14419235670165356019 65 RaineAsh the Conjurer (level 4, -3/24 HPs) Began as a Tengu Conjurer on Sept 16, 2025. Killed from afar by a steam dragon (14 damage) ... with a ball of steam ... on level 4 of the Dungeon. The game lasted 00:12:56 (3335 turns). RaineAsh the Conjurer (Tengu Conjurer) Turns: 3335, Time: 00:12:56 Health: -3/24 AC: 2 Str: 7 XL: 4 Next: 14% Magic: 1/9 EV: 11 Int: 21 God: Gold: 287 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 287 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 6 stones f - 2 poisoned darts Armour b - a +0 robe (worn) c - a +0 ring mail (You found it on level 1 of the Dungeon) e - the +0 ring mail of the Endless Mystics {Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Scrolls c - a scroll of fog {unknown} i - 2 scrolls of identify h - 2 scrolls of amnesia {unknown} k - a scroll of blinking {unknown} d - a scroll of immolation {unknown} e - a scroll of noise {unknown} j - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} Potions g - a potion of magic w - 2 potions of heal wounds e - a potion of enlightenment h - a potion of haste Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Sandblast Erth 6% 2d5 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Construct Spike Launche Frge 6% 2d3 21% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Grave Claw Necr 6% 2d7 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Passwall Erth 3% N/A 36% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Airstrike Air 1% 2d(1-17) 78% 4 Dimensional Bullseye Hex/Tloc 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History e - 3 scrolls labelled MOTTEMPUAS (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. k - a scroll labelled YZOXUPL WOALL Done exploring. As you read the scroll labelled MOTTEMPUAS, it crumbles to dust. It is a scroll of identify. d -> w - a potion of heal wounds; e -> i - 2 scrolls of identify As you read the scroll of identify, it crumbles to dust. f -> e - a potion of enlightenment As you read the scroll of identify, it crumbles to dust. j -> h - a potion of haste Done exploring. Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading down here. You climb downwards. The ball python hisses angrily. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! Magic restored. You now have 210 gold pieces (gained 8). A rat comes into view. You see here a scroll of identify. i - a scroll of identify Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat but does no damage. The rat squeaks loudly. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! d - a scroll labelled SEAVOWKICOA Okay, then. Unknown command. Unknown command. You see here a rat corpse. You now have 216 gold pieces (gained 6). w - 2 potions of heal wounds (gained 1) You see here the +0 ring mail of the Endless Mystics {Int+2}. e - the +0 ring mail of the Endless Mystics {Int+2} Found a stone staircase leading down. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading down here. A ball python comes into view. You see here 18 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 234 gold pieces (gained 18). You now have 239 gold pieces (gained 5). f - 2 poisoned darts Found a dagger. i - 2 scrolls of identify (gained 1) A dart slug comes into view. The dart slug briefly extends its eye-stalks. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 16/19 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! HP restored. You now have 252 gold pieces (gained 13). A ribbon worm comes into view. A ribbon worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm! The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) There are no items here. The searing ray hits the ribbon worm! You kill the ribbon worm! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You start resting. You stop channelling your searing ray. You start resting. Magic restored. Found a stone staircase leading down. Found a stone staircase leading up. A bat comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat! You kill the bat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. There is a stone staircase leading up here. You see here a rat skeleton. You see here a rat skeleton. e - a scroll labelled ZIRPHI AHUNT Okay, then. Unknown command. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 257 gold pieces (gained 5). A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - 2 scrolls labelled IGHO HEUHIVE (gained 1) You open the door. Sigmund and a ribbon worm come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (asleep, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You start resting. You stop channelling your searing ray. You start resting. Magic restored. You open the door. There is an open door here. An adder comes into view. The adder hisses angrily. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 4! You feel clever. You start resting. Magic restored. You open the door. There is an open door here. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep) The floor. Placed new exclusion. There is an open door here. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Found a parchment of Sublimation of Blood. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. There is a stone staircase leading down here. There is an open door here. Partly explored, can't reach some places. Search for what [Enter for "."]? . Unknown command. Okay, then. Okay, then. Unknown command. Search for what [Enter for "."]? . Unknown command. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a stone staircase leading down. j - a scroll labelled PAAHA PUHUCOYCK You pick up a parchment of Airstrike and begin reading... You add the spell Airstrike to your library. Okay, then. Unknown command. Unknown command. Found a stone staircase leading up. There is a stone staircase leading down here. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Magic restored. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 6 stones (gained 2) You see here a +0 short sword. Found a ring mail. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin! You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 ring mail. Things that are here: a +0 dagger; a +0 sling; a goblin corpse You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. You now have 274 gold pieces (gained 17). Found a spear. You now have 287 gold pieces (gained 13). l - a scroll labelled ACKEABBECA You pick up a parchment of Summon Ice Beast and begin reading... You add the spell Summon Ice Beast to your library. Okay, then. Unknown command. Okay, then. Unknown command. Found a stone staircase leading down. A steam dragon comes into view. Press: ? - help, v - describe, . - travel Here: a steam dragon (asleep) The floor. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (asleep, 100% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is lightly wounded. The steam dragon hisses angrily. (Press . to maintain the ray.) The searing ray hits the steam dragon. The steam dragon is moderately wounded. The searing ray misses the steam dragon. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (moderately wounded, 79% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is moderately wounded. (Press . to maintain the ray.) The searing ray hits the steam dragon. The steam dragon is heavily wounded. The steam dragon completely misses you. The steam dragon misses you. The searing ray hits the steam dragon but does no damage. The steam dragon is heavily wounded. * * * LOW MAGIC WARNING * * * The steam dragon barely misses you. The steam dragon closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The steam dragon bites you! The steam dragon claws you. You take 13 damage, and have 11/24 hp. You hit the steam dragon but do no damage. You claw the steam dragon, but do no damage. You peck the steam dragon. The steam dragon is severely wounded. The steam dragon breathes steam at you. The ball of steam hits you! Ouch! That really hurt! You die... ##### #...# ## #...###### .. #...##...###### #. #...+....).[... #.$####...##...##...# #..D@...####...##...# #....#.##........##...# #### #.##........##...# ..##........##...# .#.##........##...# >....#.....#####.... #. ......)..# #.... ## ####.##### ..# You could see a steam dragon (catching breath). Vanquished Creatures An adder (D:3) 3 ribbon worms 3 dart slugs 2 endoplasms 7 hobgoblins 4 quokkas 10 ball pythons 7 bats A frilled lizard (D:2) A goblin (D:4) 7 kobolds 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 320 | D:1 | Learned a level 2 spell: Searing Ray 882 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/8 1196 | D:2 | Reached skill level 6 in Conjurations 1237 | D:2 | HP: 7/19 [ribbon worm (7)] 1239 | D:2 | HP: 1/19 [ribbon worm (6)] 2053 | D:3 | Identified the +0 ring mail of the Endless Mystics {Int+2} 2690 | D:3 | Noticed Sigmund 2783 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/9 3326 | D:4 | Noticed a steam dragon 3335 | D:4 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, ebering_dispersal_statue_hall D:2: layout_basic D:3: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_unsneaky_path_d, co_window_unsneaky_path_d, co_window_corner_cb, co_window_2corner, co_window_sun, co_window_paths_d, glass_columns_a, glass_columns_b, glass_columns_c, kennysheep_path_1, uniq_sigmund D:4: layout_basic, minmay_temple_entry_sparse_star, hangedman_glass_teeth, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.4 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 1 || 15 Melee: Unarmed | 5 | || 5 Kick | 9 | 1 || 10 Dagger | 9 | 1 || 10 Peck | 1 | 1 || 2 Cast: Magic Dart | 100 | 7 || 107 Searing Ray | 4 | 2 || 6 Read: Identify | 3 | || 3 Armour: Robe | 15 | 3 || 18 Dodge: Dodged | 12 | 4 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3334 | 3265 | 69 | 253 | 2699 | 4 | 833.5 | Dungeon | 3334 | 3265 | 69 | 253 | 2699 | 4 | 833.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1283 daAuts D:2: 942 daAuts D:1: 940 daAuts D:4: 168 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3334 | 3265 | 69 | 253 | 2699 | 4 | 833.5 | Dungeon | 3334 | 3265 | 69 | 253 | 2699 | 4 | 833.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1283 daAuts D:2: 942 daAuts D:1: 940 daAuts D:4: 168 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------