Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 10443378410534772162 75 RaineAsh the Magician (level 4, -1/39 HPs) Began as an Oni Air Elementalist on Nov 21, 2025. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:57 (1803 turns). RaineAsh the Magician (Oni Air Elementalist) Turns: 1803, Time: 00:06:57 Health: -1/39 AC: 3 Str: 12 XL: 4 Next: 31% Magic: 1/9 EV: 8 Int: 18 God: Gold: 108 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . f - ring of poison resistance Will ..... (no ring) Stlth + HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles b - 8 poisoned darts e - 14 stones g - 3 javelins Armour c - a +0 robe (worn) d - an orb of energy (You found it on level 1 of the Dungeon) Jewellery f - a ring of poison resistance (worn) (You found it on level 2 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of summoning {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic k - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.6 Spellcasting - Level 2.0 Conjurations + Level 3.4 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 11% 3 Airstrike Air 7% 2d(2-18) 36% 4 Inner Flame Hex/Fire 3% N/A 43% 3 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Silence Hex/Air 4% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22189 Temple: D:4-7 The Realm of Zot is guarded by orbs of winter. Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History e - a stone You see here a +0 dagger. A bat is nearby! A bat is nearby! You now have 41 gold pieces (gained 10). Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 52% to hit) The zap hits the bat. The bat is severely wounded. You reach to attack! You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat completely misses you. You hit the bat. You kill the bat! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (60% to hit) The zap misses the kobold. You closely miss the kobold. The kobold barely misses you. You hit the kobold. Your headbutt misses the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You completely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You take 3 damage, and have 21/24 hp. You hit the kobold. You kill the kobold! You pick up a parchment of Inner Flame and begin reading... You add the spell Inner Flame to your library. h - a scroll labelled KOVAUCZAWIWN Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You aren't carrying any jewellery or talismans. A kobold comes into view. It is wielding a +0 whip. Found 13 gold pieces. The kobold shouts! Found a parchment of Forge Lightning Spire. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (60% to hit) The zap hits the kobold. You kill the kobold! You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. Things that are here: a +0 whip; a kobold corpse Press: ? - help, v - describe, . - travel, g - get item Item here: 13 gold pieces. The floor. You now have 54 gold pieces (gained 13). You pick up a parchment of Silence and begin reading... You add the spell Silence to your library. You now have 63 gold pieces (gained 9). A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (48% to hit) You miscast Shock. Nothing appears to happen. You reach to attack! You barely miss the frilled lizard. You miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a frilled lizard corpse. There is a fountain of sparkling water here. Found a chain mail. Found a robe. You now have 78 gold pieces (gained 15). Found a buckler. You see here a +0 buckler. Done exploring. Done exploring. Search for what [? for help]? buc Unknown command. Search for what [Enter for "buc", or ? for help]? shield Unknown command. Done exploring. You see here a +0 dagger. You see here a +0 spear. There is a stone staircase leading down here. Search for what [Enter for "shield", or ? for help]? . Unknown command. You climb downwards. Found 15 gold pieces. There is a stone staircase leading up here. You now have 93 gold pieces (gained 15). j - a scroll labelled BUFFI LESES A hobgoblin comes into view. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is lightly wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the hobgoblin. The zap hits the hobgoblin. The hobgoblin is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! Training target 3.0 for Air Magic reached! Your Air Magic skill increases to level 3! Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 60% to hit) The zap misses the goblin. The goblin shouts! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (60% to hit) The zap hits the goblin. You kill the goblin! Magic restored. Found a stone staircase leading down. Found a stone staircase leading up. A rat comes into view. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The zap hits the rat. You kill the rat! Found a runed helmet. Unknown command. A hobgoblin comes into view. The hobgoblin shouts! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 68% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! You see here a +1 helmet. A dart slug comes into view. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The zap hits the dart slug. The dart slug is moderately wounded. You hear an angry hiss. A frilled lizard comes into view. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the frilled lizard. You kill the frilled lizard! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The zap hits the dart slug. You kill the dart slug! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! Found a stone staircase leading down. Found a stone staircase leading up. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. You see here a +0 leather armour. Unknown command. Okay, then. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is a fountain of sparkling water here. You take a small sip from the fountain. Your emotions uncomfortably twist. Found a stone staircase leading up and a stone staircase leading down. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. An endoplasm and a sleepcap come into view. The sleepcap moves out of view. You now have 99 gold pieces (gained 6). There is a stone staircase leading up here. You climb upwards. Found a scroll labelled ZOFRIGUMOB, a murky puce potion and an amethyst potion. Found an escape hatch in the ceiling. There is a stone staircase leading down here. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The zap hits the rat. You kill the rat! c - 2 scrolls labelled ZOFRIGUMOB (gained 1) f - an amethyst potion k - a murky puce potion There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You see here a rat skeleton. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You see here a scroll labelled CIOS NYVIARYJO. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone hits you. You take 1 damage, and have 23/24 hp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 60% to hit) The zap hits the kobold. The kobold is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 60% to hit) The zap hits the kobold. You kill the kobold! HP restored. Magic restored. e - 2 scrolls labelled CIOS NYVIARYJO (gained 1) f - a ring of poison resistance f - a ring of poison resistance (worn) e - 5 stones (gained 4) You see here a +0 short sword. You open the door. Found a spear. There is an open door here. e - 9 stones (gained 4) e - 10 stones (gained 1) e - 14 stones (gained 4) There is an open door here. g - 3 javelins A quokka comes into view. A quokka is nearby! A quokka is nearby! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The zap hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; You feel stronger. Found a stone staircase leading down. Natasha, Servant of Life and Death comes into view. Found 9 gold pieces. Natasha hisses angrily. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (60% to hit) The zap misses Natasha. A rat comes into view. Natasha mumbles some strange words. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Natasha. Natasha is lightly wounded. The zap hits Natasha. Natasha is heavily wounded. Natasha casts a spell at you. The magic dart hits you. You take 5 damage, and have 26/31 hp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Natasha. Natasha is severely wounded. The zap misses Natasha. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Natasha. Natasha is almost dead. The zap hits Natasha. Natasha is almost dead. The zap hits you. Natasha barely misses you. You take 4 damage, and have 22/31 hp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Natasha. The zap hits Natasha. You kill Natasha! Natasha screams in pain as she dies! The zap misses you. Training target 2.0 for Conjurations reached! Your Conjurations skill increases to level 2! You start resting. HP restored. Magic restored. A rat is nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 68% to hit) The zap hits the rat. You kill the rat! You now have 108 gold pieces (gained 9). There is a stone staircase leading down here. An endoplasm comes into view. An endoplasm is nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is almost dead. You reach to attack! You hit the endoplasm. You kill the endoplasm! Found a leather armour. You see here a +0 dagger. Natasha, Servant of Life and Death comes into view. Natasha hisses angrily. You see here a +0 dagger. Natasha casts a spell at you. The magic dart hits you! You take 7 damage, and have 24/31 hp. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Natasha. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Natasha. The zap hits Natasha. Natasha is moderately wounded. Natasha wildly gestures. Natasha shimmers violently. Natasha claws you. You take 5 damage, and have 21/31 hp. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. Natasha stares at you and mumbles some strange words. You feel yourself slow down. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Natasha. Natasha is heavily wounded. The zap hits Natasha but does no damage. Natasha is heavily wounded. Natasha claws you. Natasha claws you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 11/31 hp. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Natasha. The zap hits Natasha. Natasha is heavily wounded. Natasha claws you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 3/31 hp. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Natasha. Natasha is severely wounded. The zap hits Natasha. You kill Natasha! Natasha growls in agony! You have reached level 4! You start resting. Natasha, Servant of Life and Death comes into view. Your magical contamination has completely faded away. It was a potion of curing. You savour every drop. You feel better. You feel yourself speed up. You see here the felid corpse of Natasha. Natasha casts a spell. Natasha claws you. The cerulean imp hits you from afar with a +2 spear. You take 8 damage, and have 16/39 hp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Natasha. The zap hits Natasha. Natasha is lightly wounded. The zap hits the cerulean imp but does no damage. Natasha casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 4/39 hp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Natasha. Natasha is heavily wounded. The zap hits Natasha. Natasha is heavily wounded. The zap hits the cerulean imp. The cerulean imp completely resists. Natasha claws you. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +2 spear. You die... #.........##..#..##### ##################.....#### #.........# #....#..... #........[# #.##.#.#### #.........# #.##....### #.........# #.##.#..... #####..##########.#..###### #.......h5†.##...## #.####.@###.....## #.♣#♣#♣.♣###.....### #........).........# ##♣#♣#♣#♣#...####..# ##.....## #..# #...##..###..##### #####.#h##...##...#... ###.....#.##..........## #...##.......##..#.#..## You could see Natasha and a cerulean imp (summoned). Vanquished Creatures Natasha (twice) (D:2) 3 dart slugs (D:1 D:2) An endoplasm (D:2) 2 hobgoblins (D:2) 2 quokkas (D:1 D:2) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1 D:2) 2 goblins (D:1 D:2) 5 kobolds (D:1 D:2) 5 rats (D:1 D:2 D:3) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Oni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 84 | D:1 | Reached skill level 1 in Conjurations 357 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/5 672 | D:1 | Learned a level 2 spell: Static Discharge 1205 | D:2 | You fall into a shaft and drop 2 floors! 1205 | D:4 | Found a statue of an orb of winter. 1206 | D:4 | Found a statue of an orb of winter. 1412 | D:2 | Reached XP level 3. HP: 31/31 MP: 5/7 1543 | D:2 | Noticed Natasha 1560 | D:2 | Killed Natasha 1775 | D:2 | Noticed Natasha 1787 | D:2 | HP: 11/31 [Natasha (9)] 1788 | D:2 | HP: 3/31 [Natasha (8)] 1789 | D:2 | Killed Natasha 1790 | D:2 | Reached XP level 4. HP: 5/39 MP: 1/9 1794 | D:2 | Noticed Natasha 1802 | D:2 | HP: 10/39 [Natasha/magic dart (6)] 1802 | D:2 | HP: 4/39 [cerulean imp/+2 spear[Natasha] (6)] 1803 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, grunt_decor_one_mirror D:2: layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2, infiniplex_forest_3_way, infiniplex_forest_lined_room_3, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, supply_closet_lemuel, uniq_natasha D:3: layout_rooms, wad_floor_pattern_2, kennysheep_big_empty_room D:4: layout_loops_ring, nicolae_hepliaklqana_ecumenical_no_more, minmay_temple_entry_nine_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Air Magic | 3 | 3.4 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | || 23 Melee: Unarmed | 6 | || 6 Headbutt | 2 | || 2 Spear | 17 | || 17 Cast: Shock | 51 | 2 || 53 Drink: Curing | | 1 || 1 Armour: Robe | 27 | 6 || 33 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1809 | 1792 | 17 | 86 | 1413 | 4 | 452.2 | Dungeon | 1809 | 1792 | 17 | 86 | 1413 | 4 | 452.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 794 daAuts D:4: 46 daAuts D:3: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------