Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 337821040935197422 6191 RaineAsh the Zephyrmancer (level 10, 0/107 HPs) Began as an Oni Air Elementalist on Nov 21, 2025. Was a Follower of Vehumet. Slain by a shadowghast (27 damage) ... on level 10 of the Dungeon. The game lasted 00:29:09 (9552 turns). RaineAsh the Zephyrmancer (Oni Air Elementalist) Turns: 9552, Time: 00:29:10 Health: 0/107 AC: 9 Str: 14 XL: 10 Next: 91% Magic: 15/20 EV: 9 Int: 20 God: Vehumet [*.....] Gold: 498 SH: 0 Dex: 15 Spells: 4/23 levels left rFire . . . (100%) a - +1 lajatang (speed) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) t - +0 steam dragon scales rPois . (100%) o - +2 hat rElec . (100%) g - +0 cloak {Will+} rCorr . (100%) v - amulet of dissipation SInv . h - ring of wizardry Will ++... j - +6 ring of dexterity Stlth ++ HPRegen 0.37/turn MPRegen 0.17/turn %: wizardry (x1) @: studying Short Blades A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 498 gold pieces. Inventory: Hand Weapons a - a +1 lajatang of speed (weapon) (You found it on level 2 of the Dungeon) k - a +0 dagger (You found it on level 1 of the Dungeon) q - the +3 rapier of the Singing Big Fish {spect, rN+} (You found it on level 7 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. r - a +3 trident (You took it off a wight on level 7 of the Dungeon) Missiles c - 8 poisoned darts (quivered) e - 46 stones i - 2 darts of disjunction m - 6 boomerangs n - 6 javelins u - 2 curare-tipped darts Armour d - a +0 robe g - a +0 cloak of willpower (worn) (You found it on level 2 of the Dungeon) o - a +2 hat (worn) (You found it on level 6 of the Dungeon) s - an orb of pyromania (You found it on level 8 of the Dungeon) t - +0 steam dragon scales (worn) (You found it on level 8 of the Dungeon) w - a +1 robe of fire resistance (You took it off an orc wizard on level 9 of the Dungeon) Magical Staves b - a staff of conjuration (You took it off a hobgoblin on level 4 of the Dungeon) Jewellery f - an amulet of faith (You found it on level 2 of the Dungeon) h - a ring of wizardry (worn) (You found it on level 3 of the Dungeon) j - a +6 ring of dexterity (worn) (You found it on level 4 of the Dungeon) l - a ring of poison resistance (You found it on level 4 of the Dungeon) p - a +6 ring of strength (You found it on level 7 of the Dungeon) v - an amulet of dissipation (worn) (You found it on level 9 of the Dungeon) Wands b - a wand of acid (5) (You took it off Ijyb on level 5 of the Dungeon) a - a wand of flame (8) (You found it on level 9 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} t - 2 scrolls of teleportation p - a scroll of poison k - a scroll of blinking {unknown} g - a scroll of fog j - a scroll of enchant armour {unknown} h - a scroll of torment {unknown} m - a scroll of silence {unknown} n - a scroll of brand weapon {unknown} Potions g - a potion of magic c - 11 potions of curing h - 2 potions of haste L - a potion of lignification A - 3 potions of attraction b - 3 potions of brilliance i - a potion of invisibility l - a potion of mutation {unknown} Skills: - Level 9.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 7.2 Spellcasting + Level 3.3 Conjurations - Level 3.0 Forgecraft + Level 1.2 Ice Magic + Level 11.1 Air Magic - Level 2.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 72% 3-6/arc 1% 2 f - Freezing Cloud Conj/Ice/Air 14% 6-21 12% 5 l - Forge Lightning Spir Air/Frge 35% 3d6 1% 4 m - Mephitic Cloud Conj/Alch/Air 29% N/A 1% 3 t - Airstrike Air 25% 2d(4-20) 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 1% 1 Swiftness Air 51% N/A 1% 3 Momentum Strike Conj/Tloc 26% 3d8 2% 2 Apportation Tloc 14% N/A 4% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 4% 2 Vhi's Electric Charge Tloc/Air 58% N/A 4% 4 Grave Claw Necr 14% 2d8 6% 2 Lesser Beckoning Tloc 14% N/A 6% 2 Call Canine Familiar Summ 7% N/A 12% 3 Teleport Other Tloc 7% N/A 12% 3 Awaken Armour Erth/Frge 26% N/A 21% 4 Forge Blazeheart Golem Fire/Frge 13% N/A 21% 4 Petrify Alch/Erth 5% N/A 24% 4 Silence Hex/Air 14% N/A 11% 5 Irradiate Conj/Alch 8% 3d14 32% 5 Hellfire Mortar Fire/Erth/Frge 5% 4d6 100% 7 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Zot: 26884 Temple (1/1) D:6 Zot: 5983 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:3 [ D:5 = Annotations: D:7 2 runed translucent doors D:8 exclusion: two-headed ogre Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The orc wizard is moderately wounded. The orc shouts! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of fire resistance (heavily wounded, ally target, 67% to hit) The zap hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The zap hits the orc wizard. The orc wizard is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, ally target, 67% to hit) The zap misses the orc wizard. The zap hits the orc. The orc is heavily wounded. The zap hits the orc! You kill the orc! Vehumet accepts your kill. The orc wizard gestures at you while chanting. You resist with almost no effort. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, ally target, 67% to hit) The zap hits the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. The magic dart hits you. You take 2 damage, and have 105/107 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, ally target, 67% to hit) The zap hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your lightning spire fades away. Items here: )) [[. You now have 459 gold pieces (gained 15). Found a stone staircase leading down. You open the door. There is an open door here. m - a scroll labelled AMEINI KANKECI You open the door. There is an open door here. You open the door. There is an open door here. You pick up a parchment of Awaken Armour and begin reading... You add the spell Awaken Armour to your library. n - a scroll labelled ROTOTHEETO As you read the scroll labelled RUGHAXK YSAGH, it dissolves into smoke. It was a scroll of fog. d -> g - a scroll of fog An orc comes into view. It is wielding a +0 falchion. An orc is nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (asleep, 100% to hit) The zap hits the orc. The orc is almost dead. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Forge Lightning Spire. Nothing appears to happen. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the orc! The orc dies! Vehumet accepts your kill. You hear a shout! An orc priest comes into view. It is wielding a +0 mace. An orc priest is nearby! An orc priest is nearby! Unknown command. An orc priest is nearby! Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (74% to hit) The zap hits the orc priest! The orc priest is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (heavily wounded, ally target, 74% to hit) The zap hits the orc priest! You kill the orc priest! Vehumet accepts your kill. Your magical contamination has completely faded away. Your lightning spire fades away. An orc comes into view. It is wielding a +0 hand axe. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 74% to hit) The zap misses the orc. The orc shouts! You hear a shout! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (74% to hit) The zap misses the orc. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (74% to hit) The zap hits the orc. The orc is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (severely wounded, 74% to hit) The zap hits the orc. You kill the orc! Vehumet accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The orc wizard shouts! Your lightning spire shoots out a bolt of lightning at the orc wizard! The bolt of electricity hits the orc wizard! The orc wizard dies! Vehumet accepts your kill. Your lightning spire fades away. You now have 469 gold pieces (gained 10). Things that are here: a +0 dagger; a +0 robe; an orc corpse You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 falchion. You open the door. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. There is an open door here. A yak comes into view. A yak is nearby! A yak comes into view. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Out of range. Okay, then. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the yak. x2 The yak is lightly wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2; The yak is engulfed in noxious fumes. You hear a bellow! A yak comes into view. You slash the yak! You headbutt the yak, but do no damage. The yak is moderately wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak. The bolt of electricity hits the yak! The yak gores you! The yak is engulfed in noxious fumes. x2 The yak appears confused. You take 10 damage, and have 97/107 hp. You barely miss the yak. The yak is moderately wounded. The yak gores you. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak but does no damage. You take 3 damage, and have 94/107 hp. You hit the yak. The yak is heavily wounded. You hit the yak. You headbutt the yak, but do no damage. The yak is heavily wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! x2; The yak closely misses you. The yak is engulfed in noxious fumes. You hit the yak. The yak is heavily wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak gores you! The yak barely misses the yak. The yak is engulfed in noxious fumes. The yak appears confused. You take 10 damage, and have 84/107 hp. You closely miss the yak. You headbutt the yak, but do no damage. The yak is heavily wounded. The yak gores you but does no damage. The yak gores the yak but does no damage. The yak gores itself. The yak is engulfed in noxious fumes. The yak appears confused. You hit the yak. The yak is severely wounded. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak dies! Vehumet accepts your kill. The bolt of electricity hits the yak! The yak gores you but does no damage. You slash the yak! Your headbutt misses the yak. The yak is almost dead. The yak gores you. You take 3 damage, and have 81/107 hp. You closely miss the yak. You headbutt the yak, but do no damage. The yak is almost dead. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity misses the yak. The bolt of electricity hits the yak! x2 The yak dies! Vehumet accepts your kill. The bolt of electricity hits the yak! The yak dies! Vehumet accepts your kill. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Your Air Magic skill increases to level 11! Your lightning spire fades away. You see here a yak corpse. You now have 482 gold pieces (gained 13). Found a spear. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'f'. Unknown command. You now have 488 gold pieces (gained 6). You now have 498 gold pieces (gained 10). You open the door. There is an open door here. You open the door. There is an open door here. v - an amulet of dissipation Unknown command. You start putting on your amulet. You continue putting on your amulet of dissipation. x5 You finish putting on your amulet of dissipation. You feel as though your troubles will go away faster. v - an amulet of dissipation (worn) There is an open door here. You see here a yak corpse. Done exploring. Done exploring. Search for what [Enter for "scro", or ? for help]? . Unknown command. Search for what [Enter for "."]? . There is a stone staircase leading up here. You see here a wyvern skeleton. You see here a +0 falchion. Things that are here: a +0 flail; a +0 leather armour Items here: )) [[. w - a +1 robe of fire resistance There is a stone staircase leading down here. You climb downwards. Found 17 gold pieces and a ring mail. Found a stone staircase leading up. There is a stone staircase leading up here. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Press: ? - help, v - describe, . - travel Here: an unseen horror zombie The floor. Unknown command. Casting: Forge Lightning Spire (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the yak. The stinking cloud engulfs the unseen horror zombie. The yak bellows! x2; You hear a bellow! x2; You hear an angry buzzing noise. x2 You hear two shouts! You hear an angry buzzing noise. The yak is engulfed in noxious fumes. The yak appears confused. A yak comes into view. A shadowghast comes into view. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The bolt of electricity misses the yak. You slice the unseen horror zombie!! The unseen horror zombie is moderately damaged. The unseen horror zombie hits you but does no damage. The unseen horror zombie misses you. The unseen horror zombie barely misses you. The yak is engulfed in noxious fumes. Your lightning spire shoots out a bolt of lightning at the shadowghast! The bolt of electricity hits the shadowghast! There is a stone staircase leading up here. You slash the unseen horror zombie! The unseen horror zombie is heavily damaged. The unseen horror zombie hits you. A centaur zombie comes into view. The unseen horror zombie hits you but does no damage. There is a stone staircase leading up here. You take 2 damage, and have 105/107 hp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (confused, 98% to hit) The zap misses the unseen horror zombie. The zap hits the yak. The yak is lightly wounded. The zap hits the centaur zombie. The centaur zombie is lightly damaged. The unseen horror zombie closely misses you. x2 A yak comes into view. The yak gores the unseen horror zombie but does no damage. The unseen horror zombie barely misses you. A centaur zombie comes into view. You barely miss the unseen horror zombie. You headbutt the unseen horror zombie. The unseen horror zombie is severely damaged. The unseen horror zombie hits you. The unseen horror zombie hits you but does no damage. A yak comes into view. The yak is engulfed in noxious fumes. The yak appears confused. The unseen horror zombie hits you. There is a stone staircase leading up, spattered with blood here. You take 11 damage, and have 94/107 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (confused, 98% to hit) The zap hits the yak. The yak is lightly wounded. The unseen horror zombie hits you. x2; The yak is engulfed in noxious fumes. The yak appears confused. The unseen horror zombie hits you but does no damage. You take 1 damage, and have 93/107 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The unseen horror zombie is struck by an arc of lightning. The unseen horror zombie is severely damaged. The centaur zombie is struck by an arc of lightning. The centaur zombie is moderately damaged. The yak is struck by an arc of lightning. The yak is moderately wounded. The lightning grounds out. The unseen horror zombie hits you. x2 A shadowghast comes into view. The yak is engulfed in noxious fumes. The unseen horror zombie hits you but does no damage. You take 4 damage, and have 89/107 hp. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is heavily wounded. You are struck by an arc of lightning. The unseen horror zombie is struck by an arc of lightning! The unseen horror zombie is almost destroyed. The yak is struck by an arc of lightning. The yak is lightly wounded. The lightning grounds out. The unseen horror zombie is struck by an arc of lightning. The unseen horror zombie is almost destroyed. The yak is struck by an arc of lightning. The yak is heavily wounded. The unseen horror zombie is struck by an arc of lightning! You destroy the unseen horror zombie! Vehumet accepts your kill. The yak is struck by an arc of lightning. The yak is moderately wounded. The lightning grounds out. The yak gores your lightning spire but does no damage. The yak gores your lightning spire. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the centaur zombie. You slash the yak! The yak is severely wounded. Your lightning spire shoots out a bolt of lightning at the shadowghast! The bolt of electricity hits the yak! The bolt of electricity hits the shadowghast! The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak! The yak barely misses itself. The yak is engulfed in noxious fumes. The yak gores you. There is a stone staircase leading up, spattered with blood here. You take 1 damage, and have 89/107 hp. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The yak is struck by an arc of lightning. The yak is heavily wounded. You are struck by an arc of lightning. The yak is struck by an arc of lightning. The yak is almost dead. The yak is struck by an arc of lightning. The yak is almost dead. The shadowghast is struck by an arc of lightning. The shadowghast is heavily damaged. The lightning grounds out. The yak seems less confused. Your lightning spire shoots out a bolt of lightning at the shadowghast! The bolt of electricity hits the centaur zombie! The bolt of electricity hits the yak! The bolt of electricity hits the shadowghast! The shadowghast is destroyed! Vehumet accepts your kill. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores you but does no damage. The yak gores you! The centaur zombie hits your lightning spire but does no damage. The centaur zombie kicks your lightning spire but does no damage. You take 8 damage, and have 81/107 hp. The yak seems less confused. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your lightning spire shoots out a bolt of lightning at the yak! The bolt of electricity hits the yak! The yak dies! Vehumet accepts your kill. The bolt of electricity hits the centaur zombie!! The bolt of electricity hits the yak! x2 The yak dies! Vehumet accepts your kill. The bolt of electricity hits the centaur zombie! The centaur zombie is destroyed! Vehumet accepts your kill. The yak is engulfed in noxious fumes. x3; The yak gores something. The yak gores itself! The yak gores you. Your Ice Magic skill increases to level 1! You climb upwards. Your mindless puppet stays behind. Reactivating autopickup. There is a stone staircase leading down here. You take 3 damage, and have 78/107 hp. You start resting. Magic restored. HP restored. There is a stone staircase leading down here. You climb downwards. Found a robe, a scale mail and 11 gold pieces. There is a stone staircase leading up here. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The vampire mumbles some strange words. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You slash the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club! x2 There is a stone staircase leading up, spattered with blood here. You take 24 damage, and have 83/107 hp. You slice the two-headed ogre!! Your headbutt misses the two-headed ogre. The two-headed ogre is heavily wounded. Your lightning spire shoots out a bolt of lightning at the shadowghast! The bolt of electricity hits the shadowghast! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre closely misses you. There is a stone staircase leading up, spattered with blood here. You take 25 damage, and have 58/107 hp. You slash the two-headed ogre! The two-headed ogre is severely wounded. The shadowghast slips into darkness. The shadowghast flickers and vanishes! A vampire comes into view. There is a stone staircase leading up, spattered with blood here. You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You take 32 damage, and have 27/107 hp. Casting: Forge Lightning Spire (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something is struck by an arc of lightning! The two-headed ogre is struck by an arc of lightning. The two-headed ogre is severely wounded. The lightning grounds out. Your lightning spire shoots out a bolt of lightning at the two-headed ogre! The bolt of electricity hits the two-headed ogre! A vampire comes into view. The shadowghast strikes at you from the darkness! You die... # ## ..# .## . #...#..######.. . #...........~ #...#.........~ #..I.@{.....~ #...#...O...[V. . #...........V #...#[......... ..# ..######+## # .#. #... .$#. You could see a two-headed ogre (ally target), 2 vampires and a friendly lightning spire (minion). Vanquished Creatures A two-headed ogre (D:6) A wyvern (D:9) A steam dragon (D:8) A sky beast (D:7) A wolf (D:8) 5 ogres (D:4 D:5 D:6) A centaur (D:7) 2 phantoms (D:5 D:6) An unseen horror zombie (D:10) A bullfrog (D:7) A scorpion (D:5) A wight (D:7) A marrowcuda (D:7) 8 killer bees (D:8 D:9) A howler monkey (D:4) 7 orc priests (D:6 D:7 D:8 D:9) 2 hounds (D:5) A jelly (D:6) A sleepcap (D:4) A clockroach (D:5) 2 iguanas (D:5 D:6) Ijyb (D:5) 6 orc wizards (D:6 D:7 D:8 D:9) 5 adders (D:2 D:4 D:5 D:6) 2 shadow imps (D:5) 3 dart slugs (D:1 D:3) A ribbon worm (D:2) 12 orcs (D:3 D:4 D:6 D:7 D:8) 8 endoplasms (D:1 D:2 D:3 D:4) 5 hobgoblins (D:1 D:2 D:3 D:4) A jackal (D:3) 3 quokkas (D:1 D:3) 7 ball pythons (D:2 D:3 D:4) 10 bats (D:1 D:2 D:3) 4 goblins (D:2) 3 kobolds (D:1 D:2) A rat (D:3) 113 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:6) A hornet (D:6) A shadowghast (D:10) A wyvern (D:8) A wraith (D:9) 5 yaks (D:9 D:10) Grum (D:8) A steam dragon (D:8) Duvessa (D:6) An orc warrior (D:9) A wolf (D:8) 2 rock fish (D:7) 4 wights (D:7) Dowan (D:6) 5 killer bees (D:8 D:9) A drude (D:7) 2 orc wizards (D:6 D:9) A centaur zombie (D:10) 4 orcs (D:6 D:8 D:9) 35 creatures vanquished. Grand Total: 148 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Oni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 192 | D:1 | Reached skill level 1 in Conjurations 377 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 804 | D:2 | Learned a level 2 spell: Static Discharge 1009 | D:2 | Reached skill level 3 in Air Magic 1047 | D:2 | Reached XP level 3. HP: 25/31 MP: 2/7 2169 | D:3 | Found Fekakhlae's Armour Emporium. 2485 | D:4 | Reached XP level 4. HP: 39/39 MP: 6/9 2660 | D:4 | Noticed an ogre 2673 | D:4 | Killed an ogre 2674 | D:4 | Reached skill level 1 in Fighting 2674 | D:4 | Reached XP level 5. HP: 30/49 MP: 4/10 2830 | D:4 | Reached skill level 4 in Air Magic 3027 | D:4 | Learned a level 3 spell: Mephitic Cloud 3493 | D:5 | Entered Level 5 of the Dungeon 3554 | D:5 | Reached XP level 6. HP: 61/61 MP: 6/12 3606 | D:5 | Found a bloodstained altar of Trog. 3610 | D:5 | Reached skill level 1 in Alchemy 3640 | D:5 | Noticed Ijyb 3651 | D:5 | Killed Ijyb 3759 | D:5 | Reached XP level 7. HP: 58/67 MP: 9/14 3850 | D:5 | Learned a level 4 spell: Forge Lightning Spire 3910 | D:5 | Reached skill level 5 in Spellcasting 3910 | D:5 | Reached skill level 1 in Forgecraft 4028 | D:5 | Found Oczeseu's Jewellery Shop. 4332 | D:5 | Reached skill level 5 in Air Magic 4753 | D:5 | Learned a level 4 spell: Airstrike 4772 | D:6 | Noticed Duvessa 4801 | D:6 | Noticed a two-headed ogre 4989 | D:6 | HP: 13/67 [two-headed ogre/+0 giant club (27)] 5000 | D:6 | HP: 14/67 [two-headed ogre/+0 giant club (23)] 5002 | D:6 | Killed a two-headed ogre 5003 | D:6 | Reached skill level 5 in Fighting 5003 | D:6 | Reached skill level 6 in Air Magic 5003 | D:6 | Reached XP level 8. HP: 19/83 MP: 0/17 5007 | D:6 | Noticed a hornet 5250 | D:6 | Noticed Dowan 5252 | D:6 | Noticed a two-headed ogre 5254 | D:6 | Killed Duvessa 5261 | D:6 | Killed a hornet 5261 | D:6 | Killed a two-headed ogre 5261 | D:6 | Killed Dowan 5262 | D:6 | Reached skill level 7 in Air Magic 5262 | D:6 | Reached XP level 9. HP: 84/96 MP: 6/19 5748 | D:6 | Found a staircase to the Ecumenical Temple. 5749 | D:6 | Found a statue of an orb of winter. 5826 | D:6 | Found a statue of an orb of winter. 6063 | Temple | Entered the Ecumenical Temple 6070 | Temple | Became a worshipper of Vehumet 6070 | Temple | Offered knowledge of Foxfire by Vehumet. 6580 | D:7 | Identified the +3 rapier of the Singing Big Fish {spect, | rN+} 6867 | D:7 | Reached skill level 8 in Air Magic 7104 | D:7 | Reached XP level 10. HP: 107/107 MP: 10/20 7390 | D:8 | Noticed Grum 7401 | D:8 | HP: 41/107 [Grum/-2 spear of flaming (7)] 7403 | D:8 | Killed Grum 7404 | D:8 | Reached skill level 9 in Air Magic 7915 | D:8 | Reached * piety under Vehumet 8060 | D:8 | Noticed a two-headed ogre 8236 | D:9 | HP: 38/107 [killer bee (5)] 8238 | D:9 | Reached skill level 10 in Air Magic 8238 | D:9 | HP: 11/107 [wyvern (10)] 9139 | D:9 | Reached skill level 11 in Air Magic 9231 | D:9 | Learned a level 5 spell: Freezing Cloud 9439 | D:10 | Entered Level 10 of the Dungeon 9452 | D:10 | Reached skill level 1 in Ice Magic 9546 | D:10 | Noticed a two-headed ogre 9551 | D:10 | HP: 27/107 [two-headed ogre/+0 giant club (19)] 9552 | D:10 | Slain by a shadowghast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_rooms, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d D:2: layout_loops_cross D:3: layout_rooms, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_diagonals, minmay_diced_spiral D:4: layout_basic D:5: layout_loops_ring, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_waterfront, uniq_ijyb D:6: layout_loops_cross, minmay_temple_entry_ruins, index_necropolis_entry_life_lattice, minmay_manual_moon, uniq_duvessa D:7: lemuel_insect_pit, layout_basic, serial_bayou_pond_e D:8: layout_rooms, uniq_grum D:9: layout_irregular_city D:10: layout_roguey, grunt_temple_overflow_open, lair_entry_dummy, serial_undead, serial_undead_e, serial_undead_f, serial_undead_e, serial_undead_f, serial_undead_a, st_stairs_5, hex_large Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 1 2 3 | 3.3 Air Magic | 3 4 6 7 8 11 | 11.1 Spellcasting | 3 4 6 7 | 7.2 Fighting | 1 3 5 8 9 | 9.0 Alchemy | 1 2 | 2.0 Forgecraft | 2 3 | 3.0 Ice Magic | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 36 | 21 | 56 | 42 || 155 Drunken Brawl | | | 1 | 3 || 4 Melee: Dagger | 3 | | | || 3 Lajatang | 33 | 21 | 52 | 45 || 151 Headbutt | 5 | 5 | 9 | 7 || 26 Staff | | | 5 | || 5 Cast: Shock | 77 | 42 | 61 | 45 || 225 Static Discharge | 1 | | 8 | 11 || 20 Mephitic Cloud | | 1 | 2 | 4 || 7 Forge Lightning S | | | 15 | 16 || 31 Airstrike | | | 1 | 1 || 2 Evoke: Wand of paralysis | | 3 | | || 3 Wand of acid | | | 5 | 1 || 6 Drink: Heal wounds | | | 1 | 1 || 2 Curing | | | | 1 || 1 Read: Identify | 2 | 4 | 2 | 1 || 9 Noise | | | 1 | || 1 Teleportation | | | | 1 || 1 Fog | | | | 1 || 1 Stab: Paralysed | | 3 | | || 3 Armour: Robe | 46 | 14 | 82 | 23 || 165 Steam dragon scal | | | | 66 || 66 Dodge: Dodged | 22 | 6 | 50 | 41 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9560 | 9127 | 433 | 605 | 7473 | 11 | 869.1 | Dungeon | 9543 | 9116 | 427 | 605 | 7473 | 10 | 954.3 | Temple | 16 | 10 | 6 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1634 daAuts D:7: 1347 daAuts D:9: 1322 daAuts D:6: 1120 daAuts D:4: 1024 daAuts D:2: 962 daAuts D:3: 754 daAuts D:1: 747 daAuts D:8: 610 daAuts D:10: 19 daAuts Temple: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 804.1 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 884.5 +-------+-------+-------+-------+-------+----------------------