Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 409595563095916499 39 RaineAsh the Gusty (level 3, 0/26 HPs) Began as a Gale Centaur Air Elementalist on Apr 10, 2026. Slain by an iguana (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:32 (1380 turns). RaineAsh the Gusty (Gale Centaur Air Elementalist) Turns: 1380, Time: 00:06:32 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 28% Magic: 1/6 EV: 7 Int: 16 God: Gold: 72 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +3 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) Missiles d - a stone Armour c - a +0 robe e - a +3 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of might {unknown} d - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.7 Conjurations + Level 4.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 16% 1 b - Static Discharge Conj/Air 22% 3-4/arc 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 26% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 65% 2 Airstrike Air 8% 2d(2-18) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10620 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You hit the ball python but do no damage. You kick the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. You completely miss the ball python. You kick the ball python. You kill the ball python! You stop stampeding. Found a faded altar of an unknown god. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold shouts! You hear a loud squeak. You encounter a rat. You see here a metallic golden potion. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap misses the kobold. The zap misses the rat. The kobold throws a stone. The stone barely misses you. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold. You kill the kobold! Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (68% to hit) The zap hits the rat. You kill the rat! d - a metallic golden potion There is a faded altar of an unknown god here. This altar belongs to (a) Qazlal, (b) Vehumet or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Your magical contamination has completely faded away. d - a stone You see here a +0 dagger. Found a stone staircase leading down. You encounter a hobgoblin. The hobgoblin shouts! You see here 13 gold pieces. You now have 86 gold pieces (gained 13). Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (68% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is almost dead. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! You encounter a ball python. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 72% to hit) The zap hits the ball python. You kill the ball python! Your magical contamination has completely faded away. You encounter a bat. The bat leaves your sight. A bat comes into view. The bat leaves your sight. A bat comes into view. A bat is nearby! Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 52% to hit) The zap hits the bat. You kill the bat! You encounter a bat. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The zap hits the bat. The bat is severely wounded. A bat is nearby! Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 52% to hit) The zap hits the bat. You kill the bat! Found a stone staircase leading down. Found a sling. You now have 92 gold pieces (gained 6). You encounter a jackal. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The zap hits the jackal. The jackal is severely wounded. The jackal barks! Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. You kill the jackal! You encounter a jackal. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 60% to hit) You miscast Shock. Nothing appears to happen. The jackal barks! Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (60% to hit) The zap misses the jackal. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (60% to hit) You miscast Shock. Nothing appears to happen. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. You kick the jackal. The jackal is almost dead. The jackal bites you but does no damage. x2 You closely miss the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! Unknown command. Your magical contamination has completely faded away. f - a dark potion You open the door. Found Bepre's General Store. There is an open door here. There is an entrance to Bepre's General Store here. You can access your shopping list by pressing '$'. You aren't carrying any scrolls. i - a scroll of identify Thank you for shopping at Bepre's General Store! You can access your shopping list by pressing '$'. As you read the scroll of identify, it crumbles to dust. d -> c - a potion of curing There is an open door here. You open the door. There is an open door here. You encounter a bat. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap misses the bat. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. The bat is heavily wounded. The bat hits you but does no damage. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 52% to hit) You miscast Shock. Nothing appears to happen. The bat barely misses you. Casting: Shock (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 52% to hit) The zap hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 Your magical contamination has completely faded away. You encounter a dart slug. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The zap hits the dart slug. The dart slug is moderately wounded. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The zap hits the dart slug. The dart slug is severely wounded. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The zap hits the dart slug. You kill the dart slug! You encounter a ball python. The ball python hisses angrily. A ball python is nearby! Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (72% to hit) The zap hits the ball python. You kill the ball python! Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a jackal. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The zap hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! x2 You encounter a jackal. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. The jackal is severely wounded. The jackal pauses to sniff the ground. You encounter a jackal. x2 The jackal leaves your sight. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. The jackal is almost dead. The zap misses the jackal. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The jackal barely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is heavily wounded. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. x2 The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! The zap misses the jackal. * * * LOW MAGIC WARNING * * * You hit the jackal but do no damage. Your kick misses the jackal. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 25/26 hp. You hit the jackal. You kick the jackal, but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. You hit the jackal but do no damage. You kick the jackal. You kill the jackal! The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You miss the jackal. You kick the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. Your kick misses the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you but does no damage. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal. You kill the jackal! * * * LOW MAGIC WARNING * * * You see here a jackal corpse. You see here a jackal corpse. You encounter an endoplasm. You stampede towards the endoplasm! You stampede towards the endoplasm! You encounter a bat. You stampede towards the endoplasm! The helpless endoplasm fails to defend itself. You hit the endoplasm. You kill the endoplasm! The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. x2 You hit the bat. The bat is moderately wounded. You stop stampeding. The bat hits you but does no damage. x2 You barely miss the bat. Your kick misses the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 25/26 hp. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! Your magical contamination has completely faded away. You see here a bat corpse. You see here a bat corpse. You open the door. There is an open door here. d - a viscous blue potion c - a scroll labelled PANNY VOALIC You open the door. Done exploring. Done exploring. Okay, then. Search for what [? for help]? . You see here a +0 sling. e - a +0 sling Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; e - a +3 ring mail (worn) You unwield your +0 dagger. b - a +0 sling (weapon) Your movement speed is average. Your attack delay is about 1.5 (and is slowed by your armour). Your damage rating with your +0 sling is about 7 (Base 7 x 105% (Dex) x 100% (Skill)). You unwield your +0 sling. a - a +0 dagger (weapon) Your movement speed is average. Your attack delay is about 1.0. Your damage rating with your +0 dagger is about 4 (Base 4 x 105% (Dex) x 100% (Skill)). There is a stone staircase leading down here. You climb downwards. You encounter an iguana. The iguana hisses angrily. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: an iguana The floor. Unknown command. You stampede towards the iguana! You stampede towards the iguana! You encounter a ribbon worm. You barely miss the iguana. You kick the iguana, but do no damage. The iguana bites you. You take 1 damage, and have 25/26 hp. You closely miss the iguana. Your kick misses the iguana. The iguana bites you! You take 11 damage, and have 14/26 hp. You hit the iguana. The iguana is lightly wounded. The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/26 hp. You hit the iguana but do no damage. You kick the iguana. The iguana is heavily wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/26 hp. You feel better. You stop stampeding. The iguana bites you but does no damage. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The iguana closely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. The iguana is heavily wounded. The zap hits the iguana. The iguana is severely wounded. The zap hits the ribbon worm. The ribbon worm is lightly wounded. The iguana bites you but does no damage. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the iguana. x2; The zap hits the ribbon worm. The ribbon worm is moderately wounded. The iguana bites you but does no damage. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the iguana. x2; The zap hits the ribbon worm. The ribbon worm is moderately wounded. The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/26 hp. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the iguana. The iguana is almost dead. The zap misses the iguana. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The iguana bites you! You die... ....#. .... ...... ... ..... ..# .... #.# #.. #.# #.# # #.###.# # #..########....@#####...# #....<..........lw......# #.#.####....#########.... # #....+ . #....# #.#### #.# ..# #### You could see a ribbon worm and an iguana. Vanquished Creatures 5 dart slugs (D:1) A hobgoblin (D:1) 6 jackals (D:1) 5 ball pythons (D:1) 5 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaineAsh the Gale Centaur Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 42 | D:1 | Reached skill level 1 in Conjurations 115 | D:1 | Reached skill level 4 in Air Magic 145 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 225 | D:1 | Learned a level 2 spell: Static Discharge 550 | D:1 | Found a faded altar of an unknown god. 815 | D:1 | Found Bepre's General Store. 818 | D:1 | Bought a scroll of identify for 20 gold pieces 868 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1371 | D:2 | HP: 9/26 [iguana (5)] 1372 | D:2 | HP: 2/26 [iguana (7)] 1379 | D:2 | HP: 7/26 [iguana (4)] 1380 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_window_shopping, chequers_serial_rivers_micro_c, minmay_three_crescents D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.7 Spellcasting | 2 | 2.0 Air Magic | 4 | 4.7 Dodging | | 2.1 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Unarmed || 10 Kick || 13 Dagger || 41 Cast: Shock || 46 Drink: Curing || 1 Read: Identify || 1 Stab: Sleeping || 1 Armour: Robe || 9 Ring mail || 46 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1379 | 1337 | 42 | 27 | 1043 | 2 | 689.5 | Dungeon | 1379 | 1337 | 42 | 27 | 1043 | 2 | 689.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1364 daAuts D:2: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.5 +-------+-------+-------+-------+-------+----------------------