Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-710-g77e4170 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17564098680359367110, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Ray -rc /var/dcss/gamedata/dcss-trunk/rc-files/Ray.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Ray.macro -morgue /var/dcss/gamedata/dcss/morgue/Ray/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/Ray:2024-03-14.23:26:17.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 18 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7afc78]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x7b996e]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7b00e0]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f553ada24c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZNK7monster8friendlyEv+0x4) [0xb7db24]: monster::friendly() const /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12god_protectsPK5actorRK7monsterb+0x1a0) [0xc51fb0]: god_protects(actor const*, monster const&, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11place_cloud10cloud_typeRK9coord_defiPK5actoriib+0xa5) [0x7920a5]: place_cloud(cloud_type, coord_def const&, int, actor const*, int, int, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xca0f34] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16apply_area_cloudSt8functionIFi9coord_defii10cloud_typePK5actoriEERKS0_iiS1_S4_ii+0x289) [0xce4b49]: apply_area_cloud(std::function, coord_def const&, int, int, cloud_type, actor const*, int, int) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z9big_cloud10cloud_typePK5actorRK9coord_defiii+0x4e) [0xca14de]: big_cloud(cloud_type, actor const*, coord_def const&, int, int, int) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z4readP8item_defP4dist+0x1a20) [0x99ce00]: read(item_def*, dist*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11use_an_item15operation_typesP8item_def+0x19c) [0x99dcdc]: use_an_item(operation_types, item_def*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15process_command12command_typeS_+0x163f) [0xe32c3f]: process_command(command_type, command_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2ef4a] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2fa9d] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x70375c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f553ad8d840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x704249]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f553b147f2a in __waitpid (pid=32284, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f553b147f2a in __waitpid (pid=32284, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x00000000007afaf5 in call_gdb (file=file@entry=0x7f553b132540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 32214\000\000\000\000\000\000\000" #2 0x00000000007b998a in do_crash_dump () at dbg-asrt.cc:692 t = 1710458870 dir = "/var/dcss/gamedata/dcss/morgue/Ray/" name = "/var/dcss/gamedata/dcss/morgue/Ray/crash-Ray-20240314-232750.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f553b132540 <_IO_2_1_stderr_> #3 0x00000000007b00e0 in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000000000b7db24 in monster::friendly (this=this@entry=0x0) at monster.cc:2989 No locals. #6 0x0000000000c51fb0 in god_protects (agent=agent@entry=0x132d420 , target=..., quiet=quiet@entry=true) at religion.cc:2706 aligned = #7 0x00000000007920a5 in place_cloud (cl_type=cl_type@entry=CLOUD_BLUE_SMOKE, ctarget=..., cl_range=23, agent=agent@entry=0x132d420 , spread_rate=spread_rate@entry=-1, excl_rad=excl_rad@entry=-1, do_conducts=true) at cloud.cc:775 mons = 0x0 conducts = {{conduct = 48, pgain = 0, known = 40, victim = std::unique_ptr = {get() = 0x7ffc6f5ba590}, did_sanctuary = 10}, {conduct = 1868277040, pgain = 32764, known = 122, victim = std::unique_ptr = {get() = 0x7ffc6f5ba590}, did_sanctuary = 15}, {conduct = 42446672, pgain = 0, known = 7, victim = std::unique_ptr = {get() = 0x7ffc6f5ba588}, did_sanctuary = 148}} whose = killer = source = cloud = old = #8 0x0000000000ca0f34 in _make_a_normal_cloud (where=..., pow=, spread_rate=-1, ctype=CLOUD_BLUE_SMOKE, agent=0x132d420 , excl_rad=-1) at spl-clouds.cc:196 No locals. #9 0x0000000000ce4b49 in std::function::operator()(coord_def, int, int, cloud_type, actor const*, int) const (__args#5=, __args#4=, __args#3=, __args#2=, __args#1=, __args#0=..., this=0x7ffc6f5ba630) at /usr/include/c++/9/bits/std_function.h:263 No locals. #10 apply_area_cloud(std::function, coord_def const&, int, int, cloud_type, actor const*, int, int) (func=..., where=..., pow=pow@entry=50, number=11, ctype=ctype@entry=CLOUD_BLUE_SMOKE, agent=0x132d420 , spread_rate=-1, excl_rad=-1) at spl-util.cc:799 q = std::vector of length 0, capacity 1 el = c = {x = 14, y = 47} place = { = {_vptr.targeter = 0xf5e280 , origin = {x = 14, y = 47}, aim = {x = 14, y = 47}, agent = 0x132d420 , why_not = "", obeys_mesmerise = false}, ctype = CLOUD_BLUE_SMOKE, range = 105, cnt_min = 11, cnt_max = 11, seen = std::map with 33 elements = {[{x = 11, y = 45}] = AFF_TRACER, [{x = 11, y = 46}] = AFF_TRACER, [{x = 11, y = 47}] = AFF_TRACER, [{x = 11, y = 48}] = AFF_TRACER, [{x = 11, y = 49}] = AFF_TRACER, [{x = 11, y = 50}] = AFF_TRACER, [{x = 12, y = 44}] = AFF_TRACER, [{x = 12, y = 45}] = AFF_MAYBE, [{x = 12, y = 46}] = AFF_MAYBE, [{x = 12, y = 47}] = AFF_MAYBE, [{x = 12, y = 48}] = AFF_MAYBE, [{x = 12, y = 49}] = AFF_MAYBE, [{x = 12, y = 50}] = AFF_TRACER, [{x = 13, y = 45}] = AFF_MAYBE, [{x = 13, y = 46}] = AFF_YES, [{x = 13, y = 47}] = AFF_YES, [{x = 13, y = 48}] = AFF_YES, [{x = 13, y = 49}] = AFF_MAYBE, [{x = 13, y = 50}] = AFF_TRACER, [{x = 14, y = 45}] = AFF_MAYBE, [{x = 14, y = 46}] = AFF_YES, [{x = 14, y = 47}] = AFF_YES, [{x = 15, y = 45}] = AFF_MAYBE, [{x = 15, y = 47}] = AFF_YES, [{x = 16, y = 44}] = AFF_TRACER, [{x = 16, y = 46}] = AFF_MAYBE, [{x = 16, y = 47}] = AFF_MAYBE, [{x = 16, y = 48}] = AFF_MAYBE, [{x = 17, y = 45}] = AFF_TRACER, [{x = 17, y = 46}] = AFF_TRACER, [{x = 17, y = 47}] = AFF_TRACER, [{x = 17, y = 48}] = AFF_TRACER, [{x = 17, y = 49}] = AFF_TRACER}, queue = std::vector of length 4, capacity 4 = {std::vector of length 0, capacity 1, std::vector of length 5, capacity 8 = {{x = 13, y = 46}, {x = 13, y = 47}, {x = 13, y = 48}, {x = 15, y = 47}, {x = 14, y = 46}}, std::vector of length 12, capacity 16 = {{x = 12, y = 45}, {x = 12, y = 46}, {x = 12, y = 47}, {x = 14, y = 45}, {x = 13, y = 45}, {x = 12, y = 48}, {x = 12, y = 49}, {x = 13, y = 49}, {x = 16, y = 48}, {x = 16, y = 47}, {x = 16, y = 46}, {x = 15, y = 45}}, std::vector of length 15, capacity 16 = {{x = 11, y = 45}, {x = 11, y = 46}, {x = 12, y = 44}, {x = 11, y = 47}, {x = 11, y = 48}, {x = 11, y = 49}, {x = 11, y = 50}, {x = 12, y = 50}, {x = 13, y = 50}, {x = 17, y = 49}, {x = 17, y = 48}, {x = 17, y = 47}, {x = 17, y = 46}, {x = 17, y = 45}, {x = 16, y = 44}}}} dist = 0 #11 0x0000000000ca14de in big_cloud (cl_type=cl_type@entry=CLOUD_BLUE_SMOKE, agent=, where=..., pow=pow@entry=50, size=, spread_rate=spread_rate@entry=-1) at /usr/include/c++/9/new:174 No locals. #12 0x000000000099ce00 in read (scroll=0x132ec90 , target=0x0) at actor.h:72 smoke = CLOUD_BLUE_SMOKE done = aborted = failure_reason = "" which_scroll = nearby_mons = false prev_quantity = 1 link = 9 alreadyknown = false pre_succ_msg = "As you read the scroll labelled YKHOPH QUGUAB, it dissolves into smoke." dangerous = false cancel_scroll = false bad_effect = false scroll_name = "" #13 0x000000000099dcdc in use_an_item (oper=, oper@entry=OPER_READ, target=, target@entry=0x0) at item-use.cc:1150 No locals. #14 0x0000000000e32c3f in process_command (cmd=CMD_READ, prev_cmd=CMD_READ) at main.cc:2172 No locals. #15 0x0000000000e2ef4a in _input () at main.cc:1258 cmd = CMD_READ real_prev_cmd = CMD_READ player_disabled = {was_disabled = false} #16 0x0000000000e2fa9d in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #17 0x000000000070375c in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #18 main (argc=, argv=0x7ffc6f5bb1c8) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 32214) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic basic_altar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:970) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' x2 Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:1329) Welcome, Ray the Coglin Warper. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You now have 11 gold pieces. A ball python and a rat come into view. Found a stone staircase leading down. The rat squeaks loudly. A ball python comes into view. There are monsters nearby! There are monsters nearby! A giant cockroach comes into view. The ball python hisses angrily. The rat twitches its whiskers. There are monsters nearby! The ball python barely misses you. x2 You hit the ball python with your +0 dagger. You kill the ball python! The rat bites you. The ball python attacks as it pursues you! The ball python barely misses you. You hit the ball python but do no damage. You closely miss the ball python with your +0 falchion. The ball python completely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python with your +0 dagger. The ball python is severely wounded. You hit the ball python with your +0 falchion. You kill the ball python! You barely miss the rat with your +0 dagger. You slash the rat with your +0 falchion! You kill the rat! You hit the giant cockroach but do no damage. You barely miss the giant cockroach with your +0 dagger. The giant cockroach misses you. You closely miss the giant cockroach with your +0 dagger. You barely miss the giant cockroach with your +0 falchion. The giant cockroach bites you. The giant cockroach barely misses you. You closely miss the giant cockroach with your +0 dagger. You hit the giant cockroach but do no damage. The giant cockroach bites you. You hit the giant cockroach with your +0 dagger. The giant cockroach is moderately wounded. You hit the giant cockroach with your +0 falchion. The giant cockroach barely misses you. You completely miss the giant cockroach with your +0 falchion. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach bites you. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You barely miss the giant cockroach with your +0 dagger. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You closely miss the giant cockroach with your +0 falchion. The giant cockroach is heavily wounded. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. x2 You barely miss the giant cockroach with your +0 dagger. The giant cockroach is heavily wounded. You hit the giant cockroach with your +0 falchion. You kill the giant cockroach! You start resting. HP restored. f - a scroll labelled VUTEBE IDONINY An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. An endoplasm is nearby! An endoplasm is nearby! The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You hit the endoplasm with your +0 dagger. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. You hit the endoplasm with your +0 falchion. You kill the endoplasm! You start resting. HP restored. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You hit the hobgoblin with your +0 falchion. You kill the hobgoblin! You have reached level 2! No target in view! You see here a hobgoblin corpse. An endoplasm comes into view. A hobgoblin comes into view. The hobgoblin shouts! There are monsters nearby! The endoplasm hits you. You hit the endoplasm with your +0 falchion. The endoplasm is heavily wounded. You hit the endoplasm with your +0 dagger. The endoplasm closely misses you. You slash the endoplasm with your +0 falchion! You kill the endoplasm! The hobgoblin hits you but does no damage. You hit the hobgoblin with your +0 dagger. The hobgoblin is heavily wounded. You closely miss the hobgoblin with your +0 falchion. The hobgoblin completely misses you. You hit the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You closely miss the hobgoblin with your +0 falchion. The hobgoblin barely misses you. You hit the hobgoblin with your +0 falchion. You kill the hobgoblin! No target in view! No target in view! You see here a +0 rapier of electrocution. g - a +0 rapier of electrocution You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +0 falchion {Yawen}; > or e - a +0 dagger {Ku-aya} You start parting from your weapon. You continue parting from your +0 dagger {Ku-aya}. x4 You whisper farewell to Ku-aya. You finish parting from your +0 dagger {Ku-aya}. You start attuning to your weapon. You continue attuning to your +0 rapier of electrocution. x5 You finish attuning to your +0 rapier of electrocution. You hear the crackle of electricity. You welcome your +0 rapier of electrocution "Li" into your grasp. Okay, then. Okay, then. Unknown command. You drop a +0 dagger {Ku-aya}. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 falchion {Yawen} is about 9 (Base 8 x 107% (Dex) x 108% (Skill)). Your damage rating with your +0 rapier of electrocution {Li} is about 7 (Base 7 x 107% (Dex) x 105% (Skill)). Unknown command. Found an escape hatch in the floor. Found a stone staircase leading down. There is an escape hatch in the floor here. No target in view! There is a stone staircase leading down here. A hobgoblin comes into view. A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You hit the hobgoblin with your +0 falchion. The hobgoblin is heavily wounded. You barely miss the hobgoblin with your +0 rapier of electrocution. The hobgoblin hits you but does no damage. You hit the hobgoblin with your +0 falchion. You kill the hobgoblin! No target in view! e - a clear potion You now have 22 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! You hit the kobold with your +0 rapier of electrocution. You kill the kobold! You see here a +0 short sword. A rat comes into view. The rat squeaks loudly. You barely miss the rat with your +0 rapier of electrocution. You barely miss the rat with your +0 falchion. The rat barely misses you. The rat bites you. A rat is nearby! You barely miss the rat with your +0 rapier of electrocution. You slash the rat with your +0 falchion! You kill the rat! No target in view! Found a stone staircase leading down. No target in view! You see here a +0 chain mail. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! The ball python bites you but does no damage. The ball python closely misses you. A ball python is nearby! You hit the ball python with your +0 falchion. You kill the ball python! Your Long Blades skill increases to level 3! No target in view! No target in view! A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python bites you. A ball python is nearby! You barely miss the ball python with your +0 falchion. You puncture the ball python with your +0 rapier of electrocution! You kill the ball python! You now have 27 gold pieces (gained 5). A dart slug comes into view. A quokka comes into view. The quokka moves out of view. A dart slug is nearby! There are monsters nearby! The dart slug closely misses you. You hit the dart slug with your +0 falchion. The dart slug is moderately wounded. You hit the dart slug with your +0 rapier of electrocution. The dart slug briefly extends its eye-stalks. The dart slug bites you but does no damage. You hit the dart slug with your +0 rapier of electrocution. You kill the dart slug! The quokka misses you. You hit the quokka with your +0 falchion. The quokka is moderately wounded. You closely miss the quokka with your +0 rapier of electrocution. The quokka barely misses you. You hit the quokka with your +0 rapier of electrocution. You kill the quokka! No target in view! No target in view! You're fully limbered up. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 falchion {Yawen} is about 9 (Base 8 x 107% (Dex) x 109% (Skill)). Your damage rating with your +0 rapier of electrocution {Li} is about 8 (Base 7 x 107% (Dex) x 106% (Skill)). Unknown command. A rat and a bat come into view. Things that are here: a quokka corpse; a dart slug corpse A quokka comes into view. There are monsters nearby! There are monsters nearby! The helpless rat fails to defend itself. You hit the rat with your +0 falchion. You kill the rat! The bat closely misses you. You miss the bat with your +0 rapier of electrocution. You barely miss the bat with your +0 falchion. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat with your +0 rapier of electrocution. You miss the bat with your +0 falchion. The bat closely misses you. You hit the bat with your +0 rapier of electrocution. Lightning courses through the bat! You kill the bat! A quokka is nearby! You hit the quokka but do no damage. You hit the quokka with your +0 falchion. The quokka bites you. You miss the quokka with your +0 rapier of electrocution. The quokka is severely wounded. You hit the quokka with your +0 falchion. You kill the quokka! No target in view! You see here a rat corpse. f - 2 scrolls labelled VUTEBE IDONINY (gained 1) You now have 42 gold pieces (gained 15). You see here an amulet of the acrobat. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin with your +0 rapier of electrocution. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The hobgoblin closely misses you. A hobgoblin is nearby! You closely miss the hobgoblin with your +0 falchion. The hobgoblin is moderately wounded. You barely miss the hobgoblin with your +0 rapier of electrocution. The hobgoblin hits you. A hobgoblin is nearby! You completely miss the hobgoblin with your +0 rapier of electrocution. The hobgoblin is moderately wounded. You hit the hobgoblin with your +0 falchion. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You hit the hobgoblin with your +0 rapier of electrocution. Lightning courses through the hobgoblin!! You kill the hobgoblin! Key pressed, stopping explore. No target in view! No target in view! You now have 59 gold pieces (gained 17). A frilled lizard comes into view. A frilled lizard is nearby! A rat comes into view. There are monsters nearby! The frilled lizard closely misses you. You barely miss the frilled lizard with your +0 rapier of electrocution. You miss the frilled lizard with your +0 falchion. The rat squeaks loudly. The frilled lizard closely misses you. There are monsters nearby! You hit the frilled lizard with your +0 rapier of electrocution. You kill the frilled lizard! You hit the rat with your +0 rapier of electrocution. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for a secondary turbogenerator. You just need some more time... h - 3 poisoned darts h - 6 poisoned darts (gained 3) You now have 66 gold pieces (gained 7). You see here a +0 war axe. Things that are here: a rat skeleton; a ball python skeleton A bat comes into view. The bat barely misses you. A bat is nearby! You hit the bat with your +0 falchion. The bat is heavily wounded. You hit the bat with your +0 rapier of electrocution. You kill the bat! A frilled lizard comes into view. The frilled lizard hisses angrily. You barely miss the frilled lizard with your +0 rapier of electrocution. You miss the frilled lizard with your +0 falchion. The frilled lizard closely misses you. A frilled lizard is nearby! You closely miss the frilled lizard with your +0 rapier of electrocution. You hit the frilled lizard but do no damage. The frilled lizard bites you but does no damage. The frilled lizard closely misses you. A frilled lizard is nearby! You hit the frilled lizard but do no damage. You miss the frilled lizard with your +0 falchion. The frilled lizard bites you. A frilled lizard is nearby! You hit the frilled lizard with your +0 rapier of electrocution. Lightning courses through the frilled lizard!! You kill the frilled lizard! You're fully limbered up. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 falchion {Yawen} is about 9 (Base 8 x 112% (Dex) x 109% (Skill)). Your damage rating with your +0 rapier of electrocution {Li} is about 8 (Base 7 x 112% (Dex) x 106% (Skill)). Unknown command. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You miss the goblin with your +0 rapier of electrocution. You hit the goblin with your +0 falchion. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse f - 3 scrolls labelled VUTEBE IDONINY (gained 1) You now have 76 gold pieces (gained 10). A jackal comes into view. A jackal is nearby! A jackal comes into view. The jackal barks! There are monsters nearby! There are monsters nearby! You hit the jackal with your +0 rapier of electrocution. You kill the jackal! The jackal bites you. The jackal barely misses you. You closely miss the jackal with your +0 rapier of electrocution. You miss the jackal with your +0 falchion. The jackal bites you. You hit the jackal with your +0 falchion. The jackal is severely wounded. You barely miss the jackal with your +0 rapier of electrocution. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. You miss the jackal with your +0 falchion. The jackal bites you but does no damage. The jackal misses you. You miss the jackal with your +0 falchion. The jackal is severely wounded. You hit the jackal with your +0 rapier of electrocution. Lightning courses through the jackal! You kill the jackal! Key pressed, stopping explore. No target in view! No target in view! You see here a jackal corpse. f - 4 scrolls labelled VUTEBE IDONINY (gained 1) You see here a quokka skeleton. Done exploring. No target in view! Done exploring. Key pressed, stopping explore. No target in view! No target in view! As you read the scroll labelled VUTEBE IDONINY, it crumbles to dust. It is a scroll of identify. e - a potion of haste; r - 3 scrolls of identify There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 81 gold pieces (gained 5). Found a stone staircase leading down. You now have 84 gold pieces (gained 3). You see here a +0 mace. You now have 94 gold pieces (gained 10). There is a stone staircase leading up here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The giant cockroach misses you. You hit the giant cockroach but do no damage. You hit the giant cockroach with your +0 falchion. You kill the giant cockroach! No target in view! f - a scroll labelled DUKYCS BUBLUM Key pressed, stopping explore. No target in view! A rat comes into view. The rat squeaks loudly. A rat is nearby! A giant cockroach comes into view. The rat bites you but does no damage. You barely miss the rat with your +0 falchion. You hit the rat with your +0 rapier of electrocution. You kill the rat! The giant cockroach closely misses you. You hit the giant cockroach but do no damage. x2 The giant cockroach closely misses you. You hit the giant cockroach but do no damage. x2 The giant cockroach bites you. x2 A giant cockroach is nearby! You slash the giant cockroach with your +0 falchion! You kill the giant cockroach! Key pressed, stopping explore. No target in view! You see here a +0 ring mail. i - a +0 ring mail You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 ring mail. HP restored. You continue putting on your +0 ring mail. x4 You finish putting on your +0 ring mail. You drop a +0 leather armour. Okay, then. As you read the scroll labelled DUKYCS BUBLUM, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Found a shadowy altar of Dithmenos. A ribbon worm comes into view. Found 3 gold pieces. Found a stone staircase leading up. A ribbon worm is nearby! The ribbon worm barely misses you. You barely miss the ribbon worm with your +0 rapier of electrocution. You hit the ribbon worm with your +0 falchion. The ribbon worm bites you. You barely miss the ribbon worm with your +0 falchion. The ribbon worm is lightly wounded. You hit the ribbon worm with your +0 rapier of electrocution. The ribbon worm bites you. A ribbon worm is nearby! You barely miss the ribbon worm with your +0 falchion. The ribbon worm is moderately wounded. You hit the ribbon worm with your +0 rapier of electrocution. Lightning courses through the ribbon worm! You kill the ribbon worm! No target in view! No target in view! You start resting. HP restored. An adder comes into view. The adder hisses angrily. An adder is nearby! There is a shadowy altar of Dithmenos here. An adder is nearby! You miss the adder with your +0 falchion. You puncture the adder with your +0 rapier of electrocution! The adder closely misses you. You closely miss the adder with your +0 rapier of electrocution. The adder is heavily wounded. You barely miss the adder with your +0 falchion. The adder bites you. The adder bites you but does no damage. You miss the adder with your +0 rapier of electrocution. The adder is heavily wounded. You hit the adder with your +0 falchion. The adder bites you but does no damage. You hit the adder with your +0 falchion. You kill the adder! No target in view! No target in view! You now have 97 gold pieces (gained 3). b - a scroll labelled ZOINAZ ZE DUNG f - a scroll labelled WEYFEL DAUNID A quokka comes into view. A quokka is nearby! A quokka is nearby! You barely miss the quokka with your +0 rapier of electrocution. You closely miss the quokka with your +0 falchion. The quokka misses you. You closely miss the quokka with your +0 rapier of electrocution. You closely miss the quokka with your +0 falchion. The quokka bites you but does no damage. You completely miss the quokka with your +0 rapier of electrocution. You hit the quokka with your +0 falchion. You kill the quokka! Your Long Blades skill increases to level 4! No target in view! No target in view! j - a scroll labelled YKHOPH QUGUAB You now have 101 gold pieces (gained 4). k - a dark potion A goblin comes into view. It is wielding a +0 dagger of holy wrath. The goblin shouts! You see here a +0 spear. Found a stone staircase leading up. A goblin is nearby! A goblin is nearby! The goblin closely misses you. You see here 12 gold pieces. You barely miss the goblin with your +0 falchion. You hit the goblin with your +0 rapier of electrocution. You kill the goblin! No target in view! No target in view! Autopickup is now off. Autopickup is now on. You now have 113 gold pieces (gained 12). Things that are here: a +0 dagger of holy wrath; a goblin corpse No target in view! Found a stone staircase leading down. No target in view! l - an orange potion You open the door. There is an open door here. You now have 117 gold pieces (gained 4). You pick up a book of Spatial Translocations and begin reading... You add the spell Momentum Strike to your library. 2 ball pythons come into view. The ball python hisses angrily. The ball python closely misses you. The ball python barely misses you. There are monsters nearby! You hit the ball python with your +0 falchion. The ball python is heavily wounded. You hit the ball python with your +0 rapier of electrocution. You kill the ball python! The ball python barely misses you. The ball python closely misses you. x2 The ball python grabs you. The ball python constricts you. A ball python is nearby! You hit the ball python with your +0 rapier of electrocution. You kill the ball python! No target in view! No target in view! As you read the scroll labelled WEYFEL DAUNID, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled YKHOPH QUGUAB, it dissolves into smoke. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-710-g77e4170 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_READ repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Ray] Species: Coglin Job: Warper HP: 27/27; mods: 0/0 MP: 5/5; mod: 0 Stats: 11 (11) 12 (12) 15 (15) Position: (14, 47), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 2 | 100 | 4 | 519 | 19/250 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 51 | 51/59 Armour | X | 0 | 0 | 0 | 51 | 51/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 179 | 109/142 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 301 | 1/200 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/70 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 117 #49: 134 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 falchion {Yawen} eq slot #5, inv slot #6: +0 rapier of electrocution {Li} eq slot #6, inv slot #8: +0 ring mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .............#......... ###...##.....#......... #.................... ###..###..#.....##.)... #...............##.###. ###.#.###..#.....##..... #...................###. #.....†.#..........###.. #.....†@.............'.. #......##..##..####.##.. ###.... #..##..## #.##.. #.... #.......# #.##.. #.... #.....#.# #.##). #.... #######.....##.. #.... .....##.. #.... #######.. #.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>