Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-710-g77e4170 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17564098680359367110, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Ray -rc /var/dcss/gamedata/dcss-trunk/rc-files/Ray.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/Ray.macro -morgue /var/dcss/gamedata/dcss/morgue/Ray/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/Ray:2024-03-14.23:36:52.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 19 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7afc78]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x7b996e]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x7b00e0]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f273b4864c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12god_protectsPK5actorRK7monsterb+0x43) [0xc51e53]: god_protects(actor const*, monster const&, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11place_cloud10cloud_typeRK9coord_defiPK5actoriib+0xa5) [0x7920a5]: place_cloud(cloud_type, coord_def const&, int, actor const*, int, int, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN7monster8blink_toERK9coord_defbb+0x426) [0xd4f476]: monster::blink_to(coord_def const&, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11blink_rangeR7monster+0x8e) [0xd4fb1e]: blink_range(monster&) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x368) [0xaecc48]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16handle_mon_spellP7monster+0x1073) [0xaf74d3]: handle_mon_spell(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xac9d12] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z19handle_monster_moveP7monster+0x1a6e) [0xacfdfe]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15handle_monstersb+0xb54) [0xad1464]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x12e) [0xe2d7ee]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2eca3] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xe2fa9d] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x70375c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f273b471840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x704249]: Trying to run gdb. GNU gdb (Ubuntu 8.2-0ubuntu1~16.04.1) 8.2 Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f273b82bf2a in __waitpid (pid=330, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f273b82bf2a in __waitpid (pid=330, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x00000000007afaf5 in call_gdb (file=file@entry=0x7f273b816540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 327\000\000\000\000\000\000\000\000\000" #2 0x00000000007b998a in do_crash_dump () at dbg-asrt.cc:692 t = 1710459489 dir = "/var/dcss/gamedata/dcss/morgue/Ray/" name = "/var/dcss/gamedata/dcss/morgue/Ray/crash-Ray-20240314-233809.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f273b816540 <_IO_2_1_stderr_> #3 0x00000000007b00e0 in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000000000c51e53 in god_protects (agent=agent@entry=0x13a9d48 , target=..., quiet=quiet@entry=true) at religion.cc:2682 aligned = #6 0x00000000007920a5 in place_cloud (cl_type=cl_type@entry=CLOUD_DUST, ctarget=..., cl_range=1, agent=agent@entry=0x13a9d48 , spread_rate=spread_rate@entry=-1, excl_rad=excl_rad@entry=-1, do_conducts=true) at cloud.cc:775 mons = 0x0 conducts = {{conduct = DID_NOTHING, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x2}, did_sanctuary = false}, {conduct = DID_EVIL, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x7ffdd580c7d0}, did_sanctuary = 72}, {conduct = DID_NOTHING, pgain = 0, known = false, victim = std::unique_ptr = {get() = 0x7ffdd580c710}, did_sanctuary = 5}} whose = killer = source = cloud = old = #7 0x0000000000d4f476 in monster::blink_to (this=0x13a9d48 , dest=..., quiet=, jump=) at teleport.cc:95 was_constricted = verb = "hop" oldplace = {x = 59, y = 37} #8 0x0000000000d4fb1e in blink_range (mon=...) at teleport.cc:377 foe = 0x132d420 dest = {x = 60, y = 42} success = #9 0x0000000000aecc48 in std::function::operator()(monster&, mon_spell_slot, bolt&) const (__args#2=..., __args#1=..., __args#0=..., this=) at /usr/include/c++/9/bits/std_function.h:263 No locals. #10 mons_cast (mons=0x13a9d48 , pbolt=..., spell_cast=SPELL_BLINK_RANGE, slot_flags=..., do_noise=) at mon-cast.cc:5969 evoke = flags = foe = 0x132d420 logic = slot = {spell = SPELL_BLINK_RANGE, freq = 0 '\000', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 2}} sumcount = 0 sumcount2 = duration = 0 god = splpow = #11 0x0000000000af74d3 in handle_mon_spell (mons=mons@entry=0x13a9d48 ) at mon-cast.cc:4395 hspell_pass = std::vector of length 2, capacity 2 = {{spell = SPELL_BLINK_RANGE, freq = 16 '\020', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 2}}, {spell = SPELL_SMITING, freq = 16 '\020', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 32}}} beem = {origin_spell = SPELL_NO_SPELL, range = 0, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 59, y = 37}, target = {x = 58, y = 37}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 113, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = {spell = SPELL_BLINK_RANGE, freq = , flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 2}} spell_cast = SPELL_BLINK_RANGE flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 2} battlesphere = false #12 0x0000000000ac9d12 in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1607 friendly_or_near = #13 0x0000000000acfdfe in handle_monster_move (mons=0x13a9d48 ) at mon-act.cc:1923 entry = mmov = {x = -1, y = 0} disabled = old_energy = 85 non_move_energy = old_pos = new_pos = {x = 59, y = 36} #14 0x0000000000ad1464 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2425 mon = 0x13a9d48 oldspeed = 85 tries = 12 #15 0x0000000000e2d7ee in world_reacts () at main.cc:2597 No locals. #16 0x0000000000e2eca3 in _input () at main.cc:1294 player_disabled = {was_disabled = false} #17 0x0000000000e2fa9d in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #18 0x000000000070375c in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #19 main (argc=, argv=0x7ffdd580e6b8) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 327) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = passages, absdepth0 = 6 Level vaults: layout_gridville nicolae_overflow_quartered_altars uniq_jeremiah Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You closely miss the orc with your +0 rapier of electrocution. The orc hits you but does no damage. You barely miss the orc with your +1 falchion. The orc is severely wounded. You hit the orc with your +0 rapier of electrocution. Lightning courses through the orc! You kill the orc! You hit the kobold with your +0 rapier of electrocution. You kill the kobold! No target in view! No target in view! Things that are here: a +0 short sword; a +0 war axe An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! The orc shouts! You hear a shout! The orc barely misses you. You hit the orc but do no damage. You closely miss the orc with your +1 falchion. The orc hits you with a +0 hand axe. You closely miss the orc with your +0 rapier of electrocution. You hit the orc with your +1 falchion. The orc hits you with a +0 hand axe. You completely miss the orc with your +0 rapier of electrocution. The orc is severely wounded. You hit the orc with your +1 falchion. An orc comes into view. It is wielding a +0 dagger. The orc closely misses you. You hit the orc with your +0 rapier of electrocution. You kill the orc! The orc hits you with a +0 dagger. Things that are here: a +0 hand axe; an orc corpse You hit the orc with your +0 rapier of electrocution. The orc is heavily wounded. You hit the orc with your +1 falchion. You kill the orc! No target in view! No target in view! You start resting. An adder is nearby! The adder hisses angrily. Things that are here: a +0 dagger; a +0 leather armour You closely miss the adder with your +0 rapier of electrocution. You barely miss the adder with your +1 falchion. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder with your +1 falchion. You hit the adder with your +0 rapier of electrocution. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You closely miss the adder with your +1 falchion. The adder is moderately wounded. You hit the adder with your +0 rapier of electrocution. Lightning courses through the adder! You kill the adder! You feel very sick. A sky beast comes into view. You feel sick. You feel sick. You feel sick. You feel sick. Okay, then. Throw: 6 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sky beast Aim: a sky beast (43% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses the sky beast. You feel sick. Throw: 5 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (43% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the sky beast. The sky beast is poisoned. The sky beast struggles to breathe. The sky beast seems to slow down. The sky beast is moderately wounded. You feel sick. You barely miss the sky beast with your +0 rapier of electrocution. The sky beast is moderately wounded. You hit the sky beast with your +1 falchion. You feel sick. You are no longer poisoned. You hit the sky beast with your +0 rapier of electrocution. The sky beast is severely wounded. You closely miss the sky beast with your +1 falchion. The sky beast barely misses you. You hit the sky beast with your +0 rapier of electrocution. The sky beast is almost dead. You miss the sky beast with your +1 falchion. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * You closely miss the sky beast with your +1 falchion. The sky beast is almost dead. You barely miss the sky beast with your +0 rapier of electrocution. The sky beast barely misses you. You closely miss the sky beast with your +1 falchion. The sky beast is almost dead. You hit the sky beast with your +0 rapier of electrocution. You closely miss the sky beast with your +1 falchion. The sky beast is almost dead. You hit the sky beast but do no damage. You kill the sky beast! Your Long Blades skill increases to level 6! You have reached level 6! You start resting. A gnoll comes into view. It is wielding a +0 whip. Things that are here: a +0 dagger; a +0 leather armour Things that are here: a +0 hand axe; an orc corpse You start resting. HP restored. Things that are here: a +0 hand axe; an orc corpse Things that are here: a +0 dagger; a +0 leather armour f - a scroll labelled PEKHLI HACZUR n - 5 curare-tipped darts (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. You see here a +0 robe. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You see here a +0 robe. There is an open door here. The gnoll closely misses you. There is an open door here. You hit the gnoll with your +0 rapier of electrocution. The gnoll is moderately wounded. You slash the gnoll with your +1 falchion! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You barely miss the gnoll with your +0 rapier of electrocution. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll closely misses you. The gnoll misses you. You hit the gnoll with your +0 rapier of electrocution. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You see here a +0 spear. You hit the gnoll with your +1 falchion. The gnoll is heavily wounded. You hit the gnoll but do no damage. Lightning courses through the gnoll! You kill the gnoll! There is an open door here. You close the door. You start resting. HP restored. As you read the scroll labelled PEKHLI HACZUR, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. You open the door. There is an open door here. You see here a +0 spear. Things that are here: a +0 halberd; a gnoll corpse There is a stone staircase leading down here. An adder comes into view. The adder moves out of view. There is an open door here. An adder is nearby! An adder is nearby! The adder barely misses you. x2 You hit the adder with your +0 rapier of electrocution. The adder is moderately wounded. You barely miss the adder with your +1 falchion. The adder bites you. You miss the adder with your +0 rapier of electrocution. The adder is moderately wounded. You slash the adder with your +1 falchion! You kill the adder! No target in view! No target in view! You start resting. HP restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Cast which spell? (? or * to list) Okay, then. There is an open door, spattered with blood here. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! There is an open door, spattered with blood here. You start waiting. A gnoll is nearby! You closely miss the gnoll with your +1 falchion. You hit the gnoll with your +0 rapier of electrocution. The gnoll closely misses you. You barely miss the gnoll with your +0 rapier of electrocution. The gnoll is lightly wounded. You hit the gnoll with your +1 falchion. The gnoll hits you with a +0 whip. You hit the gnoll with your +0 rapier of electrocution. The gnoll is moderately wounded. You slash the gnoll with your +1 falchion! The gnoll hits you with a +0 whip. You slash the gnoll with your +1 falchion! You kill the gnoll! No target in view! You start resting. HP restored. There is an open door, spattered with blood here. You see here a +0 whip. There is an open door here. There is an open door here. You pick up a book of Chaos and begin reading... You add the spells Conjure Ball Lightning, Disjunction and Discord to your library. f - a scroll labelled LENTAM BUQYKHLO The gnoll shouts! A gnoll is nearby! A gnoll is nearby! You hit the gnoll with your +0 rapier of electrocution. Lightning courses through the gnoll! You kill the gnoll! No target in view! No target in view! You now have 157 gold pieces (gained 19). Things that are here: a +0 whip; a gnoll corpse You see here a ring of positive energy. Found an escape hatch in the floor. Found a stone staircase leading up. There is an escape hatch in the floor here. There is a stone staircase leading up here. You see here a jackal skeleton. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. The orc warrior shouts! The orc shouts! The orc wizard shouts! The orc shouts! You hear a bark! You hear a shout! x2 Something shouts, "Quail, thou hateful beetle-headed deadneck!" You hear an angry hiss. Found 11 gold pieces, a hand axe and a scroll of identify. Found a stone staircase leading up. There is a stone staircase leading up here. The orc wizard misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the orc wizard with your +1 falchion. You barely miss the orc wizard with your +0 rapier of electrocution. You hit the orc wizard with your +0 rapier of electrocution. The orc wizard is moderately wounded. You hit the orc wizard with your +1 falchion. The orc wizard hits you with a +0 dagger. You hit the orc wizard with your +0 rapier of electrocution. The orc wizard is severely wounded. You slash the orc wizard with your +1 falchion! You kill the orc wizard! Your Long Blades skill increases to level 7! No target in view! No target in view! Things that are here: a +0 dagger; a +0 robe; an orc corpse HP restored. There is an open door here. There is an open door here. The sentinel's mark upon you fades away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 8 stones. You now have 165 gold pieces (gained 8). Found a runed translucent gate. Found a stone staircase leading down. l - 2 potions of heal wounds (gained 1) An orc comes into view. It is wielding a +0 whip. The orc shouts! You hear a shout! The white imp spits at you. You hit the orc but do no damage. You hit the orc with your +0 rapier of electrocution. The orc closely misses you. You completely miss the orc with your +0 rapier of electrocution. The orc is moderately wounded. You hit the orc with your +1 falchion. The orc hits you with a +0 whip. You hit the orc but do no damage. The orc is heavily wounded. You hit the orc with your +1 falchion. The orc hits you with a +0 whip. You slash the orc with your +1 falchion! You kill the orc! No reachable target in view! You start resting. The white imp shouts, "Scamper hence, thou pandering beef-witted gudgeon!" HP restored. An orc comes into view. It is wielding a +0 flail. The orc shouts! A scorpion comes into view. There are monsters nearby! There are monsters nearby! Things that are here: a +0 whip; a +0 chain mail; an orc corpse Things that are here: a +0 whip; a +0 chain mail; an orc corpse You closely miss the orc with your +1 falchion. You hit the orc with your +0 rapier of electrocution. Lightning courses through the orc! You kill the orc! No target in view! Things that are here: a +0 flail; a +0 leather armour; an orc corpse A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! You throw a curare-tipped dart. The curare-tipped dart closely misses the scorpion. You barely miss the scorpion with your +0 rapier of electrocution. You slash the scorpion with your +1 falchion! The scorpion closely misses you. An orc priest comes into view. It is wielding a +0 hand axe. You barely miss the scorpion with your +0 rapier of electrocution. The scorpion is heavily wounded. You closely miss the scorpion with your +1 falchion. The scorpion stings you but does no damage. The scorpion closely misses you. You hit the scorpion with your +0 rapier of electrocution. Lightning courses through the scorpion! You kill the scorpion! You have reached level 7! Your brain swirls with designs for a thermopneumatic module. You just need some more time... You barely miss the orc priest with your +1 falchion. You hit the orc priest with your +0 rapier of electrocution. Lightning courses through the orc priest!! You kill the orc priest! No reachable target in view! Things that are here: a +0 hand axe; an orc corpse; a scorpion corpse n - 5 curare-tipped darts (gained 1) The white imp spits at you. Things that are here: a +0 hand axe; an orc corpse; a scorpion corpse Things that are here: a +0 flail; a +0 leather armour; an orc corpse Things that are here: a +0 flail; a +0 leather armour; an orc corpse Caterwaul's ghost turns its malevolent gaze towards you. You now have 174 gold pieces (gained 9). i - a coppery potion Found an escape hatch in the floor. Found an escape hatch in the ceiling. You now have enough gold to buy 2 potions of cancellation on D:3. You can access your shopping list by pressing '$'. You now have 192 gold pieces (gained 18). You now have 210 gold pieces (gained 18). r - a scroll of identify; s - a +0 short sword of draining You now have 222 gold pieces (gained 12). r - 2 scrolls of identify (gained 1) Found a stone staircase leading down. An iguana comes into view. You throw a curare-tipped dart. The curare-tipped dart hits the iguana. The iguana is poisoned. The iguana struggles to breathe. The iguana seems to slow down. The iguana is heavily wounded. You hit the iguana with your +0 rapier of electrocution. The iguana is almost dead. You slash the iguana with your +1 falchion! You kill the iguana! No target in view! You see here an iguana corpse. n - 5 curare-tipped darts (gained 1) You now have 233 gold pieces (gained 11). r - 3 scrolls of identify (gained 1) Found Hizxesh's Antique Armour Emporium. There is an entrance to Hizxesh's Antique Armour Emporium here. t - a scarf of resistance Thank you for shopping at Hizxesh's Antique Armour Emporium! You start putting on your armour. You continue putting on your scarf of resistance. x4 You finish putting on your scarf of resistance. You feel resistant to extremes of temperature. As you read the scroll labelled LENTAM BUQYKHLO, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll of identify, it crumbles to dust. i - a potion of attraction As you read the scroll of identify, it crumbles to dust. e - 2 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. j - 2 scrolls of noise You feel your willpower return. You open the door. Found a stormy altar of Qazlal. You open the door. Found a shimmering blue altar of Sif Muna. You open the door. Found a hide-covered altar of Uskayaw. You open the door. A hound comes into view. The hound closely misses you. Found a glowing golden altar of the Shining One. You hit the hound but do no damage. Lightning courses through the hound! The hound is heavily wounded. You completely miss the hound with your +1 falchion. The hound bites you. You hit the hound with your +0 rapier of electrocution. Lightning courses through the hound! You kill the hound! No target in view! No target in view! There is an open door here. You see here a hound corpse. There is an open door here. You see here a hound corpse. A hound comes into view. The hound barks! A hound is nearby! Found a stone staircase leading down. The hound bites you. You closely miss the hound with your +0 rapier of electrocution. You completely miss the hound with your +1 falchion. The hound bites you but does no damage. You hit the hound but do no damage. You hit the hound with your +0 rapier of electrocution. The hound bites you. You hit the hound but do no damage. Lightning courses through the hound! The hound is severely wounded. You closely miss the hound with your +1 falchion. The hound barely misses you. x2 You barely miss the hound with your +0 rapier of electrocution. The hound is severely wounded. You closely miss the hound with your +1 falchion. The hound bites you but does no damage. You barely miss the hound with your +0 rapier of electrocution. The hound is severely wounded. You hit the hound with your +1 falchion. You kill the hound! No target in view! There is a stone staircase leading down here. A shadow imp comes into view. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! The shadow imp shouts! You hit the shadow imp but do no damage. Lightning courses through the shadow imp! You kill the shadow imp! No target in view! No target in view! The orc shouts! You hear a shout! There are monsters nearby! There are monsters nearby! You puncture the orc with your +0 rapier of electrocution! You kill the orc! The orc completely misses you. The orc hits you with a +0 trident. Items here: $ ) [ †. You hit the orc but do no damage. x2; The orc closely misses you. You hit the orc with your +0 rapier of electrocution. The orc is moderately wounded. You hit the orc with your +1 falchion. The orc hits you with a +0 trident. You hit the orc but do no damage. Lightning courses through the orc! You kill the orc! Things that are here: a +0 trident; a +0 leather armour You hit the orc with your +0 rapier of electrocution. The orc is heavily wounded. You barely miss the orc with your +1 falchion. The orc barely misses you. You hit the orc with your +1 falchion. The orc is heavily wounded. You hit the orc with your +0 rapier of electrocution. You kill the orc! No target in view! No target in view! You see here a +0 short sword. Things that are here: a +0 trident; a +0 leather armour You now have 30 gold pieces (gained 13). Things that are here: a +0 whip; a +0 ring mail; an orc corpse Things that are here: a +0 trident; a +0 leather armour You see here a +0 short sword. An orc warrior is nearby! An orc warrior is nearby! The orc warrior hits you with a +0 hand axe! You hit the orc warrior with your +0 rapier of electrocution. The orc warrior is lightly wounded. You closely miss the orc warrior with your +1 falchion. The orc warrior barely misses you. You barely miss the orc warrior with your +0 rapier of electrocution. The orc warrior is lightly wounded. You hit the orc warrior with your +1 falchion. The orc warrior hits you with a +0 hand axe. You hit the orc warrior with your +1 falchion. The orc warrior is lightly wounded. You hit the orc warrior with your +0 rapier of electrocution. The orc warrior hits you with a +0 hand axe. You hit the orc warrior but do no damage. The orc warrior is lightly wounded. You hit the orc warrior but do no damage. The orc warrior hits you with a +0 hand axe. You are too injured to fight recklessly! You completely miss the orc warrior with your +0 rapier of electrocution. The orc warrior is lightly wounded. You hit the orc warrior with your +1 falchion. The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is moderately wounded. You hit the orc warrior but do no damage. The orc warrior hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit the orc warrior with your +1 falchion. The orc warrior is heavily wounded. You hit the orc warrior but do no damage. Lightning courses through the orc warrior!! You kill the orc warrior! Your Long Blades skill increases to level 8! You start resting. HP restored. Search for what [? for help]? Okay, then. Search for what [? for help]? long b Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have enough gold to buy a potion of lignification on D:3. You can access your shopping list by pressing '$'. You now have 39 gold pieces (gained 9). Found a stone staircase leading down. You now have enough gold to buy a potion of might on D:3. You can access your shopping list by pressing '$'. You now have 54 gold pieces (gained 15). f - a scroll of immolation {!r!r} A jelly comes into view. The jelly quivers. You see here a potion of heal wounds. You hit the jelly with your +0 rapier of electrocution. Your graspers burn! The jelly is lightly wounded. You slash the jelly with your +1 falchion! Your graspers burn! The jelly hits you but does no damage. You hit the jelly with your +1 falchion. Your graspers burn! The jelly is almost dead. You hit the jelly but do no damage. The acid corrodes you! Your graspers burn! You hit the jelly but do no damage. The acid corrodes you! Your graspers burn! The jelly is almost dead. You hit the jelly but do no damage. Your graspers burn! The jelly hits you. You are splashed with acid! You hit the jelly but do no damage. Your graspers burn! The jelly is almost dead. You hit the jelly with your +0 rapier of electrocution. You kill the jelly! l - 3 potions of heal wounds (gained 1) You start resting. You are no longer corroded. You start resting. HP restored. A jelly and a gnoll come into view. The jelly quivers. The gnoll shouts! There are monsters nearby! There is a stone staircase leading up here. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (chance to affect: 57%) The jelly is charmed. The gnoll hits your jelly with a +0 spear! The gnoll is burned by acid! What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - gnoll, p - jelly Aim: a gnoll, wielding a +0 spear (moderately wounded) Attack! Your jelly misses the gnoll. Your jelly hits the gnoll. The gnoll is splashed with acid. Your jelly closely misses the gnoll. The gnoll hits you but does no damage. Your jelly hits the gnoll. The gnoll is splashed with acid. The gnoll barely misses you. You closely miss the gnoll with your +0 rapier of electrocution. The gnoll is almost dead. You hit the gnoll with your +1 falchion. You kill the gnoll! You catch your helpless jelly completely off-guard! You hit your jelly with your +1 falchion. The jelly is no longer charmed. Your graspers burn! The jelly is severely wounded. You hit the jelly with your +0 rapier of electrocution. Your graspers burn! The jelly hits you but does no damage. You hit the jelly but do no damage. Your graspers burn! The jelly is severely wounded. You slash the jelly with your +1 falchion! You kill the jelly! You start resting. A gnoll comes into view. It is wielding a +0 whip. You see here a +0 spear. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hit the gnoll with your +0 rapier of electrocution. The gnoll is lightly wounded. You slash the gnoll with your +1 falchion! The gnoll barely misses you. You hit the gnoll with your +0 rapier of electrocution. You kill the gnoll! A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 flail. A gnoll bouda comes into view. It is wielding a +0 club. The gnoll shouts! You see here a +0 spear. There is a stone staircase leading up here. You barely miss the gnoll with your +1 falchion. You hit the gnoll with your +0 rapier of electrocution. You hit the gnoll with your +0 rapier of electrocution. The gnoll is severely wounded. You closely miss the gnoll with your +1 falchion. The gnoll barely misses you. You barely miss the gnoll with your +0 rapier of electrocution. The gnoll is severely wounded. You hit the gnoll with your +1 falchion. You kill the gnoll! The gnoll hits you with a +0 whip. You barely miss the gnoll with your +1 falchion. You barely miss the gnoll with your +0 rapier of electrocution. The gnoll hits you with a +0 whip! You closely miss the gnoll with your +0 rapier of electrocution. You slash the gnoll with your +1 falchion! The gnoll hits you with a +0 whip. You hit the gnoll with your +0 rapier of electrocution. The gnoll is severely wounded. You hit the gnoll with your +1 falchion. The gnoll barely misses you. You closely miss the gnoll with your +1 falchion. The gnoll is almost dead. You hit the gnoll with your +0 rapier of electrocution. You kill the gnoll! No target in view! You start resting. A gnoll bouda is nearby! The gnoll bouda shouts! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. There are monsters nearby! The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 club. You climb upwards. Level annotation: 3 runed translucent doors, Caterwaul's ghost, novice CoGl There is a stone staircase leading down here. You closely miss the gnoll bouda with your +0 rapier of electrocution. You closely miss the gnoll bouda with your +1 falchion. The gnoll bouda closely misses you. You hit the gnoll bouda with your +1 falchion. The gnoll bouda is moderately wounded. You hit the gnoll bouda but do no damage. The gnoll bouda hits you with a +0 club. You closely miss the gnoll bouda with your +0 rapier of electrocution. The gnoll bouda is moderately wounded. You closely miss the gnoll bouda with your +1 falchion. The gnoll bouda hits you with a +0 club. You hit the gnoll bouda with your +1 falchion. The gnoll bouda is moderately wounded. You closely miss the gnoll bouda with your +0 rapier of electrocution. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 club! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll bouda with your +1 falchion. The gnoll bouda is heavily wounded. You hit the gnoll bouda with your +0 rapier of electrocution. Lightning courses through the gnoll bouda!! You kill the gnoll bouda! You start resting. Your attacks no longer feel as feeble. You start resting. Caterwaul's ghost turns its malevolent gaze towards you. Caterwaul's ghost whispers, "Soon you will have time, lots of time..." The white imp shouts, "Escape, thou unctious rump-fed nightsoil!" Caterwaul's ghost holds its blade at the ready. The white imp shouts, "Slither hence, thou paunchy beetle-headed simpleton!" Caterwaul's ghost whispers, "There is no future for you." Caterwaul's ghost keens inconsolably. The white imp shouts, "Slither home, thou peaked beef-witted slabber!" Caterwaul's ghost holds its blade at the ready. HP restored. Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:970) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' x2 Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:1329) Welcome back, Ray the Coglin Warper. Press ? for a list of commands and other information. You hit the gnoll but do no damage. You hit the gnoll with your +1 falchion. The gnoll closely misses you. You closely miss the gnoll with your +1 falchion. The gnoll is moderately wounded. You closely miss the gnoll with your +0 rapier of electrocution. The gnoll hits you with a +0 flail. You hit the gnoll with your +0 rapier of electrocution. The gnoll is moderately wounded. You hit the gnoll with your +1 falchion. The gnoll hits you with a +0 flail. You completely miss the gnoll with your +0 rapier of electrocution. The gnoll is severely wounded. You slash the gnoll with your +1 falchion! You kill the gnoll! No target in view! You start resting. HP restored. Things that are here: a +0 whip; a gnoll corpse e - 3 scrolls of teleportation (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading down. You open the door. There is an open door here. r - a +0 pair of gloves You now have enough gold to buy a potion of heal wounds on D:3. You can access your shopping list by pressing '$'. You now have 70 gold pieces (gained 16). c - 2 scrolls of blinking (gained 1) You're in a travel-excluded area, stopping explore. You're in a travel-excluded area, stopping explore. You're in a travel-excluded area, stopping explore. Saving game... please wait. Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:970) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' x2 Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:1329) Welcome back, Ray the Coglin Warper. Press ? for a list of commands and other information. Found a stone staircase leading up. No target in view! Found an escape hatch in the floor. No target in view! There is a stone staircase leading up here. There is an escape hatch in the floor here. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur kicks you but does no damage. A centaur is nearby! You hit the centaur with your +0 rapier of electrocution. Lightning courses through the centaur! You kill the centaur! Your Long Blades skill increases to level 9! You have reached level 8! You feel stronger. No target in view! No target in view! You start resting. HP restored. Okay, then. Unknown command. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. Things that are here: a +0 orcbow; a centaur corpse k - 2 scrolls of fog (gained 1) There is a stone staircase leading down here. You open the door. An adder comes into view. There is an open door here. An adder is nearby! An adder is nearby! The adder hisses angrily. The adder bites you. You barely miss the adder with your +1 falchion. You barely miss the adder with your +0 rapier of electrocution. The adder bites you. The adder bites you but does no damage. You slash the adder with your +1 falchion! The adder is almost dead. You barely miss the adder with your +0 rapier of electrocution. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder with your +0 rapier of electrocution. The adder is almost dead. You slash the adder with your +1 falchion! You kill the adder! You feel sick. No target in view! No target in view! You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You start resting. HP restored. You see here a +0 falchion. u - a +0 falchion Your movement speed is average. Your attack delay is about 0.8. Your damage rating with your +1 falchion {Yawen} is about 11 (Base 8 x 112% (Dex) x 121% (Skill) + 1 (Ench)). Your damage rating with your +0 rapier of electrocution {Li} is about 8 (Base 7 x 112% (Dex) x 113% (Skill)). Unknown command. Saving game... please wait. Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:970) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' x2 Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:1329) Welcome back, Ray the Coglin Warper. Press ? for a list of commands and other information. There is a shaft here. v - a scroll labelled YPIHOU ISEPUZ You open the door. You open the door. There is an open door here. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! You completely miss the ice beast with your +1 falchion. You hit the ice beast but do no damage. Lightning courses through the ice beast! The ice beast hits you. The ice beast freezes you. You resist. You hit the ice beast with your +1 falchion. The ice beast is severely wounded. You hit the ice beast with your +0 rapier of electrocution. The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast is almost dead. You closely miss the ice beast with your +0 rapier of electrocution. The ice beast hits you. The ice beast freezes you. You resist. You slash the ice beast with your +1 falchion! You kill the ice beast! You start resting. HP restored. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc is nearby! An orc is nearby! An orc warrior comes into view. It is wielding a +0 glaive. An orc comes into view. It is wielding a +0 morningstar. You slash the orc with your +1 falchion! You kill the orc! No target in view! No target in view! Things that are here: a +0 dagger; a +0 leather armour A phantom comes into view. Things that are here: a +0 dagger; a +0 leather armour You hit the phantom with your +1 falchion. The phantom is lightly damaged. You hit the phantom with your +0 rapier of electrocution. Lightning courses through the phantom! The phantom barely misses you. You closely miss the phantom with your +0 rapier of electrocution. The phantom is almost destroyed. You barely miss the phantom with your +1 falchion. The phantom hits you but does no damage. You barely miss the phantom with your +0 rapier of electrocution. The phantom is almost destroyed. You slash the phantom with your +1 falchion! You destroy the phantom! No target in view! Things that are here: a +0 dagger; a +0 leather armour An orc is nearby! Things that are here: a +0 dagger; a +0 leather armour You hit the orc with your +1 falchion. The orc is severely wounded. You hit the orc with your +0 rapier of electrocution. Lightning courses through the orc! You kill the orc! No target in view! No target in view! Saving game... please wait. Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:970) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' x2 Options error: Unknown explore stop condition 'greedy_sacrificeable' (Ray.rc:1329) Welcome back, Ray the Coglin Warper. Press ? for a list of commands and other information. Things that are here: a +0 leather armour; a +0 morningstar; an orc corpse Found a staircase to the Ecumenical Temple. You now have 83 gold pieces (gained 13). The orc warrior shouts! There is a staircase to the Ecumenical Temple here. An orc warrior is nearby! An orc warrior is nearby! You throw a curare-tipped dart. The curare-tipped dart closely misses the orc warrior. You throw a curare-tipped dart. The curare-tipped dart hits the orc warrior. The orc warrior is poisoned. The orc warrior struggles to breathe. The orc warrior seems to slow down. The orc warrior is moderately wounded. The orc warrior hits you with a +0 glaive! You hit the orc warrior but do no damage. Lightning courses through the orc warrior! The orc warrior is severely wounded. You barely miss the orc warrior with your +1 falchion. You hit the orc warrior with your +0 rapier of electrocution. Lightning courses through the orc warrior!! You kill the orc warrior! No target in view! No target in view! There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found two altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found a snail-covered altar of Cheibriados. Found an ancient bone altar of Kikubaaqudgha. Found a sparkling altar of Nemelex Xobeh. There is a snail-covered altar of Cheibriados here. Found a sacrificial altar of Ru. Found a basalt altar of Yredelemnul. Found an iron altar of Okawaru. Found a shadowy altar of Dithmenos. Found a bloodstained altar of Trog. There is an iron altar of Okawaru here. Cast which spell? (? or * to list) Okay, then. There is a snail-covered altar of Cheibriados here. You kneel at the altar of Cheibriados. Cheibriados welcomes you! Cheibriados begins to support your attributes as your movement slows. Cheibriados is now slowing the effects of poison on you. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Things that are here: a +0 plate armour; a +0 glaive; an orc corpse n - 4 curare-tipped darts (gained 1) w - 3 scrolls labelled LIHOTR WAQYMI m - 2 potions of enlightenment (gained 1) Things that are here: a +0 leather armour; a +0 morningstar; an orc corpse Things that are here: a +0 leather armour; a +0 dagger There is an open door here. There is an open door here. There is a stone staircase leading down here. Found an escape hatch in the ceiling. As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. Done exploring. Done exploring. Done exploring. Okay, then. You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +1 falchion {Yawen}; > or g - a +0 rapier of electrocution {Li} You start parting from your weapon. You continue parting from your +0 rapier of electrocution {Li}. x4 You whisper farewell to Li. You finish parting from your +0 rapier of electrocution {Li}. Your +0 rapier of electrocution {Li} stops crackling. You start attuning to your weapon. You continue attuning to your +0 falchion. x5 You finish attuning to your +0 falchion. You welcome your +0 falchion "Zarja" into your grasp. You drop a +0 rapier of electrocution {Li}. You drop a +0 short sword of draining. Okay, then. There is a large open door here. There is a large open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Jeremiah is nearby! You hit Jeremiah but do no damage. You hit Jeremiah with your +0 falchion. You slash Jeremiah with your +0 falchion! Jeremiah is moderately wounded. You hit Jeremiah with your +1 falchion. Jeremiah barely misses you. You slash Jeremiah with your +1 falchion! Jeremiah is heavily wounded. You slash Jeremiah with your +0 falchion! Jeremiah hops! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-710-g77e4170 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Ray] Species: Coglin Job: Warper HP: 56/56; mods: 0/0 MP: 10/10; mod: 0 Stats: 13 (13) 14 (14) 16 (16) Position: (58, 37), god: Cheibriados (17), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 2 | 100 | 9 | 2753 | 503/525 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 51 | 51/59 Armour | X | 0 | 0 | 0 | 51 | 51/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 179 | 109/142 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 301 | 1/200 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/70 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 383 #13: 300 #49: 450 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 falchion {Yawen} eq slot #1, inv slot #19: scarf of resistance eq slot #3, inv slot #17: +0 pair of gloves eq slot #5, inv slot #20: +0 falchion {Zarja} eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###+### #+##.....# .......b.# .......@F# .........# ....#+##b.. ... ....# . ....# ....# ##... !... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>