Dungeon Crawl Stone Soup version 0.32-a0-456-gf15d296 (webtiles) character file. Game seed: 18121052755350977979 158 Ray the Ruffian (level 5, -5/28 HPs) Began as a Vine Stalker Fighter on Feb 23, 2024. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:33 (2308 turns). Ray the Ruffian (Vine Stalker Fighter) Turns: 2308, Time: 00:01:33 Health: -5/28 AC: 6 Str: 21 XL: 5 Next: 39% Magic: 0/6 EV: 9 Int: 8 God: Gold: 277 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg + . . a - +0 scale mail rPois . (no helmet) rElec . j - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - ring of positive energy HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 277 gold pieces. Inventory: Missiles i - 3 poisoned darts (quivered) Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) j - a scarf of shadows (worn) Jewellery h - a ring of positive energy (left hand) o - a +6 ring of strength Scrolls k - 2 scrolls of amnesia m - 3 scrolls of revelation Potions c - a potion of might d - 2 potions of heal wounds e - a potion of brilliance {unknown} f - a potion of invisibility {unknown} g - a potion of attraction {unknown} l - a potion of magic {unknown} n - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 3.0 Armour + Level 3.3 Shields * Level 3.7 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The jelly jiggles. The jelly hits you but does no damage. You punch the jelly! You kill the jelly! No target in view! No target in view! Magic restored. n - a clear potion HP restored. You now have 261 gold pieces (gained 18). o - a +6 ring of strength Found a stone staircase leading up. No target in view! Found a stone staircase leading down. No target in view! You now have 277 gold pieces (gained 16). A centaur and a sleepcap come into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! There are monsters nearby! You block the sleepcap's attack. The centaur unwields a +0 shortbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. There are monsters nearby! You hit the centaur. The centaur is lightly wounded. The centaur hits you. The centaur kicks you but does no damage. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The centaur hits you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. The sleepcap releases spores at you! You die... ...##.......#....# ...##.####.......### ...##.###...#..#...# .........#..#..#.### #####.##.#.....#.# ###.##.........##### #..........#.......# #.#####..###.####### #. ####..###..@c# #. #..†........f..# .##. #.....###......# ....##.##..# #..#.#.# ...........# .......# .###.####..###..#.#.# #.####.## #......# #....#.# .... ####...#####... You could see a sleepcap and a centaur. Vanquished Creatures A jelly (D:4) Terence (D:3) A gnoll (D:1) 3 adders 2 dart slugs (D:1) 5 bats 7 endoplasms 2 giant cockroaches 8 goblins 4 hobgoblins 2 jackals (D:3) 5 kobolds 3 quokkas 8 ball pythons 3 frilled lizards 2 rats (D:3) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ray the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 61 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 191 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 571 | D:2 | Found a faded altar of an unknown god. 963 | D:2 | Reached XP level 4. HP: 18/24 MP: 3/5 1854 | D:3 | Noticed Terence 1866 | D:3 | Killed Terence 1926 | D:3 | Reached XP level 5. HP: 26/28 MP: 6/6 2304 | D:4 | Noticed a centaur 2308 | D:4 | HP: 1/28 [centaur (14)] 2308 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_venn, serial_corexii_hall, corexii_hall_statues_deadend, chequers_hall_statues_corner_a D:3: layout_basic, uniq_terence D:4: layout_basic, grunt_temple_overflow_open, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.3 Shields | 3 | 3.3 Unarmed Combat | 3 | 3.7 Armour | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 76 | 62 || 138 Bite | 18 | 21 || 39 Use: Scroll | 4 | 4 || 8 Armour: Scale mail | 37 | 46 || 83 Dodge: Dodged | 33 | 15 || 48 Block: Buckler | 13 | 9 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2303 | 2191 | 112 | 0 | 1901 | 4 | 575.8 | Dungeon | 2303 | 2191 | 112 | 0 | 1901 | 4 | 575.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1002 daAuts D:3: 665 daAuts D:1: 516 daAuts D:4: 119 daAuts