Ray Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 0, D:1) a frilled lizard corpse (skeletalised by now) (17, -12, D:1) a +0 chain mail (36, 2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (37, 5, D:1) a rat corpse (skeletalised by now) (37, 7, D:1) a +0 short sword a rat skeleton a frilled lizard skeleton a ball python skeleton a quokka skeleton (41, 17, D:1) a hobgoblin corpse (skeletalised by now) (42, 12, D:1) a +0 dagger (43, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (10, -9, D:2) an adder skeleton (16, -5, D:2) a +0 club (25, 1, D:2) a +0 dagger (26, -12, D:2) a +0 dagger (26, 8, D:2) a +0 chain mail (27, -7, D:2) a +0 whip (40, -16, D:2) a hobgoblin skeleton (42, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 6, D:3) a scroll of noise (0, 8, D:3) 14 gold pieces (1, 4, D:3) 12 gold pieces (1, 9, D:3) a ring of resist corrosion a potion of curing (8, 5, D:3) a rat corpse (8, 21, D:3) 6 stones (15, -4, D:3) a +0 dagger (19, -10, D:3) 4 stones (23, -2, D:3) a +0 dagger (25, 3, D:3) a bombardier beetle corpse (26, -2, D:3) 6 boomerangs (26, 11, D:3) a scroll of vulnerability (27, -5, D:3) a +0 hand axe (27, 1, D:3) a rat skeleton (28, 0, D:3) a +0 mace a +0 ring mail an orc corpse (28, 1, D:3) a +0 club an orc corpse (29, 15, D:3) a book of the Hunter (30, 11, D:3) a poisoned dart (31, 5, D:3) 4 stones (33, 12, D:3) a poisoned dart (33, 13, D:3) 2 poisoned darts