Ray Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -39, D:1) a +0 short sword a kobold corpse (4, -15, D:1) a +0 short sword (10, -1, D:1) a rat corpse (skeletalised by now) (12, -12, D:1) a ball python skeleton (21, -41, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -40, D:1) a hobgoblin corpse (skeletalised by now) (21, -10, D:1) a +0 dagger a kobold skeleton (32, -32, D:1) a frilled lizard corpse (skeletalised by now) (32, -31, D:1) a ball python corpse (skeletalised by now) (35, 12, D:1) a +0 club (43, -7, D:1) a bat corpse (43, 2, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (5, 0, D:2) a +0 trident (12, 2, D:2) a ball python corpse