Ray Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -8, D:1) a bat skeleton (2, -1, D:1) a +0 hand axe (4, 10, D:1) a +1 dagger of speed (5, 10, D:1) a +0 dagger (8, 28, D:1) a +0 ring mail (8, 30, D:1) a +0 club a gnoll corpse (skeletalised by now) (19, 3, D:1) a quokka skeleton (22, -1, D:1) a rat skeleton (22, 0, D:1) a frilled lizard skeleton (22, 5, D:1) a +0 hand axe (23, -1, D:1) a ball python skeleton (23, 21, D:1) a quokka skeleton (32, 15, D:1) a +0 dagger (33, 15, D:1) a stone (36, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, 6, D:1) a +0 chain mail (46, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (1, -7, D:2) a +0 war axe (1, 22, D:2) a rat skeleton (1, 30, D:2) a bat skeleton (2, 12, D:2) a ball python skeleton (20, -1, D:2) a +0 club (25, 32, D:2) a ball python skeleton (27, 31, D:2) a +0 robe a +0 dagger the human skeleton of Jessica (30, 38, D:2) a quokka skeleton (31, 31, D:2) a +0 whip a +0 club a gnoll skeleton (35, 27, D:2) a staff of conjuration (42, 1, D:2) a +0 dagger a goblin skeleton (48, -6, D:2) a +0 scale mail a +0 hand axe (48, 31, D:2) an adder skeleton (52, 41, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (0, 1, D:3) 2 stones a +0 short sword (4, 2, D:3) a quokka skeleton (5, -3, D:3) a +0 robe (6, -17, D:3) a +0 hand axe (7, -12, D:3) a quokka skeleton (20, -26, D:3) a +0 scale mail (37, -11, D:3) a +0 robe a +0 flail (38, -7, D:3) a quokka skeleton (38, -5, D:3) a quokka skeleton (38, 1, D:3) a +0 whip 5 stones a kobold skeleton Level 4 of the Dungeon (6, -21, D:4) a ball python corpse (skeletalised by now) (8, 0, D:4) a quokka corpse (skeletalised by now) (12, 9, D:4) 8 stones (23, -3, D:4) a +0 leather armour (31, 8, D:4) a +0 robe a +2 scimitar (35, 10, D:4) 12 gold pieces