Ray Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 6, D:1) a +0 robe (10, 5, D:1) a rat corpse (skeletalised by now) (15, -4, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 32, D:1) a +0 ring mail (25, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 1, D:1) a bat skeleton (34, 29, D:1) a rat corpse (skeletalised by now) (52, 31, D:1) a ball python corpse (skeletalised by now) (54, 9, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 trident (13, 12, D:2) a scroll of identify (23, 32, D:2) a +0 hand axe (28, 8, D:2) 5 stones (32, 1, D:2) a +3 sling (41, 9, D:2) a +0 quarterstaff