Ray Level 1 of the Dungeon (0, 0, D:1) a staff of air (2, 0, D:1) 4 stones (5, 0, D:1) a +0 spear (5, 12, D:1) a +0 hand axe (8, 5, D:1) a frilled lizard corpse (skeletalised by now) (11, 6, D:1) a bat skeleton (12, 5, D:1) a +0 dagger a +0 club a gnoll skeleton a bat skeleton (20, 12, D:1) a +0 dagger (20, 32, D:1) a bat skeleton (33, 19, D:1) a stone (35, 9, D:1) a ring of protection from cold (39, 19, D:1) a bat skeleton (41, 32, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (42, 26, D:1) a +0 ring mail (43, 1, D:1) a +0 sling (45, 18, D:1) a +0 leather armour (46, 26, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, 15, D:2) a ball python corpse (5, 28, D:2) a bat corpse (10, -9, D:2) a +0 quarterstaff (14, 14, D:2) a ball python corpse (23, -2, D:2) 6 stones (30, 17, D:2) 2 stones (30, 30, D:2) a ball python skeleton (44, -8, D:2) 3 stones (48, 13, D:2) a +0 ring mail (49, 1, D:2) a +0 dagger