Dungeon Crawl Stone Soup version 0.32-a0-572-g3e1049b (webtiles) character file. Game seed: 15997990367815776484 37 Ray the Slasher (level 3, -1/27 HPs) Began as a Coglin Warper on Feb 29, 2024. Slain by Terence ... wielding a +1 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (738 turns). Ray the Slasher (Coglin Warper) Turns: 738, Time: 00:01:05 Health: -1/27 AC: 5 Str: 11 XL: 3 Next: 41% Magic: 5/5 EV: 11 Int: 12 God: Gold: 63 SH: 0 Dex: 15 Spells: 3/5 levels left rFire . . . a - +0 falchion {Eadwine} rCold . . . e - +0 dagger {Seoyun} rNeg . . . b - +0 leather armour rPois . h - +0 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Eadwine} e - a +0 dagger (offhand) {Seoyun} Missiles d - 7 darts of dispersal (quivered) Armour b - a +0 leather armour (worn) f - a +0 cloak (worn) h - a +0 helmet (worn) Scrolls c - 2 scrolls of blinking g - a scroll of silence r - 2 scrolls of identify Potions i - a potion of curing {unknown} Skills: - Level 2.0 Fighting * Level 3.7 Long Blades - Level 0.8 Throwing - Level 0.8 Armour - Level 1.7 Dodging - Level 1.7 Spellcasting - Level 3.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 16% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 16% 2 Teleport Other Tloc 8% N/A 32% 3 Manifold Assault Tloc 8% N/A 71% 4 Vhi's Electric Charge Tloc/Air 8% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is moderately wounded. You hit Terence but do no damage. Terence hits you but does no damage. You barely miss Terence with your +0 falchion. Terence is moderately wounded. You hit Terence but do no damage. Terence hits you but does no damage. You barely miss Terence with your +0 dagger. Terence is moderately wounded. You hit Terence but do no damage. Terence barely misses you. You completely miss Terence with your +0 dagger. Terence is moderately wounded. You hit Terence but do no damage. Terence misses you. You barely miss Terence with your +0 dagger. Terence is moderately wounded. You slash Terence with your +0 falchion! Terence hits you with a +1 flail of protection! You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. You barely miss Terence with your +0 falchion. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. You barely miss Terence with your +0 falchion. Terence hits you with a +1 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence hits you with a +1 flail of protection! You die... Terence says, "That felt goooood." ... ... ... #.# ... #.# #.# #.# #.# ##@## #.# ##.@.## ###.# ##.....## ##.#.# ##.......# #####....###.........# ...........'.........+ ####....###.........# ##.#.# ##.......## ###.# ##.....## #.# ##...## You could see Terence. Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:1) 2 jackals (D:2) 3 quokkas (D:1) 2 bats A frilled lizard (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ray the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 88 | D:1 | Reached XP level 2. HP: 21/22 MP: 4/4 441 | D:1 | Found Oshyggapn's Armour Emporium. 640 | D:2 | Reached XP level 3. HP: 20/27 MP: 5/5 678 | D:2 | Learned a level 2 spell: Blink 722 | D:2 | Noticed Terence 738 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, serial_shops, shop, serial_bayou_lagoon_b D:2: layout_loops_corners, wad_floor_pattern_untrapped, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.7 Fighting | | 2.0 Throwing | | 0.8 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Translocations | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 76 Falchion || 78 Use: Scroll || 2 Armour: Leather armour || 45 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 762 | 723 | 39 | 109 | 458 | 2 | 381.0 | Dungeon | 762 | 723 | 39 | 109 | 458 | 2 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts D:2: 113 daAuts