Ray Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -44, D:1) a bat skeleton (9, -38, D:1) a +0 club a goblin skeleton (22, -46, D:1) a quokka skeleton (28, -43, D:1) a bat skeleton (42, -3, D:1) a +0 club (48, -37, D:1) a +0 dagger (48, -12, D:1) a ball python corpse (skeletalised by now) (49, -39, D:1) a rat corpse (skeletalised by now) (50, -50, D:1) a +0 dagger a rat skeleton (55, -38, D:1) a ball python corpse (skeletalised by now) (64, -47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -1, D:2) a +0 dagger {Hugo} a +0 robe (7, 20, D:2) a +1 spear of freezing (8, 23, D:2) a +0 broad axe (11, 3, D:2) a ball python skeleton (14, 17, D:2) a +0 dagger (17, -6, D:2) a +0 hammer (17, 13, D:2) a +0 whip (18, -3, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (18, -2, D:2) a +0 hammer (18, -1, D:2) a +0 hammer (19, -15, D:2) an adder skeleton (19, 0, D:2) a +0 hammer (26, 13, D:2) a +0 club (26, 14, D:2) a rat skeleton (30, -12, D:2) a +0 whip (31, 10, D:2) a bat skeleton (35, -3, D:2) an amulet of reflection (36, -8, D:2) a hobgoblin corpse (skeletalised by now) (40, 4, D:2) a +0 scale mail (40, 5, D:2) a rat skeleton (41, 4, D:2) a frilled lizard skeleton (44, 6, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, -1, D:3) a jackal corpse (4, -23, D:3) a +0 whip a +0 spear a gnoll corpse a gnoll corpse (4, -22, D:3) a +0 flail (11, -3, D:3) a jackal skeleton (12, -6, D:3) a +0 robe (12, 5, D:3) a +0 hand axe (15, 0, D:3) a bat skeleton (26, 7, D:3) a +2 hand axe of flaming a +0 scale mail an orc corpse (skeletalised by now) (30, 10, D:3) a ball python corpse (skeletalised by now)