Dungeon Crawl Stone Soup version 0.32-a0-640-gc5db3fc (webtiles) character file. Game seed: 12396464712860502806 8 Ray the Shield-Bearer (level 2, 5/24 HPs) Began as a Formicid Fighter on Mar 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (194 turns). Ray the Shield-Bearer (Formicid Fighter) Turns: 194, Time: 00:00:16 Health: 5/24 AC: 6 Str: 20 XL: 2 Next: 15% Magic: 2/2 EV: 9 Int: 7 God: Gold: 16 SH: 5 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (5 -> -14), enlightened, flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might e - a potion of enlightenment Skills: + Level 3.4 Fighting * Level 2.3 Axes + Level 3.4 Armour + Level 4.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The endoplasm barely misses you. An endoplasm is nearby! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! You sense a monster nearby. No target in view! You open the door. A kobold comes into view. It is wielding a +2 short sword of venom. The kobold shouts! There is an open door here. You barely miss the kobold. The kobold hits you with a +2 short sword of venom. You are poisoned. The kobold hits you with a +2 short sword of venom. You are lethally poisoned! There is a lethal amount of poison in your body! You barely miss the kobold. You feel very sick. The kobold hits you with a +2 short sword of venom. You are more poisoned. There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold completely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.###++####### .............# #............# #.......K....# #@# #.# ####### #.# [.....# #.# ......# #.# ......# { #.# ......# { #.# ......# { { #.# ....[.## #.# You could see a kobold. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ray the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 104 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 194 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, hellmonk_ecumenical_altar_heavens_door, kennysheep_pointless_box, minmay_shallow_snake_nest Action || total ---------------------------++------- Melee: War axe || 13 Use: Potion || 1 Armour: Scale mail || 6 Dodge: Dodged || 4 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 199 | 0 | 0 | 151 | 1 | 199.0 | Dungeon | 199 | 199 | 0 | 0 | 151 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts