Ray Level 1 of the Dungeon (2, -27, D:1) a frilled lizard skeleton (4, -13, D:1) a bat corpse (skeletalised by now) (5, -7, D:1) a +0 dagger (11, -55, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -45, D:1) a hobgoblin corpse (skeletalised by now) (17, -48, D:1) a hobgoblin corpse (skeletalised by now) (26, -11, D:1) a +0 dagger (35, -19, D:1) a +0 club a kobold corpse (skeletalised by now) (38, -31, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -45, D:1) a bat corpse (skeletalised by now) (40, -42, D:1) a +0 ring mail (40, -1, D:1) a +0 dagger {Tepiltzin} (42, -46, D:1) a +0 scale mail (48, -47, D:1) a +0 dagger (50, -37, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 16, D:2) a +2 barding (11, 20, D:2) a jackal corpse (12, 20, D:2) a jackal corpse (14, 6, D:2) a +0 short sword a ball python corpse an adder corpse (14, 12, D:2) a bat corpse (16, 28, D:2) a hobgoblin corpse (41, 8, D:2) a +0 leather armour (42, 7, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (44, 7, D:2) a ball python corpse (skeletalised by now) (45, 3, D:2) 5 stones (45, 20, D:2) 6 gold pieces