Ray Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -6, D:1) a ball python corpse (skeletalised by now) (3, -7, D:1) a ring of protection from fire (13, 19, D:1) a +0 mace of holy wrath (24, -13, D:1) a +0 short sword (24, -12, D:1) a +0 dagger {Ekveer} a kobold skeleton (26, 1, D:1) a +0 scale mail (36, -6, D:1) a +0 leather armour (42, -2, D:1) a +0 club a jackal skeleton (48, 1, D:1) 4 stones a +0 short sword a ball python skeleton (49, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (8, 5, D:2) a ball python corpse (10, -12, D:2) 5 stones (13, -17, D:2) a ring of ice (15, -17, D:2) a rat skeleton (18, -19, D:2) 14 gold pieces (18, -15, D:2) a +0 cloak (18, -11, D:2) a scroll of amnesia (18, 6, D:2) a bat corpse (19, -14, D:2) a book of Frost (20, -14, D:2) a scroll of enchant weapon (21, -14, D:2) a +0 robe (24, 1, D:2) a +0 whip (36, -11, D:2) 2 stones (37, -27, D:2) a +0 dagger a goblin corpse (40, -14, D:2) a +0 heavy mace (42, -24, D:2) a frilled lizard corpse