Ray Level 1 of the Dungeon (0, 0, D:1) a +0 short sword {Enrique} a kobold skeleton (0, 1, D:1) a +0 dagger (2, -4, D:1) a +0 club (2, -3, D:1) a +0 dagger 3 stones a +0 club a kobold skeleton (4, -22, D:1) a +0 short sword 4 stones (6, 7, D:1) a stone (9, 1, D:1) a +0 whip (10, -16, D:1) a ring of positive energy (12, -7, D:1) a +0 short sword (23, -15, D:1) a +0 whip (24, -7, D:1) a +0 dagger (30, -14, D:1) a hobgoblin skeleton (32, -16, D:1) a quokka skeleton (33, -22, D:1) a +0 whip (35, -10, D:1) a stone (36, -11, D:1) a +0 robe (36, -9, D:1) a +0 dagger {Laurinda} (39, -6, D:1) a rat skeleton (39, -2, D:1) a +0 club a jackal skeleton (46, 4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, 25, D:2) a +0 robe (5, -5, D:2) 4 stones (9, 6, D:2) a +0 robe (17, -21, D:2) a +0 whip (19, -1, D:2) a +0 whip 3 stones (19, 2, D:2) a +0 club (24, -31, D:2) a +0 robe (26, 17, D:2) a +0 long sword (28, -10, D:2) a +0 dagger (29, 2, D:2) a +0 leather armour (32, 17, D:2) an adder skeleton (37, -12, D:2) a +0 sling (42, -10, D:2) a +0 dagger (43, -14, D:2) a +0 club a goblin skeleton (45, -10, D:2) 8 stones (47, 0, D:2) a +0 whip (49, 13, D:2) a +1 heavy hammer (unseen) (50, 15, D:2) a poisoned dart (51, -15, D:2) a +0 club 4 stones (51, 14, D:2) a poisoned dart